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1. This new audio engine is horrible. - in Test Server Feedback [original thread]
Edited by: Helspeth on 11/03/2009 23:19:53 Originally by: spud maur how hard would it be to add a slider to the Audio so we could adjust teh Weapon Effecs and stuff? atm EVE is Dull with a serious lack of Sound. Lol, I reported thi...
- by Helspeth - at 2009.03.11 23:19:00
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2. Overview : Star/Sun Portraits and Asteroid Belt Portraits won't load - in Issues, Workarounds & Localization [original thread]
My problem/issue is that when I select or click on a sun/star in a system, or an asteroid belt, all I get in my overview portrait is the ! on the black box. I get the same if I do an info select on said stars/belts. I get the info box to pop up wi...
- by Helspeth - at 2009.03.11 02:40:00
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3. Star portraits and asteroid belt portraits won't load/cache - in EVE New Citizens Q&A [original thread]
Edited by: Helspeth on 10/03/2009 22:47:15 Anyone else ever have this problem and figure out a fix for it? I deleted my cache at one point to try to fix it, that didn't work. I did a full reinstall today and that didn't help either. All my ot...
- by Helspeth - at 2009.03.10 22:46:00
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4. Coming back to the game after a year - one quick question - in EVE New Citizens Q&A [original thread]
I see quite a bit changed since I took a break. I'm mainly a mission runner and my question is this... In the past I remember being able to hold down the ALT key (or so I thought) and it would display things on my screen I didn't have in the over...
- by Helspeth - at 2009.01.17 11:50:00
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5. No Skill Bonus For Assault Frigate - in Issues, Workarounds & Localization [original thread]
Pretty sure the listed values on the armor and shield resists already take into account the bonuses, as you have to have Caldari Frigate 5 to fly it. You'll notice your hybrid turret or missile ranges go up though as you get more levels in Assaul...
- by Helspeth - at 2007.10.12 08:41:00
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6. Major frustration with Agent Missions - in EVE New Citizens Q&A [original thread]
Originally by: Gabriel Freise Today, I had the Merlin outfitted with two missile launchers equipped with Piranha missiles, two 120MM Hybrid turrets loaded with Indurium Charges, shield booster, small armor repairer, scanning CPU, damage co...
- by Helspeth - at 2007.07.06 22:08:00
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7. Is this missile graphic/audio bug going to be fixed anytime soon? - in Issues, Workarounds & Localization [original thread]
I'd file a bug report, but apparently I'm blind and don't see that option anywhere. This bug is extremely irritating. After Rev2 no matter how far away a ship is, if it fires a rocket or missile at you, you get the missile explosion graphics, as ...
- by Helspeth - at 2007.07.04 22:22:00
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8. CCP think you might have overdone the nerf with Arch Angles? - in Missions & Complexes [original thread]
I'm not entirely sure I understand this post. Angels don't seem any harder than any other pirates in the game. I've only been playing a little over 3 months and I use a Harpy for all my level 2 missions, and Angels die just the same as anything el...
- by Helspeth - at 2007.07.03 05:43:00
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9. Recon - 3 Part Mission - New?? - in Missions & Complexes [original thread]
I've done the level 2 variety of Recon quite a few times now since it was added. I enjoy the mission quite a bit. Easy if you want a quick 3 missions, and pretty nice if you want to take your time for salvage and loot. I solely use a Harpy for thi...
- by Helspeth - at 2007.07.03 05:35:00
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10. Im doing Internal Security missions and I get a Courier Storyline? - in Missions & Complexes [original thread]
Originally by: El Wray Ok I'll try it. But I previously got hit on a COSMOS mission that wouldnt let me accept because I couldnt carry the entire load. I've gotten unaceptable COSMOS missions as well due to cargo space, but I'm assumi...
- by Helspeth - at 2007.07.01 14:47:00
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11. All this Jita bitching around - in EVE General Discussion [original thread]
One of the solutions mentioned in another Jita post was removing agents from the system. I don't think that solve anything, however... removing Jita as a system for missions might do some good. Ie Perimeter agents sending you on a kill mission to ...
- by Helspeth - at 2007.06.26 06:20:00
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12. Standings increases still bugged for me - in Issues, Workarounds & Localization [original thread]
Get your Social skill up a bit, that will help raising your standing faction. If you're doing Courier missions, they really don't give much standing at all. If you want to raise faction fast, do kill missions. Every corporation I've done missions ...
- by Helspeth - at 2007.06.26 06:13:00
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13. gallante standings still broken - in Issues, Workarounds & Localization [original thread]
Like the above poster said, you'll only get a chance to raise your Gallente Faction every 16 missions with whatever Gallente Corp you're working for via the Storyline Mission that you get a mail about and gets put in your journal. Your Caldari fa...
- by Helspeth - at 2007.06.26 06:11:00
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14. Standings Gain Post Rev2 - in Missions & Complexes [original thread]
It's disconcerting I keep seeing new player thread crop up asking what's wrong with running missions and this still hasn't been fixed. How hard can it be to track down whatever junk code was put in to add diminishing returns on mission standings? ...
- by Helspeth - at 2007.06.22 16:41:00
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15. Standings Gain Post Rev2 - in Missions & Complexes [original thread]
Just to confirm a poster above, Storyline combat/kill/encounter missions are awarding proper standing. I was getting close to one expiring and read the above poster's comment and figured heck with it and did. Got the same pre-patch standing for A ...
- by Helspeth - at 2007.06.22 09:48:00
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16. Standings Gain Post Rev2 - in Missions & Complexes [original thread]
Originally by: Prolepsis Actually, my courier missions are pretty well borked too. As a newbie, my hands are completely tied in terms of getting actual standing.. Sigh. Above I said courier missions were working...well the courier sto...
- by Helspeth - at 2007.06.22 06:24:00
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17. Standings Gain Post Rev2 - in Missions & Complexes [original thread]
Originally by: Killshot DeathBunny Now that is scary... a -0.8% hit when killing a gallente ship during a mission, and you get a 0.0004% increase for completeing the mission... For a new player. they'll be KOS in 75% of empire before they...
- by Helspeth - at 2007.06.21 23:01:00
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18. Standings Gain Post Rev2 - in Missions & Complexes [original thread]
Originally by: Arodi But did any1 come across severe standing losses out of nowhere? I ran L2 Illegal Activity against gallente but got 6 hits of -0.8%, a total of 5% for killing combat vessels. Like I said - I don't see that as normal! An...
- by Helspeth - at 2007.06.21 22:35:00
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19. Standings Gain Post Rev2 - in Missions & Complexes [original thread]
As the above said, this is definitely not fixed, and extremely annoying. Would be nice to get some sort of post here confirming this being looked at and is a bug and not intended. At this rate I'll be getting 0.01 faction every other day at best.
- by Helspeth - at 2007.06.20 16:20:00
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20. Standings Gain Post Rev2 - in Missions & Complexes [original thread]
Whatever's going on, after viewing the 2 screenshots linked in this thread and looking at my own standing "gain" for the day, standings are currently diminishing in gain, and fast. I did a few more missions and each time the gain diminishes even m...
- by Helspeth - at 2007.06.20 05:13:00
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