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161. BUYING SKILL POINTS.... GASP IN HORROR... - in Player Features and Ideas Discussion [original thread]
Anyone ignore that those same people that would buy SP would jump into massive ships they have no idea on how to use properly.... then nearly instantly turn around and rage on their titans having been blown up right outside station XYZ because the...
- by FireT - at 2012.06.28 19:23:00
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162. Mining - some ideas. - in Player Features and Ideas Discussion [original thread]
As the previous poster pointed out. To make mining worth while for anything but bots is to make the mining ships actually have a tank. Not the current 'you stare too hard and the ship explodes' mentality. It is rather sad that people that do want...
- by FireT - at 2012.06.28 19:12:00
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163. Time to update this crappy auto pilot UI! - in Player Features and Ideas Discussion [original thread]
mxzf wrote: Caesar DeSahar wrote: seriously, this is less than 30 mins of programming I really hate it when people who have never programmed before try and estimate the time it would take to program something. A change like this would tak...
- by FireT - at 2012.06.28 15:36:00
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164. thanx for **** CCP. - in Player Features and Ideas Discussion [original thread]
tankus2 wrote: I forgot where I put that link for the butthurt form. Also, this is neither a feature nor an idea (though it is a 'problem' with a feature) and probably should get locked. So, here's an idea: there should be a butthurt form in ...
- by FireT - at 2012.06.28 14:07:00
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165. An alternative to probing - in Player Features and Ideas Discussion [original thread]
Xhaiden Ora wrote: You can't have your cake and eat it too. Highjacking this topic: Why does this saying exist? It makes no practical sense to me. It is cake that you own. What other function does cake serve beside being delicious inside ...
- by FireT - at 2012.06.28 13:54:00
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166. Launch Drones button - in Player Features and Ideas Discussion [original thread]
PinkKnife wrote: Nikk Narrel wrote: Pink, your look keeps shifting, your hair stylist must be making mad ISK. The old hair didn't fit the new outfit. I play spaceship barbie often when I'm not blowing stuff up. That made me laugh. And...
- by FireT - at 2012.06.27 20:37:00
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167. How I want my Black Ops Battleship to work. - in Player Features and Ideas Discussion [original thread]
Qolde wrote: Yeah this is a pretty bad idea. If anything, they should just go ahead and give BO's another slot or turret. That's all they need. I always fancied the idea of Black Ops just being some of the best EWAR ships around since their ...
- by FireT - at 2012.06.27 20:24:00
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168. Killmails For POS Gunners - in Assembly Hall [original thread]
This idea has my support. An interesting little tweak seems to be the only thing required.
- by FireT - at 2012.06.27 20:15:00
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169. How I want my Black Ops Battleship to work. - in Player Features and Ideas Discussion [original thread]
Quaaid wrote: FireT wrote: I will have to quote Zoidberg: Your idea is bad and you should feel bad. I will quote Jeff 'The Dude' Lebowski: That's just like... your opinion, man. So is yours. Except your opinion would break the game. A...
- by FireT - at 2012.06.27 20:09:00
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170. How I want my Black Ops Battleship to work. - in Player Features and Ideas Discussion [original thread]
I will have to quote Zoidberg: Your idea is bad and you should feel bad.
- by FireT - at 2012.06.27 19:54:00
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171. How I want my Black Ops Battleship to work. - in Player Features and Ideas Discussion [original thread]
Quaaid wrote: FireT wrote: Cloaked fighter bombers? And you don't think that is the slightest bit broken or will be abused heavily? Drone Stealth Bombers is more the aim, functioning like a much less effective Stealth Bomber. I used fight...
- by FireT - at 2012.06.27 19:43:00
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172. How I want my Black Ops Battleship to work. - in Player Features and Ideas Discussion [original thread]
Cloaked fighter bombers? And you don't think that is the slightest bit broken or will be abused heavily?
- by FireT - at 2012.06.27 19:36:00
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173. How about: Opt out of agressions... - in Player Features and Ideas Discussion [original thread]
The only way to make this an option would be to make this massively steep in cost. There would be too much room to exploit the option to not get war deced. Hate to say this: but you did sign up for suicides and war decs the day you joined Eve.
- by FireT - at 2012.06.27 19:12:00
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174. An alternative to probing - in Player Features and Ideas Discussion [original thread]
Goodbye. Your idea should have been this: New module: Tracker, a mid slot module that allows you to follow a marked target through a system for a set period of time. Due to the unique tracking frequency the target has an active timer counter show...
- by FireT - at 2012.06.27 18:52:00
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175. An alternative to probing - in Player Features and Ideas Discussion [original thread]
I am insulting because you came up with a half baked idea at best: something else but probing (because I do not like a high slot probe launcher). As a few people pointed out, probing already does what you want. So why add another semi probing? Do...
- by FireT - at 2012.06.27 18:37:00
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176. An alternative to probing - in Player Features and Ideas Discussion [original thread]
Pboyt wrote: How many times will I have to repeat myself? This module is designed for the solo pvper. I think right there is your problem with us. You want something for yourself disguised as your idea for small group of solo players. DESPI...
- by FireT - at 2012.06.27 18:16:00
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177. An alternative to probing - in Player Features and Ideas Discussion [original thread]
Pboyt wrote: FireT, before you speak anymore you should go back to my post where I responded to every single point of yours and called it out as being not relevant, and not exploitative. Do that now. FireT wrote: No, your application was...
- by FireT - at 2012.06.27 14:07:00
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178. thanx for **** CCP. - in Player Features and Ideas Discussion [original thread]
Corina Jarr wrote: I can't even figure out what he is upset about. Did he recently get into BCs and think they would be as fast a frigates? I think so.
- by FireT - at 2012.06.27 00:31:00
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179. An alternative to probing - in Player Features and Ideas Discussion [original thread]
Pboyt wrote: Fantastic example of the possible use of this module that I did not consider. Very interesting concept - and one that could be potentially devastating. I dispute your statement saying it is the only real application of it. There a...
- by FireT - at 2012.06.26 21:44:00
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180. An alternative to probing - in Player Features and Ideas Discussion [original thread]
I know I know, no double posting, BUT the OP did not think of the actual situation of this module: it should only be applicable / actively allow tracking if the target uses a cloaking device. Since most ships that are not cloaked can be found thro...
- by FireT - at 2012.06.26 20:35:00
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