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161. Let's put these Orbital Bombardment ammo to good use ! - in Player Features and Ideas Discussion [original thread]
No. Planetary Interaction shouldn't be expanded upon until it gets a much warranted revamp.
- by Felsusguy - at 2014.01.09 13:13:00
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162. Solar Flares that... - in Player Features and Ideas Discussion [original thread]
Do absolutely nothing! They're just for visuals. Great idea, I know.
- by Felsusguy - at 2014.01.09 12:03:00
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163. In-Flight Drone Navigation - in Player Features and Ideas Discussion [original thread]
Adinor Asidi wrote: Felsusguy wrote: Why? Well, because capsuleer is controlling this specific drone, while others run in background. Okay, I get that, but... Why?
- by Felsusguy - at 2014.01.08 20:49:00
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164. Sound Suggestion: New contact on grid - in Player Features and Ideas Discussion [original thread]
Yes. Here, take all of my likes.
- by Felsusguy - at 2014.01.08 18:32:00
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165. In-Flight Drone Navigation - in Player Features and Ideas Discussion [original thread]
Adinor Asidi wrote: Hi All, I know, we are all waiting for Eve Valkyrie , but I was thinking maybe it would be easier, quicker and more integrated in Eve to do someting linke this: 1. Ship launches the bunch of drones and chooses the target...
- by Felsusguy - at 2014.01.08 18:15:00
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166. Filming in EVE online would you like to be apart of it? - in Player Features and Ideas Discussion [original thread]
You jumped into the wrong forum section, pal. Time for you to get some new implants, it seems.
- by Felsusguy - at 2014.01.07 20:18:00
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167. Does this count? - in Player Features and Ideas Discussion [original thread]
Count as what? Does it belong in this section? If you're asking the question, then yes, it probably does count.
- by Felsusguy - at 2014.01.07 10:19:00
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168. Stop lowsec exploration sites from escalating into hisec - in Player Features and Ideas Discussion [original thread]
I don't believe that exploration sites should escalate into a different type of space at all, except for special cases. However, you criminal scum need to learn to accept the consequences of your actions.
- by Felsusguy - at 2014.01.07 08:50:00
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169. Feature: Jump clone Pod Clone Home System - in Player Features and Ideas Discussion [original thread]
Giribaldi wrote: Danika Princip wrote: But again, my clones move around constantly. if I am in a clone I was previously using in Syndicate, but have relocated to Curse (Not too long a flight in an interceptor, I'm told), and I lose it, then ...
- by Felsusguy - at 2014.01.06 19:47:00
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170. New Module - Reactor Overload System - in Player Features and Ideas Discussion [original thread]
I'd rather see this as a blazy of glory module. Activate it and your effectiveness is greatly increased for a short period of time, but due to overextension your destruction is assured. For attaining or protecting something more important than you...
- by Felsusguy - at 2014.01.06 10:12:00
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171. Tiericide - Blockade Runner and Deep Space Transport - in Player Features and Ideas Discussion [original thread]
Justin Cody wrote: And I think you're missing the part of that which included the tech 2 ships being re-balanced into lines of their own. "Lines of their own". Do you mean tiers, are should the thread start with "Lineicide" instead? If you me...
- by Felsusguy - at 2014.01.06 10:02:00
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172. Tiericide - Blockade Runner and Deep Space Transport - in Player Features and Ideas Discussion [original thread]
I think you're misusing the term here. "Tiericide" is meant to refer to a rebalancing aimed at eliminating traditional tiers. Blockade Runners and Deep Space Transports are not traditionally tiered and therefore are not part of tiericide.
- by Felsusguy - at 2014.01.05 22:57:00
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173. Random solar flares - in Player Features and Ideas Discussion [original thread]
Erin Crawford wrote: but... but... in reality I'm going to stop you right there. The argument that something shouldn't be realistic because something else isn't realistic is getting old. You can't compare ship physics to star mechanics. Makin...
- by Felsusguy - at 2014.01.05 15:10:00
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174. Random solar flares - in Player Features and Ideas Discussion [original thread]
This idea is terrible for many reasons already posted in this thread and others. However, my science sense is tingling, so I must correctify your ignorance! Amarant'h wrote: - In a systems that doesent have big bright sun's it would be less...
- by Felsusguy - at 2014.01.05 14:12:00
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175. Here's a Crazy Idea - Sensor Interferin' Roids - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: Neat idea. Maybe if you were within 1km of an asteroid it would block you from D-scan as well. It would force enemies to physically check asteroid fields. Intriguing! Some stealth without cloaking would be very interesting.
- by Felsusguy - at 2014.01.05 10:59:00
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176. Covert Cyno in HighSec - in Player Features and Ideas Discussion [original thread]
Sounds like fun, but in reality would be terrible. If you can put up a convincing argument as to why it's a good thing for high-security space to have hotdrops, maybe I'll listen, but until then I remain adamant in my stance that this system wou...
- by Felsusguy - at 2014.01.04 23:29:00
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177. Not great PVP game as it's marketing campraign says - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: I'm fairly sure he means the acceleration gates. Non-specific terms strike again! Though that is worse. Egravant Alduin wrote: Why not systems that would allow certain numbers of ships can t be created? I have no i...
- by Felsusguy - at 2014.01.04 19:27:00
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178. Not great PVP game as it's marketing campraign says - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: ANY system you bring in to try and reward or encourage solo play can and will be abused to hell and back by virtually every EVE player. Just so you know. Danika is correct, Mr. "Alduin". For example, take your idea. Onl...
- by Felsusguy - at 2014.01.04 19:21:00
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179. Not great PVP game as it's marketing campraign says - in Player Features and Ideas Discussion [original thread]
Egravant Alduin wrote: So I am the only one who have tried other PVP games and have seen epic one vs one fights like other games have.If that s the truth then I apologize .But people who have tried other games please telle me if i m so wrong ab...
- by Felsusguy - at 2014.01.04 19:17:00
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180. Not great PVP game as it's marketing campraign says - in Player Features and Ideas Discussion [original thread]
Egravant Alduin wrote: PVP means player vs player and this game doesn 't have it at all. HAHAHAHAHA. Good one. At first I thought you were serious, but now I know you're just messing with us.
- by Felsusguy - at 2014.01.04 19:00:00
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