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1. New Dev Blog: The Great Deep Safe Nerf of 2010 - in EVE Information Portal [original thread]
For any ship subject to this destruction, they should move them to a point along the line between the deep safe and the sun at the maximum allowable radius. Or just move them to the sun. Destroying them is a lazy irresponsible act by CCP.
- by Eucarid - at 2010.04.13 04:03:00
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2. Players over 40? - in Events and Gatherings Archive [original thread]
I turned 50 in August. Eve is a cerebral game more than most other MMORPG, and my mind is still as sharp as the day I turned... um... I forgot what I was going to say!
- by Eucarid - at 2007.09.18 20:45:00
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3. 48 hours warning to SoE - in Intergalactic Summit [original thread]
Perhaps for every slave killed, SoE should rip one page out of the book and burn it (them). Then according to the Sani Sabik's perverted viewpoint, the Sani Sabik will be responsible for destroying the very book they wish to have back.
- by Eucarid - at 2007.06.01 20:52:00
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4. Cva are pirates - in Intergalactic Summit [original thread]
Originally by: Tar Kovsky Originally by: Eucarid The UK follow a 2-state system of identification. For them "you are either for us or against us." They throw around the term "neutral" but for them there really is no such thing. T...
- by Eucarid - at 2007.05.04 21:41:00
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5. Cva are pirates - in Intergalactic Summit [original thread]
Edited by: Eucarid on 04/05/2007 01:41:38 Originally by: Kabajashi San To Kallanagh Tellen: There is no difference. You will not harm them as long as they follow your purpose. This purpose is preserving the order as you call it. We ...
- by Eucarid - at 2007.05.04 01:36:00
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6. [STFU] CVA declares War on The Imperial Order - in Intergalactic Summit [original thread]
Originally by: Shaloran Kalior I had kept quiet in here due to not wishing to involve myself in the epic battle of overinflated ego's, however, this comment is so ludicrous that I cannot let it pass unchallenged. Holding an NBSI policy ...
- by Eucarid - at 2007.03.09 01:18:00
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7. Battle Report D-GTMI 5/03/07 - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Diracue Originally by: Davlin Lotze Firstly, what you call "low sec piracy" was nothing more than systematic destruction of CVA and CVA lackeys in the areas that I have occupied on and off for the balance of my thre...
- by Eucarid - at 2007.03.06 01:36:00
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8. Running Eve Fairly - in EVE General Discussion [original thread]
Originally by: Skawl Originally by: Ikar Kaltin Originally by: Skawl Edited by: Skawl on 17/11/2006 13:12:09 Last year I built a car. It worked, I could drive it about and it had decent speed and handling. It wasn't a...
- by Eucarid - at 2006.11.17 21:09:00
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9. Bloggers #32, Redundancy on Graphics and Ecomonics - in EVE General Discussion [original thread]
Aeco and Depko, thanks for all the information. I feel like I've learned more about economy in this thread than I have in the last 5 years. I will keep looking here from time to time to see if there is more. Now, let's keep our fingers crossed an...
- by Eucarid - at 2006.09.22 19:26:00
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10. Bloggers #32, Redundancy on Graphics and Ecomonics - in EVE General Discussion [original thread]
Originally by: Depko GDP, Inflation, GDP Deflator, GDP per capita, Nominal and Real GDP are economy terms. they are defined, are tracked in real world too and paralels to real world can be tracked. they are comparable. Money sinks and mon...
- by Eucarid - at 2006.09.21 17:42:00
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11. Bloggers #32, Redundancy on Graphics and Ecomonics - in EVE General Discussion [original thread]
I forgot to mention a major reason why isk sources and sinks are interesting to me. There is no corollary in real life. The only source of "isk" is when the government prints money. In eve, a mission bonus (and other isk sources) are the same as t...
- by Eucarid - at 2006.09.20 14:04:00
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12. Bloggers #32, Redundancy on Graphics and Ecomonics - in EVE General Discussion [original thread]
Originally by: Redundancy Originally by: Macdeth No offense, but the economics part of these blogs is pretty lackluster - you're applying real world concepts to data mined from eve, but they don't really fit well at all. It's kind ...
- by Eucarid - at 2006.09.19 22:33:00
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13. Zealot vs. BS - in Ships and Modules [original thread]
I've run a fair number of L4 missions in my sac. It works well with 2 assault launchers and 3 light drones against the frigates. If you fit at least 1 HS 2 you get ok damage against the BS, but it will barely break the tank of some of the sturdier...
- by Eucarid - at 2006.04.27 17:40:00
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14. [Blood] Sacrilege - in Ships and Modules [original thread]
Originally by: Toaster Oven Edited by: Toaster Oven on 12/04/2006 22:44:43 Originally by: OrangeAfroMan LOL you're an idiot! Lets look at his explosive resistance for example: 80% base + EANM II = 84% + Expl. Comp. 5 = 88% S...
- by Eucarid - at 2006.04.13 00:17:00
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15. Tags and insignas - in Missions & Complexes [original thread]
Originally by: Asperoth Edited by: Asperoth on 10/04/2006 21:38:32 I've also seem some offers come from agents where they will offer to pay a certain amount of money in exchange for a collection of the tags and some loyalty points. M...
- by Eucarid - at 2006.04.10 23:16:00
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16. Level 4 missions - zealot or absolution? - in Missions & Complexes [original thread]
Originally by: Toaster Oven Originally by: Spartan III Look at what bane lord said. He uses a single rep that boosts almost the same as a LAR II. A LAR II repairs 58 HP/sec. With Command ships level 5 his rep repairs 53 HP/sec. On ...
- by Eucarid - at 2006.04.07 23:44:00
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17. Resistances and comparison of tanks - in Ships and Modules [original thread]
Thanks for the information. Now I'll be slightly, but not entirely, off topic. Does anyone have the correct formula for calculating the final resistance (in any one particular damage type) for stacking multiple resistance bonuses? In other words,...
- by Eucarid - at 2006.04.06 18:49:00
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18. Real value of Charisma for Missions Runners? - in Missions & Complexes [original thread]
Originally by: Toy All in all, I guess I'll modify my position to that above where someone suggest balanced attributes. Balanced attributes are a good idea, but still you probably want some to be a bit higher than others. Balance is impo...
- by Eucarid - at 2006.03.16 01:18:00
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19. Real value of Charisma for Missions Runners? - in Missions & Complexes [original thread]
Originally by: Toy OK, let me give you the contrarian view... You are missing a very fundamental point. I'm not saying you should not train any of those skills to 5. I'm saying that you will still spend, overall, a small percentage of yo...
- by Eucarid - at 2006.03.15 01:30:00
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20. Real value of Charisma for Missions Runners? - in Missions & Complexes [original thread]
If you focus exclusively on missions, you still need good gunnery (or missile) skills, and you still need good spaceship skills. I'm exclusively using Amarr technology so I've only trained beams and Amarr ships, and I'm getting close to 4 million ...
- by Eucarid - at 2006.03.14 22:42:00
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