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141. WTS 30 day and 90 day GTC - in Sell Orders [original thread]
Code Werked, Price Was Good, Inflight meal tasted too salty
- by DrunkMiner - at 2006.10.21 19:39:00
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142. Tech 2 Light Drones - in Ships and Modules [original thread]
Hi guys i am werking towards tech 2 light drones and i know b4 someone mentions it "they r expensive" but i make enuff to cover costs. what i wanna know its peoples opinions of the various drone types. At the moment i am leaning towards getting ho...
- by DrunkMiner - at 2006.10.13 00:38:00
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143. Longest range for a caracal - in Ships and Modules [original thread]
hi am wondering what the caracals max range is, u can add as many mods as u want to the setup i am currently at 102km lock on and 99km fire range anyone got furthur? only tech 1 items tho as am trying to make a long range disposable ship! current...
- by DrunkMiner - at 2006.09.30 06:06:00
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144. sniper merlin/sniper incurses - in Ships and Modules [original thread]
coz i am gonna be up against faster frigs and would rather stay at optimal than bed over and take it like a gallente!
- by DrunkMiner - at 2006.09.24 15:48:00
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145. sniper merlin/sniper incurses - in Ships and Modules [original thread]
hi guys i need setup idea's i have the 2 ships setup but wanna make sure i squeeze all i can from me, all modules most be tech 1 tho and setup must include a mwd! now get to werk my merry minions!!!!
- by DrunkMiner - at 2006.09.24 13:23:00
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146. Mordus Issue Raven? - in Ships and Modules [original thread]
anyone got any info on this as under variation on the raven info there is no mention of it.... any links to info? whats the bonus's? whats the diffs from navy and normal raven? does it have an increased amount of cupholders?
- by DrunkMiner - at 2006.09.20 14:11:00
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147. small speedy transport - in Ships and Modules [original thread]
am not wanting an mwd or an ab as i want ship for afk use am looking for straight speed and nothing else apart from 100m3 cargo space
- by DrunkMiner - at 2006.09.16 23:25:00
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148. small speedy transport - in Ships and Modules [original thread]
right guys i don't care what races frigs u use and what items(aslong as they don't cost 20 mill a piece or more) but i want a fast frigit without afterburner or mwd usage, its gonna be used for speedy long haul journeys of important items but all ...
- by DrunkMiner - at 2006.09.16 09:13:00
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149. Ferox for lvl III missions setup - in Ships and Modules [original thread]
mines a shyte setup too mate but it allows me the speed/freedom to complete all level 3 missions and loot fast.... High Slots: 5xArbalest Heavies 2xTraccy Beams Medium Slots: 3x Large Shield Extender Tech 2 1x Shield Recharger 2 1x 10mn Afterbur...
- by DrunkMiner - at 2006.09.15 01:25:00
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150. Cruor Setup.... - in Ships and Modules [original thread]
Cmon guys do ur worst i am buggering about we different setups, have found lasers i like but rest is open to debate only thing is nos and webber are a must have so give me a few setups... here is a link to the ship info to make it easier on u gu...
- by DrunkMiner - at 2006.09.11 11:17:00
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151. Cruor where? - in Ships and Modules [original thread]
Can anyone tell me where i can get one? i know u have to run missions to get em but i wanna buy one, none on escrow but tons of other faction frigs which i am no wanting....... Anyone tell me where to find a cruor and i will send u free nekkid pi...
- by DrunkMiner - at 2006.09.09 08:50:00
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152. When Are The New Ships Being Released? - in Ships and Modules [original thread]
just curious when there coming out as i am inching to fly a drake!!!
- by DrunkMiner - at 2006.09.04 23:12:00
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153. Has Anyone Seen An Overdrive Tech 2? - in Ships and Modules [original thread]
i find my ferox can be an unweldy beast but the setup i have allows me some added speed to pull away targets from a crowd of rats and kill em and also having 10k shields comes in handy, i know damage needs werked on and inertia and all that jive b...
- by DrunkMiner - at 2006.08.29 01:37:00
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154. Brutix and Prophecy Mission Running Set Ups Lvl 2 and 3 - in Ships and Modules [original thread]
best ideas have already bin said, only thing needing added is make sure and read missions carefully as most have specific targets like a telescope or an outpost, u have no need to destroy ships in these missions so u get fast standing and cash.......
- by DrunkMiner - at 2006.08.29 01:35:00
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155. Has Anyone Seen An Overdrive Tech 2? - in Ships and Modules [original thread]
I have bin in search for this tasty mod to outfit my ship with, where can i find one? I am flying a ferox and my setup is: High: 5 Arbalest Heavies 1 Tractor Beam 1 Medium s95a Partial Shield Transporter(werkin on tech 2 for that) Med: 3 Lar...
- by DrunkMiner - at 2006.08.28 11:25:00
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156. What should i buy For my raven with 50 mill to spend - in Ships and Modules [original thread]
a cupholder, some reclining seats and some of those o so stylish pink and black furry dice.
- by DrunkMiner - at 2005.02.19 01:03:00
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157. Whats ur most damaging hit using a badger2.... - in Ships and Modules [original thread]
You can fit what you like, just make sure it hits hard. A good setup to me would involve at least 1 expander as a ship that can hang in a firefight and carry cargo is good in my books. Mine is crap so far best is 11.1 damage. I know thats crap b...
- by DrunkMiner - at 2005.02.19 01:02:00
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158. SUGGESTED SET UP FOR A BADGER - in Ships and Modules [original thread]
a badger 2
- by DrunkMiner - at 2005.02.19 00:51:00
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159. New Skill ( Dual Training) - in Skill Discussions [original thread]
Originally by: Question2 Which would mean that you would get the exact same training time as if you just trained one skill... FACT : CCP will do ANYTHING,yes even kill babies,to make you spend more time on eve. Leanring 2 skills at once ...
- by DrunkMiner - at 2005.02.07 12:28:00
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160. New Skill ( Dual Training) - in Skill Discussions [original thread]
instead of playing with attributes it should just effect skill training time aka default training time is 1.0, but you would have to split that so 2 skills running at 0.5 taking twice as long as they would normally take.
- by DrunkMiner - at 2005.02.06 18:44:00
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