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61. What I learned from Eve-O forums - in EVE General Discussion [original thread]
I think this deserves a sticky for those who don't have the time to read through the forums.. __________________________________________________ Originally by: Cmdr Sy So here is the state of Amarr tech. Nos, plate, EANM and a tracking dis...
- by Dixon - at 2007.01.15 22:11:00
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62. Explain this : Balance ? - in Ships and Modules [original thread]
Originally by: Sir Bart Originally by: Dixon Originally by: Sir Bart dmg mod / rof / activation cost 800mm Rep. Art. 2.59 / 7.88 / 0 Neutron Bls Cann. 3.5 / 7.88 / 18.2 3.5 / 2.59 = 1.35 Those numbers are a bit off: 8...
- by Dixon - at 2007.01.15 19:18:00
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63. WTS - Ashimmu & other faction stuff - in Sell Orders [original thread]
Edited by: Dixon on 15/01/2007 08:53:25 nvm.. __________________________________________________ Originally by: Cmdr Sy So here is the state of Amarr tech. Nos, plate, EANM and a tracking disruptor - pick two out of four and counter al...
- by Dixon - at 2007.01.15 08:57:00
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64. The Amarr fix, =no damn whineing= - in Ships and Modules [original thread]
Originally by: Stamm You know I'm going to have to take your word for that. I don't fly Gallente, and one of the guys in my corp complains about the drop being so drastic between their blasters. Anyway, that aside Focused Medium Pulses a...
- by Dixon - at 2007.01.14 11:57:00
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65. The Nano-fad - in Ships and Modules [original thread]
Originally by: Blind Man okay, nerf nano setups, honestly we wouldn't care, and it don't change crap. we would just pwn with something else, then you would whine about whatever it is you think is overpowered then.. no **** Sherlock... ...
- by Dixon - at 2007.01.12 01:34:00
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66. 404 HP/s shield regen and the lowest resistance is 50% T1 BC - in Ships and Modules [original thread]
Pottsey, no matter what these asshats tell you, don't stop posting. I love you! - - - - - - Originally by: Ath Amon as long as there will be such umbalance there is no hope to make ships balanced...
- by Dixon - at 2007.01.12 01:13:00
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67. Why do ccp give in to mission runners lobby? - in Crime and Punishment [original thread]
Don't fix what ain't broken, probes are working as intended. Missions are NOT that hard to find, they're just different.. - - - - - - Originally by: Ath Amon as long as there will be such umbalance there is no hope to make ships balanced.....
- by Dixon - at 2007.01.12 00:55:00
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68. The Nano-fad - in Ships and Modules [original thread]
Originally by: Aramendel Originally by: R'adeh About NOS, what's wrong with a bigger ship being able to NOS a smaller ship??? Yes, NOS has become an offensive weapon, but just as with speed setups there are counters: Overwhelming d...
- by Dixon - at 2007.01.11 23:40:00
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69. The Nano-fad - in Ships and Modules [original thread]
I don't mind nano setups but I think everybody with half a brain knows that they'll be nerfed soon - it's just in the air. - - - - - - Originally by: Ath Amon as long as there will be such umbalance there is no hope to make ships balanced....
- by Dixon - at 2007.01.11 22:40:00
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70. Bloggers #45, Oveur reveals more about Revelations 1, 2 and 3 - in EVE Information Portal [original thread]
Originally by: Bartholomeus Crane Those bug fixes better include fixes to drones! Drones I say! To hell with the drones! - - - - - - Originally by: Ath Amon as long as there will be such umbalance there is no hope to make ships...
- by Dixon - at 2007.01.10 22:25:00
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71. Bloggers #45, Oveur reveals more about Revelations 1, 2 and 3 - in EVE Information Portal [original thread]
Originally by: Bartholomeus Crane Those bug fixes better include fixes to drones! Drones I say! To hell with the drones! - - - - - - Originally by: Ath Amon as long as there will be such umbalance there is no hope to make ships...
- by Dixon - at 2007.01.10 22:25:00
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72. Why do ccp give in to mission runners lobby? - in Crime and Punishment [original thread]
Originally by: Damien Smith Mission runners are rarely within 5au probe range of the system plane, which means using fathom and bigger, with strength penalties the further up you go. I have lots of pre made bookmarks of various heights abo...
- by Dixon - at 2007.01.10 17:09:00
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73. Why do ccp give in to mission runners lobby? - in Crime and Punishment [original thread]
Originally by: Damien Smith Mission runners are rarely within 5au probe range of the system plane, which means using fathom and bigger, with strength penalties the further up you go. I have lots of pre made bookmarks of various heights abo...
- by Dixon - at 2007.01.10 17:09:00
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74. Why do ccp give in to mission runners lobby? - in Crime and Punishment [original thread]
Originally by: Damien Smith I still get mission runner kills by probing, it's that now it's a grind, instead of a profession. Are you sure you're using the right probes for the job? I rarely need to analyze twice. - - - - - - Orig...
- by Dixon - at 2007.01.10 16:49:00
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75. Why do ccp give in to mission runners lobby? - in Crime and Punishment [original thread]
I'm having no trouble scanning mission runners, it rarely takes me over 6 minutes. Although I found it very hard when the changes first came... but, hey, adapting is a huge part of the game. My only beef with missions are those new '120km between...
- by Dixon - at 2007.01.10 16:32:00
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76. Explain this : Balance ? - in Ships and Modules [original thread]
Originally by: Sir Bart Just checked the numbers so I wouldn't be talking out my butt: dmg mod / rof / activation cost 800mm Rep. Art. 2.59 / 7.88 / 0 Neutron Bls Cann. 3.5 / 7.88 / 18.2 3.5 / 2.59 = 1.35 So a neutron blaster does 35% mo...
- by Dixon - at 2007.01.10 12:31:00
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77. Explain this : Balance ? - in Ships and Modules [original thread]
Originally by: Ath Amon Edited by: Ath Amon on 10/01/2007 11:48:00 @Dixon the numbers where from a kali NB's spreadsheet so it should be quite accurate, if yours are from a recent version of NB spreadsheet too let me know that i will ...
- by Dixon - at 2007.01.10 11:59:00
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78. Explain this : Balance ? - in Ships and Modules [original thread]
Originally by: Ath Amon hype: 1150dps abaddon: 930dps maelstrom: 830dps Those numbers are a bit off: Hyperion (Neutron Blaster Cannon T2 [Void] (3 Dm) 1084 (19 cap/sec) Abaddon (Megapulse T2 [Conflagration] (3 Dm) 929 (42 cap/sec(arma...
- by Dixon - at 2007.01.10 10:56:00
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79. Scorpion sig radius - in Ships and Modules [original thread]
Quote: I am talking about the effectiveness of torpedos and citadels. missiles lock on to signatures and if those signatures are low then the missiles will not hit accurately... is this really complicated? - - - - - - Originally by:...
- by Dixon - at 2007.01.09 23:28:00
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80. Fitting My 'Geddon - in Ships and Modules [original thread]
Originally by: Lord's Servant I was not aware that my setup would not work. I have not tried it yet. I don't see any problem with it. Do the resistances not stack or something? -Lord's Servant They have a stacking penalty: 1st mod...
- by Dixon - at 2007.01.09 20:28:00
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