Pages: 1 2 3 4 5 6 7 [8] 9 10 |
141. Please can we repackage crystals? - in Player Features and Ideas Discussion [original thread]
I'll vote in favor of damaged goods being contractable. Nice red letters and a baseline cost of repair, if any, of repairable items.
- by Dharh - at 2009.11.04 22:24:00
|
142. Market Depth through Product Differention - in Player Features and Ideas Discussion [original thread]
Edited by: Dharh on 04/11/2009 22:11:51 Originally by: Tessie O'Quinn Perhaps the naming convention is tied to the attributes selected. Or it uses your name. Even though most of us are fairly familiar with the current naming conventi...
- by Dharh - at 2009.11.04 22:08:00
|
143. Three things bothering me ingame - in EVE General Discussion [original thread]
Originally by: beautyispain Edited by: beautyispain on 04/11/2009 21:09:34 Definitely not a complete list of things that are bothering me right now but here are the top 3: Shortcut key for UNLOCK I can't understand why this is not...
- by Dharh - at 2009.11.04 21:19:00
|
144. High SP Players - Not worth playing anymore? v.2 - in Player Features and Ideas Discussion [original thread]
A little Badge in your Decorations called, Eve Cool Guy. There you go, have fun.
- by Dharh - at 2009.11.04 21:02:00
|
145. Solving the Blob, Solving Local: The Transponder - in Player Features and Ideas Discussion [original thread]
Originally by: Merdaneth I have always imagined all ships in EVE must have some kind of transponder, a device that broadcasts the ship's and pilot's id. By receiving a transponder signal, everyone can perfectly identify who is in-system (l...
- by Dharh - at 2009.11.04 20:56:00
|
146. account passwords - in Out of Pod Experience [original thread]
While I applaud the notion of using non name passwords this uses characters that most people just plain are not going to remember. Also most account theft is due to keyloggers or people who write down their complicated passwords and that sheet of...
- by Dharh - at 2009.11.04 20:49:00
|
147. Market Depth through Product Differention - in Player Features and Ideas Discussion [original thread]
Rather than confuse the market with items of the same name but wildly varying stats it'd be better to have a stepping system of invention research. One BPO leads to the next BPO, leads to the next BPO. Tech I v.I, Tech I v.II, etc from +25% to +50...
- by Dharh - at 2009.11.04 20:44:00
|
148. Wormholes should be a 2 way street. and not just for us. - in Player Features and Ideas Discussion [original thread]
Edited by: Dharh on 04/11/2009 20:03:49 Edited by: Dharh on 04/11/2009 20:03:23 Originally by: K'uata Sayus Great idea. AFKers would have to roll the dice more often, undocking would be more exciting, and make it often enough in al...
- by Dharh - at 2009.11.04 20:03:00
|
149. An explorer's heart - in Player Features and Ideas Discussion [original thread]
I wish this were something they would seriously consider. I brought up something like this many months ago, but was shot down mainly because of lore. There simply just is no lore to back up anything faster than a typical warp drive, thus travel be...
- by Dharh - at 2009.11.04 19:38:00
|
150. Taking stations down - in Player Features and Ideas Discussion [original thread]
Originally by: Yon Krum Ok, so here's a proposed sequence of tasks, should an outpost be finally destroyed: 1) Disable all station services, without ability to repair (remove their icons from space). 2) Revoke all clone contracts. 3) Canc...
- by Dharh - at 2009.11.04 16:39:00
|
151. US timezone salvagers go too far this time - in Out of Pod Experience [original thread]
US and UK should go to war over who can get the salvage. More pew pew please.
- by Dharh - at 2009.11.04 16:32:00
|
152. I huge problem about T3 fitting. - in Player Features and Ideas Discussion [original thread]
Edited by: Dharh on 04/11/2009 15:12:26 A subsystem is not like a module or a rig. It's a different beast altogether. T3 was never meant to be restructured on the anytime you want.
- by Dharh - at 2009.11.04 15:12:00
|
153. Is ninja looting an oversight in view of the nerf hammer? - in EVE General Discussion [original thread]
Originally by: Tippia snip Of course its not meant to be a part of the default reward that comes with the mission. I argue loot shouldn't either. But neither is salvage meant to 'pad' the salvagers wallet. Its just there. Like asteroid...
- by Dharh - at 2009.11.04 15:05:00
|
154. Will Eve run on.... - in Issues, Workarounds & Localization [original thread]
It works just fine.
- by Dharh - at 2009.11.03 23:40:00
|
155. Is ninja looting an oversight in view of the nerf hammer? - in EVE General Discussion [original thread]
Originally by: Tippia Edited by: Tippia on 03/11/2009 23:19:17 Originally by: Dharh More like MR: Get Mission, tank/kill ships, create wreck, Irrelevant in the whole effortûforûsalvage line of argument, since this part is al...
- by Dharh - at 2009.11.03 23:29:00
|
156. Is ninja looting an oversight in view of the nerf hammer? - in EVE General Discussion [original thread]
Originally by: Ezcalli Originally by: N00byn00blar This debate is all academic imho. For example, a system I just passed though (a mission running system): Quote: Yorlock > /emote wanted more smack, is left confused as to...
- by Dharh - at 2009.11.03 23:20:00
|
157. Is ninja looting an oversight in view of the nerf hammer? - in EVE General Discussion [original thread]
Edited by: Dharh on 03/11/2009 23:11:16 Originally by: Tippia MR: Approach wreck, activate tractor when in range, salvage. Ninja: Scan for ship, assess value, warp, approach wreck all the way , salvage. More like MR: Get Mission,...
- by Dharh - at 2009.11.03 23:10:00
|
158. Is ninja looting an oversight in view of the nerf hammer? - in EVE General Discussion [original thread]
Originally by: Captain Tardbar I'll just leave this here... Originally by: CCP Incognito Had a chat with some designers this evening. Ninja salvaging is intended game play. It was always intended that the wrecks are public, the l...
- by Dharh - at 2009.11.03 23:00:00
|
159. Is ninja looting an oversight in view of the nerf hammer? - in EVE General Discussion [original thread]
Originally by: Cir Loin Originally by: Cory Sopapilla I don't buy that for a minute. Carebears are asking for more PVP and the PVPers are arguing against it to hide behind Concord. If what you said were true, they'd already have ...
- by Dharh - at 2009.11.03 22:51:00
|
160. PVPers - why do YOU do it? - in EVE General Discussion [original thread]
Same reason why I do mission runs, mine, produce and sell, faction warfare, etc. Cause its fun. I've never cared for people crying over being killed nor the people who love to sweet tasty salt of the tears they cause.
- by Dharh - at 2009.11.03 20:04:00
|
Pages: 1 2 3 4 5 6 7 [8] 9 10 |
First page | Previous page | Next page | Last page |