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21. Sanctums in 0.0 - in EVE General Discussion [original thread]
Originally by: Desya Dak'ann Quote: Ok i'll bite this carrot on a stick I lived in 0.0 for 3 years and made a fortune. I didn't do a single sanctum. Heres some ideas for you to make some isk since you havn't read the manual. 1. Cr...
- by Dharh - at 2011.03.31 23:29:00
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22. New Dev Blog: Those anomaly changes in full - in EVE Information Portal [original thread]
Edited by: Dharh on 31/03/2011 23:25:13 Whining whiners who whine. This change can only be good. Anyone who thinks that low quality null sec should be equally as profitable as high quality null sec is crazy. In fact, they should make this exa...
- by Dharh - at 2011.03.31 23:24:00
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23. So, Datacore harvesting thoughts, I assumed I was smart 3 weeks ago... - in Science and Industry [original thread]
It's essentially passive income. Your numbers might be off, but really it doesn't matter. Taking several months to get a real ROI is not uncommon for something so passive.
- by Dharh - at 2011.03.29 22:38:00
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24. Mining, entertainment, profit and bots! - in Science and Industry [original thread]
Rather than do mini-games (although, I think it might be ok if its optional) how about we make active mining more profitable and passive mining less profitable. Aside from mini-games, you can lower the sizes of static belts across the board. Incr...
- by Dharh - at 2011.03.29 18:03:00
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25. PI - Vast improvement from before *thumb up* - in Science and Industry [original thread]
Edited by: Dharh on 22/01/2011 04:05:31 What bugs the crap out of me is the non-intuitive positioning of the extractor heads. Dumping heads onto hotspots is NOT the best way anymore, whats more adding additional heads can completely mess up th...
- by Dharh - at 2011.01.22 04:05:00
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26. New Dev Blog: Neo NeoCom - in EVE Information Portal [original thread]
Finally! This could help reduce the on screen clutter so much. Currently I have to utilize an omnibus style stacked window set (can grow up to 10 windows) because minimizing currently sucks so much in EVE. But this could go a long way to solve tha...
- by Dharh - at 2010.12.16 18:13:00
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27. How to make people like the Echelon - in Player Features and Ideas Discussion [original thread]
Hopefully they use the hull for a new ship, made for archeology and hacking, in the next expansion. It should _not_ be a very good combat ship.
- by Dharh - at 2010.12.09 23:58:00
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28. Engine Trails: Incursion? - in EVE General Discussion [original thread]
Just give us an option to turn it off, so the majority of us who's computer would lag to **** because of the trails can turn them off.
- by Dharh - at 2010.12.09 23:55:00
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29. TRON: Legacy + EVE Online = see an EVE trailer REAL LARGE. - in EVE Information Portal [original thread]
Edited by: Dharh on 09/12/2010 23:51:26 No colorado? :sadfrog: Cheers though. edit: oh, ib4c
- by Dharh - at 2010.12.09 23:51:00
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30. ipod touch or Iphone apps? - in EVE General Discussion [original thread]
If you guys want easy reading of eve blogs on your ipad/itouch heres how. 1) Use Google Reader 2) Subscribe to one of the many EVE blog packs 3) Get River of News app 4) connect river of news to your google reader account 5) Enjoy
- by Dharh - at 2010.12.09 23:46:00
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31. Dear T'Amber - in EVE General Discussion [original thread]
At first I was like But then I was like
- by Dharh - at 2010.12.08 01:53:00
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32. The "THOUSAND PAPERCUTS" project, or all the little things that bother - in EVE General Discussion [original thread]
Edited by: Dharh on 07/12/2010 23:54:59 Edited by: Dharh on 07/12/2010 23:51:43 * can't open containers in POS hanger (>.<) * BPC vs BPO on market * right click > empty container * right click > move to container > 1,2,3 * d...
- by Dharh - at 2010.12.07 23:46:00
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33. How to fix split PI routing? - in Science and Industry [original thread]
To solve this, and it's complicated enough you probably should just deal with it, is to stagger factory starts so that all your factories are not grabbing for resources at the same time. Thus only one factory will be grabbing for resources at a ti...
- by Dharh - at 2010.12.04 23:53:00
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34. Incarna Incoming... SoonÖ - in EVE General Discussion [original thread]
Originally by: Grimpak Originally by: Trollgore RABBLE RABBLE CHANGE! plz, this game will not remain a hardcore sandbox forever if ccp wants to hit numbers into 1 million +. The mmo landscape in 2012 is going to be insane, SWTOR, ...
- by Dharh - at 2010.11.30 21:40:00
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35. New Dev Blog: Neural remap, PLEX and the way forward - in EVE Information Portal [original thread]
Originally by: Master Gotama Originally by: Dharh Wow. Just Wow at people in this thread. You people sure don't know the costs of developing stuff. If you think CCP can afford putting lots of clothing options for _subscriptions_, y...
- by Dharh - at 2010.11.23 16:33:00
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36. New Dev Blog: Neural remap, PLEX and the way forward - in EVE Information Portal [original thread]
Originally by: Cailais Originally by: Dharh Wow. Just Wow at people in this thread. You people sure don't know the costs of developing stuff. If you think CCP can afford putting lots of clothing options for _subscriptions_, you hav...
- by Dharh - at 2010.11.23 16:21:00
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37. New Dev Blog: Neural remap, PLEX and the way forward - in EVE Information Portal [original thread]
Wow. Just Wow at people in this thread. You people sure don't know the costs of developing stuff. If you think CCP can afford putting lots of clothing options for _subscriptions_, you have another thing coming. Almost every MMO is heading towards ...
- by Dharh - at 2010.11.23 15:34:00
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38. Tyrannis 1.2 Deployment updates - in EVE General Discussion [original thread]
Originally by: CCP Zymurgist Originally by: David Grogan now that the eve client will be using 64bit id tags does that mean stacked items will no longer be limited to 2147483647 units? due to 2147483647 being that max number of ava...
- by Dharh - at 2010.11.02 18:17:00
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39. eve pvp: too long for good fights? - in EVE General Discussion [original thread]
Originally by: Jennifer Starling Originally by: Dharh A majority of people are _always_ going to want to avoid pvp most of the time. They just want to play the PVE and industry/trade game and thats it. No amount of cajoling will c...
- by Dharh - at 2010.11.02 17:55:00
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40. eve pvp: too long for good fights? - in EVE General Discussion [original thread]
If you join an alliance in contested null sec space fights aren't a problem. If you are a single or small roaming fleet, fights can be hard to come by. I'm hoping someday a revamp to faction warfare with low entry/low penalty laden (with QUEUES, ...
- by Dharh - at 2010.11.02 16:52:00
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