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21. Raven, NPC king? - in Ships and Modules [original thread]
Zealot is by far the best npcing ship =] And ofc Absolution since its just a bigger zealot. --------------------------- For the glory of the empire!
- by Cruz - at 2006.07.15 04:06:00
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22. Idea for a new ship class: Heavy Gunships - in Ships and Modules [original thread]
lol @ frigate with 3 tachyon beams =] --------------------------- For the glory of the empire!
- by Cruz - at 2006.07.13 05:20:00
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23. Zealot v. Vaga - in Ships and Modules [original thread]
Originally by: Sadist Edited by: Sadist on 11/07/2006 07:51:01 It's a trick question. No ship alone can kill a ****abond. QFT. --------------------------- For the glory of the empire!
- by Cruz - at 2006.07.13 00:28:00
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24. Damnation: the command ship skill bonus is stupid - in Ships and Modules [original thread]
Originally by: Nemain Throw in the fact that resist links stack with hardners (not damage controls tho) and it's a pretty sorry price for all that training. Personally tho I think at the very least fleet command ships should have a bonus f...
- by Cruz - at 2006.07.13 00:19:00
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25. Gallante or Minmatar or Amarr? - in Ships and Modules [original thread]
Just go fly a rifter, incursus, and punisher, see which one you like. --------------------------- For the glory of the empire!
- by Cruz - at 2006.07.12 05:31:00
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26. Highest Capacity Industrial - in Ships and Modules [original thread]
It's the iteron mark V... cmon it needs industrial V, of course its the best. The best non freighter imo is the impel, can hold more then the occator. --------------------------- For the glory of the empire!
- by Cruz - at 2006.07.12 05:23:00
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27. What dmg modifier do ur ions have on ur deimos? - in Ships and Modules [original thread]
Sry but zelat is a bettar ship imho. tho nt as kewl as Amagedon --------------------------- For the glory of the empire!
- by Cruz - at 2006.07.11 03:24:00
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28. Fighter Drone vs Inty - in Ships and Modules [original thread]
Originally by: Nebuli I've set fighter drones on a cargo container from a destroyed ship, and they couldnt hit it, so best answer I can give is no chance ones gonna hit an inty. As for inty killing one, sure it can :) Umm drones/figh...
- by Cruz - at 2006.07.11 01:20:00
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29. Dreadnaughts - in Ships and Modules [original thread]
uhh ohh --------------------------- For the glory of the empire!
- by Cruz - at 2006.07.10 05:38:00
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30. Low Damage on the Harpy - in Ships and Modules [original thread]
300 dps with t2 blasters + 2 Mag stab IIs... More than a retribution... --------------------------- For the glory of the empire!
- by Cruz - at 2006.07.08 17:15:00
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31. Armageddon Setup - in Ships and Modules [original thread]
Originally by: Eximius Josari 21 km effective range with Multis, 45 with microwave. That's with DH Pulse IIs all at 0.038 rads/sec. What are you smoking? With multis your optimal range is less then 12km... BTW Fit 3 EANM IIs or Try t...
- by Cruz - at 2006.07.07 19:45:00
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32. longer fights = more cap - in Ships and Modules [original thread]
Originally by: Grashopper Originally by: Ishmael Hansen From my experience I die mostly out of extreme damage rather then lack of cap, I rarely have that oddly 1 vs 1 or 1 vs 2 fights. People tend to roam in big gangs atm or inty/v...
- by Cruz - at 2006.07.07 15:20:00
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33. Idea for making race count - in Ships and Modules [original thread]
Edited by: Cruz on 07/07/2006 15:14:35 Originally by: Yellow Banana #1 Make all item or ship bonuses apply only to the race they originate from. None racial gear would work as normal but things like Kestrels and gistii boosters would o...
- by Cruz - at 2006.07.07 15:14:00
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34. PVP Zealot - in Ships and Modules [original thread]
Fit an afterburner. And a domination webber =) --------------------------- For the glory of the empire!
- by Cruz - at 2006.07.06 03:33:00
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35. Assault friggs - in Ships and Modules [original thread]
Originally by: HippoKing Originally by: Matsuo Masato well cruz the angels i will meet dont have so high resist so shut up WTB your angels QFT What are you npcing? Frigates? Cruisers? Heres a little chart of Angel BS re...
- by Cruz - at 2006.07.05 21:23:00
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36. Assault friggs - in Ships and Modules [original thread]
Originally by: Matsuo Masato Originally by: HippoKing what NPCs will you be hitting? Angels at a guess, and that means the retribution will suck at hurting them. Get a jaguar. actually thats not true because my retribution fitt...
- by Cruz - at 2006.07.05 20:36:00
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37. Assault friggs - in Ships and Modules [original thread]
Originally by: R31D Being the best tanking and highest damage-dealing AF helps too ofcourse Blaster harpy, blaster enyo, Ishkur all outdamage Retribution. --------------------------- For the glory of the empire!
- by Cruz - at 2006.07.05 20:34:00
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38. Assult ship damage - in Ships and Modules [original thread]
Originally by: Stella Lass lol hawk is no where mentioned :-3 Hawk/Vengeance/Jaguar all do less dps then their biggre brothers. --------------------------- For the glory of the empire!
- by Cruz - at 2006.07.05 00:10:00
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39. Assult ship damage - in Ships and Modules [original thread]
Originally by: kessah most damage is now the wolf. Umm no... A wolf will do 263dps max without implants and with 3 gyro IIs. An Enyo will do 356dps max without implants and with 3 mag IIs. An Ishkur will do 379.647 max without impla...
- by Cruz - at 2006.07.04 23:53:00
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40. Assult ship damage - in Ships and Modules [original thread]
Enyo/Ishkur do the most dps. --------------------------- For the glory of the empire!
- by Cruz - at 2006.07.04 22:47:00
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