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61. MK2 Ship stats as taken from data currently on Test - in Ships and Modules [original thread]
Originally by: Arte (What he said) I know tell me about it heh :D Lets just hope they don't make cruisers FOTM. I like being a bit different.
- by Cinnander - at 2005.09.02 18:07:00
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62. Logistics Ship advice. - in Ships and Modules [original thread]
Originally by: Wild Rho E-warefare remains a very underestimated aspect of pvp Which is precisely why scorps and blackbirds are always secondary if not primary targets.
- by Cinnander - at 2005.08.29 23:17:00
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63. Official - ASCN Deploys the first Outpost in EvE! - in Corporation, Alliance and Organization Discussions [original thread]
This thread still going?! (Hey and it's back on track, gg) WTB: 'Girls of Authority'
- by Cinnander - at 2005.08.22 12:30:00
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64. Free Intel on 5P-AIP - in EVE General Discussion [original thread]
2005.08.21 19:45:20notifyYou have started trying to warp scramble the Capsule, "[RSM]Kelnor (Capsule)". ---- Quote: Convoys are getting increased in strength and given loot worth taking them down. ...
- by Cinnander - at 2005.08.21 19:46:00
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65. Official - ASCN Deploys the first Outpost in EvE! - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Cinnander on 20/08/2005 23:07:21 FWIW I beleive the freighters were piloted by IGA pilots (at least one the run I was with), although we had non-IGA alliance "members" helping for sure... It's not really relevant as MC could have ...
- by Cinnander - at 2005.08.20 23:07:00
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66. Genitals - in Ships and Modules [original thread]
AFAIK the red thorax is called a Phobos. Origin: Deimos and Phobos are both moons of the planet Mars. I've seen those stats before, but they seeemed very "placeholdery". It's sexah tho, that's for sure, especially with the missile pod under the...
- by Cinnander - at 2005.08.15 14:24:00
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67. Merc Co update on ASCN war? - in Corporation, Alliance and Organization Discussions [original thread]
What I believe Krapz is trying to say is; MC - Lots ASCN - Not many (ATM?)
- by Cinnander - at 2005.08.10 21:32:00
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68. Best HAC for PvP - in Ships and Modules [original thread]
Originally by: Nyxus The one that scares the bejesus outta me is the frecking Vagabond. It gets up in your grill at interceptor speeds while you yell something like "OMFGWTHOUTTAMYFACEARRRGHGHGHGH" and proceeds to tear your face off like a...
- by Cinnander - at 2005.08.10 17:11:00
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69. smart bombs - in Ships and Modules [original thread]
Basically they make a sphere around your ship of damage... so be careful if you fire them in empire kk :P Hard to use as a primary weapon (very limited range) and use loads of cap Whereas missiles are ... well missiles. ---- Quote: Convoys...
- by Cinnander - at 2005.08.07 13:34:00
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70. Whats up with the Sansha skins? - in EVE General Discussion [original thread]
If you went around with flashing blue lights CONCORD wouldn't be pleased :)
- by Cinnander - at 2005.07.31 00:30:00
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71. petition for new module - in Ships and Modules [original thread]
Edited by: Cinnander on 27/07/2005 13:32:53 Why not just use flying nerfbats, instead of your regular missiles?
- by Cinnander - at 2005.07.27 13:32:00
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72. Missile users need some love, CCP! - in Ships and Modules [original thread]
If missile users get a explosion-speed mod, turret users will want a gun-sig-reducer mod, and so on I agree it's time there was T2 Ballistics, and I don't even use missiles ;) Yep implants would be good too. Yes and oversized mods (assault heav...
- by Cinnander - at 2005.07.27 13:15:00
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73. EW [and other]EQUATIONS PLZ - in Ships and Modules [original thread]
Edited by: Cinnander on 24/07/2005 13:16:54 I can explain the map thing. OK imagine you have a glass tube, and you have a bag of marbles. Every minute, you take a marble, and write on the side how many people are in local. Then you put the ...
- by Cinnander - at 2005.07.24 13:16:00
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74. geddon setup - in Ships and Modules [original thread]
Edited by: Cinnander on 22/07/2005 12:53:37 And then you COULD always assume that as the guy is asking how to fit the ship he just *might* not have the skills to use all these tech II mods, or indeed the ISK... ciao
- by Cinnander - at 2005.07.22 12:53:00
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75. New idea for a module - in Ships and Modules [original thread]
And needs programming and to coin a phrase- We all know what that means :P
- by Cinnander - at 2005.07.17 17:11:00
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76. How about a 'heads up' when yer gonna nerf something? - in Test Server Feedback [original thread]
Did you try these on the test server before spending "billions" of ISK on TQ? Yes, I said 'Test server'.
- by Cinnander - at 2005.07.17 15:00:00
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77. Deimos sucks - in Ships and Modules [original thread]
I'm with necro on this one, if you set out to tank the deimos, you're consigning yourself to flying around with electrons - in which case you're limiting your range to sneeze distance, or Dual 150mm IIs (which strangely are awesome on a Thorax) in...
- by Cinnander - at 2005.07.13 15:07:00
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78. Cruisers and the Thorax - in Ships and Modules [original thread]
Edited by: Cinnander on 08/07/2005 11:30:13 Don't forget, if you start adding slots, grid, hardpoints and playing around with Drone bays on cruisers, you need to change HAS too. Bear in mind a Deimos for example, is a thorax at heart, with coo...
- by Cinnander - at 2005.07.08 11:29:00
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79. Stealth Bombs? - in Ships and Modules [original thread]
Edited by: Cinnander on 22/06/2005 11:05:37 Originally by: Asharee Intrefer Anyone know what happened to the bombs, by the way? They looked so cool didn't they! Deployable smarties on a fuse... :D It's a shame that idea was scrapp...
- by Cinnander - at 2005.06.22 11:04:00
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80. Ship setups are to obvious? - in EVE General Discussion [original thread]
Edited by: Cinnander on 22/06/2005 10:56:57 Edited by: Cinnander on 22/06/2005 10:55:42 Yes the Ishtar and Domi are "so versatile" but then always end up having the same fittings recommended: go one of two ways. Mostly people say vamp, occ...
- by Cinnander - at 2005.06.22 10:50:00
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