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161. T1 Freighter nerf? - in Test Server Feedback [original thread]
Seems entire CCP balance team just got evicted from 0.0 heh. 'We couldn't keep our turf, but we'll make sure noone else can use it either'
- by Brixer - at 2007.11.02 06:27:00
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162. Black Ops Jump capabilitys - in Test Server Feedback [original thread]
base: 2 ly, 400 isotopes Range upped 25% per Jump Drive Calibration lvl. (lvl 4 required) -10% jump fuel per Jump Fuel Conservation lvl.
- by Brixer - at 2007.10.31 17:22:00
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163. Trinity UI and EVE Voice Changes, a New Zulupark Blog - in EVE Information Portal [original thread]
Originally by: possesion Edited by: possesion on 31/10/2007 16:07:01 If you customize your UI then will the changes be held on the server or local client? I use multiple machines and multiple accounts. Everyday some time is spent tweak...
- by Brixer - at 2007.10.31 16:55:00
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164. Helios looses the covert game - in Test Server Feedback [original thread]
Originally by: Andreya well.. althought i agree they should all have 3 highs.. but keep in mind the helios WAS the best covert, because it didnt HAVE a wasted high slot in the first place... once again, people start complaining without loo...
- by Brixer - at 2007.10.29 23:22:00
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165. Epic Win! A New Exploration (and other stuff) Blog by Greyscale - in EVE Information Portal [original thread]
Hey Grayscale. Could you please push some buttons to get a 3rd high on the Helios. If not I'll have to advice everyone wanting to do exploration to select *any* of the cov ops frigs except the Helios. http://oldforums.eveonline.com/?a=topic&th...
- by Brixer - at 2007.10.29 10:35:00
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166. Helios looses the covert game - in Test Server Feedback [original thread]
The covops cynogen doesn't use that much CPU (50), and if it was using much more I'd fit it anyway and onlining it when I wanted to to a cyno. I may got special reason to fit all 3, namely 0.0 exploration, where I can cyno in a black ops to clear...
- by Brixer - at 2007.10.29 10:30:00
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167. DRAKE NERF EXTREMELY BAD PASSIVE TANKERS READ - in Test Server Feedback [original thread]
I've checked on Sisi and there is NO changes to the Drake there. However, I do understand some are afraid the tank on Drake will get a nerf as that shield tank is just awsome!
- by Brixer - at 2007.10.29 10:16:00
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168. Helios looses the covert game - in Test Server Feedback [original thread]
Covert Cynosural Field Generator desc: Generates an undetectable cynosural field which only Black Ops jump drives can lock on to. Note: can only be fitted on Black Ops, Covert Ops, Stealth Bombers and force Recon Ships.
- by Brixer - at 2007.10.29 10:04:00
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169. Helios looses the covert game - in Test Server Feedback [original thread]
So, we got this shiny new covert ops cynogen. Anathema, Buzzard, Cheetah got 3 high-slots and can fit the cov ops cloak, probe launcer and the covert cynogen. Then we got the lousy Helios with 2 highs and 5 meds.. It can fit cov ops cloak, and c...
- by Brixer - at 2007.10.29 09:40:00
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170. SiSi: No cargo allowed in ships inside a carrier ship maint. array - in Test Server Feedback [original thread]
Running around with fuel to keep critical POSes online will happen whatever CCP do. BUT, more and more people will be forced to join this activity to keep their grounds. Quite a few will say 'screw this', and join a low-sec pirate alliance camping...
- by Brixer - at 2007.10.26 23:25:00
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171. seriously its getting rediculous - in Ships and Modules [original thread]
Xio2, You can probably fly all races pretty well with 3-4 BS lvl5, atleast 2 command ships, all HACS? if training since 2003. Whatever they change you can adapt in just a few weeks if not instant to the 'better' ships/weapons/tank/whatever. If I h...
- by Brixer - at 2007.10.24 16:59:00
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172. Has GM the right to see our Windows Product ID or Physic IP-Adress?? - in EVE General Discussion [original thread]
Originally by: Maltitol this bring up a question... can somebody an online friend log in and change a skill for you once in a blue moon? or is that automatically a double ban for sharing? Wont happen. I'm using 3 computers at home and...
- by Brixer - at 2007.10.24 15:42:00
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173. Exploration in empire - in Missions & Complexes [original thread]
Originally by: kim koochi Originally by: ardik Originally by: Solid NL It is a fact that exploration can be very rewarding for those who have the patience for it. No you see, it isn't. On average explorers make next to n...
- by Brixer - at 2007.10.24 15:20:00
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174. Supercaps, Caps, Drones and Fighters, a New Zulupark Blog - in EVE Information Portal [original thread]
Originally by: Katashi I****uka I think if you want to make carriers more fleety: Make fighter drone guns have a higher sig radius - therefore needing someone who can target paint. Check, fighters are useless on Cruisers bacause of tr...
- by Brixer - at 2007.10.22 15:44:00
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175. Supercaps, Caps, Drones and Fighters, a New Zulupark Blog - in EVE Information Portal [original thread]
I'm reading quite a few people thinks fighters autoagro anything shooting at the carrier, and say this is an unfair advantage in laggy situations. I can tell you ignorants that fighters don't autoagro, and by the time you can command them to att...
- by Brixer - at 2007.10.22 15:32:00
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176. hmm so - in EVE General Discussion [original thread]
Edited by: Brixer on 22/10/2007 14:45:48 nvm
- by Brixer - at 2007.10.22 14:45:00
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177. Supercaps, Caps, Drones and Fighters, a New Zulupark Blog - in EVE Information Portal [original thread]
Take a Thanatos ('best' carrier), then setup it up against 3 BS with standard small engagement gear which DOES include 1 large remote armor repper each. 1 of those BS can bring a neutralizer or 2 for good measure. Let the carrier be able to depl...
- by Brixer - at 2007.10.22 12:12:00
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178. LOL: Guristas Provincial HQ - in Missions & Complexes [original thread]
In fact.. These plexes can't really be compared from one run to another. The rats who spawn are a bit random. I probed down a Sansha Military Complex and there where 16 Centus Dread Lords there. Not to hard to do I thought, but didn't have time t...
- by Brixer - at 2007.10.21 20:35:00
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179. Torpedos - in Test Server Feedback [original thread]
Guess this means starting to fit caldari jammers instead of the gallente one.. Those Ravens won't do much damage when jammed
- by Brixer - at 2007.10.19 11:06:00
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180. Torps on test server are now ALL short range - in EVE General Discussion [original thread]
Originally by: Dragon Lord I dont have a problem with the range at all, my problem is that only a plated neut mega is slower and why fit plates on a mega when u absolutly have to get in range to do anything???? Make it so ravens can catch ...
- by Brixer - at 2007.10.18 08:04:00
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