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141. Does it Seem Like Moderators Don't Actually Read our Posts? - in EVE General Discussion [original thread]
Well, the server is down, and I'm a bit bored. Stopping into general isn't something I usually do, but I thought I'd see if a new trailer was mentioned, or what not. In sifting through various posts, I noticed that the mods here seem to lock t...
- by Ajenia - at 2008.06.10 20:37:00
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142. [Video] How Cruel? - in My EVE [original thread]
Nice compilation. See you in space. -- It's a pleasure to burn.
- by Ajenia - at 2008.06.09 17:19:00
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143. [Video] Stickin' It 2AridiaX2 - in My EVE [original thread]
Good work m8. Thanks for sharing. -- It's a pleasure to burn.
- by Ajenia - at 2008.06.08 22:57:00
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144. Clear Skies - in My EVE [original thread]
Fantastic. Worth every minute of the download, and then some. Good luck in your career. -- It's a pleasure to burn.
- by Ajenia - at 2008.06.03 19:15:00
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145. Kronos vs. Vindicator - in Ships and Modules [original thread]
Originally by: Jasai Kameron Originally by: Ajenia But in no way does one faction bs equal the value of a carrier, or 20 fully insured, t2 bs's. It does in one single way. If the person flying it can have more fun in one faction...
- by Ajenia - at 2008.04.19 10:32:00
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146. Kronos vs. Vindicator - in Ships and Modules [original thread]
I understand where you're coming from, but I still say "no". It's not a factor of what you can lose. It's a factor of what you can lose while getting your isk worth. In that sense, a faction bs of any type, still isn't worth it. Sure, people ca...
- by Ajenia - at 2008.04.19 10:05:00
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147. Kronos vs. Vindicator - in Ships and Modules [original thread]
Whatever is less idiotic to fly at the time..... You could use a ship that costs as much as a carrier, in pvp, or you could use a carrier.... Don't get me wrong. I'd rather everyone still used BS's as the largest, and no caps existed, but why dro...
- by Ajenia - at 2008.04.19 09:50:00
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148. Sniperthron - in Ships and Modules [original thread]
Originally by: Neo Bear null Well, I'm guessing "Null" was a typo, yes? Right, so assuming that was the case, my first suggestion would be for swapping to antimatter for your close range rail ammo (ie while moving with fleet, shooti...
- by Ajenia - at 2008.03.19 00:22:00
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149. Sniperthron - in Ships and Modules [original thread]
Edited by: Ajenia on 17/03/2008 12:06:12 Your setup is pretty normal. What kind of ammo are you using? What ranges were the engagements at? Also both ships you listed could have had pretty solid resists, so don't expect to hit them as hard as ...
- by Ajenia - at 2008.03.17 12:00:00
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150. For those that know what i do... - in Crime and Punishment [original thread]
If you're going to pod people that you ransom, I have no respect for you. I'm still downloading the vid for some good bear killing laughs, though. -- It's a pleasure to burn.
- by Ajenia - at 2008.02.20 01:02:00
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151. Fast talk, according to Player Guide - old needing update or working? - in Skill Discussions [original thread]
It now works, but it would seem that it does so in a way contrary to the original description. I've been a bit lazy about testing it, so someone else may be able to provide more feedback. If no one does, I'll try to hop in and sort it out in reg...
- by Ajenia - at 2008.02.11 13:11:00
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152. I find the current empire war mechanics lacking - in Crime and Punishment [original thread]
Originally by: Vikarion Originally by: Ajenia Ah well, I'm turning in for the night. I did, in fact, state that it was to be applied only to corps during war. Scroll up. The floor is yours, to make all the points you like, withou...
- by Ajenia - at 2008.01.20 05:22:00
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153. I find the current empire war mechanics lacking - in Crime and Punishment [original thread]
Oh, before I turned in I checked the corp "your ceo asked you to leave" for standing adjustments. It's a one man corp run by a 2007 player. Why am I not surprised in the least. Well, thank god Eve has war decs. Let's see if he leaves to a npc corp...
- by Ajenia - at 2008.01.20 05:18:00
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154. I find the current empire war mechanics lacking - in Crime and Punishment [original thread]
Ah well, I'm turning in for the night. I did, in fact, state that it was to be applied only to corps during war. Scroll up. The floor is yours, to make all the points you like, without really having a concept of anything game related, without my...
- by Ajenia - at 2008.01.20 05:07:00
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155. I find the current empire war mechanics lacking - in Crime and Punishment [original thread]
Vikarion, Again, you play the role of a politician. All fluff, with no real concept. Were you war dec'd when asked to leave to leave in order to fix your bear standings? If not, then it's a completely invalid point that you made. Corp hop all y...
- by Ajenia - at 2008.01.20 04:45:00
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156. I find the current empire war mechanics lacking - in Crime and Punishment [original thread]
Originally by: marie claude Originally by: Ajenia As far as people not un-docking, I agree they have every right to station hump. They can also jump clone around, and do things. I have no objections with those valid methods. I don'...
- by Ajenia - at 2008.01.20 04:19:00
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157. I find the current empire war mechanics lacking - in Crime and Punishment [original thread]
Vikarion, your vicarious living gives you little practical knowledge. First, to address the concept of leaving once a week, it would be similar to removing roles in a corp prior to an exit, which has a 24 time period before it goes into effect. ...
- by Ajenia - at 2008.01.20 03:59:00
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158. I find the current empire war mechanics lacking - in Crime and Punishment [original thread]
Edited by: Ajenia on 20/01/2008 01:05:42 Vikarion, your post is so full of fail. "Real world" and "well how would people play?" arguments are utterly idiotic ways to say that you really don't know what you're talking about. Then again, whil...
- by Ajenia - at 2008.01.20 01:05:00
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159. When Gate Campers get upset... - in Crime and Punishment [original thread]
This thread is epic. I've never heard of the united, but oh god do they need a PR rep -- It's a pleasure to burn.
- by Ajenia - at 2008.01.18 23:28:00
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160. [TRI] DiscoRohk - in Ships and Modules [original thread]
Low sec disco-Rokh fitting assuming a station is in the system (you can drop a smart bomb for a cloak for areas that have no station, or 0.0). 8 sb's (duh). I often ran 2 em in the first 2 slots, a mix of kin and therm in the next 4, and 2 explos...
- by Ajenia - at 2008.01.15 01:47:00
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