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1. FW missions and friendly rats - in Player Features and Ideas Discussion [original thread]
first, cheap excuse about faction (hidden technology bla bla) .. it wasnt before the patch and missionrunners had to deal with beeing hunted.. and no its not true that you just can get into a cheap frigate to hunt.. first it has to be a rocket b...
- by Abeer - at 2013.04.03 07:56:00
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2. FW Adjustments - in Player Features and Ideas Discussion [original thread]
the game cant be won, a fight or a battle can. thats a fact that eve was desinged for.. thats why you always be reborn too. you cant loose the game, so why it should be able to win ?? its just a fact that everyone farms LP of the winning team.. ...
- by Abeer - at 2013.04.03 07:42:00
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3. FW missions and friendly rats - in Player Features and Ideas Discussion [original thread]
haha i knew it, just bring something that ppl like to discuss over and it will be read :-) (dust is free but only on sony playstation, because they payed a shitload of money for that exclusivity) and btw thats exactly what im doing if you look ...
- by Abeer - at 2013.04.03 07:09:00
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4. FW Adjustments - in Player Features and Ideas Discussion [original thread]
another GM suggestion thats floding into the sand of forgetting ;-)
- by Abeer - at 2013.04.03 06:09:00
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5. FW missions and friendly rats - in Player Features and Ideas Discussion [original thread]
because a gm told me i should post here, so its floding into the sand of forgetting.. since PvP in FW should die too it looks like and PvE farming gets supported. it seems CPP just wants to crap up the game to release something new to make even m...
- by Abeer - at 2013.04.03 06:07:00
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6. FW missions and friendly rats - in Player Features and Ideas Discussion [original thread]
but its a wrong change, why should own faction rats agress you ? thats a simple script order own faction = yes / no so why yes ? before it wasnt yes .. i hunted mission runners before too
- by Abeer - at 2013.04.01 22:09:00
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7. FW missions and friendly rats - in Player Features and Ideas Discussion [original thread]
that has nothing to do with AI, its the own faction, they didnt agress before, why should they do now ??
- by Abeer - at 2013.04.01 21:01:00
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8. FW missions and friendly rats - in Player Features and Ideas Discussion [original thread]
Hey, i just wondering about faction warfare mission, because before a patch the own faction rats didnt agress if i was hunting mission runners. now the own faction rats agress me even with a very high standing and to hunt mission runners became a...
- by Abeer - at 2013.04.01 20:35:00
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9. FW Adjustments - in Player Features and Ideas Discussion [original thread]
Hey Guys, i want to tell you something about Railroads ;-) the system is only stable when the wheel is constructed that is falling to the inside not to the outside ^^ the same is in factionwarfare.. atm its falling to the outside, means as more ...
- by Abeer - at 2013.04.01 20:33:00
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10. Fanfest: Factional Warfare - in EVE General Discussion [original thread]
Hey Guys, i like some of the Ideas that has been posted. 1. the no dock to lost systems: if you handle it right it might be a good change. atm you just settle in a system and make sure enough of your buddys are logged in and then it is your home...
- by Abeer - at 2012.03.29 09:53:00
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11. Quick ECM fix - in Player Features and Ideas Discussion [original thread]
i disagree that ecm would be stronger if you reduce the cycle lets say from 20sec to 15sec but you just break the lock and dont jam for 20sec. atm you can do the same with sensor damp anyway.. if a target is jammed for 20sec tell your dampener to...
- by Abeer - at 2012.03.22 17:51:00
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12. ECM-Balanced - in Player Features and Ideas Discussion [original thread]
Hey There as most people would agree, ecm really can destroy a fight if its in smaller scale in bigger fights you have to deal with it any way and you can counter it by having support ships but im doing faction warfare and the big engagements ar...
- by Abeer - at 2012.03.22 15:25:00
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13. UI windows - in EVE General Discussion [original thread]
Hi there, Really i love the game and im playing now for nearly 2 yeahr frequently. The most for i was loving the game in the beginning was its superb UI... you could arrange your stuff everywhere and fix it so you had a nice overview of the game ...
- by Abeer - at 2011.12.14 18:45:00
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14. The Alt Plague - in Player Features and Ideas Discussion [original thread]
its not to be fair in the fight, its not fair to numbers.. lets say there are 100 ppl online in militia, the one with more alts will win the fight, the battle, the war and take one system after the other. because if you can invite 5ppl to a fleet ...
- by Abeer - at 2010.10.09 12:16:00
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15. The Alt Plague - in Player Features and Ideas Discussion [original thread]
after a break of 3 month (im a militia pilot) as i came back nearly everyone is flying an alt as a scout or logistic or fleet bonus. its really annoying because frigg and also cruiser fleets died in our faction warfare. everyone is flying araound ...
- by Abeer - at 2010.10.09 09:34:00
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16. New Action Bar - in Player Features and Ideas Discussion [original thread]
push
- by Abeer - at 2010.10.08 17:29:00
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17. New Action Bar - in Player Features and Ideas Discussion [original thread]
Hey All, i thought about a new action bar like the ones you have in the ship but not for ship modules, for own made actions. lets say you sitting in a rifter ( just an example ) and you attacking a incursus, you didnt had the time to look at him...
- by Abeer - at 2010.10.05 20:34:00
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18. [Star Fraction] OPERATION IMPULSE CONTROL - in Intergalactic Summit [original thread]
The slaves dream of liberty, freedom and wellness, all this they can have after the life ended for them. On every battle god will stand with our force and will punish the anarchists and the friends of them. Every advantage is just another test in ...
- by Abeer - at 2010.07.08 10:58:00
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