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Siddy
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Posted - 2004.05.25 23:55:00 -
[1]
Edited by: Siddy on 26/05/2004 00:34:40 Edited by: Siddy on 26/05/2004 00:33:49 i killed today a 1 m0o ship and got sec hit
(after he dies) and the my stray missiles killed his ogre and i got additional sec hit
all my rat huntting and other work to fix my sec went troug sewer because of this lil feature
fix it please
its hard enought to kill Empirespace pirates and try to get sec up meanwhile
i dont need all sorts of "features" to make it harder -------------------------------------------
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Neslo
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Posted - 2004.05.25 23:59:00 -
[2]
As with everything needing fixing on the dev side make sure you file a petition to get the patented response of "Update your stray drone drivers."
:-)
From Ashes to Ashes... From Dust to Dust....
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Jorlin
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Posted - 2004.05.26 00:00:00 -
[3]
i think, there is more data needed to sort this out.
- what was the security level of the system the incident took place? - what was the security status of your victim?
just because he got the m0o tag he is not a criminal (from the game mechanics view).
no police, no summons, no courts of law; no proper procedure, no rules of war; no mitigating circumstance; no lawyers fees, no second chance! |
Siddy
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Posted - 2004.05.26 00:31:00 -
[4]
Edited by: Siddy on 26/05/2004 00:34:21 killed Masiah in hophib ( is 0.0 empirespace)
whit the fleet (finfleet)
and got double shipkill(-2% x 2) penalty by Stray missile hitting inactive ogre left by Masiah
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Aelius
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Posted - 2004.05.26 00:37:00 -
[5]
Quote: devs? is this normal?
nothing in eve is normal... Selling Raven BPC ME20 3M at Yulai 1st Station |
Jorlin
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Posted - 2004.05.26 00:45:00 -
[6]
as far as i remember, 0.0 is not always 0.0...could be 0.01 (especially in empire space). so you will get a security hit for killing someone not equal or below -5.0 security status. but maybe someone with better knowledge in terms of PvP than me can tell more...
as for the Ogre: blowing up stuff belonging to another player gives a sec hit too. this makes some kind of sense...imagine someone shooting down your drones while someone else is fighting you. he is helping to destroy you...so he deserves a sec hit, doesn't he? same goes for missiles as far as i remember
no police, no summons, no courts of law; no proper procedure, no rules of war; no mitigating circumstance; no lawyers fees, no second chance! |
Ichabod Dirange
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Posted - 2004.05.26 01:49:00 -
[7]
You should take a security hit for that, killing an ogre is homicide for any member of Finfleet, there's a thin line between finn and ogre.
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Ezra
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Posted - 2004.05.26 01:55:00 -
[8]
Yup. Hoph is just slightly above 0.0, but low enough so that it gets rounded down on the display.
D4KU-5 is the first system in Fountain with negative security status, which is a true free-for-all. ------------ Ezra Cornell pe0n, Xanadu Corporation |
Siddy
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Posted - 2004.05.26 07:00:00 -
[9]
First of all - i did not kill Finn - i killed for finn and i am Finn myself
Second of all i got Double sec hit and the "security" thinggy shows the other was by killing his ogre
that ofcorse i never targeted ogre or intendet to kill it is what ****es me off
and getting same 2% sec hit for drone as same 2% sec hit for whole Ship is at least say ABSURD! -------------------------------------------
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Neko Makai
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Posted - 2004.05.26 07:12:00 -
[10]
from what ive been told. Any NAMED 0.0 space gets sec hits. Only binary space gets no sec hits. ie. ADSC-52 is binary space.
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Scorpyn
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Posted - 2004.05.26 07:14:00 -
[11]
Edited by: Scorpyn on 26/05/2004 07:16:11 When I attack someone I lose more security status during the same attack as the weapons restart the cycle... feels weird, since it's still the same attack.
You shouldn't lose security status in 0.0 though...
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Siddy
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Posted - 2004.05.26 07:48:00 -
[12]
Originally by: Neko Makai from what ive been told. Any NAMED 0.0 space gets sec hits. Only binary space gets no sec hits. ie. ADSC-52 is binary space.
i dont care abaut 1 timed sechit
but when it Get Doubled, its kinda start boiling my feelings
it shuld be fixed - because othervice everytime u kills someone drone ull get Same sec hit as for killing the SHIP -------------------------------------------
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djNME
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Posted - 2004.05.26 08:33:00 -
[13]
damn, That truly sucks siddy. First time i hear about something like this. I hope they acutally listen n help u get that % back.. as little as it is.. in this game sec. rating means alot. They would be able to press a few buttons and boom fixed for you. However not sure they care or even listen to us any more. About our needs or wants in game. I wish u the best luck n gettin help bro.. you'll need it. NME
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Baldour Ngarr
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Posted - 2004.05.26 10:21:00 -
[14]
As has been established, it's normal that you should take a sec hit for killing him in empire 0.0 space.
It seems bizarre that you could then take a further sec hit by killing off one of his remaining drones. If you'd killed his drone first, and then him, how many sec hits would you have taken? Only one, surely?
In which case, this is something that needs fixing.
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |
Siddy
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Posted - 2004.05.26 10:50:00 -
[15]
well - the point was that my _Stray_ missile that was left over his arse hitted the drone
and i got sechit for that
one more good example why missiles sux in empire space -------------------------------------------
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Siddy
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Posted - 2004.05.26 13:00:00 -
[16]
i shuld get frinking Medal for this - not a double sec hit -------------------------------------------
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Oveur
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Posted - 2004.05.26 13:16:00 -
[17]
Originally by: Siddy i killed today a 1 m0o ship and got sec hit
(after he dies) and the my stray missiles killed his ogre and i got additional sec hit
all my rat huntting and other work to fix my sec went troug sewer because of this lil feature
fix it please
its hard enought to kill Empirespace pirates and try to get sec up meanwhile
i dont need all sorts of "features" to make it harder
I suggest you send a petition so the GM's can investigate your case, your details submitted here are too unclear to base any conclusion on. _____________________________ I say hey sky, s'other say I won say, I pray to J I get the same ol' same ol. |
Siddy
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Posted - 2004.05.26 13:49:00 -
[18]
Originally by: Oveur
Originally by: Siddy i killed today a 1 m0o ship and got sec hit
(after he dies) and the my stray missiles killed his ogre and i got additional sec hit
all my rat huntting and other work to fix my sec went troug sewer because of this lil feature
fix it please
its hard enought to kill Empirespace pirates and try to get sec up meanwhile
i dont need all sorts of "features" to make it harder
I suggest you send a petition so the GM's can investigate your case, your details submitted here are too unclear to base any conclusion on.
what unclearancy?
i and my gang shoot the Masiah
we got the standard sec hit and then my stray missile destroyed his drone after masiah was dead and i got Additional sech hit for killing drone
my god - if this is how secrity works it meas using Torpedos is REALY dangerous ...
imagine 6 x 2.0% sec hits -------------------------------------------
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Deloup Drakar
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Posted - 2004.05.26 14:57:00 -
[19]
Originally by: Siddy my god - if this is how secrity works it meas using Torpedos is REALY dangerous ...
Only comment I can put to that is "duh". It's dangerous to use missiles in empire space (which that 0.0 system is still).
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Siddy
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Posted - 2004.05.26 15:02:00 -
[20]
Originally by: Deloup Drakar
Originally by: Siddy my god - if this is how secrity works it meas using Torpedos is REALY dangerous ...
Only comment I can put to that is "duh". It's dangerous to use missiles in empire space (which that 0.0 system is still).
oh the irony - Now i can finaly understand The pain and suffering onf Jim Raynor -------------------------------------------
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