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Siddy
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Posted - 2004.05.25 23:55:00 -
[1]
Edited by: Siddy on 26/05/2004 00:34:40 Edited by: Siddy on 26/05/2004 00:33:49 i killed today a 1 m0o ship and got sec hit
(after he dies) and the my stray missiles killed his ogre and i got additional sec hit
all my rat huntting and other work to fix my sec went troug sewer because of this lil feature
fix it please
its hard enought to kill Empirespace pirates and try to get sec up meanwhile
i dont need all sorts of "features" to make it harder -------------------------------------------
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Siddy
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Posted - 2004.05.26 00:31:00 -
[2]
Edited by: Siddy on 26/05/2004 00:34:21 killed Masiah in hophib ( is 0.0 empirespace)
whit the fleet (finfleet)
and got double shipkill(-2% x 2) penalty by Stray missile hitting inactive ogre left by Masiah
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Siddy
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Posted - 2004.05.26 07:00:00 -
[3]
First of all - i did not kill Finn - i killed for finn and i am Finn myself
Second of all i got Double sec hit and the "security" thinggy shows the other was by killing his ogre
that ofcorse i never targeted ogre or intendet to kill it is what ****es me off
and getting same 2% sec hit for drone as same 2% sec hit for whole Ship is at least say ABSURD! -------------------------------------------
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Siddy
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Posted - 2004.05.26 07:48:00 -
[4]
Originally by: Neko Makai from what ive been told. Any NAMED 0.0 space gets sec hits. Only binary space gets no sec hits. ie. ADSC-52 is binary space.
i dont care abaut 1 timed sechit
but when it Get Doubled, its kinda start boiling my feelings
it shuld be fixed - because othervice everytime u kills someone drone ull get Same sec hit as for killing the SHIP -------------------------------------------
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Siddy
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Posted - 2004.05.26 10:50:00 -
[5]
well - the point was that my _Stray_ missile that was left over his arse hitted the drone
and i got sechit for that
one more good example why missiles sux in empire space -------------------------------------------
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Siddy
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Posted - 2004.05.26 13:00:00 -
[6]
i shuld get frinking Medal for this - not a double sec hit -------------------------------------------
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Siddy
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Posted - 2004.05.26 13:49:00 -
[7]
Originally by: Oveur
Originally by: Siddy i killed today a 1 m0o ship and got sec hit
(after he dies) and the my stray missiles killed his ogre and i got additional sec hit
all my rat huntting and other work to fix my sec went troug sewer because of this lil feature
fix it please
its hard enought to kill Empirespace pirates and try to get sec up meanwhile
i dont need all sorts of "features" to make it harder
I suggest you send a petition so the GM's can investigate your case, your details submitted here are too unclear to base any conclusion on.
what unclearancy?
i and my gang shoot the Masiah
we got the standard sec hit and then my stray missile destroyed his drone after masiah was dead and i got Additional sech hit for killing drone
my god - if this is how secrity works it meas using Torpedos is REALY dangerous ...
imagine 6 x 2.0% sec hits -------------------------------------------
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Siddy
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Posted - 2004.05.26 15:02:00 -
[8]
Originally by: Deloup Drakar
Originally by: Siddy my god - if this is how secrity works it meas using Torpedos is REALY dangerous ...
Only comment I can put to that is "duh". It's dangerous to use missiles in empire space (which that 0.0 system is still).
oh the irony - Now i can finaly understand The pain and suffering onf Jim Raynor -------------------------------------------
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