Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Al Fard
|
Posted - 2008.07.14 15:47:00 -
[1]
Hi there.
I learned salvage to make more Isk, its working well. Currently I have a salvager and a tractor beam on my vexor, but I heard that it is also possible to come back with another ship to salvage everything (a destroyer usually?).
I guess this method is faster when theres a lot of wrecks all over the place, but not worth it in shorts missions. Anyway, I tryed it the other day and I guess I did something wrong... I came back with a destroyer, but there was no wreck anymore. How do you guys do it? Is there a "timer" on the wrecks before they despawn or something?
Thanks!
|
Billy Sastard
Amarr Life. Universe. Everything.
|
Posted - 2008.07.14 16:02:00 -
[2]
Edited by: Billy Sastard on 14/07/2008 16:04:50
Originally by: Al Fard Hi there.
I learned salvage to make more Isk, its working well. Currently I have a salvager and a tractor beam on my vexor, but I heard that it is also possible to come back with another ship to salvage everything (a destroyer usually?).
I guess this method is faster when theres a lot of wrecks all over the place, but not worth it in shorts missions. Anyway, I tryed it the other day and I guess I did something wrong... I came back with a destroyer, but there was no wreck anymore. How do you guys do it? Is there a "timer" on the wrecks before they despawn or something?
Thanks!
Wrecks live for an hour or so (maybe 2 hours?).
As for your vexor... Personally, when I run the odd low level mission I do so in a vexor with no guns. You can fit 2 tracors and 3 salvagers on a vexor, which allows you to clean up the mess as your drones go about killing everything. I do the same in my dominix in level 4 missions. The ship may be a little slower at killing everything, but you are actually saving time by not having to come back in a salvage ship to clean up.
If you are having trouble with the rats not aggroing you then you can replace one of 'janitor' modules with a gun of your choice (I would do a salvager, as getting wrecks to the ship is usually the slow part). The gun can be anything, even the gun from your rookie ship, as you don't have to actually damage the rats to get aggro, just shoot at them with something. -=^=-
|
Joe Starbreaker
AnTi. Atrocitas
|
Posted - 2008.07.14 16:05:00 -
[3]
You can save a lot of time by not even running the missions. Just probe down other people running missions and salvage theirs. Look for Kahega's Ninja Salvaging Guide in the Missions & Exploration forum.
|
Billy Sastard
Amarr Life. Universe. Everything.
|
Posted - 2008.07.14 16:14:00 -
[4]
The only reason I can think of to actually run the missions yourself would be to get standings for things like jump-clones and such. Oh and getting the bounties from the rats is kind of nice as well
But yea, if all you are after is salvage components, then Joe is spot on. -=^=-
|
Asinia Au
Amarr 24th Imperial Crusade
|
Posted - 2008.07.14 17:26:00 -
[5]
As an Amarri pilot, I like to do lvl 2 missions in my Arbitrator. Five light or medium drones for the rats with 2 tractors and two salvagers for the salvage.
|
Kask Aledrought
Gallente Imperial Security Group
|
Posted - 2008.07.14 17:43:00 -
[6]
You can mark a wreck in a mission and come back to it later in a different ship, even after you've turned in the mission. If it was a short mission with few targets, I might not bother but otherwise I have a destroyer with 4 tractors and 4 salvagers and that makes pretty short work of large piles of wrecks. It defintally CAN be worth it, just not always. I've always worked wrecks like they are on a 1hour timer, figured it was the same as a cargo container but I've never seen a dev-quoted time.
|
Kneebone
|
Posted - 2008.07.14 18:13:00 -
[7]
Once you get into the L3 and L4 mission's you will leave behind a considerable mess. Salvaging/looting can easily double the cash you make on the mission. It also helps if you can fly a basic industrial ship because you will get to the point where your ship's cargo hold fills up very quickly.
1. The Ships - Destroyers are the foundation for most mission salvagers mainly because they have 8 high slots and are fairly cheap. A common fitting is 4/4 or 5/3 salvagers to tractor beams. If you reg a few salvaging rigs you can increase your slavaging chance per cycle and speed things up. I personally do the 5/3 setup in a Cormy. Fit an Afterburner or MWD to move around. L4's can have wrecks 50-60km or more apart.
2. The Wrecks - They will stick around for 2 hours, just like a jetcan. The loot and salvage is determined when you blow the ship up, not when you go to salvage it. Some people think that the more salvagers you use on a wreck, the more you will get. That is not the case, it just reduces the cycles needed to get a successful salvage
3. Bookmarks - Just right click on a wreck and bookmark it. I try to pick one that is in the middle of the mess. If the mission is through multipe gates I will tag them as Salvage 1, Salvage 2, etc... so I know which ones to get first. Once you complete a mission it gets rid of the deadspace restrictions and you can warp directly to your bookmarks.
4. Scanning Down others - Looting the wreck will flag you and you can be shot. Salvaging the wreck will do nothing. CCP needs to fix this. A salvager popped on to my mission a few weeks ago and I just blew up everything he tried for.
5. More loot then you can carry - I will jettison my cargo and just drag the can around with me as I go through the area. This is where having a hauler helps.
6. Profit!
|
Tkar vonBiggendorf
Gallente Snake Eyes Inc Friend or Enemy
|
Posted - 2008.07.14 18:40:00 -
[8]
Originally by: Billy Sastard If you are having trouble with the rats not aggroing you then you can replace one of 'janitor' modules with a gun of your choice (I would do a salvager, as getting wrecks to the ship is usually the slow part). The gun can be anything, even the gun from your rookie ship, as you don't have to actually damage the rats to get aggro, just shoot at them with something.
Along that line, you really only have to aggro them. If you want to keep your janitor modules and have a spare mid slot, a Target Painter is also quite effective at getting the rat's attention.
I promise nothingÖ. --CCP Prism X |
Tchell Dahhn
Suddenly Ninjas
|
Posted - 2008.07.14 19:05:00 -
[9]
Originally by: Kneebone 1. The Ships - Destroyers are the foundation for most mission salvagers mainly because they have 8 high slots and are fairly cheap.
I commend you for pointing out what most other posters overlook. "Destroyers are the foundation for most mission salvagers..."
I don't know how many times people try to paint everyone with the same brush, and say that the best ship for salvaging is blah blah blah.
Originally by: Kneebone 4. Scanning Down others - Looting the wreck will flag you and you can be shot. Salvaging the wreck will do nothing. CCP needs to fix this. A salvager popped on to my mission a few weeks ago and I just blew up everything he tried for.
While I appreciate that you were smart enough to take one of the only defensive moves against the Ninja Salvager, the bold part, above, is wrong. CCP doesn't need to fix what's not broken.
/me waves hand in air, performing Jedi Mind trick
Salvaging does not give aggro, and it's working as intended.
We're Recruiting! |
Kneebone
|
Posted - 2008.07.14 19:20:00 -
[10]
Originally by: Tchell Dahhn
While I appreciate that you were smart enough to take one of the only defensive moves against the Ninja Salvager, the bold part, above, is wrong. CCP doesn't need to fix what's not broken.
/me waves hand in air, performing Jedi Mind trick
Salvaging does not give aggro, and it's working as intended.
Technically its a form of piracy, similar to can flipping in a way. Can flipping has a risk, ninja salvaging does not.
Of course most highsec pirates overlook the BENFITS! Let me paint a little picture for you...
Billion dollar fitted mission ship blowing things up... Ninja Salvager shows up, salvages, gets aggression. Billionaire guy must now make a choice. Fight back or let it be. Billion dollar man tosses a torpedo at you and you are now at war for the next 15 minutes. LOLGankNanoGangCorpmates roll in on Billion Dollar Boy.
Profit!
|
|
Tchell Dahhn
Suddenly Ninjas
|
Posted - 2008.07.14 19:27:00 -
[11]
Originally by: Kneebone Of course most highsec pirates overlook the BENFITS! Let me paint a little picture for you...
Billion dollar fitted mission ship blowing things up... Ninja Salvager shows up, salvages, gets aggression. Billionaire guy must now make a choice. Fight back or let it be. Billion dollar man tosses a torpedo at you and you are now at war for the next 15 minutes. LOLGankNanoGangCorpmates roll in on Billion Dollar Boy.
Everything you say is true, except for the "LOLGankNanoGangCorpmates". Unfortunately, once I get aggro, my Corp can do little about it, except provide remote repping capabilities.
Of course, that doesn't stop me from returning in my PvP ship, to combat their PvE ship, and I'm sure that's where you're going with this. Of course, to do that today, all I need to do is loot a can. Thus, I stand by my original 'working as intended' statement.
Let's just let it drop, as I didn't mean to turn this into another 'salvage aggro' thread. There are more than enough of those already. (In which, I might add, I'm right.)
We're Recruiting! |
Kneebone
|
Posted - 2008.07.14 20:03:00 -
[12]
True enough...
Anyways back to the OP. One way to avoid the whole stolen salvage thing is to avoid known mission hubs where you have 50-100+ people in the system. Finding an out of the way agent might be your best bet. Low pop systems are my personal preference.
Another way to make some money is that often a lot of people do not salvage their missions. You can go to a hub system and offer to assist in missions or to "buy" bookmarks from people completing a mission. Since you are going the Galley route a Dominix is a great ship to do this in. Fit a tank, use your drones to help out, salvage as you go.
|
Selakk
|
Posted - 2008.07.15 18:22:00 -
[13]
Originally by: Kneebone
4. Scanning Down others - Looting the wreck will flag you and you can be shot. Salvaging the wreck will do nothing. CCP needs to fix this.
I partly agree with you. It could be fixed in a way to turn wrecks into public property after 2 hours before the disappear in - lets say 3 hours-. Many players - especially miners - leave dozents of wrecks behind and dont care for them. It would be a waste if salvaging them would be considered a criminal act.
|
Dedalus77
|
Posted - 2008.07.15 19:49:00 -
[14]
Originally by: Kneebone
4. Scanning Down others - Looting the wreck will flag you and you can be shot. Salvaging the wreck will do nothing. CCP needs to fix this. A salvager popped on to my mission a few weeks ago and I just blew up everything he tried for.
What exactly does CCP need to fix? The ninja salvager has not stolen anything from you unless they loot (in which case you do get aggro rights). And don't tell me you were going to salvage the wreck and so I have stolen your salvage when you said yourself you blew it up, indicating that there was nothing there that you valued.
As for ninja salvaging being like ore theft there is a big difference, in ore theft the thief is stealing something the miner planned on selling, in ninja salvaging we are taking items that you were intending on leaving floating in space.
Missioners complaining about salvagers always makes me wonder why on earth you care so much.
|
Billy Sastard
Amarr Life. Universe. Everything.
|
Posted - 2008.07.15 19:57:00 -
[15]
I am really getting tired of how as soon as someone mentions the word 'salvage' in a thread it has to turn into a debate over ninja salvage. -=^=-
|
Calacheng
Caldari
|
Posted - 2008.07.16 05:57:00 -
[16]
Because they fight to the bitter end for the right to steal salvage safely by being protected by Concorde.
They don't want to have the risk of losing their ship when the mission runner kills them because they stole the salvage that the mission runner has fought for. Only reason why mission runner would care to kill them is when they steal the salvage.
Please fix this.
End of story.
|
Tsiros
Minmatar
|
Posted - 2008.07.16 06:32:00 -
[17]
it doesnt matter if salvaging the wrecks of someone is good or bad. yes i get angry to when it happens to me, but we should not turn the game into an E.R. where everything is sterilized.
|
Taradis
Amarr The Imperial Assassins
|
Posted - 2008.07.16 07:03:00 -
[18]
I use a coercer to salvage put cargo expanders in the lows. I grind out a mission go back n get my salvager and salvage and loot to my hearts desire and turn the mission in and start the process all over, I don't care how long it takes as I sometimes have the time to knock out a lvl 4 and go back n do my thing, it also helps to run missions as a corp have the damage dealers and tanks roll in ahead of the cleanup crew knock out the rats and continue on while the crew cleans up, it's beneficial and fast.
|
Tchell Dahhn
Suddenly Ninjas
|
Posted - 2008.07.16 11:37:00 -
[19]
Originally by: Billy Sastard I am really getting tired of how as soon as someone mentions the word 'salvage' in a thread it has to turn into a debate over ninja salvage.
I agree. Obviously, being in the profession that I am, I have been involved in more than a few conversations on the issue. It's surprising, however, I'm actually inclined to ignore a lot of these posts from now on.
Originally by: Calacheng Because they fight to the bitter end for the right to steal salvage safely by being protected by Concorde.
Salvage is not stealing, and "Concord" has no "E". Please fix this.
Originally by: Calacheng End of story.
If you say so.
We're Recruiting! |
Mankirks Wife
|
Posted - 2008.07.16 12:28:00 -
[20]
Edited by: Mankirks Wife on 16/07/2008 12:30:37
Originally by: Calacheng Because they fight to the bitter end for the right to steal salvage safely by being protected by Concorde.
They don't want to have the risk of losing their ship when the mission runner kills them because they stole the salvage that the mission runner has fought for. Only reason why mission runner would care to kill them is when they steal the salvage.
Please fix this.
End of story.
I honestly wouldn't mind if they made you flashy red for salvaging someone else's crap, but, honestly I don't think it'd do anything about the forum whining.
You know, I'll use myself as an example. If I get a wild hair up my ass and decide to do 'salvage reclaim' because I'm bored, I don't salvage in my 30+ mil Helios, he finds the spot, and I use my alt in an insured Vigil and if gets blown up, boo-hoo, even fully fit for ninja-salvaging the return from a couple of trit bars covers the losses.
Missioner: Wah wah wah, ebil thief is stealing my salvage! Make him flashy red! CCP: OK.. here goes! *makes salvage theives flashy red* Missioner: Wah wah wah, I blew up a cheap T1 frigate fit with only one salvager and then he came back in a ship that did opposite damage types of my tank and blew me up while I was getting shot by BS rats! And if I don't do anything he still steals all my wrecks! CCP make mission spaces private!
.. though I think in the long run it would work out better. I stick mostly to highsec these days (my work schedule is forcing me to be in and out right now - mostly out. Thank goodness for offline skill training, but I digress) and I always get at least one good fight during a day-long solo mining op, even if it does cost me 15 minutes of my time before I can switch back to my Hulk whether I win or not. With missioning there's really nothing you can do unless he flips a can.
|
|
Slade Trillgon
Siorai Iontach Brotherhood of the Spider
|
Posted - 2008.07.16 13:35:00 -
[21]
Edited by: Slade Trillgon on 16/07/2008 13:37:53
Originally by: Billy Sastard I am really getting tired of how as soon as someone mentions the word 'salvage' in a thread it has to turn into a debate over ninja salvage.
Beat me to it But I guess thats how EVE forums work
EDIT: To Tchell - When I read someone that says something that is of an opinion that I do not agree with in the Rookie forums I leave it alone. Now if they missinform then it is our duty to point it out.
Slade
"I am not saying there should be capital punishment for stupidity, but why can`t we just take the safety labels off everything and let the problem fix its self" |
Billy Sastard
Amarr Life. Universe. Everything.
|
Posted - 2008.07.16 14:17:00 -
[22]
Edited by: Billy Sastard on 16/07/2008 14:17:43
Originally by: Calacheng Because they fight to the bitter end for the right to steal salvage safely by being protected by Concorde.
They don't want to have the risk of losing their ship when the mission runner kills them because they stole the salvage that the mission runner has fought for. Only reason why mission runner would care to kill them is when they steal the salvage.
Please fix this.
End of story.
So you are saying that if I came into your mission space and stole from your wrecks causing myself to go redflashy, you would fire on me?
/me heads off to a locator agent...
<edit> BTW, before you start suggesting private mission areas, that is NEVER going to happen. A private mission area is going to cause super safe areas for war targets to hide, so... Aint gonna happen... -=^=-
|
Calacheng
Caldari
|
Posted - 2008.07.16 22:21:00 -
[23]
Originally by: Dedalus77 What exactly does CCP need to fix?
The imbalance in salvaging. Ninja salvagers are protected by Concord and can safely come and take it while mission runner is fighting with the NPC rats and can't do anything to stop it.
Originally by: Dedalus77 As for ninja salvaging being like ore theft there is a big difference, in ore theft the thief is stealing something the miner planned on selling, in ninja salvaging we are taking items that you were intending on leaving floating in space.
You don't know if i am going to sell it or not. Don't come and tell me what i will do or not do.
Originally by: Dedalus77 Missioners complaining about salvagers always makes me wonder why on earth you care so much.
Why do you care so much? I know. You are protecting your precious safe, risk free, protected way to get isk from other peoples efforts. That is imbalanced.
|
Mara Rinn
Minmatar
|
Posted - 2008.07.16 23:37:00 -
[24]
Originally by: Calacheng Ninja salvagers are protected by Concord and can safely come and take it while mission runner is fighting with the NPC rats and can't do anything to stop it.
You can salvage while you kill, so there's nothing for the ninja salvager to salvage. The better your salvage alt is at salvaging (get your salvaging skill up, fit a Salvage Tackle), the faster you can salvage the wrecks. The faster you salvage wrecks, the fewer will be left behind for the ninja salvager.
You can also salvage the tasty wrecks first - these will be the ones left behind by battleships, then battle-cruisers, then cruisers, then frigates.
Salvage in combat, learn to salvage faster, salvage the more valuable wrecks first. There you have a list of three things you can do to counter ninja salvagers.
|
Tchell Dahhn
Suddenly Ninjas
|
Posted - 2008.07.17 13:34:00 -
[25]
Originally by: Mara Rinn Salvage in combat, learn to salvage faster, salvage the more valuable wrecks first. There you have a list of three things you can do to counter ninja salvagers.
Thank you for one of the most constructive posts in response to this type of issue. Although I am a Ninja Salvager by profession, I'm usually inclined to help out wherever necessary, even if it ends up costing me ISK.
Here is my list of "Things You Can Do To Minimize The Impact Of Ninja Salvaging"... (I'm borrowing from your list, if I may.)
1) Salvage In Combat.
There is usually very little reason why a Mission Runner could not remove two high slots and replace them with a tractor beam and a salvager unit. I am aware that some Mission Runners do not do this because they Mission AFK, and would need to interact with the game to some degree to operate the modules. I've seen more than my fair share of Mission Ships that do this exact thing, and they have the right idea. If you're having trouble fitting your ship so you don't get killed by the NPC Rats, visit the Ships & Fittings Forum.
2) Learn To Salvage Faster
I cannot speak to the skills of the regular Mission Runner, but I would hazard a guess that they likely do not have Salvaging skilled up to IV or V. If I'm not mistaken, the larger Mission Wrecks in Empire Space require Level III, so I would assume (I may be wrong) that many would train to this level, and save the training time to jump to IV or even V and use it somewhere more valuable to their time.
3) Salvage Co-Operatively
If you have an Alt, a Corpmate, or even a Friend in local, ask them to Salvage the Mission as you go. They could be your own, personal Ninja Salvager, and likely, for free or even a portion of the salvage. This way, if an actual Ninja Salvager does appear in the Deadspace, he's already got competition, and may move on.
4) Ask the Ninja Salvager to stop!
Oh, wow. I don't know why more people don't use this tactic. You might be surprised, but it really depends on two things on whether I stop salvaging someone's Mission. It depends on a) my mood, and b) how they ask me to stop. More times than not, I'm in a really good mood. If I enter a Deadspace, I don't ask if I can salvage the wrecks, and that's my prerogative. (I mean, hey. It's my job, and I'm going to do what I can to get in and get out fast.) That doesn't mean you can't talk in local, or convo me. I've had more than one nice request, and when I get those - guess what - I usually leave!
"Hey, we're actually going to salvage after the mission. Would you mind leaving?" is acceptable banter. "Get out of my Mission, thief!" is really not.
To each, his own, but I find politeness works a lot better than rudeness... ...which brings me to my last point:
5) The WARDEC
Granted, if there's an NPC Corp Ninja Salvager in Deadspace, there's not a lot you can do. I don't respect that kind of position, and that's why I formed our Corporation. If you don't like that a Ninja Salvager has invaded the Deadspace you're in, Declare War on his Corporation! In under three months, we have recieved 18 WARDECS. (No, that's not a typo.)
We haven't started any wars. We've been attacked, our youngest members have been 'threatened' via EvE-Mail that they would be 'targeted first unless they left the Corp', and we've been set upon by Mercenaries.
Overall, what I have found is this: Mercenaries have been the most professional to deal with one on one. There's no smacktalk, there's no rude EvEMails. Corporations that Wardec us themselves because we entered their Missions can talk smack a bit, and sometimes send through those EvEMails with their 'intentions and recommendations' (like, "hide in your station!") but the worst smack and EvEMails I usually find are from the small Mission Runner who hires a Merc Corp or sets his friend's Pirate Corp upon us.
Take what you will from my recommendations.
We're Recruiting! |
Tchell Dahhn
Suddenly Ninjas
|
Posted - 2008.07.17 13:35:00 -
[26]
I forgot to add, if you're really vengeful, and don't mind wasting the ISK when there are other opportunities... ...BLOW THE WRECKS! (But I'm too tired to type more on that right now.)
We're Recruiting! |
Kneebone
|
Posted - 2008.07.17 14:27:00 -
[27]
Originally by: Tchell Dahhn I forgot to add, if you're really vengeful, and don't mind wasting the ISK when there are other opportunities... ...BLOW THE WRECKS! (But I'm too tired to type more on that right now.)
My personal and preferred method.
But all this being said the best way to fight a ninja salvager is to not mission around hubs. If you mission to make money then finding an agent that is a 14 or a 16 will likely net you more money then an 18+ in an hub system.
|
Tchell Dahhn
Suddenly Ninjas
|
Posted - 2008.07.17 15:11:00 -
[28]
Originally by: Kneebone But all this being said the best way to fight a ninja salvager is to not mission around hubs. If you mission to make money then finding an agent that is a 14 or a 16 will likely net you more money then an 18+ in an hub system.
You're right. I forgot this one. Actually, I find if I say this, people think I'm trying to drive them away... Price of fame, I guess...
We're Recruiting! |
Tdog Dtank
|
Posted - 2008.07.17 15:36:00 -
[29]
Edited by: Tdog Dtank on 17/07/2008 15:36:24 How do I find the Salvage skill? I was looking in the Item Datebase under skills but I do not see it... I am very new player and I am so far not a fan of mining and I understand that Salvage will allow me to get more money/items out of the ships I kill in both PvP and PvE Missions
|
Dedalus77
|
Posted - 2008.07.17 16:01:00 -
[30]
Originally by: Tdog Dtank Edited by: Tdog Dtank on 17/07/2008 15:36:24 How do I find the Salvage skill? I was looking in the Item Datebase under skills but I do not see it... I am very new player and I am so far not a fan of mining and I understand that Salvage will allow me to get more money/items out of the ships I kill in both PvP and PvE Missions
It is one of the mechanic skills.
|
|
Joe Starbreaker
AnTi. Atrocitas
|
Posted - 2008.07.17 16:48:00 -
[31]
Originally by: Tdog Dtank How do I find the Salvage skill? I was looking in the Item Datebase under skills but I do not see it... I am very new player and I am so far not a fan of mining and I understand that Salvage will allow me to get more money/items out of the ships I kill in both PvP and PvE Missions
For a new player it's a bit expensive (900k if i recall correctly) but you can get a free copy by doing the 10-part tutorial mission series for Business careers. No matter what career you started with, you can do the other tutorial series if you want. You just have to figure out what system the Business careers started in, and talk to the agent there. Doing all three tutorial mission series for your race (Business, Industry, and Military) may be useful to you in terms of the ships, skillbooks, and training you get.
|
Kneebone
|
Posted - 2008.07.17 16:52:00 -
[32]
Originally by: Tdog Dtank Edited by: Tdog Dtank on 17/07/2008 15:36:24 How do I find the Salvage skill? I was looking in the Item Datebase under skills but I do not see it... I am very new player and I am so far not a fan of mining and I understand that Salvage will allow me to get more money/items out of the ships I kill in both PvP and PvE Missions
TDog - If you haven't downloaded a program called Evemon yet, I highly recommend it. It is very useful for finding items, skills, and lets you setup training plans.
Salvage requires: Electronics Rank 1 Survey to Rank3 Mechanic to Rank3
Survey affects the time that it takes a salvager to do its thing so getting it to 4 will help cut down on the time. The other piece of equipment that will help in the long run is a rigging called "Salvage Tackle" Its somewhat expensive and not required to start out with, but if you plan to make salvage the norm, then it helps. To get this you will need:
Mechanic to Rank3 Jury Rigging to Rank3 Armor Rigging to Rank1
Also note that Salvage is not the "holy grail" that people make it out to be. L1 and L2 missions are not all that great for a return on salvage. Many argue that you are better off just blasting through them to get the best ISK/time ratio. I personally feel that missions from high L2 agents are worth the effort, but don't expect to be handed millions right off the bat.
|
Mara Rinn
Minmatar
|
Posted - 2008.07.18 03:15:00 -
[33]
Originally by: Tdog Dtank Edited by: Tdog Dtank on 17/07/2008 15:36:24 How do I find the Salvage skill?
The skill is called "Salvaging". Just search for "Salva" in the market window :)
Originally by: Kneebone
Survey affects the time that it takes a salvager to do its thing so getting it to 4 will help cut down on the time. The other piece of equipment that will help in the long run is a rigging called "Salvage Tackle"
Are you sure Survey affects salvaging times?
Quote: Also note that Salvage is not the "holy grail" that people make it out to be. L1 and L2 missions are not all that great for a return on salvage. Many argue that you are better off just blasting through them to get the best ISK/time ratio. I personally feel that missions from high L2 agents are worth the effort, but don't expect to be handed millions right off the bat.
I would recommend blitzing level 1, 2 and 3 missions to maximise your faction standing gains per hour. Don't worry about income until you're running level 4s, then go mad finding new and creative ways to maximise your ISK/hr while rolling in the LPs.
There are also those who suggest that in order to maximise ISK/hr, you get someone else to blow up the NPCs for you, and just do the salvaging part after finding where they've left the wrecks conveniently lying around.
|
Avo Daith
Minmatar
|
Posted - 2008.07.18 12:05:00 -
[34]
Originally by: Kneebone Technically its a form of piracy, similar to can flipping in a way. Can flipping has a risk, ninja salvaging does not.
Of course most highsec pirates overlook the BENFITS! Let me paint a little picture for you...
Billion dollar fitted mission ship blowing things up... Ninja Salvager shows up, salvages, gets aggression. Billionaire guy must now make a choice. Fight back or let it be. Billion dollar man tosses a torpedo at you and you are now at war for the next 15 minutes. LOLGankNanoGangCorpmates roll in on Billion Dollar Boy.
Profit!
Whilst the second part of what you said was correct, it applies to looting, NOT salvaging. If a salvager turns up and just salvages, good for him. If he loots as well he gets aggro, and is either being stupid or deliberately provoking; as you say, like can-flipping. It is up to the mission-runner to decide which and take the appropriate action.
|
Dedalus77
Suddenly Ninjas
|
Posted - 2008.07.18 13:15:00 -
[35]
Originally by: Mara Rinn
Originally by: Kneebone
Survey affects the time that it takes a salvager to do its thing so getting it to 4 will help cut down on the time.
Are you sure Survey affects salvaging times?
I may be totally wrong, but everything I have read indicated that survey does nothing in regards to salvaging.
|
Twulf
Caldari
|
Posted - 2008.07.18 13:23:00 -
[36]
Edited by: Twulf on 18/07/2008 13:23:34 I was just looking for a way to make money without having to mine.... Salvage looked like a skill that could help me with that... I could be way off because I am new.
I downloaded EvEMon this morning, will play with it more after work. Noob Pilot in EvE - This should help with why I ask stupid questions |
|
|
|
Pages: 1 2 :: [one page] |