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Seetesh
Caldari Pixels Docks
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Posted - 2008.04.21 11:39:00 -
[1]
Ok ive be flying around in my falcon for two weeks now and i want to skill up and find the best fit's so that i can use it to jam and lock down small fleets during our roaming gang ops. Does anyone have a viable setup and skills that will make the falcon and ship to be dealt with?
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Seetesh
Caldari Pixels Docks
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Posted - 2008.04.21 11:39:00 -
[2]
Ok ive be flying around in my falcon for two weeks now and i want to skill up and find the best fit's so that i can use it to jam and lock down small fleets during our roaming gang ops. Does anyone have a viable setup and skills that will make the falcon and ship to be dealt with?
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2008.04.21 11:43:00 -
[3]
Highs: whatever. fit lasers for all i care
Mids: 2x gal 2x min 2x cald jammer, 1x sensorbooster (unscripted
Lows: 2x SDA-II / 2x sda, 1x 1600 plate
Rigs: none / ecm strength / lock speed
Yes i know i spelled COAD wrong. Stop mailing me about it
I refuse to read SHC |
Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2008.04.21 11:43:00 -
[4]
Highs: whatever. fit lasers for all i care
Mids: 2x gal 2x min 2x cald jammer, 1x sensorbooster (unscripted
Lows: 2x SDA-II / 2x sda, 1x 1600 plate
Rigs: none / ecm strength / lock speed
Yes i know i spelled COAD wrong. Stop mailing me about it
I refuse to read SHC |
Seetesh
Caldari Pixels Docks
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Posted - 2008.04.21 11:48:00 -
[5]
Originally by: Sokratesz Highs: whatever. fit lasers for all i care
Mids: 2x gal 2x min 2x cald jammer, 1x sensorbooster (unscripted
Lows: 2x SDA-II / 2x sda, 1x 1600 plate
Rigs: none / ecm strength / lock speed
Interesting fit Sokratesz ill try it out, btw thanks for that chimera fit a while back it worked out really well.
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Lord WarATron
Amarr Black Nova Corp Band of Brothers
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Posted - 2008.04.21 11:51:00 -
[6]
H: Fit whatever is needed for your fleet. And Cov ops cloak M: Fit MWD, Sensor Booster, Rack of each races racial ECM + 1 x whatever (caldari/minmatar Racial suggested) L: Its a ECM ship, therefore anything other than 3 x Signal Disortion Amps II is a waste. R: 2 x Particale Dispersion Projector (use Particle Augumenters ONLY if you never ever plan on being more than 100-160km of the enemy).
--
Billion Isk Mission |
Seetesh
Caldari Pixels Docks
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Posted - 2008.04.21 11:53:00 -
[7]
Well ill be using it in a gang with a few other ships to jam and lock down ship's whilst the other guys pop them, ive been using it for 0.0 and low sec cargo runs for a while lol dont ask why, so now i feel the need to turn it into a mean jammer.
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2008.04.21 11:55:00 -
[8]
Waratron, i'd say a good pilot can do without the MWD - the cloak basically allows you to move around stealthy and every mid counts with ecm :)
Yes i know i spelled COAD wrong. Stop mailing me about it
I refuse to read SHC |
Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2008.04.21 11:56:00 -
[9]
Originally by: Seetesh
Interesting fit Sokratesz ill try it out, btw thanks for that chimera fit a while back it worked out really well.
Thanks, and although my experience with falcons is a bit less than with chimeras i'd say its a nice guideline.
Yes i know i spelled COAD wrong. Stop mailing me about it
I refuse to read SHC |
Trojanman190
The Conflagration
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Posted - 2008.04.21 11:57:00 -
[10]
Whatever you do don't assume you will keep anyone perma jammed... even if they are alone. Popped quite a few falcon pilots who put too much faith in their chance based jammers.
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Lord WarATron
Amarr Black Nova Corp Band of Brothers
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Posted - 2008.04.21 11:59:00 -
[11]
Originally by: Seetesh Well ill be using it in a gang with a few other ships to jam and lock down ship's whilst the other guys pop them, ive been using it for 0.0 and low sec cargo runs for a while lol dont ask why, so now i feel the need to turn it into a mean jammer.
Ok in small gangs vs small gangs, you want to be around 200km+ away as you will be primary for all. So you have to use PDP rigs and a MWD so you can move about. If you jump into a small gang, wait a second for fighting to start and then MWD as far away as you can get, whilst jamming away. You do not want to be anyware in combat range since falcons are almost always primary --
Billion Isk Mission |
Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2008.04.21 11:59:00 -
[12]
Originally by: Trojanman190 Whatever you do don't assume you will keep anyone perma jammed... even if they are alone. Popped quite a few falcon pilots who put too much faith in their chance based jammers.
Allow me to summarize: Stay Very far Away From The FightÖ
Yes i know i spelled COAD wrong. Stop mailing me about it
I refuse to read SHC |
Lord WarATron
Amarr Black Nova Corp Band of Brothers
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Posted - 2008.04.21 12:06:00 -
[13]
Edited by: Lord WarATron on 21/04/2008 12:07:59
Originally by: Sokratesz Waratron, i'd say a good pilot can do without the MWD - the cloak basically allows you to move around stealthy and every mid counts with ecm :)
I would say that any cov ops ship risks getting decloaked in a competent camp they jump into without MWD. Also without a MWD, it is hardner for a Falcon to maintain distance after jumping in with his gang. In a small gang vs small gang, Sometimes it better keeping a ECM ship alive for the entire battle rather than putting 1 extra jammer on it and giving it a minute or two's worth of life. --
Billion Isk Mission |
Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2008.04.21 12:13:00 -
[14]
Originally by: Lord WarATron Edited by: Lord WarATron on 21/04/2008 12:07:59
Originally by: Sokratesz Waratron, i'd say a good pilot can do without the MWD - the cloak basically allows you to move around stealthy and every mid counts with ecm :)
I would say that any cov ops ship risks getting decloaked in a competent camp they jump into without MWD. Also without a MWD, it is hardner for a Falcon to maintain distance after jumping in with his gang. In a small gang vs small gang, Sometimes it better keeping a ECM ship alive for the entire battle rather than putting 1 extra jammer on it and giving it a minute or two's worth of life.
When on the offensive i can certainly see the advantages of a MWD (although i do think they're overrated), but when you've got good sniping bookmarks it's not really needed.
Yes i know i spelled COAD wrong. Stop mailing me about it
I refuse to read SHC |
Seetesh
Caldari Pixels Docks
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Posted - 2008.04.21 12:17:00 -
[15]
Well i can easily purchase a second falcon and fit that with a MWD and see how it worksout. I have high nav skills so it might be effective. And i plan to stay very very far away from the fight lol.
And the chimera fit was very effective and enabled me to get some good kill's, noticed you were flying a wyvern recently to. Sadly my chimera got stuck in c4c for a while intil i managed to get it out.
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Phoenicia
Black Sea Industries Insurgency
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Posted - 2008.04.21 12:18:00 -
[16]
Hint: Two ECM range rigs and racials with good skills will push your jam range out to 200+km, where even most sniper BS will have trouble hitting you.
HI: 2x Heavy Launcher, 1x Cyno, 1x Cov Ops Cloak
MID: 4x Racial II's of your choice, 2x Multispec II's, 1x Sensor Booster II (lock range script)
LOW: 3x Sig Distortion Amp II
RIGS: 2x ECM range rigs
Use the multi's for 'personal defense' (i.e. jam those pesky ceptors that get a bead on you).
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Wardeneo
Gallente
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Posted - 2008.04.21 12:28:00 -
[17]
Edited by: Wardeneo on 21/04/2008 12:29:23
Originally by: Sokratesz
Originally by: Lord WarATron Edited by: Lord WarATron on 21/04/2008 12:07:59
Originally by: Sokratesz Waratron, i'd say a good pilot can do without the MWD - the cloak basically allows you to move around stealthy and every mid counts with ecm :)
I would say that any cov ops ship risks getting decloaked in a competent camp they jump into without MWD. Also without a MWD, it is hardner for a Falcon to maintain distance after jumping in with his gang. In a small gang vs small gang, Sometimes it better keeping a ECM ship alive for the entire battle rather than putting 1 extra jammer on it and giving it a minute or two's worth of life.
When on the offensive i can certainly see the advantages of a MWD (although i do think they're overrated), but when you've got good sniping bookmarks it's not really needed.
agreed, and as to ur setup above abit, i use the same but i use 1 x min jammer, 1 x ammar jammer, and in the highs i use 1 x cov ops claok, 1 x probe launcher adn 1 x whatever smarbomb/cyno/covert cyno?
and lows = 3 x SDA
rigs = 2 x ECM range rigs
wardeneo
If brute force doesn't work..... your not using enough :) |
Seetesh
Caldari Pixels Docks
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Posted - 2008.04.21 12:30:00 -
[18]
Edited by: Seetesh on 21/04/2008 12:30:28 Which ecm rigs work best then for range?
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Lord WarATron
Amarr Black Nova Corp Band of Brothers
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Posted - 2008.04.21 19:55:00 -
[19]
Originally by: Seetesh Edited by: Seetesh on 21/04/2008 12:30:28 Which ecm rigs work best then for range?
Particale Dispersion Projector are great. Use 2 of them and you get somethink like a 210km+ optimal with lvl4 long range jamming and lvl4 recon. You can also train up frequency modulation for some more falloff, but keep in mind that with high skills, you can jam the crap out of people from 200-250km. --
Billion Isk Mission |
Stuart Price
Caldari Havoc Inc
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Posted - 2008.04.21 20:31:00 -
[20]
Originally by: Lord WarATron
Originally by: Seetesh Edited by: Seetesh on 21/04/2008 12:30:28 Which ecm rigs work best then for range?
Particale Dispersion Projector are great. Use 2 of them and you get somethink like a 210km+ optimal with lvl4 long range jamming and lvl4 recon. You can also train up frequency modulation for some more falloff, but keep in mind that with high skills, you can jam the crap out of people from 200-250km.
This. You want to be absolutely as far away as possible. If you choose where the fight is happening, it really, really pays to have 2 or more jamspots around the engagement area to warp between if they send stuff after you. Stay aligned and set the overview to put closest targets at the top. If something comes close or starts hitting you, initiate warp then cloak. Repeat.
Also, decide if you're going to cycle jam or lock down specific targets. This is something you absolutely have to practice since most FC's don't have time to allocate jamming targets mid-fight unless everyone is spider-tanked to hell and stuff is popping really slowly. Your order of jamming should be:
1. Other e-war ships. 2. Support ships - logistics, snipers etc. 3. High dps ships.
This is not absolute, since jamming other caldari recons is pretty hard unless you dedicate a lot of jammers to it. When jamming battleships, cycle jamming is a fun way to **** them off. Stick one ECM on each ships and then change targets after a succesful jam on that ship. They lose time relocking after the jam cycle ends and if you get lucky you can take two ships out the fight with one jammer IF that jammer succeeds on the new target while the original one is now relocking.
Really it's all down to practice and experience. Be prepared to die a few times as well, people REALLY hate Falcons and will take them out given even the slightest chance of doing so. "I got soul but I'm not a soldier" |
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James Lyrus
Lyrus Associates
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Posted - 2008.04.21 21:20:00 -
[21]
Originally by: Sokratesz
Originally by: Trojanman190 Whatever you do don't assume you will keep anyone perma jammed... even if they are alone. Popped quite a few falcon pilots who put too much faith in their chance based jammers.
Allow me to summarize: Stay Very far Away From The Fight™
Indeed. Falcons work great if you assume they're like, resistance mods for your gang - they'll cut down incoming damage by some, but not remove it entirely. And your ship is both primary, and fragile.
Personally, I like fitting:
Cyno, Cloak, Salvager, Probe launcher MWD, LSE, 5 jammers 3x SDA
locking and jamming range rigs.
No damage in the highslots, deliberately so I don't get tempted to close up. -- Crane needs more grid 249km locking? |
Atsuko Ratu
Caldari VSP Corp.
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Posted - 2008.04.21 22:31:00 -
[22]
From personal experience, jumping into a large t2 bubble with 100 other guys in a mwd-less falcon is not fun. Defensively, mwd isn't as viable (with the help of multiple safespots), but offensively it is useful IMO.
I've never tested plate vs extender. I've always used extenders simply because I never had the skills to use plates, but now that I do I might swap over and give it a swing. 1 ECM is probably more useful than the diminished 3rd sig amp, but I lack math proof.
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pandymen
The Graduates Brutally Clever Empire
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Posted - 2008.04.22 04:02:00 -
[23]
Edited by: pandymen on 22/04/2008 04:02:49 Falcon needs an mwd + sensorbooster in mids.
1. A falcon is a great jamming ship 2. A falcon can fit a covops cloak and scout for a gang, get to range, and then decloak as they enter.
The falcon is the only ship in the game that can do both these things. If you are counting on defensive bookmarks to warp around to and not engage anything over an mwd, you might as well just fly a rook. Honestly, if you aren't able to get through gatecamps, you might as well just fly a rook and stay behind your gang.
Flying with a falcon and having to jump into any gang or scout fom them necessitates an mwd. If you plan on just camping a gate all day, why bother with a cloaky ship when you already have bookmarks everywhere. You can just warp around with a rook (or scorpion).
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Stuart Price
Caldari Black Water.
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Posted - 2008.04.22 23:26:00 -
[24]
People can see a Rook on scan. People can't see a cloaked Falcon.
I would agree that in nullsec, a Falcon with an MWD makes a superb scout. Fit it with a probe launcher and you have something that can move ahead, find targets, take position and then provide ECM support.
It absolutely epitomises the ship class, force recon, when used this way. "I got soul but I'm not a soldier" |
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