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1. ffs, stop putting [QR] or "post QR" in your ship fitting thread titles - in Ships and Modules [original thread]
I think I'm going to make a thread asking people to please put [QR] in the title now... it is extremely useful for searches.
- by Trojanman190 - at 2009.01.06 00:54:00
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2. Let's whine about projectiles! (serious post) - in Ships and Modules [original thread]
I used to actively participate in wonderful boost minmtar threads such as this one but there are a few things everyone in this thread is forgetting. 1. Changes happen when lots people whine. So in order to make a change, lots of people have to wh...
- by Trojanman190 - at 2009.01.06 00:42:00
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3. Starbase exploit addressed - in EVE Information Portal [original thread]
Originally by: Naim Mee So todays update pretty much confirms the original claim that the bug was possible from 2004? Yes and since the old petition system was such a POS [you see what I did there?] they aren't going to be able to give...
- by Trojanman190 - at 2008.12.20 02:34:00
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4. <3 tri army(and some of tri navy) - in Corporation, Alliance and Organization Discussions [original thread]
Oh man... I'm gona miss his ts rages... so many memorable ts moments courtesy of a twinkrage. Pretty much anything less than perfect was fail in twink's eyes and even tho many of us whined about it, I think it made us stronger in the end. You NE...
- by Trojanman190 - at 2008.12.03 05:30:00
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5. Nano Nerf ??? - in Game Development Forum [original thread]
Originally by: Zey Nadar Originally by: Deva Blackfire Originally by: Murina 4. Nano is not annoying to fight against its fun to fight against cos it requires skill, team work and good choices to combat it, instead of the ...
- by Trojanman190 - at 2008.10.12 19:19:00
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6. Nerfed. - in EVE General Discussion [original thread]
I admit I didnt read through all of the posts but it seems to be that people are getting used to nanoers and are learning how to effectively combat them. The mega rediculous speed is an issue and so is the immunity to missiles, but overall this is...
- by Trojanman190 - at 2008.10.12 18:29:00
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7. Vagabond Shipmodel? - in Ships and Modules [original thread]
It's in the general category in the patch notes. ctrl + f on the page for 'vagabond' and you will see it.
- by Trojanman190 - at 2008.08.29 23:28:00
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8. Vagabond Shipmodel? - in Ships and Modules [original thread]
It's in the patch notes. What's going on here? What was wrong with it? If it's changing, can someone point me at a screenshot? Ty.
- by Trojanman190 - at 2008.08.29 22:21:00
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9. [WTS] Auction - Estamel SB, Estamel 425mm Rail - in Sell Orders [original thread]
this is a bump
- by Trojanman190 - at 2008.08.20 19:42:00
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10. [WTS] Auction - Estamel SB, Estamel 425mm Rail - in Sell Orders [original thread]
bump bump
- by Trojanman190 - at 2008.08.20 10:30:00
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11. [WTS] Auction - Estamel SB, Estamel 425mm Rail - in Sell Orders [original thread]
bump bump bumpage.
- by Trojanman190 - at 2008.08.19 19:50:00
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12. [WTS] Auction - Estamel SB, Estamel 425mm Rail - in Sell Orders [original thread]
Estamel's Modified Large Graviton Smatbomb Start - 1 bil. 25mil Increments. Estamel's Modified 425mm Railgun Start - 500mil 25mil Increments. Bidding goes for a week. Items are in Daras. 15 Minute sniper rule.
- by Trojanman190 - at 2008.08.19 02:09:00
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13. [Issue] Low Sec Gate Guns - in Assembly Hall [original thread]
For real, you can kill pirates by zooming around them in an interceptor while the gate guns hose them if they are solo. They aren't to be underestimated.
- by Trojanman190 - at 2008.08.15 21:18:00
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14. Nerf Falcons - in EVE General Discussion [original thread]
Originally by: baltec1 Originally by: Lyria Skydancer Originally by: baltec1 why would I? I wont lose anything with a nerf since the only ship I fly that uses ECM is the battle badger. Even then its all T1 fittings. A n...
- by Trojanman190 - at 2008.08.15 16:50:00
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15. Nerf Falcons - in EVE General Discussion [original thread]
Originally by: Lyria Skydancer Originally by: baltec1 A single ECCM stoped my geddon from being jammed by a falcon and a rook. I would get hit a few cycles in a row then get the same amount of time to fire back. I'm pretty ...
- by Trojanman190 - at 2008.08.15 16:43:00
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16. Skill Point/Game Time Refund on Major Game Mechanics Changes? - in Game Development Forum [original thread]
I think its finei f racial skills are the only ones allowed to be allocated. I'd pay $15 - $20 to switch away from matari. Means I can start having fun now as opposed to 3 months from now when the skills are done.
- by Trojanman190 - at 2008.08.15 15:25:00
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17. First, in a 'How not to run your alliance' thread... - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Wesley Baird Edited by: Wesley Baird on 15/08/2008 14:55:23 The important questions I have, is do I have to shoot these 50 sov towers still?? And Which mercs are coming, and are they willing to deploy capital assets? Wou...
- by Trojanman190 - at 2008.08.15 15:04:00
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18. New Zealot Nerfs in Dev Blog? - in Ships and Modules [original thread]
Originally by: Zhang Shicheng Returning the High/Mid/Low slot setup to the way it used to be and reducing range a little bit if I understood correctly. Link or it didnt happen. Im pretty sure this is a joke.
- by Trojanman190 - at 2008.08.15 00:34:00
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19. --> Tempest Again <-- - in Ships and Modules [original thread]
Originally by: Liang Nuren Edited by: Liang Nuren on 14/08/2008 19:49:53 Originally by: Trojanman190 Would absolutely help, but remember we started a lot of our arguments ont eh assumption that this formula was already balance...
- by Trojanman190 - at 2008.08.14 19:57:00
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20. The MWD nerf would've boosted Minmatar due to AB becoming the norm - in Ships and Modules [original thread]
Originally by: EpicFailTroll Originally by: Trojanman190 above post In the hypothetical MWD reactivation delay case, your MWD ship has an edge solo vs an AB ship. You can keep it at range and prevent it from warping. He can s...
- by Trojanman190 - at 2008.08.14 19:55:00
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