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Thread Statistics | Show CCP posts - 14 post(s) |
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CCP Phantom
C C P C C P Alliance
984
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Posted - 2012.02.14 16:11:00 -
[1] - Quote
Ready for Valentine's Day? Read CCP Vertias' newest devblog of how he and his Team Gridlock applied some love to our EVE Client.
Learn all about the resulting smooth client optimizations from this intense care in CCP Veritas' devblog here!
And of course, we love to hear all your feedback, replies and comments! CCP Phantom - German Community Coordinator |
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CCP Phantom
C C P C C P Alliance
989
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Posted - 2012.02.14 16:22:00 -
[2] - Quote
Callic Veratar wrote:The devblog's comments button links to itself and not here.
Edit:
Whoop, it does now, or my web browser was broken. Maybe both?
The comments link in the devblog always needs a few moments to update properly, until then it just links back onto the blog itself instead of this thread.
CCP Phantom - German Community Coordinator |
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CCP Mindstar
CCP Eve Tv
15
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Posted - 2012.02.14 16:28:00 -
[3] - Quote
CCP Veritas is an hero! |
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CCP Punkturis
C C P C C P Alliance
1220
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Posted - 2012.02.14 16:30:00 -
[4] - Quote
GOOOOOOOOOOO TEAM!
Great changes CCP Punkturis | EVE UI Developer | @katrinat |
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CCP Veritas
C C P C C P Alliance
344
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Posted - 2012.02.14 16:57:00 -
[5] - Quote
Mechaet wrote:I wonder if that will result in more load on the servers, and if the optimization thus far on the server side has been enough to accommodate (what appears to be) a simple timer change. Or is it the same data rate it had before, you just SEE the data 2.5x faster? Yeah, it's the stuff at the end there. The protocol from client to server didn't change, just how fast the client updates the overview specifically. CCP Veritas - Senior Programmer - EVE Software |
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CCP Veritas
C C P C C P Alliance
344
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Posted - 2012.02.14 17:08:00 -
[6] - Quote
Sascha Valieri wrote:Quote:With the increased update rate, we made one super tiny functional change which youGÇÖll probably notice and hopefully like GÇô the sorting of the overview will lock when you hover over it. Previously it would freeze if you held your lock button, but with things moving around quicker it felt better to lock sooner than that.
Does that mean, a new Target does not appear in the overview if I hover over it? Imagine a Gate you are on one side and a nother player is jumping through. Does he appear on that overview after decloaking when I hover over the overview or not? New objects show up at the bottom of the list and objects that leave get greyed out while sorting is locked. Same behavior as exists on TQ today if you hold down your lock key (ctrl by default). CCP Veritas - Senior Programmer - EVE Software |
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CCP Veritas
C C P C C P Alliance
344
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Posted - 2012.02.14 17:12:00 -
[7] - Quote
Salpun wrote:Whats the issue with FPS drop and feeze when warping away from mining belts and fleet fights. Its up to twice per warp now. There's a lot of setup and tear-down when new items enter/exit the grid. It's on the list to hammer at. CCP Veritas - Senior Programmer - EVE Software |
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CCP Habakuk
C C P C C P Alliance
177
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Posted - 2012.02.14 17:15:00 -
[8] - Quote
Btw: We are running a mass test on our test-server Singularity today evening at 20:00 UTC (=evetime) with these improvements (including the change to the locking behavior). Feel free to join in if you want to try them out or want to help us with making sure, that we don't introduce new bugs. More information about the mass test can be found in this thread. CCP Habakuk | EVE Quality Assurance
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CCP Veritas
C C P C C P Alliance
345
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Posted - 2012.02.14 17:22:00 -
[9] - Quote
Palovana wrote:One more question as I can't test on Sisi right now - while the Overview is hover-locked, do the distance and various velocity columns still update every second? Yep, it's just the sorting that locks. CCP Veritas - Senior Programmer - EVE Software |
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CCP Veritas
C C P C C P Alliance
345
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Posted - 2012.02.14 17:31:00 -
[10] - Quote
Tarsas Phage wrote:Thank you CCP Veritas!
Question - in the course of working on these fixes, have you fixed the bug where the overview occasionally fails to get or process a pilot's Alliance tag, therefore not applying the appropriate color tag and any filtering to his entry in the overview and ship bracket in space? Probably not. I'm aware of that one and have it in my head while I'm going through code. Hopefully at some point I stumble upon something that could cause that. Without a reliable reproduction (as you say, it's rare), that's all I can really do CCP Veritas - Senior Programmer - EVE Software |
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CCP Veritas
C C P C C P Alliance
345
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Posted - 2012.02.14 17:40:00 -
[11] - Quote
Dodona wrote:You mean when I open a gazillion windows, Estamel will spawn endlessly for me, too?!
Deal! If it doesn't happen right away keep trying. CCP Veritas - Senior Programmer - EVE Software |
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GM Karidor
Game Masters C C P Alliance
789
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Posted - 2012.02.14 17:47:00 -
[12] - Quote
Salpun wrote:Client size/ memery usage up or down?
Not sure about the client, but if the forums memery usage spikes, I know who to blame GM Karidor | Senior Game Master |
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CCP Veritas
C C P C C P Alliance
345
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Posted - 2012.02.14 17:57:00 -
[13] - Quote
Salpun wrote:Client size/ memery usage up or down? We're not expecting any significant change in memory usage with these changes. CCP Veritas - Senior Programmer - EVE Software |
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CCP Snorlax
C C P C C P Alliance
1
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Posted - 2012.02.20 20:33:00 -
[14] - Quote
Bent Barrel wrote:huge performance regression for me. got this with Crudible 1.0, then got my pef back with Crucible 1.1 ... now I am back to Crucible 1.0 crawl ....
also the mouseover locking is terrible.
one Q: why does ctrl activate locking on overview selected item ? I mean I click on somebody, then press CTRL and locking starts. THIS IS ******** !!!! I can lock people by accident this way ... Bent Barrel, what sort of video card (and other specs) do you have? I'm curious about this performance regression. |
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