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Thread Statistics | Show CCP posts - 6 post(s) |
Loc Maythan
Gallente AlfaCorp
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Posted - 2007.12.14 11:34:00 -
[391]
Originally by: Sean Drake P.S on a serious note yeah Trinty is most underwhelming pile of nerfs & bugs disguised as content ever released but it's all good because we have shiny graphics now to pull in more unsuspecting nubs
Of course, because of the implementation, there are a lot of us who don't even have the shiny graphics to look at while we cry ourselves to sleep at night over the nerfs ;-)
Loc.
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Arthegon
Cohortes Vigilum Curatores Veritatis Alliance
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Posted - 2007.12.14 12:02:00 -
[392]
1. Damp specialist.... is there such a thing anymore. Gallente recons "slightly" over-nerfed.
2. Jump bridges dont work but still POS warfare has been re-enabled? Something is not right here, esp. when JBs were specifically setup with POS warfare/defence in mind..
3. I guess petition system isnt working properly? (3+ days now no response to a combat log related bug)
...
Performance increase (as in FPS) is the one big positive side to trinity patch IMO.
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Loc Maythan
Gallente AlfaCorp
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Posted - 2007.12.14 16:26:00 -
[393]
Originally by: Arthegon Performance increase (as in FPS) is the one big positive side to trinity patch IMO.
This is true - contrary to a number of other posts, I am finding there to be less lag, and the graphics to be smoother. Note that I cannot (and don't want to) use the premium graphics.
I also like most of the changes to the fleet windows - changes that result in less clutter without loss of functionality = good.
Other things I like are ... erm ... hang on a sec ... let me think ... um ... I know ... the single new level 4 mission I've found. OK, it's a 5 part mission, so technically 5 missions, but it's against the Amarr, and they already hate me so much that they shoot me on sight :-(
Seriously, though, I like some of the new item icons, login seems to be faster, drone focus-fire is useful (when it's not being hampered by the still present target amnesia problem), and that fact that tractor beams no longer flash all over the place when activated.
Loc.
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Phelan Driscoll
GoonFleet GoonSwarm
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Posted - 2007.12.15 04:07:00 -
[394]
I also think the Angel loot tables are still messed up. Killed a domination cruiser and didn't get any actual domi loot. Also, angel rats seem to be dropping less named loot then they used to. \/\/ *snip* Signature is totally inappropriate and not allowed on EvE Forums. Contact us at [email protected] if you have any queries - Valorem |
Roger Douglas
Infinite Improbability Inc Mostly Harmless
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Posted - 2007.12.15 06:22:00 -
[395]
The improvements to drone AI and hotkeys are WIN!!!
POS bugs aside, trinity so far has impressed me. The people whining about their uberwin setups being nerfed, ya, it sucks. More nerfs will come. More buffs will come. Better setups, New FOTMs will appear. Ah well, just play the game and go pod someone, get your frustrations out.
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Romana Zangi
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Posted - 2007.12.15 08:02:00 -
[396]
Where are the "Hundreds of New Missions"? I only found silly Mining-Missions.
The new Premiumgraphics are fine. But is this all? Give us empire-based players more stuff please.
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Legolad
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Posted - 2007.12.15 23:30:00 -
[397]
Geez...glad I have a job that sometimes keeps me from playing games.
Looks like I missed most of the fireworks. I got the newest patch today. It didn't delete any OS files and it has a beautiful splash screen. Now if I could just log in and witness all the shiny nerfs you folks are talking about. As it stands, I enter my ID and password and get NOTHING. No login.
Cleared the cache. Rebooted. Checked my driver revs. blah blah blah.
WTF!?!
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ARREB
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Posted - 2007.12.17 00:12:00 -
[398]
CCP do the players a great thing and if it works please do not fix it.We see how you fix it ends up. This patch and expansion has more stuff wring with it then right. The graphics are great but everything else stinks. This should be undone or give the players this month free for the dang near impossibility to play it. Where do I start with the bugs . 1. Rats will not stay on one person any more making tanking a spawn to mine impossible this in my book is stupid.Sure its artificial intelligence but its now a lot harder to make isk in this game unless your barge can tank battleships. 2. Torpedoes which maybe by design are useless now because rats will not stay in range unless you use a microwarp drive using to much cap making it very hard to tank. Rats should also have this change as well to make it fair. 3. Chat windows will not lock any more. 4. Abandon drones option its to close to recall drones.Making it to easy to accidently leave your drones. 5. Implants getting lost when clone jumping. 6. jump Bridges are only working for the corp hat deployed them. 7.Pos loosing shields letting hostiles come in and destroy our ships in it. 8.New graphics lagging players in pvp combat. 9.Standings not working properly or were not. I am sure if I sit here and think about it I would find alot more but you get the picture. I as well as many other players are having a hard time playing because of all these bugs and to be truthful its not even enjoyable anymore. If everyone suspends their accounts for a month which I may do on both of my almost 5yr account I bet ccp sill get the picture. Seems like all or most of the changes that accured in this expansion are not what most of the players wanted either. Maybe you folks will one day listen to the players. Anyway I will be suspending my accounts for a month and hopefully by then this beta test will be over. Good luck for all of you that stay with it. You gonna need it. Oh yea and your account suspension isnt working either I suspened both my accounts few days befor my billing cycle and got a confirmation from you that they were canceled. I didnt come back and try it for days and what do I find .My credit card was billed and was never suspended. Not only is the game bugged but also CCP websight as well. I sent email about this going on 4 days ago and no reply. Looking more and more that you peopel are only interested in the mighty $Dollar and not the players. ARREB
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Lucre
STK Scientific Black-Out
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Posted - 2007.12.17 12:00:00 -
[399]
Most annoying Trinity feature?
Production used to default to one corp hangar - now it defaults to a different one (and not the one that the bpos are in either!). Having to reset the input and output hangars of every single corp build is a real PITA. Can we have this particular "feature" put back how it was please? |
Driven
Caldari Mass Produced Venturi Starea
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Posted - 2007.12.23 16:55:00 -
[400]
Originally by: Lucre Most annoying Trinity feature?
Production used to default to one corp hangar - now it defaults to a different one (and not the one that the bpos are in either!). Having to reset the input and output hangars of every single corp build is a real PITA. Can we have this particular "feature" put back how it was please?
THIS!
Also
Would someone please check on why Combat Recons no longer install for production in hi-sec? Is this a new un-announced feature? I can't install my Curse in the same station it has been building in for the last year.
I need a sig here. |
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ARREB
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Posted - 2007.12.25 02:50:00 -
[401]
Bug that are supposed to be fixed in tis patch some have but some are not like the target behind hud problem still there. Mods disappearing from ships when boarded in certain systems .Making everyone in that system have to reset their cache. Getting to be a pain when ccp needs to fix this game no the players.
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