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RuleoftheBone
Minmatar Veto. Academy Veto Corp
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Posted - 2007.06.07 16:33:00 -
[1]
This topic=.
No sympathy. Local, scanner, 1-2%/scan chance of a hit...what more could you want? Outlaws are not allowed in safe space--why should you have free run in our house?
The only "grief" I feel is when the mission runner has sensibly moved out of scram range of the warp-in point .
"Lead Me..Follow Me..Or get the **** out of my way" General George Patton USA
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RuleoftheBone
Minmatar Veto. Academy Veto Corp
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Posted - 2007.06.07 18:22:00 -
[2]
Edited by: RuleoftheBone on 07/06/2007 18:22:26
Originally by: Imperator Jora'h
Originally by: RuleoftheBone This topic=.
No sympathy. Local, scanner, 1-2%/scan chance of a hit...what more could you want? Outlaws are not allowed in safe space--why should you have free run in our house?
Snipped bumf
Your relevant comment:
"First off do not forget that if the mission runner has drones out your chances rise considerably as there is a chance hit on each drone (can you scan for wrecks?). "
This tells me that you don't actually fly a covert/recon. Yes there is apparently a slightly increased chance of a hit when drones are out (is this actually documented? I have not seen it but it makes sense in that the detection envelope is increased due to your drones being out). Bear in mind that not all mission runners use drones...and the chances of a hit during the mission are still relatively small.
And your one minute scan time example is faulty as well (considerably overestimated for those with skills ).
I look forward to probing out your cap ships in missions too. Reasonable ransom rates will still apply .
This thread is still . "Lead Me..Follow Me..Or get the **** out of my way" General George Patton USA
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RuleoftheBone
Minmatar Veto. Academy Veto Corp
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Posted - 2007.06.08 00:33:00 -
[3]
Originally by: MehTheTrader Edited by: MehTheTrader on 07/06/2007 21:44:57 Whats with all these losers who want easy kills in low sec. LOL. Stop trying to design the game to easy for pirating in low sec. Low sec is basically 0.0... gate guns suck.
0.0 is safer as well, because the cowards who look to grief stay in low sec. They are afraid of the bubbles, not real men, tsk tsk. Come out and play, don't stay in low sec. Low sec basically safe for griefers, suicide for the newer player who wants to do some half decent ratting.
Then again hi-sec is not even safe, too easy too suicide with bs, cheap insurance prices.
If you want to be a l33t pirate. Get an arazu, fit a recon launcher and cloak. Warp in scram the mission runner. GG, he can't do anything, he didn't see you, nothing he can do. These low sec guys are SOOOO good.
Got ganked much??
This thread remains . Ridley mate...I don't know why you bother arguing with the "WoW in Space" crowd .
"Lead Me..Follow Me..Or get the **** out of my way" General George Patton USA
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RuleoftheBone
Minmatar Veto. Academy Veto Corp
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Posted - 2007.06.08 00:50:00 -
[4]
Originally by: Chelone
Originally by: RuleoftheBone Ridley mate...I don't know why you bother arguing with the "WoW in Space" crowd .
Last I checked, you had to earn money to pay for all your PvP gear. Missions are about earning money, through a generally boring diversion. Period. It's not "WoW carebearing" to want to be able to earn money without losing your damn ship every hour.
Elitist much?
No..not elitist. But I wonder if you are an 0.0 alliance-based mission-running alt who wants cake AND cookies (0.0 ratting mining/losec missions hassle free) .
But I'll return the question-how many times have you been probed out and destroyed running missions? Maybe once or twice out of hundreds of missions run? If that?
And I earn my isk by trying to take yours of course . "Lead Me..Follow Me..Or get the **** out of my way" General George Patton USA
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RuleoftheBone
Minmatar Veto. Academy Veto Corp
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Posted - 2007.06.08 00:53:00 -
[5]
Originally by: Ridley Tree
Originally by: RuleoftheBone EDIT--As to scan times it depends on the individual pilots skill. As Ridley already mentioned the typical scan process can take anywhere up to an hour. It comes down really to the number of scans/probe with each 5AU probe having a run time of a bit over 4 minutes.
I think you mean 4AU exploration probes via scan probe launcher. 5AU probes run about 30 seconds to 2 minutes depending on scanner skills via recon probe launcher.
I was being ambiguous so as not to scare them further . But the run time of all probes is fixed as you know and the 5AU probe has a total flight time of roughly 4.5 minutes. "Lead Me..Follow Me..Or get the **** out of my way" General George Patton USA
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