RtoZ
|
Posted - 2007.05.26 20:40:00 -
[1]
All the described features seem very nice but I have to repeat what has previously been said and ask about the Drone fixes which are long overdue. As a carrier pilot in training I was hoping that the behaviour of drones and fighters would be stabalised by now, as the prospect of losing hundreds of millions of isk due to coding inadequacy is very real.
IMO drones should have the following options: Target priorities by ship type, Retreat under fire option, Target by range option, Stay in group option (on by default). Also, it would be nice to add these options as buttons on the left side of the control icon cluster, so that it would be possible to attack targets via icon clicks instead of the rather impratical drone menu that we currently have. A drone would essentially be controlable like a module. I would also like to be able to focus on my drones again, since with revelations the drone object has been removed and all I see on closeup is a crosshair. This last complaint is not that important but breaks up suspension of disbelief.
Another thing I would like is multiple ship targeting from the Overview panel, so I could select my target limit and target with one click. I would also like in this enhanced targeting theme a brake target option so I could unlock multiple targets in one action while looting or for breaking up bad autotargeting options in missions for exp.
Also, and this would go against ccp design philosophy, but I would really really like some sort of autolooting and salvage option. I don't care if its slower than manual options or if it can't use AB's or MWD's, but a godsend for PVE players would be the option to press a button and our looting ships, yes, us oldtime PVE players have dedicated setups, we won't break a combat config with a tractor beam, and have our ship automatically loot and or salvage all wrecks in space. Looting is a chore, and while its nice to actually get some good items, it's not fun gameplay. I'm willing to have a time sink on actual gameplay, but it would be nice if ccp made it so I could actually go AFK and have a coffee or something while the ship is doing the hard and boring work for me.
Even though most of the above will allmost surely not be part of Rev. 2 I hope CCP consider it, as they are the major needs I have from EVE gameplay atm, and I am fairly typical of a significant slice of the community, which is the mission running / light industrialist / trade character carebear contingent.
Continue the good work :)
|