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Thread Statistics | Show CCP posts - 5 post(s) |
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CCP Phantom
C C P C C P Alliance
7850
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Posted - 2017.06.09 15:42:11 -
[1] - Quote
"This week in EVE" is a weekly overview of EVE Online related news and events. The previous overview is here. Orange text links to further information.
The current "This week in EVE" gives an overview of week from June 3 to June 9
Next release: June 13
Get ready for the next EVE Online release on June 13!
New Eden Store: Minmatar Hazard Control SKIN
A new SKIN is available in the New Eden Store!
- Intriguing yellow and graphite colors with a prominent striped pattern.
- Available for several Minmatar hulls, including Rifter, Sabre, Hurricane, Naglfar, and the Hel.
- Prices are between 250 and 695 PLEX.
Contest: Design a T-Shirt for EVE Vegas and win up to 6000 PLEX + goodies
Creative players! Have fun and design a t-shirt for EVE Vegas and the EVE Store.
Hurry up, the submission deadline is June 30th! Prizes for the best designers include:
- Up to 6000 PLEX
- $100 EVE Store credits
- Frigate of EVE limited edition
For traders, industrialists, and market gurus: The EVE Monthly Economic Report
The unique financial and economical world of EVE Online is completely player driven! Enjoy the latest EVE economic report including:
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Farr Arrow
PHOENIX'S RISING LLC
14
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Posted - 2017.06.09 17:24:34 -
[2] - Quote
Thanks to all the hard working CCP employees that keep the Eve Universe spinning so nicely for all of us to enjoy. I particularly like the focused attention on the very useful "Eve Map in classical Subway Style" as created by Dirty-Rotten-Pirate. And I'm looking forward, as always, to the next release on June 13th. Thanks CCP for all things Eve |
Tara Read
Sniggerdly Pandemic Legion
979
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Posted - 2017.06.09 18:31:03 -
[3] - Quote
lol |
Manicsar
The Study of Wumbology Test Alliance Please Ignore
7
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Posted - 2017.06.09 18:31:39 -
[4] - Quote
Just had to fire sell my carrier, I really enjoyed ratting in my carrier........................ no more spending real money on this game now.. ever... |
Cephei Kells
Adversity. Pandemic Legion
42
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Posted - 2017.06.09 18:32:20 -
[5] - Quote
Next weeks headlines:
Player count halved CCP still know best ISK from bounties near nonexistent Excavator drone price in the ground
Profits still going up |
Capqu
Half Empty skill urself
1316
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Posted - 2017.06.09 18:33:14 -
[6] - Quote
http://i.imgur.com/DMLtj6V.png
considering these sub numbers include alphas
don't you think you should be trying a little harder to not drive people away
https://www.youtube.com/watch?v=K5tVbVu9Mkg
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Brigadine Ferathine
The Valiant Vanguard The Volition Cult
205
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Posted - 2017.06.09 18:33:24 -
[7] - Quote
Manicsar wrote:Just had to fire sell my carrier, I really enjoyed ratting in my carrier........................ no more spending real money on this game now.. ever... amen. |
george skyshudder
Green Gables Acquisition
0
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Posted - 2017.06.09 18:34:08 -
[8] - Quote
can we get an update as to when we can expect strategic cruisers to get their rebalance? |
Lightning Q
Vanishing Point. The Initiative.
6
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Posted - 2017.06.09 18:36:12 -
[9] - Quote
Ellowah
The first cheesy reply just begs for a reply
* Fighters will receive a balance pass
Kinda funny since that dev blog is released today and is almost at 1k complaints
Especially since the reason why "this rebalance is happening" won't solve anything
Kind Regards, LQ |
Philip Shazih
Echelon Research Goonswarm Federation
15
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Posted - 2017.06.09 18:39:03 -
[10] - Quote
Weekly news report pop up pops up, dude on TS goes like: "Oh weekly news report: everything in eve is ******"
Salty? maybe... But it shows that you've not had a good week CCP. |
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Ashley Miston
Ministry of War Amarr Empire
0
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Posted - 2017.06.09 18:39:23 -
[11] - Quote
Quote:Fighters will receive a balance pass
also looks like your subscriptions income is getting a "balance pass"....i've already unsubbed all my accounts and looks like i'm not the only one... |
Brigadine Ferathine
The Valiant Vanguard The Volition Cult
205
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Posted - 2017.06.09 18:39:47 -
[12] - Quote
I think June 13 will officially trigger the summer of rage 2 if CCP does not reconsider. |
Lecroix Demonge
Job 3811
3
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Posted - 2017.06.09 18:40:43 -
[13] - Quote
Thanks CCP for your hard work. Need to change bounties from a sandbox feature into a true game mechanic. |
blackmamba230 Pappotte
Dreddit Test Alliance Please Ignore
0
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Posted - 2017.06.09 18:44:28 -
[14] - Quote
you guy going to nerf carriers again WTF make up your mind, you and your changes will make people stop playing this already frustrating game for you to come and nerf everything just so you can get more money in plexes you nerfed pvping with the bpc drop rate you nerf isk macking idk WTF is going trought your minds but just stop **** ccp just ******* stopped with this stupid changes :@ next they will nerf pi and everything that work just fine ccp come and **** on everyone |
Tipa Riot
Federal Navy Academy Gallente Federation
3757
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Posted - 2017.06.09 18:46:04 -
[15] - Quote
@Phantom, can you check whether the new boosters' validity can be increased by 3-4 weeks? Just let them expire a couple of days after the event is a bit lame.
... to give traders something to do.
I'm my own NPC alt.
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blackmamba230 Pappotte
Dreddit Test Alliance Please Ignore
0
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Posted - 2017.06.09 18:46:38 -
[16] - Quote
Manicsar wrote:Just had to fire sell my carrier, I really enjoyed ratting in my carrier........................ no more spending real money on this game now.. ever... AMEN no morereal cash to you ccp from our part |
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CCP Phantom
C C P C C P Alliance
7854
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Posted - 2017.06.09 18:49:11 -
[17] - Quote
george skyshudder wrote:can we get an update as to when we can expect strategic cruisers to get their rebalance? We are happily using a nice process here for the focus group, and it is very transparent.
To have a look at the discussions, please check the discussion logs. To have a look at first proposed changes, please have a look at the Google sheets WIP document.
Please be aware that all this is work in progress (WIP) and should be treated as this. These are by no means any final numbers or decisions!
CCP Phantom - Senior Community Developer
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CCP Phantom
C C P C C P Alliance
7854
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Posted - 2017.06.09 18:52:15 -
[18] - Quote
Tipa Riot wrote:@Phantom, can you check whether the new boosters' validity can be increased by 3-4 weeks? Just let them expire a couple of days after the event is a bit lame. ... to give traders something to do.
I have forwarded your feedback to the dev team, but cannot make any promises if there will be a change in expiry date. There are always a multitude of things to consider when it comes to expiry dates.
CCP Phantom - Senior Community Developer
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Calisi Targaris
Echelon Research Goonswarm Federation
0
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Posted - 2017.06.09 18:59:29 -
[19] - Quote
@CCP Phantom. Why not take the same process with rorquals and carriers as you are with T3C's instead of flipping everyone on their heads who have spent months training to reach goals and to enjoy the fruits of their dedication! Instead your making hasty and rash adjustments that cause Havoc on the economy of which you claim is the reason for such chamges in the first place... |
Lightning Q
Vanishing Point. The Initiative.
7
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Posted - 2017.06.09 19:02:53 -
[20] - Quote
Ellowah
These dev responses make it even more funny and sad
"Full transparancy with balancing changes"
"Feedback and suggestions really appreciated"
--
Owyea guys 20-30% nerf because we feel like it in 4 days
Might want to rethink a few things
Kind Regards, LQ |
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Brigadine Ferathine
The Valiant Vanguard The Volition Cult
210
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Posted - 2017.06.09 19:08:34 -
[21] - Quote
Calisi Targaris wrote:@CCP Phantom. Why not take the same process with rorquals and carriers as you are with T3C's instead of flipping everyone on their heads who have spent months training to reach goals and to enjoy the fruits of their dedication! Instead your making hasty and rash adjustments that cause Havoc on the economy of which you claim is the reason for such chamges in the first place... BTW the economy seems fine to me. |
Ashley Miston
Ministry of War Amarr Empire
1
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Posted - 2017.06.09 19:10:45 -
[22] - Quote
CCP Phantom wrote:george skyshudder wrote:can we get an update as to when we can expect strategic cruisers to get their rebalance? We are happily using a nice process here for the focus group, and it is very transparent. To have a look at the discussions, please check the discussion logs. To have a look at first proposed changes, please have a look at the Google sheets WIP document. Please be aware that all this is work in progress (WIP) and should be treated as this. These are by no means any final numbers or decisions!
"Full transparancy with balancing changes"
"Feedback and suggestions really appreciated"
just lol......4 days notice to nerf someting that take MONTHS of investment and i don't see things like focus group about that |
Brigadine Ferathine
The Valiant Vanguard The Volition Cult
210
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Posted - 2017.06.09 19:23:35 -
[23] - Quote
Ashley Miston wrote:CCP Phantom wrote:george skyshudder wrote:can we get an update as to when we can expect strategic cruisers to get their rebalance? We are happily using a nice process here for the focus group, and it is very transparent. To have a look at the discussions, please check the discussion logs. To have a look at first proposed changes, please have a look at the Google sheets WIP document. Please be aware that all this is work in progress (WIP) and should be treated as this. These are by no means any final numbers or decisions! "Full transparancy with balancing changes" "Feedback and suggestions really appreciated" just lol......4 days notice to nerf someting that take MONTHS of investment and i don't see things like focus group about that ^^ this |
MegaLuter
Horizon Eventus SOLAR FLEET
33
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Posted - 2017.06.09 19:44:59 -
[24] - Quote
CCP go nerf BS and dred becose they can farm 600kk/h + in wh. and go nerf WH. and go nerf eve online. Let's dismiss all the remaining developers and hire more managers in the CCP. Smart idea from one person for you: "The problem of logic would be decided if the focus group and ingame gms remove three magic commands: / moveme, / giveme & / trainingme. Whatever they were flying around the galaxy, they got everything by hand and spent time learning." Your ideas are dumb and lead nowhere. Why are you doing this? Why do not you write, why do you break the capital? In 2016 you completely broke the idea of capital ships. Your plan failed and you are now dropping them to the BS. The player spends a huge amount of time learning all the skills for capital ships and you break everything and lower them to the level of sub-cap. You even sound can not normally do for many years, but climb the balance of the game to edit. Your tech support looking at screenshots where everything is shown, stupidly says the opposite - idiots. You have a lot of problems, but you decide to break down what worked before you. |
Foff
Invictus Origin Brothers in Arms Alliance
1
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Posted - 2017.06.09 20:10:16 -
[25] - Quote
That what you call Fighter balanc is HUGEEEEEEEEE fighters nerf..
Don't nerf fighters...It's need 45days to get lvl V...You need to BUFFFF them...
Don't kill stuff what you did not use.
CCP if you nerf carrers / supers back me all time what I spend trainig them |
MegaLuter
Horizon Eventus SOLAR FLEET
33
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Posted - 2017.06.09 20:14:40 -
[26] - Quote
Still add - you first made a supercarrier piano in 2 hands. They are already impossible to manage. Do you want to add agra to the fighters? For what? To be killed by NPCs? Or that the player hides them in the supercarrier ? Is it with such management? Do you really not understand what is happening or are you pretending? Who invented such a dumb plan for a nerf? Can again return everything as it was? Curved hands |
Foff
Invictus Origin Brothers in Arms Alliance
1
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Posted - 2017.06.09 20:21:25 -
[27] - Quote
7 months training time just for stuff you nerfffff to death..So what anyone can to say on it, oly fu** Your***F CCP
nerf super's for 30% and 5 days before patch say it public...I want back that skil point's I want back all isk what I invest and time!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! |
Alisanna
Mindstar Technology Goonswarm Federation
11
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Posted - 2017.06.09 20:36:56 -
[28] - Quote
You guys realize you can stop saying "Feedback and suggestions really appreciated."
The feedback you're given is ignored. It makes it hard for anyone to believe it's appreciated. You're up to something like 1k negative comments on your most recent fighter changes.
The 4-day window for feedback and the complete lack of response from Dev to those comments makes it quite clear you don't care about our feedback; although you might want to take a look at how many people have unsubbed -- that number seems to be growing quickly.
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Luna Ito
Pator Tech School Minmatar Republic
4
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Posted - 2017.06.09 20:46:55 -
[29] - Quote
CCP will only listen to unsubs |
Jim Bravura Melkan
Lusitani Invictum Tactical Narcotics Team
1
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Posted - 2017.06.09 20:48:38 -
[30] - Quote
Ppl, there is nothing we can do to stop this changes, at last two weeks we see what CCP want to do and at this point of view, the clock time to major people or everyone stop playing the game probably is set and when that go to happen, depends on future CCP decisions.
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Noralmex Zentar
Furry Balls Plopped Menacingly On The Table LLC.
0
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Posted - 2017.06.09 20:58:37 -
[31] - Quote
I think we all have to calm down. I've seen people on reddit telling everyone to unsub from the game because the devs "won't listen otherwise". We all need to take a calm approach to this. If we unsub and run CCP into the ground then they can't make the changes we want. If they have a lot of replies to this thread that say "We don't want [INSERT CHANGE HERE]", they will react accordingly and ask for the community's thoughts. tl;dr Calm down and let the devs look at things. |
Lillith Sakata
Jaded. Riplomacy
49
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Posted - 2017.06.09 21:13:52 -
[32] - Quote
You forgot to include in that post, "!#&%ed with paying customers' queues..." https://i.gyazo.com/3f9df53eff6406e7ab5d61455b0e00a6.png
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Party Barge
I N E X T R E M I S Tactical Narcotics Team
0
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Posted - 2017.06.09 21:14:52 -
[33] - Quote
Noralmex Zentar wrote:I think we all have to calm down. I've seen people on reddit telling everyone to unsub from the game because the devs "won't listen otherwise". We all need to take a calm approach to this. If we unsub and run CCP into the ground then they can't make the changes we want. If they have a lot of replies to this thread that say "We don't want [INSERT CHANGE HERE]", they will react accordingly and ask for the community's thoughts. tl;dr Calm down and let the devs look at things.
You do realize that this is the beginning of the end. All games, when not making money for the owners go through this stage, they come up with nerfs to increase cash. As hey do this, the player count falls. Once the player count falls enough they try to back peddle but realize there mistakes to late and its end game.............. |
Blackhog
Republic University Minmatar Republic
0
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Posted - 2017.06.09 21:37:35 -
[34] - Quote
Ok this year has been a **** storm for cap pilots. So you think it's a good idea to destroy isk making for the solo account players by taking away their carrier dps and tank for their fighters, now you want to nerf their damage again and even more you want to make it so the rats can target them more often? Is that correct? WOW! CCP, way to drive more and more players away from end game content. I've been playing since 2007 and this is the 2nd time I feel super betrayed that you guys don't give to ***** how single or duo accounts play. First time being destroying the battle cruisers by making them "faction" and then giving us a nerfed t1.
from me to you CCP, Go **** yourselves with this patch. |
Vix Sparda
Boa Innovations Brothers of Tangra
3
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Posted - 2017.06.09 22:22:24 -
[35] - Quote
CCP Phantom wrote:Tipa Riot wrote:@Phantom, can you check whether the new boosters' validity can be increased by 3-4 weeks? Just let them expire a couple of days after the event is a bit lame. ... to give traders something to do. I have forwarded your feedback to the dev team, but cannot make any promises if there will be a change in expiry date. There are always a multitude of things to consider when it comes to expiry dates.
how about we not nerf the carriers and in stead nerf the vni and ishtar, and take away covert cyno use from strategic cruisers? you guys already railed mining. stop screwing over the non pvp players. and actually give them something instead. it isnt that hard. its called a nice thing. i hope you guys enjoy your now crashing sub numbers. |
Blackhog
Republic University Minmatar Republic
0
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Posted - 2017.06.09 22:53:09 -
[36] - Quote
Think I am going to go fit my carriers up with civilian guns and tank and taking it to Mara Piekura gate on patch day. Then extracting all my cap skills. Done.
In protest to this nerf, let all carrier pilots bring your carriers to Mara on patch day to blow them up. |
Parisite Eve
Ranger Industries Jamyl Syndicate
1
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Posted - 2017.06.09 23:03:03 -
[37] - Quote
Just spent the last 2 months and many skill injectors to get into a carrier. What a mistake. If I had known about this nonsense, I never would trained it at all. What a waste.
I have spent a lot of time and money on this game, I'm starting to feel like it's all waste. I have paid for 6 months and year subscriptions on several characters (look it up CCP) . I won't be doing that again. |
Jonathon Rodriguez
SUNDER. Clouds Of War
0
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Posted - 2017.06.09 23:04:23 -
[38] - Quote
the fighter nerf is uncalled for, and a horrible "solution" to an easily solvable problem. simply adjust the site spawn rate for those upgraded null systems that are "generating too much isk"
as for the pvp aspect, I don't see how anyone in their right mind could believe carriers are OP in pvp. supers? maybe. but regular carriers? hell no. |
Allbur Chellak
KarmaFleet Goonswarm Federation
2
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Posted - 2017.06.09 23:05:35 -
[39] - Quote
Rorqual nerf and carrier nerf all within a week. Just wonderful. Kill me.
Almost a perfect storm on screwing up ISK generation for me.
For good or for ill, your handling of this really is ham handed CCP.
I could think of almost no worse way have doing this. Hit two of the ways that capital level people generate ISK in game, all within a short time and with no real interest in comments and feedback from the people that fly them. Both ways involve high level ships that take months and months to train into and cost many 10s of billions of ISK to buy. No easy way to change course here. No way to make up lost income in one by doing the other. Just tough luck and good day.
I enjoy this game, and try to cut you all a lot of slack, but this really does frustrate me.
Either way, all I can tell you for sure I will never be buying PLEX to fill in any gap in my income from these nerfs.
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Jed Airtech
Australian Belt Strippers Apocalypse Now.
2
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Posted - 2017.06.09 23:23:04 -
[40] - Quote
Ashley Miston wrote:CCP Phantom wrote:george skyshudder wrote:can we get an update as to when we can expect strategic cruisers to get their rebalance? We are happily using a nice process here for the focus group, and it is very transparent. To have a look at the discussions, please check the discussion logs. To have a look at first proposed changes, please have a look at the Google sheets WIP document. Please be aware that all this is work in progress (WIP) and should be treated as this. These are by no means any final numbers or decisions! "Full transparancy with balancing changes" "Feedback and suggestions really appreciated" just lol......4 days notice to nerf someting that take MONTHS of investment and i don't see things like focus group about that
^This |
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Sgt Ocker
What Corp is it
1380
|
Posted - 2017.06.09 23:32:06 -
[41] - Quote
CCP Phantom - I actually feel sorry for you having to be the one confirming how quickly Eve is going downhill..
I keep waiting for the day you'll announce new content, fixes for years old bugs and issues, something that is actually a well thought out "balance change".
Instead all you do is announce how many nerfs come with the next patch and confirm with each thread how little Devs understand what it is they are doing.
As for the new Sin model - Really?
-- - -- - -- - -- 7 of 11 accounts Alpha.. I used to pay with my card for my 2 main characters as I wanted to support a game i loved, I used to buy plex every now and then for the same reason. Credit card details removed. ALL accounts "subscription cancelled". IF I can't plex my remaining active accounts in the limited time I have to play without sacrificing time in fleets (the primary reason I play Eve) then they too will turn Alpha.
Will be 10 years in August since I started my first account. I wonder If I will have any reason to log in for the beginning of the next decade.
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
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Miagen
Vapid Vacuums Inc. Rebel Alliance of New Eden
0
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Posted - 2017.06.09 23:44:43 -
[42] - Quote
If you're going to nerf the fighters can I atleast have my 14 ly jump range back. Atleast then I can use it for logistics. |
Alpha Renegade
Bandit Coalition Co.
0
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Posted - 2017.06.10 00:06:40 -
[43] - Quote
Have never posted before but thought this one deserved it. THIS **** IS DUMB.. The NPCs shoot at the fighters like 80% of the time now and with the sig increase if they stop moving for just a sec you lose 2 or 3. So agian ill say, THIS **** IS DUMB.. |
War Syndrome
Ministry of Offense Brothers in Arms Alliance
1
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Posted - 2017.06.10 00:07:00 -
[44] - Quote
We are happily using a nice process here for the focus group, and it is very transparent.
"Full transparancy with balancing changes"
"Feedback and suggestions really appreciated"
CCP Phantom you speak like a politician not like game developer...what are you talking about....about which balancing??? Only capitals who need to be balanced are dreds,,,,But u are nerfing carriers and supers... U talking how supers and carriers to much effective in PVP/PVE..Did u guys from CCP ever play EVE???Two or three Naglfar will kill Supercarrier without problems....You will probably be satisfied when 10 caracals do the same thing... 15 bomber will kill carrier in about 2-3 min Talking about Supers and carriers generate to much isk so u nerf it to death....Why u did not forbid multiboxing insteadi of that.... With these changes only active solo players are affected, not afk ratters and multiboxers. I've read about 50 pages of negative comments but CCP don't read that ...and CCP Phantom talking how CCP take care about players opinion....What kind of hypocrite
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Cactus Truly
KarmaFleet Goonswarm Federation
0
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Posted - 2017.06.10 00:21:11 -
[45] - Quote
Thanks for the hard work guys. |
Sgt Ocker
What Corp is it
1380
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Posted - 2017.06.10 00:21:31 -
[46] - Quote
War Syndrome wrote:We are happily using a nice process here for the focus group, and it is very transparent.
"Full transparancy with balancing changes"
"Feedback and suggestions really appreciated"
CCP Phantom you speak like a politician not like game developer...what are you talking about....about which balancing??? Only capitals who need to be balanced are dreds,,,,But u are nerfing carriers and supers... U talking how supers and carriers to much effective in PVP/PVE..Did u guys from CCP ever play EVE???Two or three Naglfar will kill Supercarrier without problems....You will probably be satisfied when 10 caracals do the same thing... 15 bomber will kill carrier in about 2-3 min Talking about Supers and carriers generate to much isk so u nerf it to death....Why u did not forbid multiboxing insteadi of that.... With these changes only active solo players are affected, not afk ratters and multiboxers. I've read about 50 pages of negative comments but CCP don't read that ...and CCP Phantom talking how CCP take care about players opinion....What kind of hypocrite
In CCP Phantoms defense - He is just the puppet chosen to deliver the news, he doesn't actually have much if anything to do with what he posts, good or bad..
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
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Brigadine Ferathine
The Valiant Vanguard The Volition Cult
213
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Posted - 2017.06.10 01:25:37 -
[47] - Quote
Alpha Renegade wrote:Have never posted before but thought this one deserved it. THIS **** IS DUMB.. The NPCs shoot at the fighters like 80% of the time now and with the sig increase if they stop moving for just a sec you lose 2 or 3. So agian ill say, THIS **** IS DUMB.. Exactly. It wouldn't be anywhere near as bad if they didn't just slam on the brakes. |
Darvo Thellere
The Scope Gallente Federation
37
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Posted - 2017.06.10 01:44:39 -
[48] - Quote
well on the one hand i kinda regret spending so much time in skilling fighters V and minmatar+gallente carrier. but on the other hand i think that making ratting harder and less effective in carriers is great.
increase the prices for pirate stuff, reduce income. make money more valuable and make people use cheaper ships again instead.
and to all those carebears who are crying like little girls about how they are not able to do their freakin 60 mil / tick (i do it myself so dont play it down): you lost any idea about the worth of isk. "end content" is not to just undock and generate an infinite amount of money, it is not to be able to field marauders in pvp just for the lols because you can easily replace it with two hours of ratting. just deal with it. on a longterm, it's a good thing.
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Darvo Thellere
The Scope Gallente Federation
37
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Posted - 2017.06.10 01:46:46 -
[49] - Quote
Alpha Renegade wrote:Have never posted before but thought this one deserved it. THIS **** IS DUMB.. The NPCs shoot at the fighters like 80% of the time now and with the sig increase if they stop moving for just a sec you lose 2 or 3. So agian ill say, THIS **** IS DUMB..
ratting for month in nullsec with thanatos and/or nidhoggur. never lost one single fighter to npcs. neither drones nor angels (lived in both spaces). sounds like you either suck in handling carriers or are multiboxing so you dont notice when your fighters are not moving. become faster and priorize the correct targets and you'll never have your fighters shield get lower than 90%.
sometimes you carebears annoy me. |
Darvo Thellere
The Scope Gallente Federation
37
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Posted - 2017.06.10 01:47:35 -
[50] - Quote
Brigadine Ferathine wrote: Exactly. It wouldn't be anywhere near as bad if they didn't just slam on the brakes.
noob, please learn how to use carriers. ^ see comment above. |
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Always Watching II
C.I.A Circus Animals
0
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Posted - 2017.06.10 02:06:50 -
[51] - Quote
"shakes head at CCP"
Had 10 accounts now over 12yrs down to my last one which runs out July and I bid all at Eve farewell sick of the bull s h i t not doing it anymore.
CCP seem more interested in new customers who come and go, rather then supporting a very loyal client base who spend a lot of money on eve. maybe Microsoft did buy eve after all?
(_(_)===D ccp can suck that |
ShadowPewl
Angry Dragons The-Culture
3
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Posted - 2017.06.10 05:32:13 -
[52] - Quote
As a ten year player of the game I can say with confidence, CCP you are stupid.
Once again instead of refining a great environment with a surgeons knife you dismember it with a jackhammer. When will you ever learn?
A 30% reduction in super damage? Nerfing rorquals yet again? Have you ever played this game?
It is just so easy to balance this game....Reduce the damage application by supers i.e. make them hit rats and not instapop cruisers duuuuuuuuuuuuh, keep their ratting dominance, and keep rorquals as the drivers of industry... I just don't get how you can make the same stupid screw ups over, and over, and over, and over.
Lets summarize...Decrease ratting yield $$$$$, decrease mining yield $$$$$, decrease deadspace drops $$$$$, just admit you need money. Sad. Sad. Sad. Maybe we can just all play WoW. |
Kalioria
U.K.R.A.I.N.E SOLAR FLEET
1
|
Posted - 2017.06.10 06:34:59 -
[53] - Quote
Always Watching II wrote: CCP seem more interested in new customers who come and go, rather then supporting a very loyal client base who spend a lot of money on eve. maybe Microsoft did buy eve after all?
It's because with skill injectors CCP added a fast way to make money, money from new players. Only very limited amount of old players is needed. Just how it worked a year ago
- Hey, there are so many shiny ships here, - a newbie says. - Yep, I farm on Thanatos and make 180 mil per hour, - older player said. - And I have a rorqual, after latest boost it mines so cool! - some miner said.
So many new players set their goals to get some carrier or rorqual, they spend money to speed it up, enjoy their new toy for several weeks. CCP income drops and they need to nerf what is cool so people would need to buy injectors to learn smth else.
Accepting isk donations for ammo.
|
Capqu
Half Empty skill urself
1321
|
Posted - 2017.06.10 08:06:21 -
[54] - Quote
Calisi Targaris wrote:@CCP Phantom. Why not take the same process with rorquals and carriers as you are with T3C's instead of flipping everyone on their heads who have spent months training to reach goals and to enjoy the fruits of their dedication! Instead your making hasty and rash adjustments that cause Havoc on the economy of which you claim is the reason for such chamges in the first place...
they have a capitals focus group (of which i am a part)
they didn't even inform us of the changes, we found out at the same time as you guys
https://www.youtube.com/watch?v=K5tVbVu9Mkg
|
Bungler
Imperial Shipment Amarr Empire
0
|
Posted - 2017.06.10 09:16:32 -
[55] - Quote
Cephei Kells wrote:Next weeks headlines:
Player count halved CCP still know best
Profits still going up
Care to tell me why you say this? I am relatively new and wonder why there are so many people hating on the game so much. I am enjoying it thus far. Don't mean to be rude, just genuinely curious.
|
Battle Hardened
SUNDERING Goonswarm Federation
3
|
Posted - 2017.06.10 10:02:40 -
[56] - Quote
No tears or whining from this Goon. CCP let us build incredible wealth and power over the last year or so with over-powered mining and ratting game mechanics. Imperium pilots taking advantage of these mechanics have become beyond rich. We have huge stockpiles of minerals , Super and Titan hulls are now in stacks in our hangars. We have 1000's of faction battleship BPC's in stock.
Now for the majority of the rest of the player base HAHA!!! Good luck now trying to match or counter what the Imperium can field now!!
CCP has made it very easy for us now to do as we please , and very difficult for those that have not reached that level.
The "nerfs" of late have basically given us the "Green light" to roll over and destroy our targets , with absolutely no risk to us.
This is a classic case of "too little too late" Imperium economic reports prove this.
I say good luck to the rest of the player base countering our next "we are not out to ruin the game , just your game. " endeavors.
Keep up the good work CCP!
|
marly cortez
Mercurialis Inc. The Bastion
187
|
Posted - 2017.06.10 10:11:24 -
[57] - Quote
Bungler wrote:Cephei Kells wrote:Next weeks headlines:
Player count halved CCP still know best
Profits still going up Care to tell me why you say this? I am relatively new and wonder why there are so many people hating on the game so much. I am enjoying it thus far. Don't mean to be rude, just genuinely curious.
Welcome to Eve, Constructive questions can never be considered rude.
What's going on here is the culmination of over six years of CCP screwing over the Eve Community. I took a look at some of the Alliance Chat logs I have from way back then, you could hardly fit a word in they were so busy, Scroll forwards two years and CCP's change to Jump bridges had really taken hold, Alliance chat, well you could have written a novel in there and few would have noticed, the community has still not recovered from that one issue to this day.
Another year on and the Nerf fest had really infected the game, hundreds of accounts un-subbed down to a EULA issue, then Cap nerf's, Fatigue, Fozzie sov, you name it they lashed out at it, the final insults, Pay to win skill injectors and Alpha clones and they are still not satisfied as there still at it, more mining nerf's, more cap nerf's, more rightfully angry players.
By your own hand be it that the market is on the verge of runaway inflation, you sowed the seeds years ago and are now reaping the results, You had a thriving game full of interesting and vibrant players, no wonder they left the game.
I run a Corporation about to celebrate 15 years in game, our leadership was looking for a meaningful way to share this achievement, seems from the comments I am now getting it will probably be a wake.
Way to go CCP.
Humanity is the thin veneer that remains after you remove the baffled chimp.
|
lise moon
Hard-line Syndicate Serrice Council.
0
|
Posted - 2017.06.10 11:04:15 -
[58] - Quote
Just want to add to the furious numbers in distaste of the carrier changes, What about the pilots that don't sit there all day ratting, and have minimal time, time enough to not bother un-docking if isk vs time vs risk is against them. it was good to know it wasn't going to take half a day to replace a mediocre ship loss, a few of ticks in my carrier could suffice without me having to sacrifice RL completely. Having big ship losses now will probably result in more demoralisation and bad feeling than it already did knowing that replacing said ship will be twice the work/ time invested it already was (unless u get your RL wallet out)....Rage quit and go play something that does not require 24:7 active attention with minimal reward I think ^^ |
brosha
The Dysfunctionals Fidelas Constans
0
|
Posted - 2017.06.10 11:25:07 -
[59] - Quote
This change will only cause problems with people in low sec and null sec area's. This doesn't fix problem's it cause's them, how about fixing issue's other than causing them. |
Wide Smiles
The Dysfunctionals Fidelas Constans
3
|
Posted - 2017.06.10 11:35:12 -
[60] - Quote
CCP can you maybe not? Please? |
|
Dazzak
The Dysfunctionals Fidelas Constans
3
|
Posted - 2017.06.10 11:53:45 -
[61] - Quote
Maybe start fixing current problems with the game than adding more crap and nerfing things that current players do to make some kind of income
Carrier ratting in one of the most interactive and player input things to do in the game, If you want to fix the game start with AFK income
Just because you hired some micro management fool to think up new problems for you to fix
But the slippery slope will continue and you will continue to lose current players and replace them with Alpha clones to beef up your member base to show that you have more revenue than you do |
Full Auto Alice
Sebiestor Tribe Minmatar Republic
0
|
Posted - 2017.06.10 12:50:33 -
[62] - Quote
Justy a note to all of you that are worried about the fighter nerf for carriers. If you have spent the last 3 months and/or skill injectors (which all translates into real world money) to train into a carrier only to have it undergo a major change that fundamentally alters gameplay, then you have the right to cancel your account and call your credit card company to have your subscription fees clawed back from them.
If they sold you a bill of goods, got you to pay for it, then changed it, you have the right to get your money back. Just remember, you have to cancel your account first. |
Blade Darth
Room for Improvement Limited Expectations
227
|
Posted - 2017.06.10 13:55:49 -
[63] - Quote
Thx CCP Plankton
"balance pass"- I guessed the nerf values xP Domi & Ishtar- the potatoes get a lot of love. Will the "upside down" domi bug be added as a feature? Drone event- new AI? Better rewards in low/null or will this again be a 90% HS event? Shirt contest- dafuq are those formats.. nvm... *learning vector graphics*
9/10
Omen Navy Issue Tutorial
|
ashrum3
KarmaFleet Goonswarm Federation
0
|
Posted - 2017.06.10 15:41:44 -
[64] - Quote
Dear ccp I have been playing your game for 12 years and yet every day lately i just wounder what the **** your thinking. leave **** alone you will soon have jita riots again. because you keep driving player. to leave or just hate you ccp you need just accept there no perfect balance and no way to fix things delve will grow regardless what you do and you keep ******* the little guy the mining nurfs the endless cap nerfs you all dont get it. people like to fight in caps people like to build with out having to sit there for hours licking a astrioed. So plz ccp stop being window licking retarteds |
Farr Arrow
PHOENIX'S RISING LLC
15
|
Posted - 2017.06.10 16:26:02 -
[65] - Quote
I surely wish that pilots would realize that Eve, as is also true with most everything in Real Life, inevitably changes over time. Eve MUST change. If it didn't constantly change and evolve, our favorite fantasy universe would probably quickly get boring to many pilots and the universe would surely eventually die.
The big issue here seems to be that significant numbers of mostly very experienced and capable pilots found a way to project large amounts of power and generate large amounts of isk with a proportionally minimal effort and time actually having to spend playing the game. To be able to efficiently do this, pilots had to have certain lengthy skills trained and had to have certain significant amounts of extremely expensive ships and equipment ready and available. So, of course to be able to quickly cash in on the sovereignty and the isk making bonanzas as soon as possible, many pilots probably spent real life cash on skill injectors and also on plex to be able to accelerate their participation in all the wonderful feasting that was ready and available to be enjoyed. With larger and larger numbers of pilots beginning to take part in the feasting, it became only a matter of time before the gods of the universe, CCP, had to step in and nerf the whole situation. Too many pilots making too much isk too quickly and too easily is always too too bad for the game.
I suspect that there are plenty of undiscovered or little known opportunities to still be able to strike it fabulously rich in Eve Online. Perhaps it might be more beneficial to stop complaining about needed and necessary evolutionary changes that inevitably nerf a favorite activity and start focusing on using intelligence and dedication to discover the next Eve gold mine or the next diamond mine opportunity. And please, if anyone did spend lots of real life money on multiple omega accounts or skill injectors or plex in pursuit of quick and easy isk making (or power or glory or whatever) a good question to perhaps ask ourselves is: "Did I do this knowing full well the risk and rewards or was I somehow tricked into doing this by the all-powerful gods of the Eve universe?" |
Alex Strict
The Dysfunctionals Fidelas Constans
0
|
Posted - 2017.06.10 21:45:00 -
[66] - Quote
If it is all about the ISK income, is it really so hard to nerf that instead of making carriers or other capital ships crap?! If we want more bigger fights where CAPS are involved, it is a crap way to encourage ppl to use capital ships when every update make them weaker not only in PvE but in PVP also. In my opinion its easier and more acceptable by players to nerf isk income from rewards instead of making ships that cost a bit weak s***.
Maybe start fixing the game with:
- "not stopping" the training queue - improve performance in bigger fights
instead of making caps useless hulls that look nice... |
Buddy Jehu
Energized Elohim's Tribute Keepers
0
|
Posted - 2017.06.11 04:36:43 -
[67] - Quote
Well, here goes another time when people are unhappy and complain.
I think you are doing ok ccp, and I encourage you all to work your hardest on finding ways of building something that will motivate people to want to have good times and be happy. I think you get some of your ideas from religion, and that is ok with me. Maybe there could be an area of religious type parts to the game that have to do with each factions core theological ideas.
For those of you complaining, I get it. However, whining only comes back to you and slaps you right back in the face. That is unless you don't care, in which case even worse things happen. Look at the bright side, there are all kinds of opportunities in life, let alone this strategic, interactive game. Grow an imagination and figure out how to have a good time without carrier ratting all day is what I would do.
Maybe one day, all will be content. Until then, figure it out. |
Mace Window
C5 Flight The Serenity Initiative
1
|
Posted - 2017.06.11 05:35:32 -
[68] - Quote
Work hard to get this ship and 3 days after CCP messes it up LOVELY |
Mark Marconi
Ministry of War Amarr Empire
173
|
Posted - 2017.06.11 08:50:52 -
[69] - Quote
Given the bounty amounts from Delve and Deklein and the rise in bounty prizes. The fighter nerf is a good first step but personally I don't see it being enough.
Null sec is meant to be a place of greater risk and greater reward, not just a massive gravy train.
The biggest problem in the blue donut is that there is no reason to expand your borders. I mean why would you if you are already sitting on a gold mine.
The CSM gets in the way of CCP communicating properly with the players of this game.
After all we are not just players, we are customers.
Time for the CSM to be disbanded.
|
wpier dolina
CBC Interstellar Goonswarm Federation
4
|
Posted - 2017.06.11 10:23:24 -
[70] - Quote
I was thinking "they nerf respawn of colosals" ok in gaps or after work when its nothing to mine i will ratt with my carrier but [bU NERFF RATTING TO ][/b] tell you what fozie stick it up im going back to play wot an just canceled my 12 subscriptions and i think most of my mates will do the same well done fozie just what u wanted dont ya? |
|
DiDDleR
Skunkdogz Corporation
29
|
Posted - 2017.06.11 10:56:51 -
[71] - Quote
CCP Phantom wrote:george skyshudder wrote:can we get an update as to when we can expect strategic cruisers to get their rebalance? We are happily using a nice process here for the focus group, and it is very transparent. To have a look at the discussions, please check the discussion logs. To have a look at first proposed changes, please have a look at the Google sheets WIP document. Please be aware that all this is work in progress (WIP) and should be treated as this. These are by no means any final numbers or decisions!
You might want to read those focus group logs before posting the link
The last couple of days appear to be just generally complaints about the whole approach CCP are taking |
luvi Garsk
Thank You Come Again Oh Crip its A Crapple
0
|
Posted - 2017.06.11 12:05:46 -
[72] - Quote
We pay a subscription to play the game however we want.
Stop turning it into pay to win. You're nerfing the income we make to the point where we have to buy plex to have ships. **** off.
In any other game when you "die" you respawn. So **** off with this ****. If you're not making enough money from subscriptions, RAISE THE ******* PRICE.
You can shove plex up your ******* arse.
That's the real issue here. Not ratting. Not mining. ******* plex.
The game would be better without it.
BTW, unsubbed. |
Alexander Draegar
Nocturnal Tumescence Fidelas Constans
11
|
Posted - 2017.06.11 20:47:55 -
[73] - Quote
So, a question for the t3 rebalance:
What will happen to my parts and BPCs when the new subsystems roll out? Will I lose my BPCs? Will they change into something else?
"To kick ass harder, swing foot faster. To kick more ass, keep swinging foot!"
~Alexander Draegar
|
MIKE Commander
Setenta Corp Requiem Eternal
10
|
Posted - 2017.06.11 21:00:22 -
[74] - Quote
This is very stupid move. I cant understand why you bring something new to the game and then nerf it to the ground. If there are too many people ratting with carriers and mining with rorqs, then you CCP are to be blamed for this, because bringing skill injectors to the game was the greatest mistake you ever did to this game. Now everybody can fly whatever he wants in a couple of minutes. It was way better when you had to train months, and even years for some of the ships. It was very well balanced. To be able to rat in a carrier you had to train for one which takes time and isk, and then you had to buy one which requires more investment and time to earn the isk for one. The skill injectors will dig this game into the ground. And this is just the beginning. Am glad i was one of the old players remembering the good times of this game. RIP EVE. |
Alexander Draegar
Nocturnal Tumescence Fidelas Constans
11
|
Posted - 2017.06.11 21:16:37 -
[75] - Quote
There's an easy solution to having too many big ships: just create a bigger ship.
In the universe of EVE, there always seems to be a bigger fish. With so many people running around with Supers and (to a far lesser extent) Titans, why not just make something that's big and expensive enough to take team collaboration (again) to build?
These days, there are players rich enough to build and/or buy these ships alone, and then fly them into battle -- then repeat the process. The wealth creep in the EVE universe is clear, and all of this floating wealth simply isn't going to go away in the near future. CCP seems to have recognized this fact with their release of various sizes of Citadels. Perhaps they'll do the same with supercapital ships?
"To kick ass harder, swing foot faster. To kick more ass, keep swinging foot!"
~Alexander Draegar
|
Morgan Agrivar
Sebiestor Tribe Minmatar Republic
880
|
Posted - 2017.06.12 10:28:18 -
[76] - Quote
Even after all of this, I will still be playing this game because I love it and I don't care about nullsec capital pilots and their isk faucet being turned off. Like I said in another forum post, the game doesn't revolve around you nullbears. |
blaedin jordan
Federal Navy Academy Gallente Federation
18
|
Posted - 2017.06.12 11:07:48 -
[77] - Quote
Morgan Agrivar wrote:Even after all of this, I will still be playing this game because I love it and I don't care about nullsec capital pilots and their isk faucet being turned off. Like I said in another forum post, the game doesn't revolve around you nullbears.
You were that kid sitting alone in the pool having a good time, weren't you? Because without nullbears, without population, that's what Eve will quickly become. There are vast stretches of nullsec already empty, try roaming through it--it's a shadow of what it was 5 years ago, and changes (like these absolutely horrible ones to fighters) will only make is worse. |
Morgan Agrivar
Sebiestor Tribe Minmatar Republic
880
|
Posted - 2017.06.12 11:14:59 -
[78] - Quote
blaedin jordan wrote:Morgan Agrivar wrote:Even after all of this, I will still be playing this game because I love it and I don't care about nullsec capital pilots and their isk faucet being turned off. Like I said in another forum post, the game doesn't revolve around you nullbears. You were that kid sitting alone in the pool having a good time, weren't you? Because without nullbears, without population, that's what Eve will quickly become. There are vast stretches of nullsec already empty, try roaming through it--it's a shadow of what it was 5 years ago, and changes (like these absolutely horrible ones to fighters) will only make is worse. Great, then I can move in when all the carrier pilots ragequit.
I don't see what the problem is if that happens. |
blaedin jordan
Federal Navy Academy Gallente Federation
18
|
Posted - 2017.06.12 11:16:19 -
[79] - Quote
Morgan Agrivar wrote:blaedin jordan wrote:Morgan Agrivar wrote:Even after all of this, I will still be playing this game because I love it and I don't care about nullsec capital pilots and their isk faucet being turned off. Like I said in another forum post, the game doesn't revolve around you nullbears. You were that kid sitting alone in the pool having a good time, weren't you? Because without nullbears, without population, that's what Eve will quickly become. There are vast stretches of nullsec already empty, try roaming through it--it's a shadow of what it was 5 years ago, and changes (like these absolutely horrible ones to fighters) will only make is worse. Great, then I can move in when all the carrier pilots ragequit. I don't see what the problem is if that happens.
You're missing the point, probably b/c your nothing more than an apologist troll. |
Sylvia Kildare
Center for Advanced Studies Gallente Federation
75
|
Posted - 2017.06.12 11:16:41 -
[80] - Quote
Vix Sparda wrote:how about we not nerf the carriers and in stead nerf the vni and ishtar, and take away covert cyno use from strategic cruisers? you guys already railed mining. stop screwing over the non pvp players. and actually give them something instead. it isnt that hard. its called a nice thing. i hope you guys enjoy your now crashing sub numbers.
They've nerfed the Ishtar 3 times in the past 2 years, how about we lay off that talk.
And btw, they nerfed the Ishtar and sentries due to people whining about their overuse in PVP, which affected people who only used the Ishtar for PVE like myself... and so, such fitting irony now, that people are calling for nerfs due to PVE because carriers/supercarriers are being nerfed due to PVE, which will affect people who use them for PVP as well.
Ah, the vicious double-edged nerfbat. |
|
Jonas Skypilot
Banished Braindead Zombies Circle-Of-Two
2
|
Posted - 2017.06.12 11:25:06 -
[81] - Quote
Funny that there are like 1k+ posts in the forum about the Fighter "Balance" but CCP just say "well **** that, we won`t listen to our community"
Never ever gonna go and buy plex with Gé¼ |
Serenta Mystra
N'tech
1
|
Posted - 2017.06.12 11:43:47 -
[82] - Quote
So with the nerf, this'll effect all structure defences too, as they use fighters or did CCP 4get that? Complexes have barely any defence atm, and you wanna make'em weaker?!
Ofc. the salvage for any structure rigs requires 'dead' ships. To me it seems a typical keepstar rig, would need a bloodbath fight salvaged (B-R5RB)?! While all we have is the little noctis, when the materials needed are 'Rorqual' sized in salvaging. Fix that first please. . .
Back to Structures, we need a fuel requirement for just 'existing'! Hisec is lettered with abandonned structures! the 7d decommision's bulls h i t! |
ThrowingDeep
University of Caille Gallente Federation
0
|
Posted - 2017.06.12 12:06:30 -
[83] - Quote
I have to thank everyone at CCP for the Alpha program. It gave me enough time to relearn the controls of the game, and to remember why I quit playing 6 years ago! When I tried to log into and sub my old account, it told me my account was banned for EULA violation. Strange, not only because I let my subscription lapse, and played it up until the last day, but also because I made a decision to quit playing EVE because of CCP's complete disregard for the community.
I have been back in the game for less than a week, but everything I used to love flying has been smashed. You will never get a single dollar from me again if you don't start paying attention to the players. The game is very pretty, and I do miss flying around the dark spaces of the galaxy. So this "brand new pilot" is going ALPHA FOR LIFE!
....................../-¦-»/) ....................,/-»../ .................../..../ ............./-¦-»/'...'/-¦-»-»`-+-+ ........../'/.../..../......./-¿-»\ ........('(...-¦...-¦.... -»~/'...') .........\.................'...../ ..........''...\.......... _.-+-¦ ............\..............( ..............\.............\...
AS A SIDE NOTE: I have a few friends left with Goonswarm. They would like to thank you for filling their cash pool with ISK and their hangers with Trillions in valued ships, resources and blueprints. So cheers from them! |
Johnno Ormand
Row Row Fight the Power Test Alliance Please Ignore
16
|
Posted - 2017.06.12 12:20:33 -
[84] - Quote
....................../-¦-»/) ....................,/-»../ .................../..../ ............./-¦-»/'...'/-¦-»-»`-+-+ ........../'/.../..../......./-¿-»\ ........('(...-¦...-¦.... -»~/'...') .........\.................'...../ ..........''...\.......... _.-+-¦ ............\..............( ..............\.............\... DEAR CCP
Sold my fully fit carrier, **** your carrier nerfs and **** your rorqual/asteroid belt nerfs too! |
blaedin jordan
Federal Navy Academy Gallente Federation
21
|
Posted - 2017.06.12 13:32:01 -
[85] - Quote
Serenta Mystra wrote:So with the nerf, this'll effect all structure defences too, as they use fighters or did CCP 4get that? Complexes have barely any defence atm, and you wanna make'em weaker?!
Ofc. the salvage for any structure rigs requires 'dead' ships. To me it seems a typical keepstar rig, would need a bloodbath fight salvaged (B-R5RB)?! While all we have is the little noctis, when the materials needed are 'Rorqual' sized in salvaging. Fix that first please. . .
Back to Structures, we need a fuel requirement for just 'existing'! Hisec is lettered with abandonned structures! the 7d decommision's bulls h i t!
Another great point, and another reason why CCP's decision to force this down our throats at the last minute hasn't been well planned. It's a knee-jerk reaction that should scare anyone looking down the line at the longterm viability of this game if so shortsighted is their aim and focus. |
Lothar Mandrake
Test Corporation - Please Ignore
49
|
Posted - 2017.06.12 14:34:34 -
[86] - Quote
Serenta Mystra wrote:So with the nerf, this'll effect all structure defences too, as they use fighters or did CCP 4get that? Complexes have barely any defence atm, and you wanna make'em weaker?!
Ofc. the salvage for any structure rigs requires 'dead' ships. To me it seems a typical keepstar rig, would need a bloodbath fight salvaged (B-R5RB)?! While all we have is the little noctis, when the materials needed are 'Rorqual' sized in salvaging. Fix that first please. . .
Back to Structures, we need a fuel requirement for just 'existing'! Hisec is lettered with abandonned structures! the 7d decommision's bulls h i t!
Thank you so much for saying this!
I decommissioned every complex and citadel and REFUSE to put them back up due to lack of defenses against even 10 attacking ships. So sorry I don't want to turn my citadel into some epic war that CCP can exploit in their videos library.
The 7-day decommission is complete nonsense as well. It should be 24 hours at the most.
If a citadel or engineering complex runs out of fuel, it should begin the decommission sequence automatically forcing the owner to put it back online or get it out of the way. The same applies to the even larger amount of POS control towers offline parked at moons preventing others from putting one up. Those should repackage themselves as well.
-
|
Sethyrh Nakrar
225
|
Posted - 2017.06.12 15:47:49 -
[87] - Quote
I don-¦t have a carrier, but when I realise, that a Rattle can do almost the same(wich I can already use), why should I skill then 6+ months for a big hunk of metal, wich is pretty useless now? Just because a Dev clearly hates that shipclass..... Its just dump. Sorry, but its true. I don-¦t even care to plan for any cap now, because dreads may be the next ones to nerf. Somebody has clearly no vision anymore, how to develop this game further or even to balance it. Just look at the mess, the subcaps are(HAC, some BS,....). Just my opinion.
Praise the Omnissiah!
|
Hamar Halltyr
Nemesis Logistics The Bastion
3
|
Posted - 2017.06.12 16:19:21 -
[88] - Quote
CCP please think again about making this "Patch" to fighters
I by myself didn-¦t fly a carrier/Super but you will drive away player with that kind of behavior
I-¦m totally fine with that ghosttraining thing because in my eyes it is bug using, but maybe next time make a ingame notifcation after that "that player should check there training queue
and for God sake fire your economics adviser or get one who know-¦s what he is talking about
to reduce the isk income of players is a way to cure your economics sure but only in that way that you lose subscriptions. YOU have to find something player want spend isk to an npc again and again a really isk sink |
Rexxar Santaro
Republic Military School Minmatar Republic
26
|
Posted - 2017.06.12 17:20:31 -
[89] - Quote
About fighters nerfs
Well, IGÇÖm a noob in practical Null-Sec Alliance politics, but IGÇÖm interested in it and I got enough knowledge to realize that this nerf and few other previous nerfs are an attempt to reconfigure the Null-Sec structure by CPP. Obviously, in the RedSwarm FederationGÇÖs favor, based what EVE Map and Monthly Economic Reports showed on economic activity during the last few months.
The result of B-R5RB battle just pushed the PL and PanFam coalition in a really bad situation. The cap ship nerfs did even more, considering the PL mastered cap fleet fights very well.
IGÇÖm surprised that almost all TEST members on this thread just raging about cutted ISK grind by carriers. The fighters nerfs has nothing to do with ISK. If you want to cut the ISK/H, the Null-Sec bounties Faucets GÇô just reduce the bounties by 30% or 50% and thatGÇÖs all (just change one digit in your script) and no need to dismantle those weakened alliances. Considering the situation of going POS and incoming GÇ£citadelsGÇ¥, having those nerfed frigates will make harder to defend them. The greatest battle of this spring at HED-GP just revolved that Legacy depends by carriers and cheap artillery fleets at defense and offense (itGÇÖs just revealed). That POS battle, in my opinion, was a strong TEST CEOGÇÖs move to control better such an important system for Hi-Sec access and bridge beacon in southern region. The carriers nerfs is a strong blow to Legacy power, because their Hels had an important role in the HED-GP battle, as some from PanFan said GÇ£BRAVE Hel on the gridGÇ¥.
IDK about Drone Region Federation, but during some Sunday I did exploration there from Etherium Reach to Cobal Edge and I met like 15 pilots, which was not the ISK grinders or miners.
We should wait to see the changes to T3 ships, especially how this will affect those alliances which have big TenguGÇÖs fleets. More, CPP planning to increase the drop chance of pirate faction ships BPC, which will turn into huge amount of BPC on the market. For example, last month in Delve was mined ore on 8.9 T ISK.
IGÇÖm feeling, weGÇÖll see a 20000 army roaming Null-Sec on Machariels, Naglfars, Gnosis, Gilas, RattlesnakesGǪ and how the Citadel and capital shields will hold this IDK, before weGÇÖll see another big nerfs for pirate ships. Who will wing in a battle 10000 Machariels vs 1200 Machariels, considering no capital, carrier, sub-cap support? Just for High-Sec mantra players, we can see that army in Hi-Sec operating legally through WarDecs like PIRATGÇÖs doing this in Domain and Perimeter. The CPP is trying to balance the game to make it more casual, but it can have practically a cancer effect for this game. ItGÇÖs interesting to read something about what the alliance CEOs are discussing about these changesGǪ
About Rorqual nerfs
If IGÇÖm not wrong, itGÇÖs an attempt to bring Drone regions to life, for PVE, through farming those Drone AI and components. There are super powerful and expensive Excavator Mining Drones and they are very useful for rich players, considering drone components prices on the market.
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CCP Phantom
C C P C C P Alliance
7867
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Posted - 2017.06.12 17:26:48 -
[90] - Quote
Please also read the Updates To Fighter Balance Changes Coming With The June Release.
CCP Phantom - Senior Community Developer
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Sylvia Kildare
Center for Advanced Studies Gallente Federation
75
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Posted - 2017.06.12 18:09:01 -
[91] - Quote
CCP Phantom wrote:Tipa Riot wrote:@Phantom, can you check whether the new boosters' validity can be increased by 3-4 weeks? Just let them expire a couple of days after the event is a bit lame. ... to give traders something to do. I have forwarded your feedback to the dev team, but cannot make any promises if there will be a change in expiry date. There are always a multitude of things to consider when it comes to expiry dates.
And yet some events the boosters expire a few days after the event... whereas others (last Halloween's Blood Raider event), the boosters expire 4-5 weeks after the event (last year's Blood Raider Crimson Harvest ended a bit after Halloween in early November, the boosters expired on December 1st IIRC).
It is a bit random, some consistency would be nice on that. Either let them last after each and every event so the market traders can have fun like Tipa Riot said... or have them end shortly after the event each and every time so it really is an event-only thing and if people want to make money on the market, they'll have incentive to farm the sites right at the start rather than being able to take their time.
Instead, we keep jerking back and forth between both styles. |
ISD Max Trix
ISD Community Communications Liaisons
1909
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Posted - 2017.06.13 01:52:49 -
[92] - Quote
Quote: 2. Be respectful toward others at all times.
The purpose of the EVE Online forums is to provide a platform for exchange of ideas, and a venue for the discussion of EVE Online. Occasionally there will be conflicts that arise when people voice opinions. Forum users are expected to be courteous when disagreeing with others.
3. Ranting is prohibited.
A rant is a post that is often filled with angry and counterproductive comments. A free exchange of ideas is essential to building a strong sense of community and is helpful in development of the game and community. Rants are disruptive, and incite flaming and trolling. Please post your thoughts in a concise and clear manner while avoiding going off on rambling tangents.
4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not conductive to the community spirit that CCP promotes. As such, this kind of behavior will not be tolerated.
8. Use of profanity is prohibited.
The use of profanity is prohibited on the EVE Online forums. This includes the partial masking of letters using numbers or alternate symbols, and any attempts at bypassing the profanity filter.
33. "Quitting" posts are only permitted on the Out of Pod Experience channel.
CCP recognize that during the course of gameplay a lot of friendships are made between players and that sometimes if a player is taking a break or departing from the EVE universe that they would like to say goodbye on the forums. Posts of this nature are only permitted on the Out of Pod Experience forum, and must be civil and well worded.
Post removed for one or more of the above reasons.
ISD Max Trix
Lieutenant
Community Communication Liaisons (CCLs)
Interstellar Services Department
I do not respond to EVE mails about forum moderation.
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Mark Marconi
Ministry of War Amarr Empire
208
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Posted - 2017.06.13 04:19:24 -
[93] - Quote
While some of the re-changes are welcome, NPC Fighter Aggression: No Change (was +15%) shows that after the complaining by the 1% of the 1% of Null started up, members within CCP who represent the Null sec fan club seem to have once again decided that 2 regions in Null gaining more in NPC bounties than the rest of the game is fine and dandy and can be sorted out later.
This is why EvE is now free to play, when you constantly give to one part of EvE and ignore the rest to fight over scraps, those left in the rest of the game are not overtly happy.
Hell its not like it even makes sense in risk vs reward as Wormholes are a lot more dangerous.
The CSM gets in the way of CCP communicating properly with the players of this game.
After all we are not just players, we are customers.
Time for the CSM to be disbanded.
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Jarvae Simalia
Native Freshfood Minmatar Republic
0
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Posted - 2017.06.13 11:41:39 -
[94] - Quote
Been playing this game now for many years on and off but due to my RL situation it has mainly been PVE and I have to say CCP have clobbered us to death. First seemed to start when they introduced the stratios and astero and pushed people to do exploration and make more use of wormholes, then of course the market got inundated with stuff from all these explorers and the prices dropped drastically, so nerf the exploration sites to overcome this. The last 3 or 4 years they been pushing people to do nul sec stuff so lots of PVE'ers went nul. Lo and behold now they nerfing nul sec PVE. Think they might have noticed that both lo sec and nul seem to be becoming more empty, wonder why? |
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CCP Phantom
C C P C C P Alliance
7876
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Posted - 2017.06.16 12:16:49 -
[95] - Quote
The next weekly news report is available here: This Week in EVE #156
CCP Phantom - Senior Community Developer
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