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Thread Statistics | Show CCP posts - 10 post(s) |
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CCP Garthagk
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Posted - 2007.04.17 18:37:00 -
[1]
Sorry folks - I had to disable the character sheet for the time being. We're working to get it reenabled as soon as possible. Thanks for your patience while we sort this out!
-------------- Garthagk - CCP Web Cell
To err is human to really ***** up takes admins. -Hellmar |
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2007.04.17 18:39:00 -
[2]
Keep up the good work! <3
Help me help you. |
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Tavana
Minmatar Atlantian Laboratories
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Posted - 2007.04.17 18:40:00 -
[3]
ahh well :) http://www.wei.evespace.net/e107_images/images/tavanasig.png Limits for signatures are 400x120 pixels and 24,000 bytes. Please fix your signature. Mail us if you have questions -Eldo Davip |
Svenstaro
Amarr Templars of Space CORE.
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Posted - 2007.04.17 18:55:00 -
[4]
You've just made Sven emo :(.
____________________________________________ Toyship Wallpapers |
Sidster
FATAL REVELATIONS FATAL Alliance
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Posted - 2007.04.17 22:40:00 -
[5]
YOU! THIS is why Evemon has been telling me my characters aren't training!
Cheers for the info Gar <3
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Jim McGregor
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Posted - 2007.04.18 05:43:00 -
[6]
This is just because you updated the item database, Garthagk. You know how a mirror gives you 7 years of misfortune? Thats nothing compared to messing with the item database...
Good luck!
--- Eve Wiki | Eve Tribune |
Trilori
Caldari Shrugged Atlases Interstellar Starbase Syndicate
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Posted - 2007.04.18 06:14:00 -
[7]
well they messed up plenty of other stuff... game is on, website is still down when it first came back... website comes up the game gets really screwy... they issue an emergency reboot but instead of rebooting they let it sit there, website comes back then the game comes back website gets a "hiccup" and then while ingame quite a few stargates end up going offline.
Got enough to do? If they were focusing on improving the game, I'm sure they'd leave other stuff alone instead of de-improving the game.
I don't see anything special that was supposed to happen??? So what a waste of an extended downtime.
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Inquisitor Berthez
Arcana Imperii Ltd. The Cartel.
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Posted - 2007.04.18 12:58:00 -
[8]
Hey! It could be a cool option to make XML dumps with the client. . Ö |
Serpensis
Gallente UK Corp FATAL Alliance
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Posted - 2007.04.18 14:02:00 -
[9]
Is that why the character transfer service is out of order as well? -- "Fear accompanies the possibility of death, calm sheperds its certainty." |
Trilori
Caldari Shrugged Atlases Interstellar Starbase Syndicate
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Posted - 2007.04.18 14:20:00 -
[10]
Originally by: Serpensis Is that why the character transfer service is out of order as well?
Did they forget to mention something else? Good grief... when do they actually stop breaking everything down the chain????
I have a few more things to say, but I don't think it would be called for (no swearing ofc nothing like that).
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Serpensis
Gallente UK Corp FATAL Alliance
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Posted - 2007.04.18 14:31:00 -
[11]
Originally by: Trilori
Originally by: Serpensis Is that why the character transfer service is out of order as well?
Did they forget to mention something else? Good grief... when do they actually stop breaking everything down the chain????
I have a few more things to say, but I don't think it would be called for (no swearing ofc nothing like that).
I was just asking, as I thought account management was separated from whatever service that provides the export of XML, and as such, would be up and running. And, as an account is about to expire, it would be nice to get it working again.
Your answer was nothing but a rant, and as such, is seemed a little pointless, unless I misunderstood some sarcasm in it. -- "Fear accompanies the possibility of death, calm sheperds its certainty." |
Seamus O'Flannery
GoonFleet GoonSwarm
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Posted - 2007.04.18 15:51:00 -
[12]
Any update on this? I wanted to do a character transfer in 4 hours, is this still broken? :(
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Serpensis
Gallente UK Corp FATAL Alliance
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Posted - 2007.04.18 16:38:00 -
[13]
Still doesnt work. -- "Fear accompanies the possibility of death, calm sheperds its certainty." |
Rhaegor Stormborn
Sturmgrenadier Inc R i s e
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Posted - 2007.04.18 16:56:00 -
[14]
Grrr! Fix my Evemon.
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Karl Winters
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Posted - 2007.04.18 17:35:00 -
[15]
Is there any ETF? (Estimated Time of Fix ;) ) I hope you give it the right priority... since there is no mail or any other off-game notification I need this to come online at the right time and change my skill training... and thats what we pay for after all, isn't it? (You could of course add a skill queue to the game as well.. ;) )
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Inquisitor Berthez
Arcana Imperii Ltd. The Cartel.
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Posted - 2007.04.18 18:29:00 -
[16]
Yes, any indicaction on the time this will be fixed would be nice! . Ö |
Arimus Darkhart
Caldari Sane Industries Inc.
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Posted - 2007.04.18 19:42:00 -
[17]
Yep, knowing when it is likely to be back would be really handy...
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Raoden Tanstaafl
Gallente
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Posted - 2007.04.18 20:39:00 -
[18]
My EVEMon was acting strangely, so I deleted it's cache... Didn't fix it, so I deleted my character data out of it (after exporting my skill plans of course), and tried to re-add it, but it said I had no character on the account I was using... WTF? So I logged in here, and looked, and sure enough the character sheet here was borked... SO now I'm completely unable to use EVEMon at all, which I know is probably of little concern to CCP, but it sure would be helpful if this came back up... soon...
Any ETA at all?
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Serpensis
Gallente UK Corp FATAL Alliance
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Posted - 2007.04.18 21:08:00 -
[19]
Hm, the character transfer service page is suddenly full of spelling errors. Is something phishy going on? -- "Fear accompanies the possibility of death, calm sheperds its certainty." |
qili
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Posted - 2007.04.18 21:17:00 -
[20]
Originally by: Serpensis Hm, the character transfer service page is suddenly full of spelling errors. Is something phishy going on?
Wow, that really is suspicious. I was involved in an attempted character transfer that failed just earlier, CCP are depressing me!
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ToxicFire
Phoenix Knights Dark Nebula Galactic Empire
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Posted - 2007.04.18 21:40:00 -
[21]
Waits for the raving hordes to come as soon as most skill planers start failing. Put on your long skills people its gonna take a while
Join the save Stargate SG1 Campaign Today! http://savestargatesg1.com/ |
Llyando Autora
Pyrrhus Sicarii Aftermath Alliance
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Posted - 2007.04.18 21:51:00 -
[22]
A hotfix has now been released... Use a pen and paper to write down when your skill finishes? Not that hard really...
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Karl Winters
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Posted - 2007.04.18 22:09:00 -
[23]
Originally by: Llyando Autora A hotfix has now been released... Use a pen and paper to write down when your skill finishes? Not that hard really...
How will that pen and paper alert me when a skill finishes? :) Paper tends to remain quiet and lie around where you can't see it...
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Jarna
Amarr Eve University
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Posted - 2007.04.18 22:45:00 -
[24]
So this is definitely why EveMon ain't workin'? And What time is it on here? Like my clock says its 5:41 pm....the forums say last post was made ar 22:?? which would be 10:00pm, so wut is the time difference. Where is the 2200 coming from?
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Trilori
Caldari Shrugged Atlases Interstellar Starbase Syndicate
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Posted - 2007.04.18 23:38:00 -
[25]
Originally by: Serpensis
Originally by: Trilori
Originally by: Serpensis Is that why the character transfer service is out of order as well?
Did they forget to mention something else? Good grief... when do they actually stop breaking everything down the chain????
I have a few more things to say, but I don't think it would be called for (no swearing ofc nothing like that).
I was just asking, as I thought account management was separated from whatever service that provides the export of XML, and as such, would be up and running. And, as an account is about to expire, it would be nice to get it working again.
Your answer was nothing but a rant, and as such, is seemed a little pointless, unless I misunderstood some sarcasm in it.
I realize that my comment wasn't even answering your question, however it is a rant and yes you did hint some sarcasm and I'll explain why.
Notice the XML is down right? You also asked about the character transfer service being down right? They seem to be interconnected and when I said they break things down the chain... notice XML character data and character transfer they are related in some degree.
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Mister Zero
Synergy Alliance
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Posted - 2007.04.18 23:42:00 -
[26]
Patience gone. Need update.
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puff freak
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Posted - 2007.04.18 23:44:00 -
[27]
I have multiple accounts, and it's horrible without the use of EVEMON!
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Trilori
Caldari Shrugged Atlases Interstellar Starbase Syndicate
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Posted - 2007.04.18 23:44:00 -
[28]
Originally by: Jarna So this is definitely why EveMon ain't workin'? And What time is it on here? Like my clock says its 5:41 pm....the forums say last post was made ar 22:?? which would be 10:00pm, so wut is the time difference. Where is the 2200 coming from?
If EVE University isn't teaching you :P I will, the time zone you see is NOT your time zone ;O it is the GMT/UTC/Zulu aka Icelandic time zone as well ;). You need to either ADD or SUBTRACT the time to your time zone, for example I live on the west coast of the USA in Oregon I have to subtract 7 (-7GMT) to get the correct time in my time zone.
This is what I do know: 11am GMT = 4am Pacific Daylight Time when downtime is done one hour later at 12pm its 5am PDT :).
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puff freak
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Posted - 2007.04.18 23:58:00 -
[29]
Originally by: Trilori
Originally by: Jarna So this is definitely why EveMon ain't workin'? And What time is it on here? Like my clock says its 5:41 pm....the forums say last post was made ar 22:?? which would be 10:00pm, so wut is the time difference. Where is the 2200 coming from?
If EVE University isn't teaching you :P I will, the time zone you see is NOT your time zone ;O it is the GMT/UTC/Zulu aka Icelandic time zone as well ;). You need to either ADD or SUBTRACT the time to your time zone, for example I live on the west coast of the USA in Oregon I have to subtract 7 (-7GMT) to get the correct time in my time zone.
This is what I do know: 11am GMT = 4am Pacific Daylight Time when downtime is done one hour later at 12pm its 5am PDT :).
Sounds like their IT Staff needs better Management. GRIN..
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Tomas Stone
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Posted - 2007.04.19 01:16:00 -
[30]
Ok...officially losing it. Really need this fixed. Lag causing loss of ship...can deal. Systems crashing...can deal. Evemon down?...OMG!!!
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Sha'man
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Posted - 2007.04.19 01:25:00 -
[31]
Darn! This had to happen when I am most relying on Evemon since I am unable to spend much time in game atm. Any update on this would be greatly appreciated.
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Nalar Marnith
Minmatar Tetranex Consolidated
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Posted - 2007.04.19 02:57:00 -
[32]
Here's an idea, switch to a long skill training and wait til it gets fixed. It's not ideal, but we've all got those skills that take forever and we continually put off.
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Xanthus VII
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Posted - 2007.04.19 05:00:00 -
[33]
Everyone rants and raves about what ccp breaks trying to fix something else. But I bet you there is one sure way to get them to fix everthing within 30 days. All we players have to do is get together put our accounts on hold and refuse to pay for just 1 month. Do you releaze how much CCP would lose if we showed a unified front. Cash talks all else walks.
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Trilori
Caldari Shrugged Atlases Interstellar Starbase Syndicate
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Posted - 2007.04.19 05:29:00 -
[34]
Originally by: Xanthus VII Everyone rants and raves about what ccp breaks trying to fix something else. But I bet you there is one sure way to get them to fix everthing within 30 days. All we players have to do is get together put our accounts on hold and refuse to pay for just 1 month. Do you releaze how much CCP would lose if we showed a unified front. Cash talks all else walks.
Oh yeah I certainly agree, lets try telling the oil companies the same thing... let the whole world stop driving so gas prices will go down? LOL, ummm do u know what happens when that happens? Governments will freak out when nobody is buying fuel because thats where a high % of the tax dollars come in (I said high, not only) and then when everybody starts driving again... what happens? we'll be right at the same prices again.
What'll happen is CCP will go broke instantly trying to fix everything and they won't have any money to fix it so they'll just disappear and when another one shows up??? We start all over just like the oil scenario above.
I know EVE isn't the only MMO with problems either, they TOO should fix it!
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Andalucia Asesino
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Posted - 2007.04.19 09:08:00 -
[35]
I think the fact that a thread like this could get to two pages is indicative of just how many people use (and rely on) EVEMon. In the recent survey of new features that most players would like I was surprised to see that skill queuing was so far down the list, but then thinking about the way I use EVEMon I realised that it wasn't that important - so long as EVEMon was there. Now that it isn't (and hasn't been for a couple of days) it is made clear just how much a number of us rely upon it, and so the obvious question is: isn't it time this sort of 'service' is brought internally and made part of the game itself? Clearly managing and queuing skills is something that pretty much any power user will do, and so they should be catered for?
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Mr Linderman
Selective Extinction
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Posted - 2007.04.19 10:06:00 -
[36]
Any update on a ETA for a fix ?
Keep up the good work
Mr L
www.eve-services.com - The only place to Shop for services
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Ezram Iena
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Posted - 2007.04.19 10:14:00 -
[37]
Bump for a fix - we need it! Come on guys, it shouldn't be difficult to take care of this issue..
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ry ry
StateCorp
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Posted - 2007.04.19 10:17:00 -
[38]
as a counterpoint to the whingers, i don't care if it's working or not.
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Hatred Star
Federal Navy Academy
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Posted - 2007.04.19 10:24:00 -
[39]
FIX ME EVEMON!
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Snasty
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Posted - 2007.04.19 10:48:00 -
[40]
Originally by: Andalucia Asesino I think the fact that a thread like this could get to two pages is indicative of just how many people use (and rely on) EVEMon. In the recent survey of new features that most players would like I was surprised to see that skill queuing was so far down the list, but then thinking about the way I use EVEMon I realised that it wasn't that important - so long as EVEMon was there. Now that it isn't (and hasn't been for a couple of days) it is made clear just how much a number of us rely upon it, and so the obvious question is: isn't it time this sort of 'service' is brought internally and made part of the game itself? Clearly managing and queuing skills is something that pretty much any power user will do, and so they should be catered for?
Ditto, and can it be fixed asap please, its an arse ache not being there, not just for Evemon though, I want to be able to DL my char stats for many reasons.
FIX... Thanks.
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Adonis Prime
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Posted - 2007.04.19 11:54:00 -
[41]
Bump. Please fix this, CCP!
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Barbaro55a
Caldari Os Lobos Ethereal Dawn
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Posted - 2007.04.19 12:25:00 -
[42]
Firstly i'de like to point out that CCP has done a great job so far. If they hadn't you wouldn't all be here to whine and moan about EVEmon being down.
The fatc that they do have lots of problems with the game is BECAUSE they keep improving it and adding content. I'm fairly sure that all of the people that are moaning about how often DT is extended, servers crash and content is nerfed, are the same people who would quickly start *****ing when the game sees no new contect for months on end.
If you wanted a game that never evolves and gives you the same playing experience everytime you start it up, go out and buy a Tic Tac Toe set.
Personaly i love the fact that allthough i spend most of my time at work, home and in the pub thinking about eve, or messing around with fittings and skills on 3rd party applications like EveMon...I still seem to find a new item, ship or skill everytime i log onto Revelations.
As for bringing EVEmon into the CCP family, i cant think of anything worse that could happen to it. At the moment it has no bourd of directors, no offitial funding and hence no boss. Its an application made by the gamers, for the gamers.
If CCP took it over, their would immediatly be an assumption that it would work all of the time. Not only that but any funding (wages etc) that would be needed for it would come from OUR subscription fees, which would obviously (allthough i'm sure not a lot) take available funds away from the main game.
My point is this, yes, extended downtime annoys me, and yes i wish eve mon were working, but hay....these things happen.
Usually i'de just write on the back of my hand to remind me when to change skills, but since "3:40:- Rapid Fire > Missile Bombardment" written on the back of my hand seems to seed confusion amonst my co-workers i've left it today, meaning i've been doing my work instead...its amazing, my computer can do LOADS of non-Eve related things!!!!
Who would have thought...
Fly safe, and eat your greens. .............................................................................................. We come in peace, FIRE AT WILL! |
Sidster
FATAL REVELATIONS FATAL Alliance
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Posted - 2007.04.19 13:34:00 -
[43]
Originally by: Barbaro55a The fatc that they do have lots of problems with the game is BECAUSE they keep improving it and adding content. I'm fairly sure that all of the people that are moaning about how often DT is extended, servers crash and content is nerfed, are the same people who would quickly start *****ing when the game sees no new contect for months on end.
Actually, I'd put money on the most common whine being about new content being worked on while old content remains broken. I'd much rather existing stuff worked before new stuff is brought in.
Anyway, on topic, I want mah character sheets back :(
-- Sig
Sniff, 300 bytes over the limit. |
Serpensis
Gallente UK Corp FATAL Alliance
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Posted - 2007.04.19 14:16:00 -
[44]
I couldnt care less about EVEMon being down, but when I am unable to perform account management, I am not so happy.
Where are the minmatar slaves that you usually bring in when this sort of thing happens? -- "Fear accompanies the possibility of death, calm sheperds its certainty." |
qili
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Posted - 2007.04.19 14:32:00 -
[45]
This is terrible, my character sale is on hold and perhaps the buyer will get bored if this delay continues. SOME word from CCP would be nice, rather than ignoring it for DAYS ON END.
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SmAt II
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Posted - 2007.04.19 15:40:00 -
[46]
Edited by: SmAt II on 19/04/2007 15:36:41 Dearest CCP, I can't believe that it's been what, 2 days now and all we get from you is "Sorry folks - I had to disable the character sheet for the time being."
What is going on? I understand that there is a lot (and I mean A LOT) of stuff that you all are trying to fix, but come on! It's been over 2 days and still not even an ETA...
I'm a very patient gal, but having a little more than "sorry...." would be great! As a paying customer I guess I expect a little more of an explanation. However, if an explanation would delay the already rediculous amount of time it's taken to get the character sheet back up and running then by all means continue to ignore our blogs and just simply get back to work .
Ok -I'm done... Thanks CCP for everything! You guys are great! |
Plasticine Perfection
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Posted - 2007.04.19 16:22:00 -
[47]
Any chance of an update on this?
Not having EVEMon working is making my hair go grey
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Rhaegor Stormborn
Sturmgrenadier Inc R i s e
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Posted - 2007.04.19 16:48:00 -
[48]
I expected it to be down for a few hours after the original post, not days. Please fix this today.
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Zui Quan
Amarr Viziam
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Posted - 2007.04.19 16:51:00 -
[49]
I just leave eve on all the time now so I can hear my skill finishing. That and I am trying to see how many hours I can log on Xfire.
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CCP Garthagk
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Posted - 2007.04.19 17:04:00 -
[50]
This is still disabled, I'm working on getting it reenabled. ETA late Friday.
-------------- Garthagk - CCP Web Cell
To err is human to really ***** up takes admins. -Hellmar |
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Forsch
Auctoritan Syndicate Curatores Veritatis Alliance
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Posted - 2007.04.19 17:12:00 -
[51]
Does this include "My Account"? When I try to change subscription details I get an error:
Quote: An unexpected error has occured, please try pressing your browsers back button and try again. If the problem persists contact support.
Forsch Defender of the empire
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SmAt II
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Posted - 2007.04.19 17:14:00 -
[52]
<---- TAPS AND BLOWS INTO HER MIC.....
Um, is this thing on? Can you all hear me in the back? CCP, can you hear us?
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Khirion El'Laputa
M. Corp M. PIRE
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Posted - 2007.04.19 17:17:00 -
[53]
Oh, o esteemed Garthagk, the one who controls destiny of so many souls, with a power to create vast skill point loss-holes, show us your benevolence and might and release the sacred pages o' knowledge that fuels armies of hungry evemons, so the skills shall flow undisturbed and the loss-holes perish in the void.
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Arimus Darkhart
Caldari Sane Industries Inc.
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Posted - 2007.04.19 17:36:00 -
[54]
Or alternatively you could just log your character on, find a skill with about 7 - 10 days to completion (we all have em and they all keep getting put to the back of the queue) and leave that ticking over nicely.
And an even more out-of-the-box idea: Try logging on and playing the game instead of playing with evemon ;) You'll find the graphics are better in Eve and you can do more...
/me off to don the flameproof underwear
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Karl Winters
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Posted - 2007.04.19 17:37:00 -
[55]
Originally by: CCP Garthagk This is still disabled, I'm working on getting it reenabled. ETA late Friday.
Thanks for the ETA :)
And for the others full of understanding for CCP: I DO understand that stuff needs to be taken offline to be fixed... (I am a programmer myself). But to take something offline for more than 1 hour or so, that seemed to work fine, without any explanation and ETA is bad habit. Thats what the forums and the dev blog are for, right? (And it is not THAT important that the few minutes needed to explain to the customer need to be put into the fix that desperately )
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Plasticine Perfection
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Posted - 2007.04.19 17:43:00 -
[56]
Originally by: CCP Garthagk This is still disabled, I'm working on getting it reenabled. ETA late Friday.
Thanks for the update :)
Good luck with it!
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Amanda Wilkins
Caldari Dromedary Goat Albatross and Fish
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Posted - 2007.04.19 17:48:00 -
[57]
Originally by: CCP Garthagk This is still disabled, I'm working on getting it reenabled. ETA late Friday.
Ok.... and I suppose that is also why character portrait swapping results in an error? Somehow there is something a bit not-so-happy-feely about adding in your credit card details several times to get "an error has occurred". Wonder if it has drawn the ISK... ehm... Euro from my account all the times I have tried.
;-) Amanda
Amanda Wilkins CEO of Dromedary, Goat, Albatross and Fish Protector of the Bunnies of Stain
... because we DGAF! |
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CCP Garthagk
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Posted - 2007.04.19 18:27:00 -
[58]
Edited by: CCP Garthagk on 19/04/2007 18:24:24
Originally by: Amanda Wilkins Ok.... and I suppose that is also why character portrait swapping results in an error? Somehow there is something a bit not-so-happy-feely about adding in your credit card details several times to get "an error has occurred". Wonder if it has drawn the ISK... ehm... Euro from my account all the times I have tried.
Completely unrelated. The My Account and other parts of the website that are located at https://secure.eve-online.com/ are unrelated to MyEVE (which hosts the character sheet, forums, etc). They share none of the same code. I know nothing about the former, as I'm the guy who runs the latter.
I recommend opening a petition if your problems continue with the secure.eve-online.com site. The GMs probably know what's going on or have status information about it (or can find out).
-------------- Garthagk - CCP Web Cell
To err is human to really ***** up takes admins. -Hellmar |
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qili
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Posted - 2007.04.19 19:24:00 -
[59]
I raised a petition, but any chance you can badger whoever does run the secure side of things because it's refusing payments and just giving a 'try again' type error!
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CCP Garthagk
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Posted - 2007.04.19 19:33:00 -
[60]
Updated the ETA to Monday. I'm not going to take the risk of overloading TQ again right before the weekend.
-------------- Garthagk - CCP Web Cell
To err is human to really ***** up takes admins. -Hellmar |
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2007.04.19 19:54:00 -
[61]
Originally by: CCP Garthagk Updated the ETA to Monday. I'm not going to take the risk of overloading TQ again right before the weekend.
myeve.eve-online.com runs on the same machines as TQ ? What the... _ MySkills | Module/Rig stacknerfing explained |
Tkar vonBiggendorf
Gallente
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Posted - 2007.04.19 20:00:00 -
[62]
Originally by: CCP Garthagk Updated the ETA to Monday. I'm not going to take the risk of overloading TQ again right before the weekend.
Chicken.
Good call, though. I'll keep whittling away at 3day+ skills when I'm not actively playing until EVEMon is back. Thanks!
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Pang Grohl
Gallente
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Posted - 2007.04.19 21:08:00 -
[63]
Edited by: Pang Grohl on 19/04/2007 21:06:00
Originally by: Akita T
Originally by: CCP Garthagk Updated the ETA to Monday. I'm not going to take the risk of overloading TQ again right before the weekend.
myeve.eve-online.com runs on the same machines as TQ ? What the...
Haven't you noticed when there's a patch day that the forums et al. are down as well. MyEvE gets it's info from TQ, so, if there's a fix/change that causes MyEvE to pester TQ a bunch it's good to delay the fix/change.
edit: That & the fact that thousands of EVEMon junkies will be swarming the character page when it comes back up will probably put a heap load on the TQ database.
Si non adjuvas, noces (If you're not helping, you're hurting) |
DeadEye One
Caldari Sphinx Inc
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Posted - 2007.04.19 21:17:00 -
[64]
I donÆt care about getting money back for this service not working right now. I just want to know when we can expect it to be back up. I donÆt think I am asking that much, for a little information, but all itÆs said is it will be back up soon. I wander what they mean by soon. For me thatÆs a couple days, max. So please let us know whatÆs going on with this one little bit of your service.
DEO
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Pimprlak
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Posted - 2007.04.19 21:54:00 -
[65]
Edited by: Pimprlak on 19/04/2007 21:51:49
Originally by: DeadEye One I donÆt care about getting money back for this service not working right now. I just want to know when we can expect it to be back up. I donÆt think I am asking that much, for a little information, but all itÆs said is it will be back up soon. I wander what they mean by soon. For me thatÆs a couple days, max. So please let us know whatÆs going on with this one little bit of your service.
DEO
few posts above...
Originally by: CCP Garthagk Updated the ETA to Monday. I'm not going to take the risk of overloading TQ again right before the weekend.
duh.
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Mirida
Cataclysm Enterprises Dusk and Dawn
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Posted - 2007.04.19 21:55:00 -
[66]
Originally by: Pang Grohl edit: That & the fact that thousands of EVEMon junkies will be swarming the character page when it comes back up will probably put a heap load on the TQ database.
EVEMon fetches the data once per hour so its justthe usual load kicking back in over that one hour. ___________________
EVE Development Network <Lead Developer> |
Tkar vonBiggendorf
Gallente
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Posted - 2007.04.19 22:38:00 -
[67]
EVEMon hits once an hour, because the website caches the data for a full hour. It won't hit the TQ database more often than that for one character.
If you've ever pulled down the XML version of the character data, there's a timeInCache (how many seconds since you've pulled the data) and timeLeftInCache (how many more seconds must go by before you'll get an updated character sheet) near the top.
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Sidster
FATAL REVELATIONS FATAL Alliance
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Posted - 2007.04.19 23:00:00 -
[68]
Edited by: Sidster on 19/04/2007 22:57:27 Not to beat a dead horse that's a bit pureed by now, but why is myeve so bloody tied to Tranquility? Why can't it just work with fewer features when Tranq is down?
Aaaargh
Edit: If myeve and tranquility are the same server (cluster) as someone above suggested, I'm getting a bag of grenades and heading to Iceland now.
-- Sig
Sniff, 300 bytes over the limit. |
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Eldo Davip
Forum Moderator Interstellar Services Department
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Posted - 2007.04.20 00:38:00 -
[69]
Originally by: Sidster Edited by: Sidster on 19/04/2007 22:57:27 Not to beat a dead horse that's a bit pureed by now, but why is myeve so bloody tied to Tranquility? Why can't it just work with fewer features when Tranq is down?
Aaaargh
Edit: If myeve and tranquility are the same server (cluster) as someone above suggested, I'm getting a bag of grenades and heading to Iceland now.
I'm guessing it's got todo with the Corp name, alliance information gathering plus a bunch of other information behind the scenes which is tied to TQ. But it's a guess on my side ___
EvE +NLINE - T+TALHELLDEATH SUPPORTER
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Bohoba
Caldari Dragons United Pure.
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Posted - 2007.04.20 01:05:00 -
[70]
Originally by: CCP Garthagk Updated the ETA to Monday. I'm not going to take the risk of overloading TQ again right before the weekend.
/signed
ya not over the weekend thanks
Get Into the Game it makes it fun for all |
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Nalar Marnith
Minmatar Tetranex Consolidated
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Posted - 2007.04.20 01:39:00 -
[71]
Good call really, and I'd like to add; not only was it nice to be informed and get an ETA on a fix, BUT someone actually thought ahead in terms of when to apply the fix.
You should be promoted mate.
Oh and to people wondering about load on TQ, where the hell do you think the info about your character comes from, seriously?
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Nate D
New Atlantis Tek Corporation
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Posted - 2007.04.20 02:03:00 -
[72]
Hey...
My Char is still up for me... so is the XML sheet... EVE Mon works... the whole kit and kabootle. It hasn't gone down for me at all. Updates skill training every hour. I'm totally down with that though I like being special. But I don't know if it's important to the web guys.
-Nate
A New EVE Voice In Game Channel |
Xanthus VII
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Posted - 2007.04.20 03:24:00 -
[73]
I see on the 24th of this month they are going for another patch another exteneded downtime. FOR GOD SAKE FIX WHAT IS BROKEN FRIST BEFORE YOU BRAKE SOMETHING ELSE. CHARACTER IS DOWN WHY DON'T YOU FIX THAT INSTEAD OF NEW PATCH. NO IT BETTER TO PUT IN NEW PATCH WITH NEW GAME CONTENT WHILE THE GAME CONTENT WE HAVE DOES NOT WORK PROPERLY. SMART SMART SMART
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DogzNutz
Gallente Shiva Morsus Mihi
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Posted - 2007.04.20 04:34:00 -
[74]
NATE D,
Building on your good fortune. Hows this for damn wierd.
Have 4 characters over 2 clients all on evemon. 2 of em work and 2 dont. Wierd thing is the ones that work are not on the same account. And no it's not evemon running on cache cos I changed a skill and evemon picked it up. As soon as I try to add a new character on either client and then evemon, Evemon then tells me no account detected because of the character sheet being down ofc. But how the hell did it pick up the skill change? Bow Wow wow yippy ya yippy ya!!
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Amanda Wilkins
Caldari Dromedary Goat Albatross and Fish
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Posted - 2007.04.20 06:10:00 -
[75]
Originally by: CCP Garthagk Edited by: CCP Garthagk on 19/04/2007 19:27:22 This is still disabled, I'm working on getting it reenabled. ETA late Monday.
Good call, even if I will be sooooooo ****** for another 3 days. Darn, never should have that many accounts... ehm...
Oh, well, time to manually set them all to week-long skills and take a bit of a vacation from micro-managing. Too bad about the shorter skills I need trained. Good for learning skills and boooring ****, though :-)
;-) Amanda
Amanda Wilkins CEO of Dromedary, Goat, Albatross and Fish Protector of the Bunnies of Stain
... because we DGAF! |
Amanda Wilkins
Caldari Dromedary Goat Albatross and Fish
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Posted - 2007.04.20 06:12:00 -
[76]
Originally by: CCP Garthagk Edited by: CCP Garthagk on 19/04/2007 18:24:24
Originally by: Amanda Wilkins Ok.... and I suppose that is also why character portrait swapping results in an error? Somehow there is something a bit not-so-happy-feely about adding in your credit card details several times to get "an error has occurred". Wonder if it has drawn the ISK... ehm... Euro from my account all the times I have tried.
Completely unrelated. The My Account and other parts of the website that are located at https://secure.eve-online.com/ are unrelated to MyEVE (which hosts the character sheet, forums, etc). They share none of the same code. I know nothing about the former, as I'm the guy who runs the latter.
I recommend opening a petition if your problems continue with the secure.eve-online.com site. The GMs probably know what's going on or have status information about it (or can find out).
OK, I will have one more go at it today, and if that does not work, petition time.
;-) Amanda, hopelessly in love with Eve
Amanda Wilkins CEO of Dromedary, Goat, Albatross and Fish Protector of the Bunnies of Stain
... because we DGAF! |
Quintus Carnifex
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Posted - 2007.04.20 06:24:00 -
[77]
Originally by: Mirida
Originally by: Pang Grohl edit: That & the fact that thousands of EVEMon junkies will be swarming the character page when it comes back up will probably put a heap load on the TQ database.
EVEMon fetches the data once per hour so its justthe usual load kicking back in over that one hour.
From my recent observation of EVEMon, and less-current recollection from reading the source, when there's an error fetching the data it will retry in 5 mins, so once the page is re-enabled it will likely see a spike to about 12x its usual hit rate. I'm 99% sure that the page is generated on a schedule and not on demand anyway, and that the hit rate on it therefore doesn't translate directly to TQ load, but whatever load is caused per-hit would be (temporarily) increased by this outage window.
As someone who recently spent a number of harrowing weeks getting a new version of an 80M-hit/day web service to work without crippling the shared database and web nodes that it's hosted on, Garthagk has my sympathies. :)
Mike
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Zeonos
Amarr Fairtrade Syndicate
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Posted - 2007.04.20 11:50:00 -
[78]
Originally by: Xanthus VII I see on the 24th of this month they are going for another patch another exteneded downtime. FOR GOD SAKE FIX WHAT IS BROKEN FRIST BEFORE YOU BRAKE SOMETHING ELSE. CHARACTER IS DOWN WHY DON'T YOU FIX THAT INSTEAD OF NEW PATCH. NO IT BETTER TO PUT IN NEW PATCH WITH NEW GAME CONTENT WHILE THE GAME CONTENT WE HAVE DOES NOT WORK PROPERLY. SMART SMART SMART
he could fix that now. but it is with the risk of getting problems with TQ server. as he stated above. ITS WILL BE FIXED AFTER THE WEEKEND! __________________________ i will get a new sig soon. |
Harisdrop
Gallente Vindicate and Deliverance
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Posted - 2007.04.20 13:14:00 -
[79]
I vote to remove the Character sheet and allow us to have a query that sends us results in an evemail to our account ingame.
Let us query our skills, our Journals our assets, If I am a CEO my corp member skills and location, lets me query corp assets and corp journal and send to my inbox.
Ingame is better and its application is a lower process than an high webserver process.
PLEASE a Query option
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Rhaegor Stormborn
Sturmgrenadier Inc R i s e
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Posted - 2007.04.20 13:32:00 -
[80]
I really don't want this to turn into something that CCP never fixes like all the other little bugs out there.
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Tynenor
Fomus-Amarr Industrial Novus Ordos Seclorum
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Posted - 2007.04.20 15:45:00 -
[81]
A day without EveMon is like a day without sunshine!
Oh wait, I don't care about sunshine, so that doesn't make any sense.
Garthagk, we love the web cell (really!), but can't you just temp something in so that we aren't holding our ***** in our hands?
/I need a sig I need a sig... |
General Salad
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Posted - 2007.04.20 15:53:00 -
[82]
Here's another idea. Get off your lazy asses and write the time of completion down. Use a timer. Use your brain and remember. Quit *****ing and moaning about an insignificant part of Eve.
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StarRanger
Gallente Royal Star Ranger Family
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Posted - 2007.04.20 16:48:00 -
[83]
TURN IT BACK ON!
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CCP Garthagk
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Posted - 2007.04.20 17:13:00 -
[84]
Just an update on the situation...
I'm making a few changes to the way the web site provides data to EVEMon and other clients. Instead of one huge XML file that contains all of the data which you can hit hourly, it's being broken down into two (for now, more later?) files with their own access times. One file is big and has all of the data but will have an access limit of 6-12 hours. The other file is really easy for us to generate and shows the current skill in training and can be accessed much more often.
I'm also implementing the ability for us to ramp up the traffic so we can ensure that we don't get a deluge as soon as the feature is enabled. For example, during the first hour 5% of users will find that their third party tools are functioning again. The next hour, 10% work. Over the following 24 hour period this will gradually ramp up to 100% at which point everybody will be working again.
This means that everybody who uses EVEMon and similar tools will likely have to upgrade as soon as they've released a new version compatible with the above changes. If you do not upgrade, you will find that the application will not be able to detect skill changes more often than once every 6-12 hours.
This is all scheduled to happen Monday. The programming changes from my side are just about done and I'm testing them now. I've also been working with the EVEMon team to make sure they have all of the information they need before the changes are made so they can try to stay ahead of the curve.
In case your eyes crossed reading the above...
We're still on track to have this functionality enabled again on Monday. You will probably have to update your third party tools to a new version in order to work optimally, though.
-------------- Garthagk - CCP Web Cell
To err is human to really ***** up takes admins. -Hellmar |
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Brad Stone
Caldari
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Posted - 2007.04.20 17:27:00 -
[85]
Garthagk has been very helpful in working with us to solve issues around bandwidth usage.
I'm making the required code changes to EVEMon now so that we can get a new version out for Monday that will be kinder to the CCP servers.
We're allowed to access the new currently training file once every 10 minutes per account, but the existing full xml file will only be updated every 6 - 12 hours.
Pros: Evemon will reflect your currently training skill much faster - within 10 minutes of you switching skills
Cons: 1) We can't confirm a skill completion for up to 6 hours 2) if you switch skills then EVEMon will not reflect the number of points trained on the previous skill for 6 hours
These are temprary issues until Garthagk can refactor the datafiles and give us 3rd party tool authors just what we need rather than a whole pile of un-mecessary data
_________________________________________________________ Senior EVEMon developer. Try EVEMon today! It's delicious!
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Anaalys Fluuterby
Caldari
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Posted - 2007.04.20 17:35:00 -
[86]
Originally by: Brad Stone Garthagk has been very helpful in working with us to solve issues around bandwidth usage.
I'm making the required code changes to EVEMon now so that we can get a new version out for Monday that will be kinder to the CCP servers.
We're allowed to access the new currently training file once every 10 minutes per account, but the existing full xml file will only be updated every 6 - 12 hours.
Pros: Evemon will reflect your currently training skill much faster - within 10 minutes of you switching skills
Cons: 1) We can't confirm a skill completion for up to 6 hours 2) if you switch skills then EVEMon will not reflect the number of points trained on the previous skill for 6 hours
These are temprary issues until Garthagk can refactor the datafiles and give us 3rd party tool authors just what we need rather than a whole pile of un-mecessary data
Sweet <-----------> Keiron: http://oldforums.eveonline.com/?a=topic&threadID=427556&page=2
PvE and/or PvP is not something that appeals to the entire player base |
Nye Jaran
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Posted - 2007.04.20 17:42:00 -
[87]
Yay, it's fixed on Monday (supposedly). Now, how about you credit me the 22 hours of training time that I missed because I haven't been able to be online much for the last few days and have been depending Evemon to let me know when skills complete.
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Garan Tormas
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Posted - 2007.04.20 18:02:00 -
[88]
That's awesome! I will admit it was frustrating to be without the online character sheet for so long. Evemon makes life so much easier wrt organizing training. But these sound like changes that are worth the wait.
Once again, thank you very much Garthagk for keeping us notified. It's much easier to be patient when someone takes the time to explain what is happening.
/o
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ToxicFire
Phoenix Knights Dark Nebula Galactic Empire
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Posted - 2007.04.20 18:14:00 -
[89]
Edited by: ToxicFire on 20/04/2007 18:11:47
Originally by: CCP Garthagk Just an update on the situation...
I'm making a few changes to the way the web site provides data to EVEMon and other clients. Instead of one huge XML file that contains all of the data which you can hit hourly, it's being broken down into two (for now, more later?) files with their own access times. One file is big and has all of the data but will have an access limit of 6-12 hours. The other file is really easy for us to generate and shows the current skill in training and can be accessed much more often.
I'm also implementing the ability for us to ramp up the traffic so we can ensure that we don't get a deluge as soon as the feature is enabled. For example, during the first hour 5% of users will find that their third party tools are functioning again. The next hour, 10% work. Over the following 24 hour period this will gradually ramp up to 100% at which point everybody will be working again.
This means that everybody who uses EVEMon and similar tools will likely have to upgrade as soon as they've released a new version compatible with the above changes. If you do not upgrade, you will find that the application will not be able to detect skill changes more often than once every 6-12 hours.
This is all scheduled to happen Monday. The programming changes from my side are just about done and I'm testing them now. I've also been working with the EVEMon team to make sure they have all of the information they need before the changes are made so they can try to stay ahead of the curve.
In case your eyes crossed reading the above...
We're still on track to have this functionality enabled again on Monday. You will probably have to update your third party tools to a new version in order to work optimally, though.
So we're going from a system that worked adequately after tinkering with it broke it to a system thats adversely different.... why not simply go back to the system that worked rather than producing more tinkering thats not guaranteed to solve the problem then solve actual issues like the fact the on site database and newbie guides haven't been updated in several months and are quite out of date.
Sorry to be harsh, but the old saying holds true, if it ain't broke don't fix it. Roll back to the backups simple solution.
Join the save Stargate SG1 Campaign Today! http://savestargatesg1.com/ |
Anders Chydenius
Phoenix Industries
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Posted - 2007.04.20 18:29:00 -
[90]
Originally by: ToxicFire Edited by: ToxicFire on 20/04/2007 18:11:47
Originally by: CCP Garthagk Just an update on the situation...
I'm making a few changes to the way the web site provides data to EVEMon and other clients. Instead of one huge XML file that contains all of the data which you can hit hourly, it's being broken down into two (for now, more later?) files with their own access times. One file is big and has all of the data but will have an access limit of 6-12 hours. The other file is really easy for us to generate and shows the current skill in training and can be accessed much more often.
I'm also implementing the ability for us to ramp up the traffic so we can ensure that we don't get a deluge as soon as the feature is enabled. For example, during the first hour 5% of users will find that their third party tools are functioning again. The next hour, 10% work. Over the following 24 hour period this will gradually ramp up to 100% at which point everybody will be working again.
This means that everybody who uses EVEMon and similar tools will likely have to upgrade as soon as they've released a new version compatible with the above changes. If you do not upgrade, you will find that the application will not be able to detect skill changes more often than once every 6-12 hours.
This is all scheduled to happen Monday. The programming changes from my side are just about done and I'm testing them now. I've also been working with the EVEMon team to make sure they have all of the information they need before the changes are made so they can try to stay ahead of the curve.
In case your eyes crossed reading the above...
We're still on track to have this functionality enabled again on Monday. You will probably have to update your third party tools to a new version in order to work optimally, though.
So we're going from a system that worked adequately after tinkering with it broke it to a system thats adversely different.... why not simply go back to the system that worked rather than producing more tinkering thats not guaranteed to solve the problem then solve actual issues like the fact the on site database and newbie guides haven't been updated in several months and are quite out of date.
Sorry to be harsh, but the old saying holds true, if it ain't broke don't fix it. Roll back to the backups simple solution.
The old system was harder on the eve servers than eve is.
The new system has the potential to be kinder to the eve servers AND better for the evemon users. Plus, CCP is making a real effort here to work with the tool developers, which will be a win for everyone... except Garthagk, because now he has to listen to me whine.
Evemon users: you'll see the new 'xml friendly' version of evemon show up for you automatically, no more version jumps like last time things got broken. ------ {o,o} (__(| -"-"- EVEMon - The open source Jamaican wiseman. |
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Br0wn 0ps
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Posted - 2007.04.20 18:45:00 -
[91]
Garthagk, wouldn't a far more efficient web model (as pertains to network traffic) have a full character export every 24h, and a delta (that contains all of the changes to the character since the last full export) file throughout that updates every 15-60 minutes throughout the day?
To reduce load on the tranquility database, there should be replication between tranquility and a data-export database, and have a trigger fire off an update to the delta export whenever a change to the character occurs.
At least, that is my first take on it.
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stoats
The Aftermath
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Posted - 2007.04.20 19:54:00 -
[92]
or maybe they could just give us skill queues so we wouldn't need evemon... NAH, that'd be too easy and too helpful!
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Garat Mant
Minmatar Moons of Pluto
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Posted - 2007.04.20 20:02:00 -
[93]
Skill Queues have been requested so much. I'd prefer to see a "backup skill" slot, you just keep a very long skill in there, and if your primary skill slot finishes, it just fails over to the backup skill. (In-Game, if you finish a skill, it still fails over, just doesn't complain when you start training another primary skill)
I just wanted to say thanks to Garthagk and the evemon developers, you guys seriously rock and I'd buy you an expensive snobby microbrew beer anytime. Good news on the new split data upload to evemon, hope it takes the load on the db servers down to triple figures ;-)
(even more OT, but are there reasons other than hardware for not having a replicated database for outward-facing data like the forums and 3rd party tools? Are the 3rd party tools really hitting the same db as the in-game stuff?)
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masty
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Posted - 2007.04.20 20:06:00 -
[94]
Edited by: masty on 20/04/2007 20:06:24 OMG i cudnt figure out why evemon wasnt workin when i tried 2 put it on an old laptop at home 4 w/e (i'm a uni student - fig it). nearly threw it out the ****** WINDOW!!! stupidly googled it stead of just checkin forums but, hey - calmed down bit now, only tried it cause was bored
yeah i like Garat's idea - even a slot 4 a 2nd skill wud b nice. just fill it wit a big 14day or so 1 so anytime we gt extended DT that we didnt know bout we wnt become all mad, and start shouting, and fighting our loved 1's.............ooops 2 muc info again
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Raoden Tanstaafl
Gallente
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Posted - 2007.04.20 20:10:00 -
[95]
While I hate being without my EVEMon, I certainly appreciate the work and thought that CCP (Garthagk) and third party developers are putting into this...
Thanx for the update...
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Slickdrac
Minmatar Replicatorz Adamant Domain
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Posted - 2007.04.20 20:38:00 -
[96]
Why is there no queue? I know this has to have been answered before, but there is so much requesting for queues, if there was an answer somewhere I've looked, it was drowned out by all the same of everyone saying the exact same thing.
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Karille Killer
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Posted - 2007.04.20 20:46:00 -
[97]
It is unfortunate that this has happened espeacially when you are away from the game and only have Evemon and the character sheets to keep you updated!
However, these things happen and moaning about it isnt going to speed the process up! So put up with it, move on and set a long skill if ur worried about losin preacious trg hours!
Good work CCP for a fantastic game!
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Sam Reynolds
Caldari Blue Sun Holdings Blue Sun Trust
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Posted - 2007.04.20 20:55:00 -
[98]
Just hire the Evemon guys to write the training queue for the client... problem solved (or wishful thinking).
It is great that you guys are working together.
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God Hephaistos
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Posted - 2007.04.20 21:54:00 -
[99]
Yet another request for Queuing from....me!
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Kim Chee
Caldari
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Posted - 2007.04.20 22:17:00 -
[100]
Originally by: Slickdrac Why is there no queue? I know this has to have been answered before, but there is so much requesting for queues, if there was an answer somewhere I've looked, it was drowned out by all the same of everyone saying the exact same thing.
Revenue, plain and simple.
If skill queues were implemented, lots of people would work out a plan to get their character up to speed, pay for 1 month, set it all up, then let their subscription lapse for a year.
The macro people would love that...
I agree with the suggestion for a single backup skill slot, or even have it randomly choose between the absolute longest training time skills, just so you're not totally idle. If that skill finishes, then training stops until you go punch in a new one.
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Keitaro Baka
Babylon Scientific and Industrial Enterprises Babylon Project
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Posted - 2007.04.20 22:45:00 -
[101]
on topic: w00t thnx garth you forum monkey, eagerly sets skills that don't try to max me memory issues :)
All the stuff above does not necessarily reflect my corp, my alliance or even me.. Drone guide.. |
Robert Denby
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Posted - 2007.04.20 23:35:00 -
[102]
Awesome, 6-12 hours! Woo, let's see how else we can downgrade service!!!
And having it down for a full week? Genius!
Way to look like a professional game company!
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Dyeadmheet
Caldari Khanid Aerospace Group
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Posted - 2007.04.20 23:40:00 -
[103]
I personally think that we're lucky to have something like this, especially the XML download, and won't complain if it has to be taken down for a few days for some reason.
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Kloro Draz
Gallente Ex Coelis
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Posted - 2007.04.20 23:40:00 -
[104]
I-I-I n-n-never knew ho-ho-how m-m-m-much I n-needed the ev-ev-evemon. P-p-please fix it s-s-soon so the sh-sh-shakes will stop.
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Trilori
Caldari Shrugged Atlases Interstellar Starbase Syndicate
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Posted - 2007.04.21 00:58:00 -
[105]
Edited by: Trilori on 21/04/2007 00:56:51 well its about time we're getting answers, I realize that CCP doesn't have to offer XML character services while many MMOs offer some kind of web based capability of seeing your character's data such as skills, portrait, guild/corp, etc etc.
What I fail to grasp at is, it took them 4 days to come up with this? split the XML into two rather than keep the same service?
How is an hourly update/hit hurting TQ as it is? I still see lag, in fact I'm seeing MORE lag NOW when I do mission rats than I used to before the extended DT.
I'm also finding weekly extended downtimes very annoying, pick another day to do it like on Sunday please I mean c'mon everything has to happen on Tuesday? 1hr downtime is enough everyday try this new schedule: routinely do your everyday DT then when you need to do a patch or update whatever u want to do (screw up the network, so be it) pick Tuesday to do it but the FOLLOWING Tuesday does NOT get a DT until the next day :D
Oh, I'm all for the backup slot option (not the skill que because if we had that we'd all unsubscribe for 1-2 years) I'd like to see when your skill runs out you start training on the skill in the backup slot and then when you want to train another short skill you can go about doing it without worrying about the backup skill and then when that runs out it goes back to backup again.
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WhitePhantom
Gallente Edenists
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Posted - 2007.04.21 01:18:00 -
[106]
Originally by: Trilori Edited by: Trilori on 21/04/2007 00:56:51 well its about time we're getting answers, I realize that CCP doesn't have to offer XML character services while many MMOs offer some kind of web based capability of seeing your character's data such as skills, portrait, guild/corp, etc etc.
What I fail to grasp at is, it took them 4 days to come up with this? split the XML into two rather than keep the same service?
How is an hourly update/hit hurting TQ as it is? I still see lag, in fact I'm seeing MORE lag NOW when I do mission rats than I used to before the extended DT.
I'm also finding weekly extended downtimes very annoying, pick another day to do it like on Sunday please I mean c'mon everything has to happen on Tuesday? 1hr downtime is enough everyday try this new schedule: routinely do your everyday DT then when you need to do a patch or update whatever u want to do (screw up the network, so be it) pick Tuesday to do it but the FOLLOWING Tuesday does NOT get a DT until the next day :D
Oh, I'm all for the backup slot option (not the skill que because if we had that we'd all unsubscribe for 1-2 years) I'd like to see when your skill runs out you start training on the skill in the backup slot and then when you want to train another short skill you can go about doing it without worrying about the backup skill and then when that runs out it goes back to backup again.
1) They told us they disabled it, and it would come backup by Monday 2 days ago. It took them 4 days to tell us way ( 2 additional days ) most likely incase they were unable to actually add the feature.
2) Couple hours more a week the server is down, does it really matter if its on Tuesday or Sunday ( horrible day, depending on what type of person you are ).
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Trilori
Caldari Shrugged Atlases Interstellar Starbase Syndicate
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Posted - 2007.04.21 02:24:00 -
[107]
Originally by: WhitePhantom
Originally by: Trilori Edited by: Trilori on 21/04/2007 00:56:51 well its about time we're getting answers, I realize that CCP doesn't have to offer XML character services while many MMOs offer some kind of web based capability of seeing your character's data such as skills, portrait, guild/corp, etc etc.
What I fail to grasp at is, it took them 4 days to come up with this? split the XML into two rather than keep the same service?
How is an hourly update/hit hurting TQ as it is? I still see lag, in fact I'm seeing MORE lag NOW when I do mission rats than I used to before the extended DT.
I'm also finding weekly extended downtimes very annoying, pick another day to do it like on Sunday please I mean c'mon everything has to happen on Tuesday? 1hr downtime is enough everyday try this new schedule: routinely do your everyday DT then when you need to do a patch or update whatever u want to do (screw up the network, so be it) pick Tuesday to do it but the FOLLOWING Tuesday does NOT get a DT until the next day :D
Oh, I'm all for the backup slot option (not the skill que because if we had that we'd all unsubscribe for 1-2 years) I'd like to see when your skill runs out you start training on the skill in the backup slot and then when you want to train another short skill you can go about doing it without worrying about the backup skill and then when that runs out it goes back to backup again.
1) They told us they disabled it, and it would come backup by Monday 2 days ago. It took them 4 days to tell us way ( 2 additional days ) most likely incase they were unable to actually add the feature.
2) Couple hours more a week the server is down, does it really matter if its on Tuesday or Sunday ( horrible day, depending on what type of person you are ).
#1 Yes I know they announced they took it down, it took them 2 days to reply that they would fix it Friday, then 2 days later they say they come up with a plan to fix it and won't fix it until Monday.
My first paragraph should have been omitted cuz they actually did tell us twice when they would fix it
The problem I see here is efficiency in work time, 4 days to come up with a way to fix it? Does it REALLY matter whether we need 2 XML files or 1? All I can say is I see more lag when ratting AFTER they tried to pull that ugly stunt last update which faltered. (I have had lag always when ratting, but I see MORE of it now).
I'm not a programmer, but I'm sure programming CAN and DOES take awhile and I can understand if it took 4 days to write the code sure... but to come up with the plan to fix it?
Finally... I'm perfectly aware that no matter what day they do updates or DTs on it affects everybody no matter what even if you're asleep so really it doesn't matter what day you pick either the only major difference is Friday and Saturday are the worst days because a higher percentage of us are going to be on.
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Tkar vonBiggendorf
Gallente
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Posted - 2007.04.21 02:31:00 -
[108]
Originally by: CCP Garthagk I've also been working with the EVEMon team to make sure they have all of the information they need before the changes are made so they can try to stay ahead of the curve.
That right there is the difference between good and great. Excellent way to keep the relationship with the 3rd party developers. Thank you!
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Zeonos
Amarr Fairtrade Syndicate
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Posted - 2007.04.21 02:38:00 -
[109]
couldnt it be possible for the Client to ask for the information to be printed out in our "log" folder. so we dont have to visit the site?.. then the evemon could be updated instantly every time a skill is changed. "IF your online, witch you are, else you cant swith skills". and then maybe just have evemon syncronice with the webserver every 12hour?"if thats even nessesary" __________________________ i will get a new sig soon. |
Emizzon
Caldari Deep Core Mining Inc.
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Posted - 2007.04.21 03:43:00 -
[110]
Originally by: Robert Denby Awesome, 6-12 hours! Woo, let's see how else we can downgrade service!!!
And having it down for a full week? Genius!
Way to look like a professional game company!
It was taken down by choice. The problem's not with service. A cluster of nodes went down (these are the computers/servers that you are playing EVE on). The additional stress from the lack of these nodes might have caused additional undue stress on the remaining nodes. So by CHOICE, because they are a proffesional company, the additional service provided to you was disabled, so that you can remain playing the actual game. As for coming back up on Monday, wow, way to yell at a company that choose not possibly ruin the game over the weekend.
Way to be a supportive customer to a company that actually considered it's players.
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Sofring
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Posted - 2007.04.21 05:26:00 -
[111]
couldnt it be possible for the Client to ask for the information to be printed out in our "log" folder. so we dont have to visit the site?.. then the evemon could be updated instantly every time a skill is changed. "IF your online, witch you are, else you cant swith skills". and then maybe just have evemon syncronice with the webserver every 12hour?"if thats even nessesary"
Seriously, bolded for truth!
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Emma Royd
Caldari Ravished Husk Industries
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Posted - 2007.04.21 07:36:00 -
[112]
Unfortunately CCP were a little slow in getting information out as to why the online character page wasn't working, and certainly could have done better than "Charactersheet disabled. Will be back shortly.", there's a whole page that could have been used to give us an explanation as to why it's not working. I can appreciate that the devs are busy working on the problem, but as seems to be the way, they don't give the paying players enough information, and this would hopefully cut down on the threads on the forum. Surely if a Sticky thread on the forum was put in place as soon as the problem was known, then it would keep us better informed.
It is good that the Devs are working with the EVEMon team and they are working on a solution gets it working again, and would be nice if they could work more closely together and develop Evemon even further to work with the game, maybe letting Evemon change skills for the game instead of having to log in, so skills could be changed remotely via an out of game interface, I know this is against the EULA atm, and might increase 'Character Farming', but is this such a big problem?
I really would like to see some kind oog character management introduced as it would be so nice to be able to log into a website via a mobile phone or the like, and change skills over, rather than having to stop and start skills to fit in with work patterns.
Skill queing would be great, and I know it's been mentioned many times before, so the question is, why hasn't it been looked at more seriously, even if there's only an option to queue 1 skill up?
k, niggle over
It's not often I'm wrong, apart from the comments I make in the signature, and then I'm often wrong. On the other hand maybe I'm getting confused. ......My head hurts :( |
Linda Duane
Gallente Bluestar Enterprises
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Posted - 2007.04.21 09:58:00 -
[113]
Edited by: Linda Duane on 21/04/2007 09:55:19 ..drools for monday.. . http://www.bluestar-enterprises.de Your signature exceeds the maximum allowed dimensions of 400x120 pixels -Sahwoolo Etoophie ([email protected])
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tres testor
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Posted - 2007.04.21 10:27:00 -
[114]
i need my evemon.
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Fswd
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Posted - 2007.04.21 10:45:00 -
[115]
Originally by: Robert Denby Awesome, 6-12 hours! Woo, let's see how else we can downgrade service!!!
And having it down for a full week? Genius!
Way to look like a professional game company!
Why dont you just stfu and crawl back under that rock there --- So I flame and troll when the occasion calls for it. So what are you gonna do about it? |
Sidster
FATAL REVELATIONS FATAL Alliance
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Posted - 2007.04.21 11:13:00 -
[116]
Originally by: Fswd
Originally by: Robert Denby Awesome, 6-12 hours! Woo, let's see how else we can downgrade service!!!
And having it down for a full week? Genius!
Way to look like a professional game company!
Why dont you just stfu and crawl back under that rock there
Your sig pretty much eliminates any credibility your post may have generated (which, in this case, was negative anyway).
Thanks for the info Gar - looking forward to Monday :)
-- Sig
Sniff, 300 bytes over the limit. |
Wormin
Minmatar
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Posted - 2007.04.21 11:20:00 -
[117]
Originally by: CCP Garthagk Just an update on the situation...
I'm making a few changes to the way the web site provides data to EVEMon and other clients. Instead of one huge XML file that contains all of the data which you can hit hourly, it's being broken down into two (for now, more later?) files with their own access times. One file is big and has all of the data but will have an access limit of 6-12 hours. The other file is really easy for us to generate and shows the current skill in training and can be accessed much more often.
I'm also implementing the ability for us to ramp up the traffic so we can ensure that we don't get a deluge as soon as the feature is enabled. For example, during the first hour 5% of users will find that their third party tools are functioning again. The next hour, 10% work. Over the following 24 hour period this will gradually ramp up to 100% at which point everybody will be working again.
This means that everybody who uses EVEMon and similar tools will likely have to upgrade as soon as they've released a new version compatible with the above changes. If you do not upgrade, you will find that the application will not be able to detect skill changes more often than once every 6-12 hours.
This is all scheduled to happen Monday. The programming changes from my side are just about done and I'm testing them now. I've also been working with the EVEMon team to make sure they have all of the information they need before the changes are made so they can try to stay ahead of the curve.
In case your eyes crossed reading the above...
We're still on track to have this functionality enabled again on Monday. You will probably have to update your third party tools to a new version in order to work optimally, though.
Thanks for the update, am really looking forward to this working again.
I know it has been a pain for people but lets stop moaning and see how things pan out on monday.
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Sahriah BloodStone
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Posted - 2007.04.21 11:26:00 -
[118]
Have any of you people heard of the saying "You can please some of the people some of the time but u cant please all of the people all of the time"?
If it was not for CCP you would not have this cool game ok dudes..? You do understand this right? I agree maybe CCP needs to focus a little more on fixing the broken pieces then adding more things to break BUT if half the people in the game told CCP to fix the bugs and stop creating new things to make new bugs then the other half of the game would be saying "ADD MORE STUFF!! There is nothing new! Its getting boring!"
Its so easy to say fix it when u are sitting 8000miles away. If you want it done why don't you go train to be a technical dude and apply for a job at CCP? These guyz arnt trying to screw your game up...please remember that and leave CCP alone.
On another note, thanks for the ETA for the character sheet fix, its nice to know when the thing will be back up.
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Robert Denby
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Posted - 2007.04.21 13:31:00 -
[119]
Originally by: Sahriah BloodStone Have any of you people heard of the saying "You can please some of the people some of the time but u cant please all of the people all of the time"?
If it was not for CCP you would not have this cool game ok dudes..? You do understand this right? I agree maybe CCP needs to focus a little more on fixing the broken pieces then adding more things to break BUT if half the people in the game told CCP to fix the bugs and stop creating new things to make new bugs then the other half of the game would be saying "ADD MORE STUFF!! There is nothing new! Its getting boring!"
Its so easy to say fix it when u are sitting 8000miles away. If you want it done why don't you go train to be a technical dude and apply for a job at CCP? These guyz arnt trying to screw your game up...please remember that and leave CCP alone.
On another note, thanks for the ETA for the character sheet fix, its nice to know when the thing will be back up.
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Robert Denby
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Posted - 2007.04.21 13:44:00 -
[120]
Edited by: Robert Denby on 21/04/2007 13:49:11
Originally by: Sahriah BloodStone Have any of you people heard of the saying "You can please some of the people some of the time but u cant please all of the people all of the time"?
If it was not for CCP you would not have this cool game ok dudes..? You do understand this right?
They provide us with a service, the web-based character sheet.
Then they take that service away for a whole week.
We're supposed to be happy about that?
They don't even have enough respect for their userbase to roll it back to the working version, they just leave it broken for a whole week because they know that we'll put up with it because of attitudes like yours.
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SamuraiJack
Caldari Celestial Horizon Corp. Valainaloce
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Posted - 2007.04.21 17:00:00 -
[121]
cheers for the info.
Poke ISD and ask them to add you post to the RSS feed.
Important things like this should be given coverage to prevent the "OMG its broken" factor from getting out of control.
I've been keeping our corp informed by trolling the thread and updating our forums with it.
SJ. CLS Co-CEO and Standings Director =-
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nardaq
Infinity Enterprises Interstellar Alcohol Conglomerate
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Posted - 2007.04.21 17:30:00 -
[122]
Originally by: CCP Garthagk Just an update on the situation... [...] One file is big and has all of the data but will have an access limit of 6-12 hours. The other file is really easy for us to generate and shows the current skill in training and can be accessed much more often. [...]
i agree if you get the file automaticly but you should alwais retrieve the file manualy trough the site
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Grey Area
Caldari
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Posted - 2007.04.21 19:10:00 -
[123]
Bah. Sounds like the changes will break my "homegrown" skill tracker spreadsheet...
If someone can clarify...
Will the xml file be updated at a fixed time, or when I first log into it?
Will the actual information on screen be affected in the same way?
Thanks... ---
I don't mind you disagreeing with me. Just don't say I don't have the SKILLS to comment. |
dookes
Gallente LDRD
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Posted - 2007.04.21 19:39:00 -
[124]
Originally by: CCP Garthagk Edited by: CCP Garthagk on 20/04/2007 17:51:51 Sorry folks - I had to disable the character sheet for the time being. We're working to get it reenabled as soon as possible. Thanks for your patience while we sort this out!
Update! ETA Monday. You can read more details with my followup post later on in this thread.
Why is it still working for some of us? I can access it just as normal, evemon works. And the xml feed in my char site works.
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Karl Winters
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Posted - 2007.04.21 21:53:00 -
[125]
Originally by: CCP Garthagk One file is big and has all of the data but will have an access limit of 6-12 hours. The other file is really easy for us to generate and shows the current skill in training and can be accessed much more often.
Hm. I think only the currently trained skill is not enough. To make that useful the tool would have to make an access every few seconds or so. I don't think that would reduce the load enough...
The information a skill tool needs would at least include the skill status of the skill that was trained before to be useful. Otherwise it still needs the whole thing to be able to calculate your overall skill status.
At least if you switch from one skill to another without finishing it. And I do that quite often...
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Inquisitor Berthez
Arcana Imperii Ltd. The Cartel.
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Posted - 2007.04.21 22:32:00 -
[126]
Originally by: Karl Winters
Originally by: CCP Garthagk One file is big and has all of the data but will have an access limit of 6-12 hours. The other file is really easy for us to generate and shows the current skill in training and can be accessed much more often.
Hm. I think only the currently trained skill is not enough. To make that useful the tool would have to make an access every few seconds or so. I don't think that would reduce the load enough...
The information a skill tool needs would at least include the skill status of the skill that was trained before to be useful. Otherwise it still needs the whole thing to be able to calculate your overall skill status.
At least if you switch from one skill to another without finishing it. And I do that quite often...
Yeah! I agree on this, I mean if there is a large number of short skills on your skillplan it won't get updated once they finish. EVEmon can only 'guess' wether a skill has finished or not, which will probably lead to a messed up skillplan. . Ö |
Spiff Nutter
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Posted - 2007.04.21 22:36:00 -
[127]
Originally by: Karl Winters
Originally by: CCP Garthagk One file is big and has all of the data but will have an access limit of 6-12 hours. The other file is really easy for us to generate and shows the current skill in training and can be accessed much more often.
Hm. I think only the currently trained skill is not enough. To make that useful the tool would have to make an access every few seconds or so. I don't think that would reduce the load enough...
The information a skill tool needs would at least include the skill status of the skill that was trained before to be useful. Otherwise it still needs the whole thing to be able to calculate your overall skill status.
At least if you switch from one skill to another without finishing it. And I do that quite often...
Some info on the proposed file format: http://evemon.battleclinic.com/cgi-bin/trac.cgi/wiki/TrainingXml
HTH
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Anaalys Fluuterby
Caldari
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Posted - 2007.04.21 23:25:00 -
[128]
Originally by: nardaq
i agree if you get the file automaticly but you should alwais retrieve the file manualy trough the site
I think he is talking about the main export from teh database to the webserver. Its qued every hour right now, that will turn into a smaller incremental...
As for those wondering how teh XML could put a load on EvE, remember there are 160,000 accounts with 1-3 characters per account. Even done hourly that is a decent amount of data to export as a FILE and store on a hard drive.
To those that say EvEMon is still working: Have you changed skills or is it just still counting down? My EvEMon LOOKS like its working fine, except that it hasn't updated when I shifted skills 3 hours ago, its still tracking the original skill I was training <-----------> Keiron: http://oldforums.eveonline.com/?a=topic&threadID=427556&page=2
PvE and/or PvP is not something that appeals to the entire player base |
Fedacorr
Caldari School of Applied Knowledge
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Posted - 2007.04.21 23:55:00 -
[129]
Unsubscribed skill training shouldn't be a problem, we've already been told that skill training stops when a sub does.
And even if it doesn't, that'd simply be a check when any que system did a 'change skills' event. Simply check when changing skills to see if it's a currently active account.
Apparently CCP simply doesn't want skill training too 'mindless', and is resisting 'automated skill development'. It does mean you have to pay a little attention to the game, and that you'll train a bit slower, since there are always 'oops' times when you don't get a new one set until after some delay.
Maybe CCP will change their mind on this, in time, maybe they won't. I'd like a que, but I don't think it's any sort of game breaker.
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Sugarphobia
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Posted - 2007.04.22 02:41:00 -
[130]
Originally by: Fedacorr Unsubscribed skill training shouldn't be a problem, we've already been told that skill training stops when a sub does.
It keeps training. That change was only applied to Serenity, not Tranquility.
Quote: Maybe CCP will change their mind on this, in time, maybe they won't. I'd like a que, but I don't think it's any sort of game breaker.
In the 'Drawing board' theres a little note that says a "skill queue" is in the works, so we might see that come up with Rev 2.0.
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Sugarphobia
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Posted - 2007.04.22 04:13:00 -
[131]
A thought crossed my mind and I'd like some input on it from the EVEMon and CCP developers.
In-game, there's already a character sheet. To change a skill, you're required to log into the game, and the only time the XML would change would be when you change a skill.
So why not just have the game itself generate an XML based on the character sheet and dump it into some random directory? EVEMon could be modified to monitor that file and reload it upon a new access/modification time. In addition to that, the 'manual implant' problem could be solved, since you could also easily include that information into the XML. The game already pulls the character sheet data from the server itself every time you log in, so why not just streamline the process of passing information to EVEMon?
Pros: 1) Takes the majority of the load off of the web server. 2) Allows for nearly instantaneous updates to EVEMon. 3) Implants could be automatically updated, meaning if you switch jump clones/get podded it would reflect that automatically be reflected in EVEMon.
Cons: 1) No instantaneous updates from remote that don't have EVE installed, but you could simply have EVEMon do it the "new way" by default, but still allow manual importation of the XML saved from the website.
I don't know how the EVE client itself handles character sheet data, but I don't see how incorporating a simple XML generator into the game itself would be too difficult, and it would solve a lot of the web server load problems associated with the character sheet.
Disclaimer: Not a developer, but it seems that the way it's currently set up, the server is doing the same work twice when it should only be doing it once.
Just my two cents.
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Diadrgat
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Posted - 2007.04.22 09:30:00 -
[132]
I agree to the client generating XML instead of the webserver, I would be happier with that aswell. Because then no extra logins or account information would be needed for 3rd party tools to fetch information. If you use another computer for your tools, then either share out the directory, or have eve client host a simple random port (or configurable) http server internally.
I still dream of the day when we can use 2 monitors, one for the 3d stuff, and the other for the GUI stuff.
And as for skill queing, wish they would hurry up, my skill plans are so screwed because I don't have a way to train the tiny skills other than when I am online, and that is like 2-3 times a week.
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Grey Area
Caldari
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Posted - 2007.04.22 11:08:00 -
[133]
Has anyone contacted Sara Dawn to see if the new format will work with "inEVE.net"? ---
I don't mind you disagreeing with me. Just don't say I don't have the SKILLS to comment. |
Mona X
Caldari C0VEN
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Posted - 2007.04.22 11:58:00 -
[134]
Originally by: Sugarphobia
In the 'Drawing board' theres a little note that says a "skill queue" is in the works,
Not anymore.
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Ray McCormack
BIG
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Posted - 2007.04.22 12:20:00 -
[135]
Originally by: Grey Area Has anyone contacted Sara Dawn to see if the new format will work with "inEVE.net"?
I just spoke with her, and seeing as the full XML file will still have the same format it'll work with inEVE.net. You just won't be able to grab an updated XML file as often as before. The same applies for EVEMon synchronisation. So nothing really changes.
| How To Afford A Tech II BPO | BMBE | |
Grey Area
Caldari
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Posted - 2007.04.22 12:28:00 -
[136]
Thanks. I'd still like to know if the update on the "big xml" is going to be done at a fixed time throughout the day, or if the timer starts from when I downloaded it last...can anyone confirm? ---
I don't mind you disagreeing with me. Just don't say I don't have the SKILLS to comment. |
SumDum
AirHawk Alliance
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Posted - 2007.04.22 13:37:00 -
[137]
Please tell me we are still on track for this to be fixed tommorow? Pretty please with sugar on top? This is killing me not being able to check skills in training, have a couple accounts at a crucial point in training to get into specific ships/mods for very specific reasons this week.
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Firkragg
Blue Labs Knights Of the Southerncross
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Posted - 2007.04.22 16:13:00 -
[138]
yay for improvments. i had so many problems with accessing teh char page at time and i hope this fixes it.
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Slickdrac
Minmatar Replicatorz Adamant Domain
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Posted - 2007.04.22 18:58:00 -
[139]
Wait, is it fixed? I was able to get my XML this morning.
Or did I just happen to hit a time when it was up?
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Laramon Questor
Minmatar Unity Enterprises
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Posted - 2007.04.22 20:50:00 -
[140]
Still down for me.
Dunno what some of these blokes are smoking.
Even after failure, there can be redemption.
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dookes
Gallente LDRD
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Posted - 2007.04.22 22:06:00 -
[141]
Quote:
To those that say EvEMon is still working: Have you changed skills or is it just still counting down? My EvEMon LOOKS like its working fine, except that it hasn't updated when I shifted skills 3 hours ago, its still tracking the original skill I was training
Yeah, it updates. And i can add other chars.
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Freder1ck
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Posted - 2007.04.22 22:22:00 -
[142]
Down for me, busted, but i've got my own solution. Pen and paper and the ability to remember stuff.
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Flaming Candle
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Posted - 2007.04.22 22:34:00 -
[143]
Would it be possible to get the characters balance in the small XML file? I (and possibly others) have been using the XML file to see if a character has sold something, and therefore will need to login to that character. It saved having to login to Jita 4 times a day to check.
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Tonto Auri
Center for Advanced Studies
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Posted - 2007.04.22 22:43:00 -
[144]
Originally by: Spiff Nutter Some info on the proposed file format: http://evemon.battleclinic.com/cgi-bin/trac.cgi/wiki/TrainingXml
HTH
That not enough to monitor skill changes. It requires permanent monitoring from runned EVEmon on permanent internet connection.
Not all players have that type of connection and not all players can afford 24/7 runned EVEmon.
So I rate that changes as next headshot from CCP to their subscribers. -- . |
Slickdrac
Minmatar Replicatorz Adamant Domain
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Posted - 2007.04.22 22:49:00 -
[145]
It's back down for me now, how odd. At least I can see my lists again so I know what I was plaing for training
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Sugarphobia
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Posted - 2007.04.22 23:36:00 -
[146]
Originally by: Flaming Candle Would it be possible to get the characters balance in the small XML file? I (and possibly others) have been using the XML file to see if a character has sold something, and therefore will need to login to that character. It saved having to login to Jita 4 times a day to check.
You can view your characters wallet balance from the character selection screen, saving you from having to log into the lagfest that is Jita.
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Samean
Caldari Dark-Rising Fallen Souls
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Posted - 2007.04.23 02:58:00 -
[147]
Why do people crab about the loss of something they dont pay for?
i propose this... on any account that a user uses to post a rant about the broken functionality that they dont pay for... permanently disable it
STFU
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Dyellyc
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Posted - 2007.04.23 03:21:00 -
[148]
Originally by: ToxicFire Edited by: ToxicFire on 20/04/2007 18:11:47
Originally by: CCP Garthagk Just an update on the situation...
I'm making a few changes to the way the web site provides data to EVEMon and other clients. Instead of one huge XML file that contains all of the data which you can hit hourly, it's being broken down into two (for now, more later?) files with their own access times...
So we're going from a system that worked adequately after tinkering with it broke it to a system thats adversely different.... why not simply go back to the system that worked rather than producing more tinkering thats not guaranteed to solve the problem then solve actual issues like the fact the on site database and newbie guides haven't been updated in several months and are quite out of date.
Sorry to be harsh, but the old saying holds true, if it ain't broke don't fix it. Roll back to the backups simple solution.
But that's the point, it no longer works adequately with so much data and network demand. They are making necessary changes for scalability.
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El Vathroen
Caldari EGG Mining co
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Posted - 2007.04.23 04:12:00 -
[149]
Originally by: Samean Why do people crab about the loss of something they dont pay for?
i propose this... on any account that a user uses to post a rant about the broken functionality that they dont pay for... permanently disable it
STFU
Agreed.
/sign
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Captain O'bvious
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Posted - 2007.04.23 04:40:00 -
[150]
Allow evemon to connect to the local eve client to get updates directly from that when it is running. Skill changes would be updated in evemon immediately. When eve isn't running, then evemon connects to the website...?
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morbank
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Posted - 2007.04.23 04:40:00 -
[151]
Originally by: Samean Why do people crab about the loss of something they dont pay for?
i propose this... on any account that a user uses to post a rant about the broken functionality that they dont pay for... permanently disable it
STFU
Because we do pay for it, monthly.
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Ciuci
Caldari Delta team Lotka Volterra
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Posted - 2007.04.23 05:01:00 -
[152]
So, is this the beggining of the queue skill implementation ?
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Fswd
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Posted - 2007.04.23 06:09:00 -
[153]
Originally by: morbank
Originally by: Samean Why do people crab about the loss of something they dont pay for?
i propose this... on any account that a user uses to post a rant about the broken functionality that they dont pay for... permanently disable it
STFU
Because we do pay for it, monthly.
No you pay for the right to own an account, so again, STFU --- So I flame and troll when the occasion calls for it. So what are you gonna do about it? |
ArchenTheGreat
Caldari D00M. Triumvirate.
|
Posted - 2007.04.23 07:56:00 -
[154]
Edited by: ArchenTheGreat on 23/04/2007 07:53:19 Edited by: ArchenTheGreat on 23/04/2007 07:52:54
Originally by: Fswd
No you pay for the right to own an account, so again, STFU
In fact you are paying for nothing. CCP can shutdown EVE anytime and you have no rights to complain or money refund:
"CCP does not guarantee that it will continue to offer access to the System or support the Game. CCP may, in its sole discretion, cease to provide any or all of the services offered in connection with EVEÖ (including access to the System and any or all features or components of the Game), terminate the EULA, close all Accounts and cancel all of the rights granted to you under the EULA. (...) If CCP terminates the EULA pursuant to this section, you will not receive a refund of prepaid subscription fees."
You do not own an account. CCP owns everything related to EVE. You just pay them.
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Freylor
Gallente SnowSink Enterprises.
|
Posted - 2007.04.23 09:13:00 -
[155]
Originally by: ArchenTheGreat Stuff
hes correct, you actually own NOTHING.
--- |
Akita T
Caldari Caldari Navy Volunteer Task Force
|
Posted - 2007.04.23 10:38:00 -
[156]
Ok, so, it's Monday, around noon. Is this going to be a reinstatement at "Monday, 23:59:59", or a "delayed for Tuesday evening, after the patch", or even later ? _ MySkills | Module/Rig stacknerfing explained |
Foreman Janeau
NextGen Engineering
|
Posted - 2007.04.23 11:02:00 -
[157]
Originally by: CCP Garthagk I'm also implementing the ability for us to ramp up the traffic so we can ensure that we don't get a deluge as soon as the feature is enabled. For example, during the first hour 5% of users will find that their third party tools are functioning again. The next hour, 10% work. Over the following 24 hour period this will gradually ramp up to 100% at which point everybody will be working again.
Have you started this yet?? I want my xml dump! ────────────
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Fastercart
Gallente X Project Exile X
|
Posted - 2007.04.23 11:17:00 -
[158]
Originally by: Foreman Janeau
Originally by: CCP Garthagk I'm also implementing the ability for us to ramp up the traffic so we can ensure that we don't get a deluge as soon as the feature is enabled. For example, during the first hour 5% of users will find that their third party tools are functioning again. The next hour, 10% work. Over the following 24 hour period this will gradually ramp up to 100% at which point everybody will be working again.
Have you started this yet?? I want my xml dump!
We're probably going to manually overload the charactersheet server just with all of us hitting F5 to refresh. Leave alone Evemon. (:
I admit, I'm guilty myself.
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Inquisitor Berthez
Arcana Imperii Ltd. The Cartel.
|
Posted - 2007.04.23 11:31:00 -
[159]
Hmmm... Charactersheet-refresh-spam-overloading-teh-server-terrorism.
I like that one . Ö |
Frei Jagar
Caldari
|
Posted - 2007.04.23 12:06:00 -
[160]
Edited by: Frei Jagar on 23/04/2007 12:03:18
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Emma Winters
Caldari
|
Posted - 2007.04.23 12:07:00 -
[161]
My character sheet just came back, but the XML thingy doesn't work yet.
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Freylor
Gallente SnowSink Enterprises.
|
Posted - 2007.04.23 12:10:00 -
[162]
Originally by: Emma Winters My character sheet just came back, but the XML thingy doesn't work yet.
AYE :(
--- |
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CCP Garthagk
|
Posted - 2007.04.23 12:10:00 -
[163]
For pete's sake people, keep your pants on. My clock says it is 12:04. I'm very sorry that it has taken me 4 minutes to come to the forums to post. I will endeavor in the future to clone myself so that I can have one body posting on the forums at the same time the other clone is actually doing the work.
The HTML version of the character sheet (on the left under My Character) is now enabled for everybody. The XML feeds used by EVEMon and other projects are enabled, but are subject to ramping restrictions - i.e., right now very few people will find that they work. In an hour, 5% of you will see them working. Two hours, 10%. Et cetera.
Please let me know if you have any problems here. Keep in mind the ramping, so "it doesn't work" isn't really relevant for about 24 hours.
-------------- Garthagk - CCP Web Cell
To err is human to really ***** up takes admins. -Hellmar |
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Inquisitor Berthez
Arcana Imperii Ltd. The Cartel.
|
Posted - 2007.04.23 12:14:00 -
[164]
Originally by: CCP Garthagk ...
*cries* I hope I don't have to keep crying for the full 24h, I might die of dehydration . Ö |
Sallian
|
Posted - 2007.04.23 12:23:00 -
[165]
Edited by: Sallian on 23/04/2007 12:19:59 The xml I'm getting from the website is currently empty.
<?xml version="1.0" encoding="iso-8859-1" ?> <charactersheet />
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Todes
Caldari Blood Reign Circle
|
Posted - 2007.04.23 12:24:00 -
[166]
Patience is a virtue *twitches* Too bad I don't have any myself.
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Noig Lamaroz
Erasers inc.
|
Posted - 2007.04.23 12:27:00 -
[167]
Originally by: Samean Why do people crab about the loss of something they dont pay for?
i propose this... on any account that a user uses to post a rant about the broken functionality that they dont pay for... permanently disable it
STFU
How about you STFU, do end your eve-online subscription and go look if you can access character sheet stuff that "you dont pay for" - if you can, grand - you proved your right. IF you cant, well *doh* you were actually paying for that too.
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Draven Bradley
|
Posted - 2007.04.23 12:32:00 -
[168]
Originally by: Noig Lamaroz
Originally by: Samean Why do people crab about the loss of something they dont pay for?
i propose this... on any account that a user uses to post a rant about the broken functionality that they dont pay for... permanently disable it
STFU
How about you STFU, do end your eve-online subscription and go look if you can access character sheet stuff that "you dont pay for" - if you can, grand - you proved your right. IF you cant, well *doh* you were actually paying for that too.
Actually you may want to read the ToS and EULA again. Technicly you only pay for the right to log in , nothing belongs to you , it all belongs to CCP. Having said that ... cancelling your subscription voids that right to log in and as such you also lose your login to any official Eve website related things. So yes you lose the login to the char sheet too ... but that is merely an extra service provided by CCP rather then a specific service you subscribed for and pay for.
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CCP Garthagk
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Posted - 2007.04.23 12:35:00 -
[169]
Originally by: Sallian The xml I'm getting from the website is currently empty.
You're not one of the lucky few yet. See what I said about ramping up the traffic and give it some time.
-------------- Garthagk - CCP Web Cell
To err is human to really ***** up takes admins. -Hellmar |
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Sallian
|
Posted - 2007.04.23 12:39:00 -
[170]
Ok, I guess I misread your previous post. I was thinking that the link on the website was seperate from the feed that the tools are using. In retrospect I guess that doesn't make any sense.
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Foreman Janeau
NextGen Engineering
|
Posted - 2007.04.23 12:47:00 -
[171]
Originally by: Fswd
Originally by: morbank
Originally by: Samean Why do people crab about the loss of something they dont pay for?
i propose this... on any account that a user uses to post a rant about the broken functionality that they dont pay for... permanently disable it
STFU
Because we do pay for it, monthly.
No you pay for the right to own an account, so again, STFU
If you feel that your rights are violated in any way, hire a lawyer and sue them. Whatever you do, quit f****ng rabbling about rights, EULA, CCP, lack of social life, etc. 'cause it all is very annoying for me and many others. ────────────
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Harisdrop
Gallente Vindicate and Deliverance
|
Posted - 2007.04.23 13:07:00 -
[172]
Thanks for telling me that they are ramped.
Otherwise I would be a 5 year old posting "WHERE IS MY XML?"
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Akita T
Caldari Caldari Navy Volunteer Task Force
|
Posted - 2007.04.23 13:20:00 -
[173]
But, but... we want to break TQ if that means we're getting our XML feeds back... mhhm.... my preeeeciousssss...
_ MySkills | Module/Rig stacknerfing explained |
Minmatar Seeker
|
Posted - 2007.04.23 13:27:00 -
[174]
Originally by: Fswd
Originally by: morbank
Originally by: Samean Why do people crab about the loss of something they dont pay for?
i propose this... on any account that a user uses to post a rant about the broken functionality that they dont pay for... permanently disable it
STFU
Because we do pay for it, monthly.
No you pay for the right to own an account, so again, STFU
I agree with what the other poster said. Quit complaining about people complaining. That's what these boards are for in the first place. If you don't like the fact we're ****ed off, quit reading the damn boards. If CCP doesn't like we're ****ed off, fix the damn software.
I'm done... STFU yourself Fswd.
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eve12334
ARK-CORP FREGE Alliance
|
Posted - 2007.04.23 13:32:00 -
[175]
I WANNA BE A LUCKY ONE
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Whiskey Juvenile
GoonFleet GoonSwarm
|
Posted - 2007.04.23 13:34:00 -
[176]
I think you broke My Petitions in the process.
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Ker Ching
|
Posted - 2007.04.23 13:36:00 -
[177]
'My Character' is working fine. I get the page, all the info is correct, but EveMon still won't update. Anyone any idea why this might be?
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Xeovar Stoner
M. Corp M. PIRE
|
Posted - 2007.04.23 13:41:00 -
[178]
Originally by: Ker Ching 'My Character' is working fine. I get the page, all the info is correct, but EveMon still won't update. Anyone any idea why this might be?
Re-read and comprehend:
Originally by: CCP Garthagk
The HTML version of the character sheet (on the left under My Character) is now enabled for everybody. The XML feeds used by EVEMon and other projects are enabled, but are subject to ramping restrictions - i.e., right now very few people will find that they work. In an hour, 5% of you will see them working. Two hours, 10%. Et cetera.
-- "Learning is not compulsory... neither is survival. "
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Firkragg
Blue Labs Knights Of the Southerncross
|
Posted - 2007.04.23 13:41:00 -
[179]
Originally by: Ker Ching 'My Character' is working fine. I get the page, all the info is correct, but EveMon still won't update. Anyone any idea why this might be?
It will be because evemon uses the XML and yours isnt backup yet. IIRC didnt somone also say a new evemon version is needed?
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Xeovar Stoner
M. Corp M. PIRE
|
Posted - 2007.04.23 13:43:00 -
[180]
Originally by: Firkragg
Originally by: Ker Ching 'My Character' is working fine. I get the page, all the info is correct, but EveMon still won't update. Anyone any idea why this might be?
It will be because evemon uses the XML and yours isnt backup yet. IIRC didnt somone also say a new evemon version is needed?
Only to use the small file updates. The old evemon will work, however the skills will only update every 6-12h instead of 1h as it used to before. -- "Learning is not compulsory... neither is survival. "
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Spurty
Caldari Delta Troop 4th Cavalry Space Forces
|
Posted - 2007.04.23 13:56:00 -
[181]
Anyone seen what the URL is for the newer 'partial' updates XML Data files?
I'm not moaning, I'm more than happy to see CCP doing this, just don't have the time to read every post in these forums ;-)
I don't need evemon to work out what to do I wrote my own version therefore, not being part of the evemon team, I don't know where to look ;-)
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Eewec Ourbyni
Caldari
|
Posted - 2007.04.23 14:03:00 -
[182]
Edited by: Eewec Ourbyni on 23/04/2007 14:07:06 Try:
http://myeve.eve-online.com/xml/skilltraining.asp?characterID=<your char Id here>
Also, for a full list of info on what might get returned from that page see http://evemon.battleclinic.com/cgi-bin/trac.cgi/wiki/TrainingXml in the EVEMon trac site.
EDIT: These links will work.... they will... /me grabs hammer and pliers.
This is a sig...
-- You think this guys post is nuts.... you should see his bio --
... good, ain't it! |
Elve Sorrow
Amarr Shinra
|
Posted - 2007.04.23 14:05:00 -
[183]
Originally by: Xeovar Stoner
Originally by: Firkragg
Originally by: Ker Ching 'My Character' is working fine. I get the page, all the info is correct, but EveMon still won't update. Anyone any idea why this might be?
It will be because evemon uses the XML and yours isnt backup yet. IIRC didnt somone also say a new evemon version is needed?
Only to use the small file updates. The old evemon will work, however the skills will only update every 6-12h instead of 1h as it used to before.
Well, i got to the "My Char" page, and i can click the XML link there and get the file. But EVEMon wont update. And i cannot view the file again. So i reckon what happened is, i used up my "once in 6-12 hrs" thingie when i checked if it was online yet.
Summary: Dont check if you're among the active people on the website, use EVEMon :P
EVE-O Forums Rules summary: If the thought of doing something makes me giggle for more then 15 seconds, I am to assume I'm not allowed to do it. |
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CCP Garthagk
|
Posted - 2007.04.23 14:11:00 -
[184]
Edited by: CCP Garthagk on 23/04/2007 14:25:05
Originally by: Elve Sorrow Well, i got to the "My Char" page, and i can click the XML link there and get the file. But EVEMon wont update. And i cannot view the file again. So i reckon what happened is, i used up my "once in 6-12 hrs" thingie when i checked if it was online yet.
Summary: Dont check if you're among the active people on the website, use EVEMon :P
Scratch what I said. I just redid the algorithm, it doesn't depend on what webserver you're on now. If it works once it will continue to work. If it doesn't, then you just have to wait until it does.
(For those who are technically inclined, you can calculate when it's going to work by taking the modulo of your characterID with 256, and then that's what "timeslice" you will be enabled in. Now look at the 24 hour period starting at noon today, divide that into 256 equal slices. Fairly straightforward now...)
If you didn't understand that paragraph, don't worry about it. Your XML functionality will be working sometime in the next 24 hours.
-------------- Garthagk - CCP Web Cell
To err is human to really ***** up takes admins. -Hellmar |
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Harisdrop
Gallente Vindicate and Deliverance
|
Posted - 2007.04.23 14:17:00 -
[185]
Edited by: Harisdrop on 23/04/2007 14:19:31 I get the webpage but not the XML. I dont get it thru evemon either.
I read page 6. I know it might take 6 hours to get my xml. I was just saying that once you get your xml you are done.
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Foreman Janeau
NextGen Engineering
|
Posted - 2007.04.23 14:21:00 -
[186]
Originally by: Harisdrop I get the webpage but not the XML. I dont get it thru evemon either.
Read page 6 ────────────
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Lisander Kern
oolk Corp
|
Posted - 2007.04.23 14:34:00 -
[187]
Edited by: Lisander Kern on 23/04/2007 14:33:28 I'm getting neither the webpage nor the evemon xml data. I've rebooted my system and tried to relog but when I select my character it redirects to the news page. Nothing different since all of last week here.
Tried getting it manually using "http://myeve.eve-online.com/xml/skilltraining.asp?characterID=<your char Id here> " and I get the ramping up blurb.
It's been a while since I used the mod function for anything so I'll try that later but hopefully it will be back up by then.
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Foreman Janeau
NextGen Engineering
|
Posted - 2007.04.23 14:42:00 -
[188]
Originally by: Lisander Kern Edited by: Lisander Kern on 23/04/2007 14:33:28 I'm getting neither the webpage nor the evemon xml data. I've rebooted my system and tried to relog but when I select my character it redirects to the news page. Nothing different since all of last week here.
Tried getting it manually using "http://myeve.eve-online.com/xml/skilltraining.asp?characterID=<your char Id here> " and I get the ramping up blurb.
It's been a while since I used the mod function for anything so I'll try that later but hopefully it will be back up by then.
Try cleaning your cookies/browser cache. I'm pretty sire it will work. Another option (which works for me) is to keep clicking My Character. After 2 or 3 tries you will get the page instead of news. ────────────
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teh nihilist
|
Posted - 2007.04.23 14:58:00 -
[189]
Originally by: CCP Garthagk For those who are technically inclined, you can calculate when it's going to work by taking the modulo of your characterID with 256, and then that's what "timeslice" you will be enabled in. Now look at the 24 hour period starting at noon today, divide that into 256 equal slices. Fairly straightforward now...
Sweet. That means that you enable another batch of accounts every 5.625 minutes, and given that my account is in the 123rd batch, I should see my account enabled somewhere around midnight EVE time. Going to be interesting to see if EVEmon will kick in!
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Inquisitor Berthez
Arcana Imperii Ltd. The Cartel.
|
Posted - 2007.04.23 15:05:00 -
[190]
Originally by: CCP Garthagk (For those who are technically inclined, you can calculate when it's going to work by taking the modulo of your characterID with 256, and then that's what "timeslice" you will be enabled in. Now look at the 24 hour period starting at noon today, divide that into 256 equal slices. Fairly straightforward now...)
OH HELL! Why do all 4 of my characters have to be at 21+hours
. Ö |
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Akita T
Caldari Caldari Navy Volunteer Task Force
|
Posted - 2007.04.23 15:16:00 -
[191]
Originally by: teh nihilist Going to be interesting to see if EVEmon will kick in!
Current version of EVE-Mon will only "kick in" if you close/reopen it, or if you manually "refresh" it. _ MySkills | Module/Rig stacknerfing explained |
Inquisitor Berthez
Arcana Imperii Ltd. The Cartel.
|
Posted - 2007.04.23 15:28:00 -
[192]
For those interested in when your character-xml becomes active, here's some math:
Your character becomes active at 12pm today + 24+(X-256+Intg(X˜256))˜256 hours
X = your character ID (9 digits usually) . Ö |
Dread Operative
Sniggerdly Pandemic Legion
|
Posted - 2007.04.23 15:45:00 -
[193]
Originally by: CCP Garthagk For pete's sake people, keep your pants on. My clock says it is 12:04. I'm very sorry that it has taken me 4 minutes to come to the forums to post. I will endeavor in the future to clone myself so that I can have one body posting on the forums at the same time the other clone is actually doing the work.
The HTML version of the character sheet (on the left under My Character) is now enabled for everybody. The XML feeds used by EVEMon and other projects are enabled, but are subject to ramping restrictions - i.e., right now very few people will find that they work. In an hour, 5% of you will see them working. Two hours, 10%. Et cetera.
Please let me know if you have any problems here. Keep in mind the ramping, so "it doesn't work" isn't really relevant for about 24 hours.
I prefer my pants in the "off" mode.
|
Inquisitor Berthez
Arcana Imperii Ltd. The Cartel.
|
Posted - 2007.04.23 15:47:00 -
[194]
Edited by: Inquisitor Berthez on 23/04/2007 15:44:09 By the way, don't you dare turning the character sheet off again during the patch. That would really **** me off since all of my characters xml-feeds are getting online then. . Ö |
Kilmatar
Minmatar Aeria Gloris Inc United Legion
|
Posted - 2007.04.23 17:03:00 -
[195]
I can open "My Character" page and can save XML data. But all i get is 81 byte long XML file that contains following:
Quote: <?xml version="1.0" encoding="iso-8859-1" ?> <charactersheet></charactersheet>
and that's all ============= Matari Rullz!
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JJ McHawker
|
Posted - 2007.04.23 17:28:00 -
[196]
Good news - thanks Garthagk and the EVEMon crew. Glad to have it back.
Now, I have to go modify my PHP client.. Wallet Balance graphs anyone?
JJ
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Lee Hyori
|
Posted - 2007.04.23 18:27:00 -
[197]
Thanks so much to Garthagk and the EVEmon team! I feel like a smackhead whose dealer just returned from a big score in Tiajuana.
I am, however, having an issue with EVEmon. Right before the charactersheet was disabled, all my EVEmon settings and skillplans disappeared (which happens fairly regularly actually, if any of you have ideas on that, I'd be interested). Unfortunately, I'm not one of the lucky ones whose charactersheet has been reenabled (at least it's not updating in EVEmon). The weird thing is that when I try to apply old skillplans, it errors out. Is anyone else having this issue or have any ideas what is causing it or how to fix it? I've downloaded and re-installed EVEmon to no avail.
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Kishara SalSolo
Minmatar IDLE GUNS
|
Posted - 2007.04.23 18:41:00 -
[198]
I suggest you try the Evemon site. They will be able to help out...remember that Evemon is not an official CCP item..even if it feels like it :)
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Ker Ching
|
Posted - 2007.04.23 19:56:00 -
[199]
If all else fails, check out Chribbas really useful 'How long?' app.
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Serge Tahlon
Gallente Templars of Space CORE.
|
Posted - 2007.04.23 20:41:00 -
[200]
some how my "my character" page is out of wack now. it shows a skill as completed that is still 2 hours off and which i have since canceled and started a new one.
i assume that means that the my character page continues to count down till completion.
wouldnt it be better to just post a snapshot instead ?
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KaerBerohs
Pod Killing Machines
|
Posted - 2007.04.23 21:54:00 -
[201]
The webpage will be refreshed every 6 to 12 hours, just like the large XML!
Try reading the thread for a change!
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Lowanaera
Amarr 1st Praetorian Guard Vigilia Valeria
|
Posted - 2007.04.23 22:08:00 -
[202]
Originally by: KaerBerohs
Try reading the thread for a change!
It's not nice to make fun of those of us who are illiterate.
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Shugo Kazuma
|
Posted - 2007.04.23 22:16:00 -
[203]
Originally by: Inquisitor Berthez
Originally by: CCP Garthagk (For those who are technically inclined, you can calculate when it's going to work by taking the modulo of your characterID with 256, and then that's what "timeslice" you will be enabled in. Now look at the 24 hour period starting at noon today, divide that into 256 equal slices. Fairly straightforward now...)
OH HELL! Why do all 4 of my characters have to be at 21+hours
You think that's bad? The character I'm actually trainning skills on is slice 255 of 256.
Guess I'll have to leave a stickie on my monitor to remember to log in for skill change later today.
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Stargell
|
Posted - 2007.04.24 00:25:00 -
[204]
has it always been the case that the character webpage does not reflect implants in the attribute totals? i have a full set of +3 implants and all my attributes listed on the character page are 3 less than the number displayed ingame.
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Loyal Servant
Caldari The Short Bus Squad The SUdden Death Squad
|
Posted - 2007.04.24 01:28:00 -
[205]
Originally by: CCP Garthagk (For those who are technically inclined, you can calculate when it's going to work by taking the modulo of your characterID with 256, and then that's what "timeslice" you will be enabled in. Now look at the 24 hour period starting at noon today, divide that into 256 equal slices. Fairly straightforward now...)
Too bad because that puts one of my characters something like 4 hours ago. Still doesn't work.... Another of my characters was in the timeslice for 5 hours ago and that character is working.
Might need to work on that algorithm, CCP. :)
TSBS - Eve's Premier podding service!
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R0ot
InNova Tech Inc Xelas Alliance
|
Posted - 2007.04.24 01:37:00 -
[206]
I know the character sheet is back up, but for some reason some of my chars have an XML sheet and some don't. Anyone else the same problem?
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NVail
Inactive Hardeners
|
Posted - 2007.04.24 04:43:00 -
[207]
I have to say, this ramp thing bites. :(
Star, yes, you don't see implants directly in the xml, been that way for quite a while / is nothing new. Evemon can apparently detect some but not all, not sure if some get listed or if they are measuring from completion time or what. ---
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Serge Tahlon
Gallente Templars of Space CORE.
|
Posted - 2007.04.24 06:11:00 -
[208]
Originally by: KaerBerohs The webpage will be refreshed every 6 to 12 hours, just like the large XML!
Try reading the thread for a change!
if you were refering to me, i have read the thread and i am merely pointing out that there seems to be some script on the my char page that keeps counting skills.
i dont think this is a good idea especially when you are changing skills in the meantime. i would prefer the page just being a snapshot without any pseudo skill points update calculated by the page if the interval is so great that it could skew the picture. also as i can not test yet i am not sure if the xml when downloaded will be the static copy generated every 12 hours or a pseudo update based on the my char page. if it is the pseudo update it would complicate things for evemon and other tools.
try to comprehend for a change? if you werent refering to my post ..
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Barbaro55a
Caldari Os Lobos Ethereal Dawn
|
Posted - 2007.04.24 07:55:00 -
[209]
Wow, seven pages of posts all because of Evvemon, impressive.
Mine works fine, just so you know. Weird seeing SP jump up 900k in sesonds ;) .............................................................................................. We come in peace, FIRE AT WILL! |
Zeonos
Amarr Fairtrade Syndicate
|
Posted - 2007.04.24 08:40:00 -
[210]
Originally by: Barbaro55a Wow, seven pages of posts all because of Evvemon, impressive.
Mine works fine, just so you know. Weird seeing SP jump up 900k in sesonds ;)
if all post about this, from the random forums. this would be closer to 15-20pages :)
and my still dosnt work :( "XML that is" __________________________ i will get a new sig soon. |
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Dusk Nemesis
|
Posted - 2007.04.24 08:44:00 -
[211]
Unfortunately, this change (ramping or whatever it's called) will only cause people to sc*****the HTML page for data instead of using the feeds. The need for information is great, great is the value of information.
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Zeonos
Amarr Fairtrade Syndicate
|
Posted - 2007.04.24 09:10:00 -
[212]
Originally by: Dusk Nemesis Unfortunately, this change (ramping or whatever it's called) will only cause people to sc*****the HTML page for data instead of using the feeds. The need for information is great, great is the value of information.
well i think most of the info from the server taken is to eveMon.. :) and that will use xml still. __________________________ i will get a new sig soon. |
Namistai
Caldari
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Posted - 2007.04.24 09:25:00 -
[213]
Originally by: Kilmatar I can open "My Character" page and can save XML data. But all i get is 81 byte long XML file that contains following:
Quote: <?xml version="1.0" encoding="iso-8859-1" ?> <charactersheet></charactersheet>
and that's all
Same here, sad stuff :( |
Osmaal
Amarr Courteous Ultra-Nice Transport Services
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Posted - 2007.04.24 16:40:00 -
[214]
Woo Hoo!! Just got everything up and working. Thanks to everyone who has posted and asked questions that are constructive and big thanks to Garthagk!!
To those who have done nothing but whine and moan - Get Out More!!
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Fastercart
Gallente X Project Exile X
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Posted - 2007.04.24 22:16:00 -
[215]
If you make a new character, will it's xml be immediately available or will there be a 6-24 hour wait? I want to see/test out skill training times for different combinations. Thanks.
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Barbaro55a
Caldari Os Lobos Ethereal Dawn
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Posted - 2007.04.25 12:33:00 -
[216]
It makes me SO happy to see people getting along so well together. .......................................... We come in Peace, FIRE AT WILL---Blog |
Keitaro Baka
Babylon Scientific and Industrial Enterprises Babylon Project
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Posted - 2007.04.26 00:34:00 -
[217]
I thought the 'current learning skill info' would be available at a nice interval.. I'm waiting for an update of my current skill for about an hour now..
This is frelled up :(
All the stuff above does not necessarily reflect my corp, my alliance or even me.. Drone guide.. |
Nake
Primary Targets
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Posted - 2007.04.26 00:49:00 -
[218]
Still have the problem that I can never load My Character page as it always takes me to the news page.
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Barbaro55a
Caldari Os Lobos Ethereal Dawn
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Posted - 2007.04.26 09:17:00 -
[219]
it allways does that, just click back on "my character" and you'll be fine. If thei doesn't work, your avitar is probably in the pub. .......................................... We come in Peace, FIRE AT WILL---Blog |
exxorr
Amarr Royal Amarr Institute
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Posted - 2007.04.26 10:07:00 -
[220]
seems down again.
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Ubiquitous Photon
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Posted - 2007.04.26 10:15:00 -
[221]
Same here, been down since last night
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Vir Hellnamin
Minmatar Gradient Electus Matari
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Posted - 2007.04.26 10:19:00 -
[222]
Check the channel top sticky here. -- V.H.
"Entering MH means instant death. It's worse than 0.0. Even the asteroids shoot back." - Alex Harumichi, Gradient [GRD]
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Fastercart
Gallente X Project Exile X
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Posted - 2007.04.26 17:48:00 -
[223]
Edited by: Fastercart on 26/04/2007 17:47:53 Dang... http://www.battleclinic.com/forum/index.php/topic,9946.0.html
Quote: All currently released version of EVEMon have been disabled by CCP. The next version that will download information automatically from CCP will be 1.2.0
I am currently working my [snip] off trying to get the necessary code written so that it will be accepted. Until said code is written, manually downloading the xml files is your only other option (please backup your settings file first however as the characters are identified within EVEMon by the charID and adding a duplicate character will cause issues. Quote:
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Kreul Intentions
Forum Moderator Interstellar Services Department
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Posted - 2007.04.26 17:52:00 -
[224]
Please use this thread for contiuned comments on this subject.
Thank you.
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