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Author |
Thread Statistics | Show CCP posts - 32 post(s) |
Elemental Shadow
Evil Geniuses Intergalactic
0
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Posted - 2016.08.17 02:27:28 -
[301] - Quote
It works for me on Fedora 22 XFCE spin with Intel HD 4400 graphics. The graphics are pretty slow (thanks Intel) so I put in a Radeon card. Oddly, the game ran, but the graphics were all black (no textures) when I tried to use the Radeon card. I threw Xubuntu 16.04.1 on that machine and Radeon graphics are working now as well.
Like some others, I had to install the Ubuntu version of wine before the evelauncher script would successfully start the client.
I'd like to thank Snorlax for saving me the $100 it would have cost to buy Windows just for this game. That's $100 more I can spend on PLEX
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Tyco Ravine
Smoker's Lounge
0
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Posted - 2016.08.19 09:31:58 -
[302] - Quote
Hi Snorlax,
thank you very much for your effort. I just got rid of the windows trash completely and came back after a four years break and was so pleased that eve runs smoothly on Linux.
Running it with Ubuntu 16.04 and it works perfect.
Greetz tyco |
elitatwo
Eve Minions O.U.Z.O. Alliance
1370
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Posted - 2016.08.20 08:59:27 -
[303] - Quote
Now that I get EVE to work once more, I would like to talk about this tiny issue about the launcher.
But first, good job the launcher works like a charm and even the update is working fine!
My issue is that switching between servers logs you out of the other servers
Whenever I switch to SiSi my TQ login gets logged of and vice versa. Can you change this a little so both can stay logged on?
Eve Minions is recruiting. Learn from about pvp, learn about ships and how to fly them correctly. Small gang and solo action in high, low and nullsec and w-space alike.
We will teach you everything you need and want to know.
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Kayaba Yuki
Sapingo and Co. Ltd. Killswitch Alliance
0
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Posted - 2016.08.21 05:46:46 -
[304] - Quote
Have been using Eve Online client on Linux Mint for a couple weeks now. Works amazing! CCP Snorlax, you are truly a god among men. |
Roesjka
The Last Solution Inc Dawn of Transcendence
3
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Posted - 2016.08.21 16:19:39 -
[305] - Quote
Snorlax,
Could you pls. update your binary tarball in your first post to https://binaries.eveonline.com/evelauncher-1056484.tar.gz or if it is poss. update it to version 1064090 as it makes bit more sense with (re-)installing.
It works great on my desktop right from the beginning and with the ability to have it run with wine already installed, hugh fps increase compared to the standard install.
Debian jessie 64bit, FX-8320 @ 4GHz, 16GB mem, 2x HD7870 in crossfire - not used by wine, wine-staging 1.9.16~jessie CSMT enabled.
Cheers
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Rounon Dax
Terra Nanotech Yulai Federation
23
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Posted - 2016.08.23 15:27:45 -
[306] - Quote
Still the same issue after todays launcher update.
Rounon Dax wrote:Rounon Dax wrote:Since a couple of days now, I do have a weird "bug". I can't open any links at all any more. Neither from the launcher nor ingame. Can click on them, nothing happens at all, no browser is opening for me. Any ideas?
If I start EVE from my own local wine installation with the windows launcher, it all works. Did some digging today, it seems to be a Qt bug. When ever I try to open a link, I get the following message: This application failed to start because it could not find or load the Qt platform plugin "xcb" in "".
Reinstalling the application may fix this problem. /usr/bin/xdg-open: Zeile 565: 30559 Abgebrochen kde-open${KDE_SESSION_VERSION} "$1" xcb is definitely installed, as I mentioned before, when I start EVE from the windows launcher using my own installed wine, all works fine, using the linux launcher, I get this behaviour. I also noticed that the linux luncher comes with some libs and plugins for Qt 5.6.0, while on my system Qt 5.6.1 is installed. Maybe that already is the issue, a simple version mismatch?
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Calin Roman
Alliance of Free Stars
0
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Posted - 2016.08.24 12:16:16 -
[307] - Quote
hi i-m using: Debian 8 Gnome 3 wine -1.6.2
at launch i see these pop up in the attached image,
if to press ok launcher closes and opens again with the same pop up
if to wait 30 seconds the same
if to press cancel, update is not installed and at another launch all repeats again
https://s25.postimg.org/a9ffwtngv/Screenshot_from_2016_08_24_10_56_48.png |
Kniht
88
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Posted - 2016.08.24 23:05:01 -
[308] - Quote
It appears the update is not applying; perhaps a permissions problem. You should be able to move the old version and download the current version, if you can't get that fixed.
o/ fly crazy
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Pink Elefantig
GazProm Transgaz
0
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Posted - 2016.08.25 07:03:40 -
[309] - Quote
How can I run it on Ubuntu 32bit? |
Ste4m Punk
Hammerwerke
0
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Posted - 2016.08.25 13:33:53 -
[310] - Quote
does it work, 1 Account on the left window, another on the right window? |
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Aida Isu
Auto-epilepsy
0
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Posted - 2016.08.26 19:02:41 -
[311] - Quote
Whoops |
Ami Sentokia
Men of Business Ltd. Kraftwerk.
0
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Posted - 2016.08.28 11:39:17 -
[312] - Quote
- Window becomes unresponsive (not updated) unless dragged to another workspace / head
- One of two accounts is not saved properly. I'm being asked for my password each time I start the launcher
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Kniht
88
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Posted - 2016.08.29 23:39:45 -
[313] - Quote
Ami Sentokia wrote:
- One of two accounts is not saved properly. I'm being asked for my password each time I start the launcher
Do you pin the account with the icon on the right of that account? I did have a problem with previous launcher versions forgetting newly added accounts (before the pinning icon was added). In that case, I got the launcher to save by restarting launcher, adding account, and closing launcher without starting any clients.
o/ fly crazy
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J'aurai
30plus Fidelas Constans
0
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Posted - 2016.08.30 14:57:22 -
[314] - Quote
Worked without issue on Ubuntu 16.04 (xfce4/xubuntu), with wine-1.9.17 and 980ti video/triple monitor setup. Great work. |
Laylo Star
Pator Tech School Minmatar Republic
0
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Posted - 2016.08.31 14:40:28 -
[315] - Quote
Works great on Ubuntu 16.04.1 LTS. Had a few crashes here and there, though. Otherwise, an excellent in-game performance. Thank you! |
burninated
Relentless Destruction Immediate Destruction
0
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Posted - 2016.09.01 03:02:25 -
[316] - Quote
I have an issue with the launcher that I haven't seen mentioned anywhere in the thread yet.
I can start the launcher, launch 1, 2 or 3 clients and they all run AOK. However over the next 5-10 minutes the evelauncher will eat ALL of my available RAM until it starves out the clients and everything else.
I let it run today to see how high the RAM usage of the launcher would get and after 15 minutes it was using 19% CPU and 7.2GB of RAM.
I can then close all of the clients and the launcher just eats the freed RAM from them until the system is maxed again.
I am running: Debian 8 x64 but have it setup for multi arch. Gnome 3 NVidia proprietary drivers, updated as of today.
I'm not sure where to look to figure out whats going on. |
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CCP Snorlax
C C P C C P Alliance
1101
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Posted - 2016.09.01 09:14:16 -
[317] - Quote
burninated wrote:I have an issue with the launcher that I haven't seen mentioned anywhere in the thread yet.
I can start the launcher, launch 1, 2 or 3 clients and they all run AOK. However over the next 5-10 minutes the evelauncher will eat ALL of my available RAM until it starves out the clients and everything else.
I let it run today to see how high the RAM usage of the launcher would get and after 15 minutes it was using 19% CPU and 7.2GB of RAM.
I can then close all of the clients and the launcher just eats the freed RAM from them until the system is maxed again.
I am running: Debian 8 x64 but have it setup for multi arch. Gnome 3 NVidia proprietary drivers, updated as of today.
I'm not sure where to look to figure out whats going on. Curious! Please file a bug report and attach the launcher logs. Go to the E menu, Show in File Browser, Launcher logs, that should open the folder where the launcher logs are stored.
CCP Snorlax - Software Architect - Team RnB - @CCP_Snorlax - http://ccpsnorlax.blogspot.is/
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burninated
Relentless Destruction Immediate Destruction
0
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Posted - 2016.09.01 13:15:42 -
[318] - Quote
CCP Snorlax wrote:burninated wrote:I have an issue with the launcher that I haven't seen mentioned anywhere in the thread yet.
I can start the launcher, launch 1, 2 or 3 clients and they all run AOK. However over the next 5-10 minutes the evelauncher will eat ALL of my available RAM until it starves out the clients and everything else.
I let it run today to see how high the RAM usage of the launcher would get and after 15 minutes it was using 19% CPU and 7.2GB of RAM.
I can then close all of the clients and the launcher just eats the freed RAM from them until the system is maxed again.
I am running: Debian 8 x64 but have it setup for multi arch. Gnome 3 NVidia proprietary drivers, updated as of today.
I'm not sure where to look to figure out whats going on. Curious! Please file a bug report and attach the launcher logs. Go to the E menu, Show in File Browser, Launcher logs, that should open the folder where the launcher logs are stored.
I think I might have fixed the RAM leak last night while fixing the in game browser crashing issue that I was also having. I ran this line of code:
WINEPREFIX=~/.eve/wineenv WINEARCH=win32 winetricks corefonts d3dx9_36 vcrun2005 vcrun2008 vcrun2010
and then watched Wine download and install things like MS redist and other MS products. After that the browser stopped crashing. This morning when I restarted the computer and launched the evelauncher to get the logs you wanted I watched the launcher ram usage and it sat at 48.7MB of RAM and never moved. My guess was that there was some kind of WINE dependancy that was outdated or missing that was fixed with the above.
Thanks for replying so quickly, after reading through this whole thread I can say your support for this launcher has been fantastic.
I can still submit the logs for the launcher if you want them.
This is the comment that I found that line of code on: https://forums.eveonline.com/default.aspx?g=posts&m=6506087#post6506087 |
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CCP Snorlax
C C P C C P Alliance
1101
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Posted - 2016.09.01 13:22:47 -
[319] - Quote
Yes, please, I'm still curious to see those logs.
Thanks for your kind words - it's always encouraging when you feel your work is appreciated :)
CCP Snorlax - Software Architect - Team RnB - @CCP_Snorlax - http://ccpsnorlax.blogspot.is/
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burninated
Relentless Destruction Immediate Destruction
0
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Posted - 2016.09.01 14:30:24 -
[320] - Quote
CCP Snorlax wrote:burninated wrote: ...
Yes, please, I'm still curious to see those logs.
This is still happening every time I load the launcher and launch a client. Thought I had it fixed but nope.
I submitted a bug report with an edited log (removed 370000 lines of the same repeated errors) EBR-92071: Linux evelauncher RAM usage
I tried posting the errors in here but the forums seem to think they are HTML and keeps nuking my post. The meaty bit is this though:
wine error err:d3d:wined3d_debug_callback 0x1d7908 err:d3d_shader:shader_glsl_select
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Rounon Dax
Terra Nanotech Yulai Federation
23
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Posted - 2016.09.01 15:22:32 -
[321] - Quote
And still, after todays launcher update, still the same issue, can't open links from the launcher or ingame ...
https://forums.eveonline.com/default.aspx?g=posts&m=6606195#post6606195
Any chance that gets fixed? It's getting really annoying over time. |
burninated
Relentless Destruction Immediate Destruction
0
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Posted - 2016.09.01 16:06:05 -
[322] - Quote
burninated wrote:
wine error err:d3d:wined3d_debug_callback 0x1d7908 err:d3d_shader:shader_glsl_select
I found something about glsl errors on the eve linux forums from 2014. If I use winetricks to disable glsl before launching the launcher everything seems to run well. All I need to do is set post processing to none in the client and everything renders very well. Except the probe scanning map, which doesn't show at all and didnt before disabling glsl.
I run this before starting the launcher:
WINEPREFIX=~/.eve/wineenv WINEARCH=win32 winetricks glsl=disabled corefonts d3dx9_36 vcrun2005 vcrun2008 vcrun2010 |
York Saissore
Center for Advanced Studies Gallente Federation
0
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Posted - 2016.09.01 22:34:16 -
[323] - Quote
Just found this now, as i can't seem to log onto the test server (from the regular launcher, TQ and Duality run fine) So i tried the linux native launcher and...
~/Documents/evelauncher$ ./evelauncher.sh /home/user/Documents/evelauncher/./evelauncher: 1: /home/user/Documents/evelauncher/./evelauncher: ELF: not found /home/user/Documents/evelauncher/./evelauncher: 1: /home/user/Documents/@8: not found/evelauncher: /home/user/Documents/evelauncher/./evelauncher: 2: /home/user/Documents/evelauncher/./evelauncher: Syntax error: ")" unexpected
under ubuntu 16.04 :( |
Torgeir Hekard
I MYSELF AND ME VYDRA RELOLDED
276
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Posted - 2016.09.02 05:10:48 -
[324] - Quote
burninated wrote:I found something about glsl errors on the eve linux forums from 2014. If I use winetricks to disable glsl before launching the launcher everything seems to run well. All I need to do is set post processing to none in the client and everything renders very well. Except the probe scanning map, which doesn't show at all and didnt before disabling glsl. I run this before starting the launcher: WINEPREFIX=~/.eve/wineenv WINEARCH=win32 winetricks glsl=disabled corefonts d3dx9_36 vcrun2005 vcrun2008 vcrun2010 I think glsl troubles are long past. WineHQ eve page is horribly outdated (you can notice the glsl comment also mentions wine 1.4 and 1.5). Your problems probably stem from all the added stuff. These days the only thing eve needs is corefonts for market graphs. d3dx9 is definitely unwarranted here.
Native launcher should work without any tweaking whatsover sans corefonts. |
Lass Fonulique
The Shinsengumi
0
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Posted - 2016.09.02 07:35:38 -
[325] - Quote
Working fine for me. In wormholes huffing gas away.
Ubuntu 16.04 running from my stream link using steam in home streaming launcing with the sh file on terminal logging works 16GB ram Radeon R9280x - open source drivers (no supporting amd drivers still since ubuntu removed support for fglrx) `I get stuters occasionally but nothing horrible.
Glad to see you're investing time to linux support again. 10/10 Resubbed.
o7 |
Jean Aulieuque
The Snail On The Slope
0
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Posted - 2016.09.02 14:35:51 -
[326] - Quote
Linux Mint 18
Linux ncf 4.4.0-36-generic #55-Ubuntu SMP Thu Aug 11 18:01:55 UTC 2016 x86_64 x86_64 x86_64 GNU/Linux
GNU gdb (Ubuntu 7.11.1-0ubuntu1~16.04) 7.11.1
Thread 1 "evelauncher" received signal SIGSEGV, Segmentation fault. 0x00007fffd94a4bc7 in ?? () from /usr/lib/x86_64-linux-gnu/dri/nouveau_dri.so
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Tennoku
Mercury Nation
13
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Posted - 2016.09.03 09:21:47 -
[327] - Quote
Not sure if it's mentioned in this thread already (I haven't read all the pages), but wanted to post this in case not and helps anyone. Was trying to get the game to run via the launcher in Arch, but launching the game itself would silently fail, and I couldn't find out where the wine logs themselves were stored.
So, I tried running the game directly (from in ~/.eve/wine/bin, iirc) via:
WINEPREFIX=~/.eve/wineenv ./wine ~/.eve/wineenv/drive_c/tq/bin/exefile.exe
This allowed me to see what errors were popping up. My local install was missing the (marked as optional by Arch) package lib32-libldap package (and possibly lib32-libpng).
Now launching the game from the launcher works. |
Taksuenn Isa
Revenent Defence Corperation 404 Alliance Not Found
0
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Posted - 2016.09.03 15:57:08 -
[328] - Quote
I'm not sure how long this might have been an issue, but I just tried rolling a new alt with the latest Linux launcher. Two things happen during character creation, though I'm not sure both are unintentional:
First, the color wheel for choosing skin color is not visible, nor does clicking in the area where it should be have any effect on the character's skin tone (though I hear a reaction sound). Second, on the female character (at least, Achura), she does not appear to be wearing a brassiere any more. I'm not sure if this was an intentional design change or not (though, the lack of nipples suggests that either you're prudes or it was not intended). I mean, if it's an intentional design change, that's cool (hurrah for liberation!), but maybe it's a rendering issue?
On a side note: now that the Mac client is also running off Wine (and, I presume, some variant of this launcher), is there going to be work done to bring the Linux version up to DX11?
Cheers,
Tak |
Nerf Air
Russian Thunder Squad The Afterlife.
6
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Posted - 2016.09.03 19:40:05 -
[329] - Quote
Sadly but for me game crashes randomly (you can play for 30 minutes, or fail to even login) with: Unhandled exception: page fault on read access to 0x00000198 in 32-bit code (0xf6afe49d). Launcher seems to work fine!
wine-1.9.17 Debian GNU/Linux 8.5 (jessie)
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Tiberizzle
Amok. Goonswarm Federation
129
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Posted - 2016.09.06 05:37:08 -
[330] - Quote
I am trying to start the Linux evelauncher on a system where running with the Windows launcher in wine or exefile in wine already works 100% ok (except to the extent that those methods have unacceptable limitations or are being deprecated).
The Linux evelauncher does not start at all.
No output on the terminal, no windows rendered, nothing, "~/evelauncher/evelauncher.sh" just silently blocks indefinitely. |
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