d0cTeR9
Serenity Cartel Rebel Squad
340
|
Posted - 2016.05.08 18:10:58 -
[1] - Quote
CCP changed years of.useless fighters to them doing some damage for a limited amount of time. Fighters are easy to kill, same as always. Carriers are easy to avoid, same as always. With max skills a carrier can lock a frigate in 7-10 seconds but if it uses ewar it's cap is gone. It's a huge fitting cost too.
STOP being the weakest link with those noob T.T threads. A multi billion risk carrier now does the dps of a nicely fitted dps BS but can have it's dps easily taken away and people are whining. Pathetic.
Been around since the beginning.
|
d0cTeR9
Serenity Cartel Rebel Squad
344
|
Posted - 2016.05.10 04:16:09 -
[2] - Quote
I can't believe people still haven't figured it out...
A carrier fitted with the new network sensor array cannot use any ewar (or it instantly uses up all of the carrier's cap). Answer to solo fast locking carriers: You can warp away, burn back to gate, etc.
Fighters are quite easy to kill, a solo carrier can't rep them unless they are pulled back into the fighter bay. Also carriers no longer carry drones, so they have 2 set of fighters (noob carriers have less), kill those and they now have ZERO dps.
Anti frigate/drone fighters can point you... but they can't touch your afterburner or web you. Simply deagress and leave.
99% of the time a solo carrier is to slow to engage and hold you, simply leave. No one forces you to engage it and die like an idiot. It also makes a LOT of sense for a small gang of frigates/cruisers to NOT pick a fight with a carrier (that's how it was for 10+ years, until a few years ago when carriers and fighters were castrated).
So far, looking at killboards, people dying to solo carriers CHOSE to engage it instead of leaving and then die. Well geniuses... don't engage it. That goes for any other pvp engagement (and in those, most of the time you are forced to engage). I spotted a OP of another 'nerf carrier thread' and on his killboard it showed he engaged a single carrier, chose to stay in the area to get pointed by the fighters and then die, instead of simply burning back to the gate and jumping OR warping away (there was no bubble there too!).
Players are making bad decisions and then are blaming carriers as being OP, what a joke. Oh and the guy spamming all those threads, dude you got rekt against a dozen players on a gate camp and they happened to have a carrier. Cry moar about carriers plz...
Been around since the beginning.
|