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Damionte
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Posted - 2007.02.09 20:18:00 -
[1]
If you do happen to fall on the wrong side of the law in Empire space, how long can you run away from Concord? Can you essentially just keep bouncing between locales in the same system until your 15 minutes of infamy is up? Or does Concord simply keep chasing you until they get you once?
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Khavi Vetali
Team Americas Anarchy Empire
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Posted - 2007.02.09 20:23:00 -
[2]
Technically, if you do something in High-Sec space that gets CONCORD on you, and you manage to avoid the gank, it's an exploit.
Originally by: Itanis "Hello there mate, I'm dreadfully sorry, but I'm going to have to sodomize you with howitzers. Have a lovely day!"
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Kumu Honua
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Posted - 2007.02.09 20:24:00 -
[3]
Yep, if concord is after you, your ship had better explode.
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Damionte
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Posted - 2007.02.09 22:41:00 -
[4]
Edited by: Damionte on 09/02/2007 22:37:50 Wait so you can't actually run from them? They just chase you till they get you, or do they only chase you till the timer has run up? Or can they like drag you out of warp or something? I don't understand.
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DubanFP
Caldari Four Rings Myriad Alliance
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Posted - 2007.02.09 23:02:00 -
[5]
while it's technically possible to run from concord, if a GM finds out they will take your ship for you since it's against rules to evade concord. __________________________
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Ryas Nia
Minmatar Stormriders Fimbulwinter
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Posted - 2007.02.09 23:05:00 -
[6]
there are two types of running form concord one is an exploit the other is legal.
If you commit a crime in high sec empire space, and concord shows up running is an exploit.
If you are a criminal (-5 or lower) and you use a fast ship to evade concord while traveling then your in the clear. I dont suggest hanging around at gates though :P people like to shoot flashy red's in empire.
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Warrio
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Posted - 2007.02.10 00:06:00 -
[7]
Originally by: DubanFP while it's technically possible to run from concord, if a GM finds out they will take your ship for you since it's against rules to evade concord.
If that is true then thats freaking lame. Eve is all nice and open with scams being allowed and no space being truely "safe" then I see a crazy rule like this.
Originally by: Elvarien This is eve we dont want the corp thieves scammers and other "mean" people to disapear. How else will we filter out the retards and stupid people. |
Majin82
Caldari g guild
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Posted - 2007.02.10 00:11:00 -
[8]
There is 1 other way to avoid Concord that I was told works. Once you commit the aggresion, warp away to a SS and eject from your ship. Concord will not attack an empty ship or your pod.
But with scanning and probes you had better watch out or someone could show up and take your ship. ------------------------------------- The difference between a Pirate and an Anti-Pirate is that an Anti-Pirate fights ships fitted with guns!
Passive Drake For The Win |
Asha'Lil
Minmatar The Black Fleet
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Posted - 2007.02.10 00:23:00 -
[9]
Originally by: Majin82 There is 1 other way to avoid Concord that I was told works. Once you commit the aggresion, warp away to a SS and eject from your ship. Concord will not attack an empty ship or your pod.
But with scanning and probes you had better watch out or someone could show up and take your ship.
And thats an exploit. Don't think get the picture here... If you commit a act of aggression in .5 or higher You have no choice but let concord kill you. __________________________________ Stay still! This wont hurt... Yarr! |
AKULA UrQuan
Caldari STK Scientific INVICTUS.
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Posted - 2007.02.10 03:00:00 -
[10]
I've outrun the SWAT before in a shuttle. Does that mean I have to go self-destruct a shuttle now to make it right?
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Marcus TheMartin
Gallente Tuxedo.
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Posted - 2007.02.10 03:03:00 -
[11]
Originally by: AKULA UrQuan I've outrun the SWAT before in a shuttle. Does that mean I have to go self-destruct a shuttle now to make it right?
That was the faction police not concord
Half Assed Rhymage |
Jarjar
Silver Snake Enterprise Interstellar Starbase Syndicate
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Posted - 2007.02.10 10:00:00 -
[12]
Originally by: Marcus TheMartin
Originally by: AKULA UrQuan I've outrun the SWAT before in a shuttle. Does that mean I have to go self-destruct a shuttle now to make it right?
That was the faction police not concord
Also, I doubt he killed someone in a shuttle - as stated above criminals are allowed to run away from CONCORD if they're being hunted due to low standings/sec status.
"This was not a fight it was simply a pathetic gank." - Ginger Magician |
DarkElf
Caldari Veto. Academy
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Posted - 2007.02.10 11:13:00 -
[13]
Originally by: Ryas Nia there are two types of running form concord one is an exploit the other is legal.
If you commit a crime in high sec empire space, and concord shows up running is an exploit.
If you are a criminal (-5 or lower) and you use a fast ship to evade concord while traveling then your in the clear. I dont suggest hanging around at gates though :P people like to shoot flashy red's in empire.
Wrong. escaping from concord in any situation in considered an exploit apparently.
What you mean is the Faction's Navy will shoot you if ur -5 which is quite ok to escpae from, blow up etc, all fine.
DE
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FreeHansje
Gallente
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Posted - 2007.02.10 11:33:00 -
[14]
So let me try this: I attack some1 in Empire and manage to kill her in 1 go. I assume I have very little time before Concord arrives(how long does that take?). I jump to a safespot, eject and next enter a shuttle waiting for me. Concord obviously has caught up with me. Does it shoot my shuttle, and now am I well and truly punished?
Morally I would think this an exploit. Technically however, I wonder about that? How fast is Concord anyways? Since it is concidered an exploit(which is indeed lame!) some ppl must have managed that. ----- FreeHansje
Yes, I'm a Newby. So sue me! |
Traxio Nacho
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2007.02.10 11:38:00 -
[15]
Originally by: FreeHansje So let me try this: I attack some1 in Empire and manage to kill her in 1 go. I assume I have very little time before Concord arrives(how long does that take?). I jump to a safespot, eject and next enter a shuttle waiting for me. Concord obviously has caught up with me. Does it shoot my shuttle, and now am I well and truly punished?
Morally I would think this an exploit. Technically however, I wonder about that? How fast is Concord anyways? Since it is concidered an exploit(which is indeed lame!) some ppl must have managed that.
As far as I know you must lose the ship you agressed said person in plus i'm pretty sure if you eject they will continue to shoot the ship.
FYI Concord do not shoot -5 sec stat people the local navy do.
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NightmareX
Caldari Infinitus Odium Curse Alliance
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Posted - 2007.02.10 12:43:00 -
[16]
Well not to sound stupid or something, but if i attack someone in empire so i get CONCORD after me, and then i can get away, then i will say it's not my fault that the CONCORD can't kill me, i will say it's CCP faults, because if there is a way to run then someone will do it.
So if CCP could have fixed it so it's not possible to survive after you have attacked someone, then it would be another story
So in my eyes it's stupid to call that for an exploit and then can get banned for it when the game can let us get away with no problem if your fast
Infinidus Odium - We Are The Bringers Of Hatred |
mallina
Caldari Infinitus Odium Curse Alliance
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Posted - 2007.02.10 14:19:00 -
[17]
i accidently agro'ed someones can in a 0.6 system before while flying my Succubus and got CONCORD after me. I MWDed away and by the time they spawned they were out of weapons range and locked me, but didnt fire a shot. they kept respawning on top of me every 100km or so but never fired. i did this for 15 minutes until my agro timer wore off and they stopped chasing me
not sure if they've fixed this, it was several months ago - but im not gonna be self destructing a faction frig over it :P
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madaluap
Gallente Mercenary Forces Exquisite Malevolence
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Posted - 2007.02.10 15:00:00 -
[18]
Good way is to get in a system next to <0.5 and align for the <0.5 gate. Make sure you have a freighter in your gang that is aligned for that gate aswell. Than fire a volley @ a juicy hauler and the freighter gangwarps @ the same time. You enter warp doing 0.5 au/s and if you can keep in warp for longer than 1 minute you can jump out into <0.5 and are save ... _________________________________________________ Breetime
A killmail!11!1 omgrawr: BOOOOOOOOOOOOOOYAAAAAAAAAAAAAAAAAAA |
zwerg
Caldari OctoberSnow Corp
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Posted - 2007.02.10 22:14:00 -
[19]
what is " C O N C O R D " ?
@--/---
Save the whales!!! Harpoon some Amarrians!!!! It's great being minmatard isnt it?!
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Psorion
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Posted - 2007.02.12 15:56:00 -
[20]
I was running mission in .6 and accidently targeted a warp gate (Deadspace gate) that caused Concord to spawn and take down my Battlecruiser. Even though I filed a petition, no reinbursment. That to me is a bit silly, Concord coming for 1 round fired at Guristas Deadspace warpgate. They protecting Guristas assets now?
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AsfALT
Republic Military School
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Posted - 2007.02.12 16:06:00 -
[21]
Edited by: AsfALT on 12/02/2007 16:02:27 Hi
I heard that one way to keep ur ship is for u to attack someone, then eject and have a friend board ur ship. From what i heard concord will not shoot the ship.
But again as many ppl said, evading concord is an exploit so not advisable.
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Demonique
Minmatar WOLFPACK DELTA
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Posted - 2007.02.12 16:07:00 -
[22]
Originally by: Psorion I was running mission in .6 and accidently targeted a warp gate (Deadspace gate) that caused Concord to spawn and take down my Battlecruiser. Even though I filed a petition, no reinbursment. That to me is a bit silly, Concord coming for 1 round fired at Guristas Deadspace warpgate. They protecting Guristas assets now?
Its like the real world now mate... havnt you heard? ..... the law sides with the criinal over the victim !
Thank god im a pirate
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Galen Naranek
Gallente Royal Navy Mining Corp.
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Posted - 2007.02.12 16:50:00 -
[23]
I have seen numerous discussions about this subject, and absolutely no definitive proof that running from CONCORD is an exploit:
- No CCP offical statement - Nothing in the EULA - Nobody posting an experience where a GM took his ship away for evading the law
I think CCP is deliberately not commenting on this to foment an aura of mystery around it. It's not an exploit if CCP does not say it is.
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Galactic Overlord
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Posted - 2007.02.12 19:55:00 -
[24]
I agree that if you commit the highsec crime you should not be running away from Concorde. However occasionaly someone makes a dumb mistake and accidently shoots the wrong thing with like one bullet. I think its a bit harsh to lose a potentially expensive ship for a dumb mistake that caused no real harm to others. I recall very early on losing my brand new celestis when a gang buddy in a different corp and I were practicing. Both of us thought being in gang made it okay to shoot each other. It wasn't an expensive ship, but at the time being a newb it was a harsh blow to the wallet. Lesson learned, but it was a hard lesson.
Besides, why doesn't CCP just come up with some interstellar web/scramble device with a range of 999,999,999km that snags you instantly from some station and then Concorde can warp in and kill you with no chance of you leaving. I mean come on we're in space, we can pretend a little more that such things exist. But if I accidently trigger a smartbomb in highsec that I have fitted for lowsec or 0.0, and hit someones stupid secure can cluttering up a gate, I'm gonna try to run. To lose my ship for that is overkill.
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Bugszor
Caldari The Redeeming Age
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Posted - 2007.02.12 21:03:00 -
[25]
lol i sometimes just uber tank a phoon or rokh and fit fofs and shoot at concord. sometimes.. its soo easy to run form concord cause they dont shoot. its RARELY done but sometimes they web you and scram but dont shoot. then stop the web and web again. just slowly crawl to the gate and jump out. i got my rokh out once that way :) do i have to blow it up now???
------------------------------------ Dont make me bug you...
Originally by: Nex Angelus Perhaps it was a Bugszor
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Strong Badd
Trogdor the Burninator Corporation
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Posted - 2007.02.12 22:09:00 -
[26]
Originally by: Bugszor lol i sometimes just uber tank a phoon or rokh and fit fofs and shoot at concord. sometimes.. its soo easy to run form concord cause they dont shoot. its RARELY done but sometimes they web you and scram but dont shoot. then stop the web and web again. just slowly crawl to the gate and jump out. i got my rokh out once that way :) do i have to blow it up now???
That would be the faction navy, not concord. I've had that happen to me too.
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Capo Ferro
angels of darkness LTD Interstellar Starbase Syndicate
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Posted - 2007.02.12 23:04:00 -
[27]
Originally by: Damionte If you do happen to fall on the wrong side of the law in Empire space, how long can you run away from Concord? Can you essentially just keep bouncing between locales in the same system until your 15 minutes of infamy is up? Or does Concord simply keep chasing you until they get you once?
Falling on the wrong side of the law - Empire navy? or CONCORD?
if you are -5 or less to say Caldari Navy, you can avoid them as much as you want. BUT if you commit a crime like shooting a non flagged player in empire and CONCORD comes.. you pop.
And yes, for Justice! |
TheDisruptor1
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Posted - 2007.02.13 00:17:00 -
[28]
Why would they make a rule like that? Just make it so concord sends more and more ships and will chase you down endlessly until they get a kill. And give them some high speed ships to catch people. then if you get away you're just really good, but not an exploiter.
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Nalar Marnith
Minmatar Sebiestor tribe
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Posted - 2007.02.13 00:53:00 -
[29]
To the OP, yes you can run from CONCORD. If you escape it's an exploit, kinda dumb yes, but it's there for a reason (no forced pew pew in high sec).
To the people talking about finding ways around it, you're discussing an exploit and the mods tend not to like that.
IBTL.
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Rodrigo Valon
Gallente Eve University Ivy League
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Posted - 2007.02.13 04:17:00 -
[30]
Originally by: Galen Naranek I have seen numerous discussions about this subject, and absolutely no definitive proof that running from CONCORD is an exploit:
- No CCP offical statement - Nothing in the EULA - Nobody posting an experience where a GM took his ship away for evading the law
I think CCP is deliberately not commenting on this to foment an aura of mystery around it. It's not an exploit if CCP does not say it is.
Months ago, when I first got here, I read a very similar thread as this. Someone posted a link to another, very similar thread - but this one had a dev spelling it out. The majority of posters here are spot on. I hope someone out there knows the thread with dev response, or at least some unique identifies to search for.
This forum really needs a halfway-decent search function.
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