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Ruffio Sepico
Minmatar Hidden Agenda Deep Space Engineering
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Posted - 2007.02.06 23:36:00 -
[31]
Originally by: CynoCyber Edited by: CynoCyber on 06/02/2007 23:28:02 Guys did you actualy read information on decryptors??? there is like 6-7 of them. You start with 1 (basic) and make t2 bpc. after that you put in back in lab and incrase ME on it with other decryptor. same is with PE and production runs. 1st bpc will be not profiteble and defenetly not if skills not maxed. Invention must be done step by step to get profiteble bpc from it. Good luck with.
Are you for real? You can't modify bpc's. What the decryptors does is give a chance to create a inveted bpc at different levels of success. Like the decryptor with the highest run modifier will have a very slim chance of success. Where a decryptor with high success chance gives crappy run's. Just now all gives crappy runs, and certain decryptors not even possible to find it seems.
Home: http://www.hidden-agenda.co.uk
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CynoCyber
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Posted - 2007.02.06 23:47:00 -
[32]
Originally by: Ruffio Sepico
Originally by: CynoCyber Edited by: CynoCyber on 06/02/2007 23:28:02 Guys did you actualy read information on decryptors??? there is like 6-7 of them. You start with 1 (basic) and make t2 bpc. after that you put in back in lab and incrase ME on it with other decryptor. same is with PE and production runs. 1st bpc will be not profiteble and defenetly not if skills not maxed. Invention must be done step by step to get profiteble bpc from it. Good luck with.
Are you for real? You can't modify bpc's. What the decryptors does is give a chance to create a inveted bpc at different levels of success. Like the decryptor with the highest run modifier will have a very slim chance of success. Where a decryptor with high success chance gives crappy run's. Just now all gives crappy runs, and certain decryptors not even possible to find it seems.
Meaby you are rigth. I'm not gonna discuss that with you because i did not tryed yet by my self. But did you???
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Ruffio Sepico
Minmatar Hidden Agenda Deep Space Engineering
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Posted - 2007.02.07 03:26:00 -
[33]
Originally by: CynoCyber
Originally by: Ruffio Sepico
Originally by: CynoCyber Edited by: CynoCyber on 06/02/2007 23:28:02 Guys did you actualy read information on decryptors??? there is like 6-7 of them. You start with 1 (basic) and make t2 bpc. after that you put in back in lab and incrase ME on it with other decryptor. same is with PE and production runs. 1st bpc will be not profiteble and defenetly not if skills not maxed. Invention must be done step by step to get profiteble bpc from it. Good luck with.
Are you for real? You can't modify bpc's. What the decryptors does is give a chance to create a inveted bpc at different levels of success. Like the decryptor with the highest run modifier will have a very slim chance of success. Where a decryptor with high success chance gives crappy run's. Just now all gives crappy runs, and certain decryptors not even possible to find it seems.
Meaby you are rigth. I'm not gonna discuss that with you because i did not tryed yet by my self. But did you???
You can't modify bpc's that goes for tech1 and tech2 bpc's. So why bother try at all?
Home: http://www.hidden-agenda.co.uk
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Felix Dzerzhinsky
Pirates of Destruction Union Freelancer Alliance
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Posted - 2007.02.07 08:09:00 -
[34]
Invention is a poor patch to the T2 BPO lottery system. T2 BPOs should be sold like other BPOs + RA loyalty points - this invention crap is simply not competative and quite frankly an insult to people who are trying to get into the T2 market. Come on CCP - let the T2 market open, allow for people to use T1 BPCs and reaserch points to get T2 BPOs, this is work enough, and helps all of us out and ends to tyranny of T2 BPO money making machines.
anyone who disagrees is rich and owns a T2 BPO for something nice. . .like a Vegabond or something.
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Ruffio Sepico
Minmatar Hidden Agenda Deep Space Engineering
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Posted - 2007.02.07 09:43:00 -
[35]
Originally by: Felix Dzerzhinsky Invention is a poor patch to the T2 BPO lottery system. T2 BPOs should be sold like other BPOs + RA loyalty points - this invention crap is simply not competative and quite frankly an insult to people who are trying to get into the T2 market. Come on CCP - let the T2 market open, allow for people to use T1 BPCs and reaserch points to get T2 BPOs, this is work enough, and helps all of us out and ends to tyranny of T2 BPO money making machines.
anyone who disagrees is rich and owns a T2 BPO for something nice. . .like a Vegabond or something.
There need to be an balance. Not all t2 prints are big money makers. They need to tveak invention a bit and it will be good. Just the lack of "interest" from any devs lately on the state of invention is bad from their side imho.
Home: http://www.hidden-agenda.co.uk
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Demonikan
Gallente The Weasels of Doom
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Posted - 2007.02.07 11:23:00 -
[36]
Originally by: Felix Dzerzhinsky Invention is a poor patch to the T2 BPO lottery system. T2 BPOs should be sold like other BPOs + RA loyalty points - this invention crap is simply not competative and quite frankly an insult to people who are trying to get into the T2 market. Come on CCP - let the T2 market open, allow for people to use T1 BPCs and reaserch points to get T2 BPOs, this is work enough, and helps all of us out and ends to tyranny of T2 BPO money making machines.
anyone who disagrees is rich and owns a T2 BPO for something nice. . .like a Vegabond or something.
I disagree with you, I do not own any T2 BPOs and my wallet is sub billion. T2 is and always has been different, and should not be as common or as cheap as T1, you idea would make the T2 'point' redundant. I said from the start that invention was a placebo to try and distract none T2 BPO holders from the shortcomings in the lottery system, at this time, I stand by my original statement.
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Sally
Caldari R.u.S.H. Red Alliance
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Posted - 2007.02.07 12:45:00 -
[37]
Originally by: Demonikan
I disagree with you, I do not own any T2 BPOs and my wallet is sub billion. T2 is and always has been different, and should not be as common or as cheap as T1, you idea would make the T2 'point' redundant. I said from the start that invention was a placebo to try and distract none T2 BPO holders from the shortcomings in the lottery system, at this time, I stand by my original statement.
Look, you must draw a line somewher. Is 14 mil for T2 1400 too much? If it costs 1 mil to produce? Is 8 mil too much? Is 5 mil fair? Keep in mind, only year ago 1400 T2 costs 2 mils, and there was no complains, they was "special" and "expencive" enouth. You must draw a line somewhere, and IMO 3x of real production cost is MAXIMUM anyone should be able to charge regardless of how special that BPO is. That is the point there developers should aim when balancing invention. After all, we want a FREE market in eve, not some kind of artificial communist monopoly. |
Ruffio Sepico
Minmatar Hidden Agenda Deep Space Engineering
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Posted - 2007.02.07 15:01:00 -
[38]
Originally by: Sally
Originally by: Demonikan
I disagree with you, I do not own any T2 BPOs and my wallet is sub billion. T2 is and always has been different, and should not be as common or as cheap as T1, you idea would make the T2 'point' redundant. I said from the start that invention was a placebo to try and distract none T2 BPO holders from the shortcomings in the lottery system, at this time, I stand by my original statement.
Look, you must draw a line somewher. Is 14 mil for T2 1400 too much? If it costs 1 mil to produce? Is 8 mil too much? Is 5 mil fair? Keep in mind, only year ago 1400 T2 costs 2 mils, and there was no complains, they was "special" and "expencive" enouth. You must draw a line somewhere, and IMO 3x of real production cost is MAXIMUM anyone should be able to charge regardless of how special that BPO is. That is the point there developers should aim when balancing invention. After all, we want a FREE market in eve, not some kind of artificial communist monopoly.
With invention, it doesnt cost 1m to produce 1400 t2's, certainly not. I doubt you even is able to make profit selling them at 14m through invention.
Inventors vs bpo holders will always be at disadventage, and it should be like that, but invention should pay off too, as it require much more effort.
Home: http://www.hidden-agenda.co.uk
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Effei Gloom
Minmatar eXceed Inc. INVICTUS.
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Posted - 2007.02.07 16:15:00 -
[39]
i would like to see more invention jobslisted with used skills, isk, datacore prices and result info + profit loss calculation
You can only add one descryptor to each invention job. And you can say, the market price shows what chance they give to have a positive result.
For minmatar invention joby only the Assembly Instruction descryptor give good result, the one that gives more runs. has a lower chance to be successfull, you can see it if you read the system messages i got after running my jobs.
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Jita TradeAlt
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Posted - 2007.02.07 17:38:00 -
[40]
Originally by: Effei Gloom For minmatar invention joby only the Assembly Instruction descryptor give good result
Have they done something with the drop rate on those? the only assembly instructions i can see on sale are 100 million now.
And yes, i'd like to see at least one success story. My guess is that they are going to change datacore drop rate, now that they fixed the interface problem that was the original show stopper. Then change around on the quality and probability on the resulting T2 BPCs. Because right now it's really hard justifying buying hundreds of millions in datacores to get this bad(if any results.
As usual in eve, being an early adapter doesnt seem to pay off.
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Ione Hunt
Gekidoku Koroshiya Buntai
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Posted - 2007.02.07 17:39:00 -
[41]
Edited by: Ione Hunt on 07/02/2007 17:39:48 Edited by: Ione Hunt on 07/02/2007 17:35:28 T2 EANM, Amarr encryption methods 4, rest at lvl 3/4 and a good source of datacores/decryptors gave around 30% profit. Not as much as having the T2 BPO, but not shabby at all. It's all a matter of reducing cost, and everyone needs to figure out how by themselves...
EDIT: Asking people for their success stories to find out what you should produce is stupid! They won't tell you where they got the resources, and at what price or else you'd take their busines...don't be lazy _______________
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Jita TradeAlt
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Posted - 2007.02.07 17:47:00 -
[42]
Originally by: Ione Hunt Edited by: Ione Hunt on 07/02/2007 17:39:48 Edited by: Ione Hunt on 07/02/2007 17:35:28 T2 EANM, Amarr encryption methods 4, rest at lvl 3/4 and a good source of datacores/decryptors gave around 30% profit. Not as much as having the T2 BPO, but not shabby at all. It's all a matter of reducing cost, and everyone needs to figure out how by themselves...
EDIT: Asking people for their success stories to find out what you should produce is stupid! They won't tell you where they got the resources, and at what price or else you'd take their busines...don't be lazy
So you managed to explore/research out your own datacores? Yeah, assuming your time is worth nothing and you couldn't sell the cores on the market then you probably did make money.
Probably not though.
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Ione Hunt
Gekidoku Koroshiya Buntai
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Posted - 2007.02.07 17:53:00 -
[43]
Edited by: Ione Hunt on 07/02/2007 17:50:22
Originally by: Jita TradeAlt
Originally by: Ione Hunt Edited by: Ione Hunt on 07/02/2007 17:39:48 Edited by: Ione Hunt on 07/02/2007 17:35:28 T2 EANM, Amarr encryption methods 4, rest at lvl 3/4 and a good source of datacores/decryptors gave around 30% profit. Not as much as having the T2 BPO, but not shabby at all. It's all a matter of reducing cost, and everyone needs to figure out how by themselves...
EDIT: Asking people for their success stories to find out what you should produce is stupid! They won't tell you where they got the resources, and at what price or else you'd take their busines...don't be lazy
So you managed to explore/research out your own datacores? Yeah, assuming your time is worth nothing and you couldn't sell the cores on the market then you probably did make money.
Probably not though.
There's other ways of getting cores/decryptors than just exploration and research. Other than just flying to Jita and buying them for some crazy price. Price of data cores and decryptors has been taken into consideration, but ofc I didn't pay Jita prices...
I agree with you though that a large amount of modules are just not worth being invented. It all depends on how much overpriced the regular T2 items are on the market, and how cheap you can get the resources. Prices of data cores will be adjusted eventually anyway, 'cause it's kinda pointless to spec in invention if only 20% of the modules are worth being invented. _______________
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ScreamingLord Sutch
Hand in Mouth
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Posted - 2007.02.08 05:44:00 -
[44]
I've done 5 invention jobs with all 5 succeeding, I used the "assembly instructions" decryptor. None of the others seem worth it.
I spent an arseload of ISK on building my interfaces and then CCP went and made them 5x cheaper to build and decreased bpc's from 40 runs to 14.
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Jita TradeAlt
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Posted - 2007.02.08 06:39:00 -
[45]
Edited by: Jita TradeAlt on 08/02/2007 06:36:33 I talked to a corp mate and we realized something funny, all the people I know of that has tried invention already hold T2 bpos, and probably because they are the only ones rich enough to try it.
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Fakespace
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Posted - 2007.02.08 10:47:00 -
[46]
Edited by: Fakespace on 08/02/2007 10:44:29
Originally by: Jita TradeAlt Edited by: Jita TradeAlt on 08/02/2007 06:36:33 I talked to a corp mate and we realized something funny, all the people I know of that has tried invention already hold T2 bpos, and probably because they are the only ones rich enough to try it.
Not all of us... I personally explored to get a module interface bpc, then used weeks in a cosmos hacking site to get the parts to buld it (with heavy ship losses to agro-dumping exploiters). After all that work, i had it for 2 days, then ccp released the 1.3.1 patch.
Whats REALY sad is that after all that work, i didnt have enough isk left to use it more then a few times before the patch came and made it useless and worthless.
Now, the T2 manifacturers that tried it out, did in fact make alot of isk, as they could use it alot longer the anyone else before the patch.
Basically, CCP's timing was again spot on... when someone through hard work stands to make some isk instead of the T2 bpo owners, they bring out the nerb bat.
Now, instead of messing with exploration and invention, how much would i have made by 0.0 ratting in the time used? What abouth my 5 mill skill points used in science, thats now totally useless?
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Bombcrater
DAB RAZOR Alliance
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Posted - 2007.02.08 18:32:00 -
[47]
Just completed my first invention run:
250mm Railgun II - 250mm Railgun 1 BPC, 40 runs ML0 PL0 (free) - 250mm 'Prototype' Gauss Gun (2.4m) - Datacore, Mechanical Engineering 2 (40m) - Datacore, Electromagnetic Physics 2 (24m) - Decryptor, Installation Guide (4.4m) Skills: Mech Eng III, Electro Phys III, Caldari Encrypt I
Total Cost : 70.8m ISK
Result: 5 run BPC, ML -7, PL -2
Cost to build 5 250 IIs I work out at 2.1m, with a market price of 24m. So the final result is: -48.9m ISK
I'm going to try again with a max run BPC. But if my sums are correct I'd need a 17 run T2 BPC to get into profit at current datacore prices, and that's without even thinking about reserves to cover failed jobs.
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Derrys
Caldari Caldari Independent Navy Reserve
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Posted - 2007.02.08 19:40:00 -
[48]
All the people who say Invention is unprofitable seem to be wanting to act strictly as a middleman; that is, they want to buy datacores and turn them into shiny T2 equipment.
Sure, Invention may not be profitable if all you want to do is click a few buttons to rent a lab slot and expect to make insane amount of money doing that. But it's very profitable for those who actually generate the datacores, or those who go to the trouble of obtaining them without spending an arm and a leg.
"That's not Invention," you say. "That's just Research!" Well, yes, strictly speaking that's true. But it's Invention that has made Research suddenly profitable. If you want a piece of that pie, go to the source -- be more than a middleman, and find a way to get the datacores for cheap. It's really not that hard.
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Effei Gloom
Minmatar eXceed Inc. INVICTUS.
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Posted - 2007.02.08 19:41:00 -
[49]
Edited by: Effei Gloom on 08/02/2007 19:39:04
Originally by: ScreamingLord Sutch I've done 5 invention jobs with all 5 succeeding, I used the "assembly instructions" decryptor. None of the others seem worth it.
I spent an arseload of ISK on building my interfaces and then CCP went and made them 5x cheaper to build and decreased bpc's from 40 runs to 14.
This invention patch is the frist big isk sink i saw from ccp.
Reminder: Boost patches: 1.(patch): - basic expanded cargohold bpo -> cargohold I bpo - cargohold I bpo -> cargohold II bpo huge win for all T2 owners. 2.(patch): - basic shield ampl -> shield amp I bpo - shield booster I bpo -> shield boost II bpo again huge win for all T2 bpo owners.
Nerf patches: 3. (patch)ECM nerf: If CCP has plans to nerf T2 the info is given out month ago. So all owners have time to think about sell or keep producing.
What happened to pilots working on Invention?!
the only info that was availabe was: "bpc will drop more often" that was no problem because not the bpc, the components were the problem.
Really sucks is:
Its not fair to waste the afford (time and isk) of pilots put into invention.
The value dropped form 15 bill ship interfaces to about 1.5 bill unit.
hmmm, if interfaces would have been T2 bpo, what would have been happened instead?
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Bombcrater
DAB RAZOR Alliance
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Posted - 2007.02.08 19:57:00 -
[50]
Originally by: Derrys Sure, Invention may not be profitable if all you want to do is click a few buttons to rent a lab slot and expect to make insane amount of money doing that. But it's very profitable for those who actually generate the datacores, or those who go to the trouble of obtaining them without spending an arm and a leg.
That's the same fuzzy thinking that makes people believe T1 production is profitable if you mine your own minerals.
Using your own datacores in invention is only worthwhile if the profit exceeds the market value of the datacores.
If I found 4 datacores with a market price of 20m each and used them for invention, the total profit would need to be > 80m for it to be more profitable than just selling the cores. But if that's the case (say it makes 100m profit) I could have spent 80m to buy the cores and still be 20m ahead.
Either invention adds value or it doesn't. Where the cores are coming from doesn't affect that at all -- it's the relationship between the market price of cores and the finished modules/ships that's critical. |
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Effei Gloom
Minmatar eXceed Inc. INVICTUS.
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Posted - 2007.02.08 20:02:00 -
[51]
it should add value to the datacores,
For perfect results you need 75-100 days of skill training and loads of isk.
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Derrys
Caldari Caldari Independent Navy Reserve
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Posted - 2007.02.08 20:09:00 -
[52]
Originally by: Bombcrater Using your own datacores in invention is only worthwhile if the profit exceeds the market value of the datacores.
The difference in this case is that the price of datacores is determined solely by Invention -- they have no other use. That's not the case for T1 production and minerals.
And your analogy isn't quite right. A more accurate analogy would be saying that T1 production is profitable for miners, which it definitely is.
Invention itself may not add (much) value, but it drives datacore sales, which are highly profitable at the moment. The fact that the profit is indirect doesn't change that.
Quote: Either invention adds value or it doesn't. Where the cores are coming from doesn't affect that at all -- it's the relationship between the market price of cores and the finished modules/ships that's critical.
Let me ask you a question: Why do you think people are willing to pay 20M for a datacore? If Invention is so unprofitable and adds no value, why would they throw their money away like that?
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Ruffio Sepico
Minmatar Hidden Agenda Deep Space Engineering
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Posted - 2007.02.08 21:51:00 -
[53]
Originally by: Derrys On the other hand, the act of turning datacores into T2 BPCs requires pretty much nothing. You buy an interface and click a few buttons to rent a lab slot. There's nothing to it, so of course margins are razor-thin.
The fact that the lucrative part of the process is the one that requires some actual effort shouldn't surprise anyone. If CCP did change the system back so that you regularly got 40-run BPCs, then all that would happen is that the price of datacores would rise proportionately.
Sorry but the manhours it took to get the data interface bpc and parts to build it, didnt require nothing.
The hours spent training relevant skills isn't nothing.
The effort to trace down and get the right decryptors isn't nothing.
I got some equaly expensive and invented 220 Vulcan t2's as the guy above who did 250mm rails. With the nerf of runs, there is no safety net at all consider failed jobs. Yes, datacores still sell for 20m, the cheap data interfaces is the reason for that. Once people start find out the invention isnt all its *****ed up to be, that will change.
So what successfull invention story's do you have to tell us?
Home: http://www.hidden-agenda.co.uk
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Derrys
Caldari Caldari Independent Navy Reserve
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Posted - 2007.02.08 22:04:00 -
[54]
Originally by: Ruffio Sepico With the nerf of runs, there is no safety net at all consider failed jobs.
Increasing the number of runs wouldn't help with this problem at all. In fact, it would make it worse.
Think about it. The reason datacore prices are so high is that demand exceeds supply. If you increase the number of runs of Invented BPCs, that will only increase the demand for datacores, while the supply will remain more or less constant. Prices will rise. Sure, more money will be made through Invention, but it'll mostly go into the pockets of the datacore producers, just like now.
Quote: Yes, datacores still sell for 20m, the cheap data interfaces is the reason for that. Once people start find out the invention isnt all its *****ed up to be, that will change.
Then you're pretty much saying the problem will fix itself. Trust the market. It'll find a good equilibrium soon enough if you just give it time to stabilize.
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Ruffio Sepico
Minmatar Hidden Agenda Deep Space Engineering
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Posted - 2007.02.08 22:21:00 -
[55]
Originally by: Derrys
Originally by: Ruffio Sepico With the nerf of runs, there is no safety net at all consider failed jobs.
Increasing the number of runs wouldn't help with this problem at all. In fact, it would make it worse.
Think about it. The reason datacore prices are so high is that demand exceeds supply. If you increase the number of runs of Invented BPCs, that will only increase the demand for datacores, while the supply will remain more or less constant. Prices will rise. Sure, more money will be made through Invention, but it'll mostly go into the pockets of the datacore producers, just like now.
Quote: Yes, datacores still sell for 20m, the cheap data interfaces is the reason for that. Once people start find out the invention isnt all its *****ed up to be, that will change.
Then you're pretty much saying the problem will fix itself. Trust the market. It'll find a good equilibrium soon enough if you just give it time to stabilize.
CCP screwed this up major with make data interfaces drop like candy and require a nickle to build, and at same time nerf the runs. A few high demand modules you may turn some profit on doesnt make invention successfull.
When people notice they cant harvest the big bucks for their datacores less people get willing to harvest them to sell. The datacores that is required for the few mods that you can turn a buck on will go up until a point you wont make any on them. (or you get squeezed out by a t2 bpo holder that sell bellow your build cost).
Home: http://www.hidden-agenda.co.uk
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Derrys
Caldari Caldari Independent Navy Reserve
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Posted - 2007.02.08 22:38:00 -
[56]
Originally by: Ruffio Sepico CCP screwed this up major with make data interfaces drop like candy and require a nickle to build, and at same time nerf the runs. A few high demand modules you may turn some profit on doesnt make invention successfull.
I disagree. It's certainly successful as far as my wallet is concerned.
Sure, the day will come (probably in a few months) when the profits of Invention will drop somewhat. Enough people will be Inventing the high-demand modules that the price will fall to a reasonable level. I think that's great. That will be the end of the T2 BPO overlords -- they'll have only a slight ME/PE advantage over the inventors. When that day comes, I'll shift my focus from moneymaking to keeping my corp supplied with cheap T2 modules at below market price, and I'll still be happy.
Quote: When people notice they cant harvest the big bucks for their datacores less people get willing to harvest them to sell. The datacores that is required for the few mods that you can turn a buck on will go up until a point you wont make any on them.
Sounds great! I'll make even more money off my datacores. I look forward to that kind of market equilibrium, although personally I think things will go in the other direction instead.
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Effei Gloom
Minmatar eXceed Inc. INVICTUS.
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Posted - 2007.02.08 22:38:00 -
[57]
job 4 added in main topic
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Ruffio Sepico
Minmatar Hidden Agenda Deep Space Engineering
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Posted - 2007.02.08 22:55:00 -
[58]
Originally by: Derrys Sure, the day will come (probably in a few months) when the profits of Invention will drop somewhat. Enough people will be Inventing the high-demand modules that the price will fall to a reasonable level. I think that's great. That will be the end of the T2 BPO overlords -- they'll have only a slight ME/PE advantage over the inventors. When that day comes, I'll shift my focus from moneymaking to keeping my corp supplied with cheap T2 modules at below market price, and I'll still be happy.
T2 BPO Overlords? I think you got a few bolts lose in your nugget. Not all t2 bpo's is a gold mine, in fact just a very few is of the whole total.
And slight adventage? As a t2 bpo holder I dont need to care about cost for decryptors, best named metha item for invention job, cost of datacores, or the time spent on invent to start build. If you started dump your modules at the market where I sell my goods, I could easy start dump modules at a price where I would still make a buck and less than your build cost so you end up lose or at best break even.
Oh and the whole purpose we went into invention is to keep corp supplied with t2 modules at less than market price. And that didnt only apply for cap recharger 2's, expanded cargo hold 2 and other high earner modules.
Imho it failed, because the cost of invention jobs + the build of the item ended up higher than the t2 modules was available for on the market. And when we are talking about modules that got a easy 500% mark up, there is something wrong.
And yes Im happy you made your wallet fat on invention so forth that invention is your happyland atm, but as you might have noticed there is many on this forum that doesnt share that view.
Just now Im more interested to get some words out of CCP on the matter than argue with you who is right or wrong But CCP is taking a very quiet stance on this, so much for good communication and make invention a high priority.
Home: http://www.hidden-agenda.co.uk
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Minmatar Citizen 6244
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Posted - 2007.02.09 00:40:00 -
[59]
Think about this for a second:
T2 congolmerate determines that in order for invention to be profitable datacores have to drop below X price.
They decide to maintain buy orders for X+1 in order to ensure that they are never profitable.
They minimize losses by doing invention themselves, ergo only people with a ton of money and T2 bpos can actually do any invention. They continue to maintain huge profit levels, and eliminate competition.
I hope CCP thought about this angle when they designed this flawed system. but it sure dosen't look that way.
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Ruffio Sepico
Minmatar Hidden Agenda Deep Space Engineering
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Posted - 2007.02.09 01:00:00 -
[60]
Originally by: Minmatar Citizen 6244 Think about this for a second:
T2 congolmerate determines that in order for invention to be profitable datacores have to drop below X price.
They decide to maintain buy orders for X+1 in order to ensure that they are never profitable.
They minimize losses by doing invention themselves, ergo only people with a ton of money and T2 bpos can actually do any invention. They continue to maintain huge profit levels, and eliminate competition.
I hope CCP thought about this angle when they designed this flawed system. but it sure dosen't look that way.
Ergh? Now that is just spinning conspiracy theories.
Home: http://www.hidden-agenda.co.uk
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