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1. EVE players have crashed Perpetuum OnlineÖ - in Out of Pod Experience [original thread]
Originally by: Renan Ruivo Edited by: Renan Ruivo on 26/06/2011 18:03:45 Edited by: Renan Ruivo on 26/06/2011 18:02:53 Linkage Worst of all, from what i have learned this is just another futile "protest" by the same people who c...
- by Fakespace - at 2011.06.26 18:13:00
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2. What do you call a player in a State Raven with full Estamel gear ? - in EVE General Discussion [original thread]
Originally by: Akita T Edited by: Akita T on 25/06/2011 21:54:56 The guys screaming "waaargh, no pay-to-win, mad as hell, burn CCP" would like you to believe that would be "a win". But you know what you would have called it just a m...
- by Fakespace - at 2011.06.25 23:31:00
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3. Keeping tally of unsubbed playes in googledoc, need moar names&links! - in EVE General Discussion [original thread]
-2
- by Fakespace - at 2011.06.25 18:51:00
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4. High Sec Belt Change? - in Science and Industry [original thread]
In my craaaazy head this is by design. CCP is slowely scaling down mining belts until they introduce minerals for MT. Basically, its a "mining fix" but then, im craaaaazy
- by Fakespace - at 2011.06.25 11:07:00
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5. The hilariously insulting email, for those who haven't seen - in EVE General Discussion [original thread]
Well, historically (in EVE) hes right. Mass rageposting on the forum seldom means more then a few lost account, while the features beeing raged abouth usually bring in more customers. Unfortuanly for you CCP, introducing MT for gamechanging stuf...
- by Fakespace - at 2011.06.25 11:03:00
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6. CCP DIRECTLY COMPETING with players?! - in EVE General Discussion [original thread]
Dont you get it? CCP have tried to come up with an idea to make mining more interesting and better in the context of a spacegame for years. They obviously lacked the imagination for this, so instead they gave up and will introduce MT instead. Bas...
- by Fakespace - at 2011.06.25 10:59:00
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7. New Dev Blog: Fearless, virtual goods and rage - in EVE Information Portal [original thread]
... Facepalm
- by Fakespace - at 2011.06.24 23:49:00
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8. What game feature would u rather have had fixed? - in EVE General Discussion [original thread]
Edited by: Fakespace on 24/06/2011 18:14:24 As you say, a problem is that alot of us see way to many bad/broken/outdated stuff in EVE that need fixing. What you see is that there seems to be realy realy slow progress right now on anything that...
- by Fakespace - at 2011.06.24 18:12:00
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9. Please add Skillpoints packages to Noble EXchange store. - in Player Features and Ideas Discussion [original thread]
NOOOOO Buying skillpoints out-right would just be too much... However, buying a "name-change/corp history reset" and/or a "reset of your skillpoints" is something that will probably come sooner or later, thus you will get something like this to...
- by Fakespace - at 2011.06.24 14:17:00
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10. Some CQ quick fixes/features - in Player Features and Ideas Discussion [original thread]
First off, please tell your graphic programmers "good job". I might not agree on "what and why" of CQ, but the quality IS impressive, and at least the new ui makes me realy hopefull for some nifty eyecandy. Although you might consider the followin...
- by Fakespace - at 2011.06.24 14:00:00
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11. [Competition] Best picture of door - in My EVE [original thread]
These doors just aint smart enough... See some serious door research at http://www.idi.ntnu.no/~anderpe/publications/NAIS-09-AKP-RW-JC.pdf "...show how such an approach may be put to use in modelling the intention to walk through a door." .....
- by Fakespace - at 2011.06.23 18:36:00
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12. Lost in space - in EVE General Discussion [original thread]
Originally by: Chryzopraz Edited by: Chryzopraz on 11/03/2009 09:00:50 ... So if anyone reading this happen to enter that system, please let me know by ingame mail if you could help us get out and show the exit wormhole. I am willing t...
- by Fakespace - at 2009.03.11 09:34:00
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13. Words of advice for those attempting to solo wormholes - in EVE General Discussion [original thread]
what part of "dangerous" didnt you understand
- by Fakespace - at 2009.03.11 07:37:00
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14. New Dev Blog: Miners Rejoice! - in EVE Information Portal [original thread]
pure love, just one smal thing... Bistot dont have a sikly green sheen to it that would make even Superman tremble in fear? :)
- by Fakespace - at 2009.03.05 00:44:00
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15. New Dev Blog: How the AI pew pews the player - in EVE Information Portal [original thread]
Originally by: CCP Incognito Originally by: Viktor Del'Grande Hi, Are they affected from tracking disruption the same way as players are affected from it? Is their optimal range and falloff behaviour the same as at the players? ...
- by Fakespace - at 2009.02.23 19:25:00
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16. New Dev Blog: How the AI pew pews the player - in EVE Information Portal [original thread]
So, unlimited rang AND uber tank AND crazy dps AND (current npc-like) immune to e-War ? This doesnt sound like something that has anything to do with PVP to me. Usually you can only do ONE (or maybe two) of these in a pvp setup, so these rats do ...
- by Fakespace - at 2009.02.23 14:14:00
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17. Let's start some constructive critique for improving fitting screen. - in Test Server Feedback [original thread]
Originally by: MotherMoon Originally by: BiggestT Make it opaque, and also allow manipulation of its size, like with chat channels. The whole thing shouldn't be movable as that makes the circle in the middle of the new fitting scr...
- by Fakespace - at 2009.02.12 10:23:00
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18. Cyno gen array question - in Science and Industry [original thread]
anyone with the pos password
- by Fakespace - at 2008.08.29 12:53:00
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19. A rookie pilots view on EVE - in EVE General Discussion [original thread]
Originally by: Cryxx "the only real place you're safe is in a station" this only apply until you open the market window, contract window... err... just make that "as long as all you do is stare at the screen", as soon as you do an...
- by Fakespace - at 2008.08.29 10:32:00
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20. A different approach to counter nanos instead of killing it. - in Player Features and Ideas Discussion [original thread]
Edited by: Fakespace on 31/07/2008 12:44:17 dblp
- by Fakespace - at 2008.07.31 12:44:00
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