Pages: 1 2 3 4 5 [6] 7 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Darth Vaders
Deep Core Mining Inc.
|
Posted - 2008.06.06 03:23:00 -
[151]
Check this out
Highs
6 350mm Rails II
Meds
1 LSBII, 4 specific mission hardeners II
Lows
3 Magnetic field stabs II, 4 cap flux coils II
Rigs
3 ccc
I generaly kill everything just with the guns but of course the huge drone bonus helps to do it even faster. Can perma run everything |
Tsukoshi
|
Posted - 2008.06.14 11:40:00 -
[152]
I have a crazy good Dominix set up that I use for missions.
Lows: 3x Amarr Navy Large Armor Repair 2x Amarr Navy Energized Adaptive Nano Membrane 1x Damage Control II 1x Capacitor Power Relay II
Mids: 5x Capacitor Recharger II
Highs: 1x 425mm Railgun 1x Drone Link Augmentor 2x Tractor Beam 2x Salvager
Rigs: 3x Capacitor Control Circuit
It requires both Energy Management 5 and Energy Systems Operation 5 to permarun it all, but with level 4 it each you can permarun everything if you use 3x Large Armor Repair II instead.
With the 5% repair bonus implant my tank is at 802 dps :)
|
Kanabe Kaisan
|
Posted - 2008.06.14 12:08:00 -
[153]
ok ive been doing level 4's for a few weeks now and this setup has had enough DPS and enough tank to do EVERY mission and i have only 10mil SP
low: 1 Damage Control II 4 rat specific hardeners (t2) 2 LAR II
med: 5 cap recharger II's
hi: 3 rails or 3 blasters, depending on the enemy 1 tractor 1 salvager 1 drone link aug
rigs: 3 CCC Rigs t1
Drones: 10 heavies 10 meds 5 lights
All t2 where possible, i keep 5 of each gallente drone (more DPS) and maybe a few EM/EXP drones for extra DPS against enemies weak to that damage (or surprise some pirates... quite a few pirates have not been able to break this tank, even with NOS)
SO yeah...
|
Mr Ignitious
Federation 121st Spec Ops
|
Posted - 2008.06.14 14:57:00 -
[154]
this is the setup i worked out, haven't tried it yet, but it makes sense to me (its a step up from my isthar atleast =P)
Highs:
5x Dual 250mm II's with uranium 1x Drone link Augmentor
Med:
5x cap recharger II
lows:
2x LAR II 1x EANM II 1x Therm Hardener II 1x Kin Hardener II 1x CPR II
Rigs:
1x CCC 2x Aux Nano Pump
Drones:
t2, to taste
what do you think?
|
AstroPhobic
|
Posted - 2008.06.14 15:08:00 -
[155]
Originally by: Tsukoshi I have a crazy good Dominix set up that I use for missions.
Lows: 3x Amarr Navy Large Armor Repair 2x Amarr Navy Energized Adaptive Nano Membrane 1x Damage Control II 1x Capacitor Power Relay II
Mids: 5x Capacitor Recharger II
Highs: 1x 425mm Railgun 1x Drone Link Augmentor 2x Tractor Beam 2x Salvager
Rigs: 3x Capacitor Control Circuit
It requires both Energy Management 5 and Energy Systems Operation 5 to permarun it all, but with level 4 it each you can permarun everything if you use 3x Large Armor Repair II instead.
With the 5% repair bonus implant my tank is at 802 dps :)
3 LAR is a waste. Your resists and rep amount don't even out, if you were to drop two CCCs for Aux nano pumps, your EANMs and DC for active hardeners, and your 3rd rep for an active hardener, you'd tank much better (1400-1500 or so mission specific).
Not that I even reccomend that, put in a trio of hardeners, a LAR, some MFS and kill the dang things before they even get to you.
|
Hugh Ruka
Caldari Exploratio et Industria Morispatia
|
Posted - 2008.07.03 10:45:00 -
[156]
el cheapo yet working well:
[LOW] Damage Control II Large Armor Repairer II Capacitor Power Relay II 4x rat specific hardener II [MID] 3x Cap Recharger II 2x Omnidirectional Tracking Link I [HIGH] Drone Link Augmentor I 5x 350mm Compressed Coil Gun I, Thorium Charge L [RIG] 2x Auxiliary Nano Pump I Sentry Damage Augmentor I
5x garde 5x rat specific sentry 5x medium drones 2x heavy armor/shield rep drone (in case you are running missions in group)
Feel free to upgrade to t2 or faction as you like. All runs for 40 minutes or perma with one gun not shooting.
Also switch to gardes to berserkers for Angel missions, gardes are not good enough on damage and bouncers don't track the close range battleships so you need the heavy drones to get rid of them. --- SIG --- CSM: your support is needed ! |
MiIitary Genius
|
Posted - 2008.07.03 14:22:00 -
[157]
My lvl 4 domi setup is: 4 x t2 hardeners, 1 x t2 cpr and 2 x t2 LAR's 5 x t2 cap recharger 4 x t2 220 a/c's, 1 x salvager and 1 x drone link augemnter
Rigs are 1 x CCC and 2 x aux nano pump
Each repper does 1040 armour every 11.25 seconds, can be run indefinitely at about 46% to 53% cap. With 2 x thermic and 2 x kinetic gives resistances of 50/10/85/85. Velocity is slow though at 125m/s. I am experimenting with it to get rid of mid slot charger and fitting something else of use (AB/Painter/webber)
|
Gimpb
|
Posted - 2008.07.03 14:37:00 -
[158]
Edited by: Gimpb on 03/07/2008 14:38:39
Originally by: Tsukoshi I have a crazy good Dominix set up that I use for missions.
Lows: 3x Amarr Navy Large Armor Repair 2x Amarr Navy Energized Adaptive Nano Membrane 1x Damage Control II 1x Capacitor Power Relay II
Mids: 5x Capacitor Recharger II
Highs: 1x 425mm Railgun 1x Drone Link Augmentor 2x Tractor Beam 2x Salvager
Rigs: 3x Capacitor Control Circuit
It requires both Energy Management 5 and Energy Systems Operation 5 to permarun it all, but with level 4 it each you can permarun everything if you use 3x Large Armor Repair II instead.
With the 5% repair bonus implant my tank is at 802 dps :)
With tailored hardeners and 2 LAR II you can tank about 1k on most missions and will have more grid left over. That's probably about twice as much tank as your really need, but that's what can be done.
Good for AFKing though. :)
|
MiIitary Genius
|
Posted - 2008.07.03 16:42:00 -
[159]
Originally by: MiIitary Genius My lvl 4 domi setup is: 4 x t2 hardeners, 1 x t2 cpr and 2 x t2 LAR's 5 x t2 cap recharger 4 x t2 220 a/c's, 1 x salvager and 1 x drone link augemnter
Rigs are 1 x CCC and 2 x aux nano pump
Each repper does 1040 armour every 11.25 seconds, can be run indefinitely at about 46% to 53% cap. With 2 x thermic and 2 x kinetic gives resistances of 50/10/85/85. Velocity is slow though at 125m/s. I am experimenting with it to get rid of mid slot charger and fitting something else of use (AB/Painter/webber)
Ok, changed the t2 CPR to a dark blood CPR and changed an active hardener to a t2 eanm (1% more cap recharged, cap use is very tight, goes down to 33%, turning on the salvager would cause cap to go under 30%) and now have 3 x aux nano pump which gives 1129hp/s per repairer (@11.25 sec per cycle) ... in this case I dropped one thermic hardener for the eanm and resistances are 61/31/87/77 ... so this would be suitable when there is one type of damage much higher than others |
Spark02
|
Posted - 2008.07.06 08:20:00 -
[160]
Edited by: Spark02 on 06/07/2008 08:20:38 Mine is pretty similar to what's out there:
Highs:
2x Drone Link Augmentor 3x 350mm Compressed Coil Railgun I 1x Large Plasma Smartbomb (once I get lotsa cash this will go to a faction sb)
Med:
4x Cap Recharger II The last med slot is up for grabs: either a 100MN AB, a sensor booster or a drone nav comp. (Help?)
Low:
2x LAR II 4x Mission specific hardeners (T2) 1x CPR II (or will be very soon)
Rigs:
2x CCC 1x Aux Nano Pump (very slightly worse than the nanobot acc, but frees up that last med slot)
Drones:
5 Ogres, 5 wasps, 5 Hammerhead II's (I'm a month off t2 heavies and I can't be stuffed getting sentries yet)
What should I do with that last mid slot? All but discounted the AB (speed isn't really important when you're tanking w/ railguns imo), but not sure whether to fit a sensor booster or the drone nav comp.
|
|
Pteranodon
|
Posted - 2008.07.10 16:10:00 -
[161]
Edited by: Pteranodon on 10/07/2008 16:13:02
Originally by: Joseph Valiant Edited by: Joseph Valiant on 01/03/2007 12:19:55 Edited by: Joseph Valiant on 01/03/2007 12:17:48 Edited by: Joseph Valiant on 01/03/2007 12:16:23 High: 3 x E500 Nos 1 x drone link augmentor 1 x dread gurista graviton smartbomb (for frig poppin) 1 x medium rail (just for aggro)
Mids: 5 x cap rechargers mine are the FB1 nominal
Lows: 4 x specific hardeners 1 x large vestment rep 2 x 1600mm rolled tungsten
Rigs: 2 x CCC I 1 X Trimark armour pump
Drones: 29 x overall 9 x Ogre I, Berserker I 10 x medium 10 x light
Armor: 18000 + capacitor recharge rate: 270/s
Sustainability: you can run everything and keep them running forever pretty much... until you have to repair then the SB and Repper have some cap consumption issues.
Resists are all over 60 if you go multispectrum on their ass. the armor is over 18k with the armor rig and the 1600mm plates, but you could swap out a plate for a DCUII and have 13k armour and better resists. my drone skills arnt brilliant but just swap for tech 2 where appropriate.. i use a wide range for the simple reason of needing faster drones when bored or impatient.
Why do you need all that plate?-you would be better with a damage control 1 or 2 then going for a dual reper if you feel unsafe. Try & get tec2 large armor reps & hardeners as well as they make a big diffence to your overall tank. You can perma rep a dual lar domi even with 1 CCC & 2 auxilliary nano pump-that combination gives a great tank when coupled with a full tec2 tank.
I use the following & it will sit through most level 4 missions as a big yawn and will perma run gives me 2096 armor repaired per cycle:
2 Large armor rep2 4 tec2 active hardeners (to suit mission) 1 Cap relay
5 Cap recharger 2
3 Drone link augmentors 2 Neutron blasters 1 aggro gun
1 capacitor control circuit 1 2 auxilliary nano pump 1
Loads of mixed drones (obviously)
Edit: My cap skills are all at 4 or 5. So test this setup first then tweak to suit your skills. It is a good safe setup for aspiring mission level 4 runners.
|
B smoke
|
Posted - 2008.07.10 16:26:00 -
[162]
Edited by: B smoke on 10/07/2008 16:26:31 Highs - gun for aggro, 2 x heavy nos, 2x drone link Meds - 5x t2 cap rechargers Lows - 2x LAR 2's, 5x damage specific t2 hardners(or 4 and an EANM2) Rigs - 2 x CCC, and an auxilary nano pump Drones - mission specific, i use standard set of 5x ogre2's, 5x Hammerhead2's, 5x valk2's 5x bouncer2's and 5x hobgoblins2's
1 word - Flawless
|
AstroPhobic
Minmatar
|
Posted - 2008.07.10 16:32:00 -
[163]
Now that my alt's drone skills are up to snuff.. I'm working on gun skills.
Current fit
4x 350 Proto, 2x Drone Link Aug AB, 2x CR II, 2x Omni Link LAR II, 3x Specific, EANM, CPR, Magstab
SDA/CCC/CCC
All t2 drones, usually 2 sets of sentries and assorted small stuff. Depending on the rats/mission I may switch a set of sentries for heavies.
Once my gun skills get better, I'll kill the EANM and CPR for magstabs and upgrade the 350s to T2.
|
Yannis Xennintak
|
Posted - 2008.07.13 21:40:00 -
[164]
my mission running domi supertanker
highs: 3 gun slots - currently 2 heavy NOS + 1 aggro gun 1 salvager 1 tractor beam 1 drone link
mediums: 1 AB 4 T2 cap rechargers
lows: 2 LAR 1 cap power relay 1 T2 damage control 3 armor hardeners
rigs: 2 semiconductor memory cells + 1 CCC (want 3 SMC's)
drones: lots
my rig setup needs a bit of explanation - most people use 3 CCC's. my reason for wanting 3 SMC's is this: a 20% smc increases your cap, but it doesn't increase recharge time. So 20% more cap + same recharge time = 20% increase in recharge rate! ie. it seems to me like a SMC is a CCC with a cap size bonus.
Anyways my skills arent maxed out at anything (I cant use T2 rigs yet), but with this setup I get 7273 cap with a 244 sec recharge time. I can have everything except my AB active/firing at all times, and with the extra cap i can run with everything active for a good long while .
|
Seara Laytex
|
Posted - 2008.07.17 19:58:00 -
[165]
ok, i'm not trying to be real picky here, but everyone keeps saying the 250mm's suck, and then they list them in there build? whats the deal, if it sucks why the hell would you use it?
|
AstroPhobic
Minmatar
|
Posted - 2008.07.17 20:01:00 -
[166]
Originally by: Seara Laytex ok, i'm not trying to be real picky here, but everyone keeps saying the 250mm's suck, and then they list them in there build? whats the deal, if it sucks why the hell would you use it?
They typically don't have PG to spare. I think you scan squeeze 5x 350 IIs, a LAR, and an AB(not sure about the AB), with AWU5. Otherwise you drop a gun, or drop to smaller guns. Double LAR setups makes fitting 350s suck.
|
Meiyang Lee
Gallente Azteca Transportation Unlimited Gunboat Diplomacy
|
Posted - 2008.07.17 20:08:00 -
[167]
Originally by: Seara Laytex ok, i'm not trying to be real picky here, but everyone keeps saying the 250mm's suck, and then they list them in there build? whats the deal, if it sucks why the hell would you use it?
Base Grid on a Domi: 9000 MW, with Engineering 5 that becomes 11250.
2x LARIIs at 2300 MW each, leaves you with 6650, not much room for guns with that.
|
Chalimar
Gallente
|
Posted - 2008.07.18 12:37:00 -
[168]
Many interresting suggestions for how to setup a domi to lvl 4 missions. But after having read them i still cant think of any better than this one:
Setup ur ship for uber tank u dont have to worry about grid because u dont fit any guns or nos.
Rigs: 2 times for better rep amount and 1 for sentry dmg
1 large rep and all other low slots for resist
1 target painter and 1 cap injector plus 3 sentry tracking
1 remote armor rep for sentries plus 2 for range to sentries
now with all the modules and rigs u have fitted for sentries and the target painter means gardes t2 will hit up to 55 km with good dps. frigs insta pops and crusiers dont need many rounds and u will hit crusiers from all distances no matter how close they orbit. 2 sets of sentries gardes and wardens mostly do and spare space for a set of medium drones to take out the frigs which managed to come to close. If ur sentry sp are maxed plus all the basic in drones meaning u have around 12 mill sp forget guns and use this setup.
If u most use an omni tank i suggest u swarp some items because then u need dual rep and dual cap injectors. With this setups there is no lvl 4 missions u cant do on ur own.
Happy fragging ...
|
Naru'Xeus
|
Posted - 2008.07.29 14:33:00 -
[169]
Some interesting setups; fairly repetitive as far as modules go with some differences here and there. I cant say my setup is any different! lol Also im fresh back to eve as of yesterday and havent played for a year prior so my knowledge of ships etc is a bit dated, hell, when i left they didnt even have rigs!? Now theres a whole new era of ship fittings and diversity which far exceeds any that was there before (a bit overwhelming, but very inspiring!) As far as my missioning goes though, im new to that as well, i have only begun lv3s and 4s today and previously only relied on piracy and mercs for isk. However, from what i have done so far i have an understanding that my setup works and i feel confident enough to share! As i said, its not much different from the norm so dont expect any eye-candy, lol!
=LOWs= 1x LAR II 1x MAR II 4x Hardeners (2x specific + 2x specific) 1x DCU
=MIDs= 1x Named 100mn AB 4x Cap Recharger IIs
=HIs= 3x 350MM Is 2x Drone AUGs 1x Tractor Beam
=RIGs= None as of yet, but hoping to install 2x CCC + drone? (help here?)
=Drones= 5x Bouncer IIs 5x Beserker IIs 5x Vespa IIs
(I fight gallente so explosive type does best armor/hull dmg, vespas are diff type but cant be bothered to change and i dont use lights cos i feel mediums are plenty for frigs/cruisers and i hardly ever come across drones, and when i do i have no prob popping them early on with sentries)
Im still testing this so far so im not sure if it will hold up against some of the harder lv4s will have to see, i may take off 1 or 2 of the 350s since i hardly use them other than for aggro (might train salvagin and replace 350s with salvagers) Also i fitted 1x MAR and 1x LAR instead of 2x LAR because of issues with cramming 2x LAR + tank + 350mms and felt that 1x MAR II on top of my LAR would be enough and it does the job well enough, has a shorter cycle and helps to support the tank.
Hope it helps!
Those who embody defiance, shall meet with a deadly fatigue. |
Moliery
|
Posted - 2008.08.04 11:59:00 -
[170]
Well, I'm quite new to lvl4 missions, but i paste the build I'm using. Credits to a fellow that explain me how to build this
[Dominix, Misiones LVL 4 250] Large Armor Repairer II Large Armor Repairer II Damage Control II 1600mm Reinforced Rolled Tungsten Plates I 3 Especific Hardeners 2
100MN Afterburner II Heavy Capacitor Booster II, Cap Booster 25 Cap Recharger II Cap Recharger II Cap Recharger II
Heavy Nosferatu I Drone Link Augmentor I Drone Link Augmentor I 250mm Railgun I, Antimatter Charge M 250mm Railgun I, Antimatter Charge M 250mm Railgun I, Antimatter Charge M
Capacitor Control Circuit I Capacitor Control Circuit I Nanobot Accelerator I
250 for frigates work nice, and the rest with sentry or hard.
|
|
Darth Vaders
Caldari Deep Core Mining Inc.
|
Posted - 2008.08.04 23:18:00 -
[171]
Edited by: Darth Vaders on 04/08/2008 23:23:50 Edited by: Darth Vaders on 04/08/2008 23:20:13 After various adventures with a Rokh i went to the Domi at least for Angel missions. Here is the setup i use currently.
Rigs 3 CCC
Lows
2MFSII, 5 PDSII
Meds
1 EXP hardener II 1 EXP hardener I 1 Balistic hardener II 1 X-L Shield Booster 1 cap recharger
Highs 6 425mm Prototype Gauss Gun
with max skills 365 gun DPS + drones , cannot permarun everything but is cap stable need to manage aggro though
In the future i plan to get 350mm Gausss guns remove 1 PDSII and add a MFSII, makes more damage closer and the angel BS come close anyway.
|
Minyon
Cross Roads Ouroboros Cross Combine
|
Posted - 2008.08.05 05:30:00 -
[172]
My old domi setup
Hi 5 x dual 250mm railgunss II (Large) 1 x 250mm railgun II (medium)
Mid 5 x Cap recharger II
Lows 2 x Larger Armor repairer II 4 x T2 hardner 1 cap relay t2 or navy
Rigs CCC sentry damage augmentor Aux nano pump
This gives you 1071 DPS tank for kinetic/thermal and 737dps firepower but with not much range, use 350mm rail guns and long range sentrys for long range fights. With the big tank i like to just fire on all grups of npcs a the start of the mission and get total agro then my drones dont get killed
|
Cooley44
|
Posted - 2008.08.31 02:08:00 -
[173]
would it be stupid to fit large Artillery(mostly for the no cap) on a domi? since my drones do most of the dmg anyway
|
Zo5o
Gallente Longcat is Long
|
Posted - 2008.08.31 04:15:00 -
[174]
Edited by: Zo5o on 31/08/2008 04:19:17
Used this to great effect in a Blockade the other day, although the last spawn took me pretty low into armor before the tank stabilized:
4x 425mm Railguns (will require at least 1 Dread Guristas/Caldari Navy rail) 2x Drone Link Augmentors
1x Medium Cap Injector 1x Tracking Computer/Cap Recharger II (depending on your cap skills and how often the mission demands you pulse your lar, really) 3x Omnidirectional Tracking Link (45km garde ii' optimal FTW)
1x LAR 3x Hardeners 3x Magstabs
2x Sentry Damage Augmentors
It's a ganktank. Throws out 870 dps with l5 skills, no implants, garde ii's, and faction antimatter. Can't really tank much, relies on killing very quickly to reduce incoming damage.
Very fun way for very experienced mission runners in non-laggy systems to reduce their mission completion times, and watching the armor drop real low before stabilizing is somewhat exhilarating.
|
Atsuko Yamamoto
Caldari The Nietzian Way Hydra Alliance
|
Posted - 2008.08.31 08:57:00 -
[175]
Been using this for over a year now...
Highs: Anything + Drone Link Aug'
Mids: Cap Recharger II x5
Lows: LAR x2, EANM, 3 Hardeners T2, DCU II
Rigs: CCCx2, Aux Nano Pump
Get agg, turn on reppers, let loose the drones, zzzzzzzzz..., loot with alt or yourself. Only missions that gave me issues and needed to manage aggro are Angels-Pirate Invasion, Blood Raiders-The Ambush, and Attack of the Drones(spawning the entire mission in one go). Otherwise it's a breeze. ____________________________________ "MONKEY!!"-Gir |
Wa'roun
Federal Defence Union
|
Posted - 2008.08.31 12:04:00 -
[176]
Originally by: Kery Nysell
Originally by: Azerrad InExile Hint: Dual 250 Rails
Dronebay : a set of 5 of Lights, Mediums, Heavies and Sentries of the appropriate type for the mission I'm doing, plus 4 armor repairer drones (1 heavy, 2 mediums and 1 light) for the rare case when I need to repair my combat drones during a mission.
Save drone bay space and fit a small or medium remote rep for drones. Join channel: "Eve University" or read here |
Paranon
|
Posted - 2008.09.20 00:45:00 -
[177]
I've been using this setup successfully for the last few weeks. Tops out at around 900 dps. Just wondering if there are any suggestions for improving the damage, I'm happy with the tank as it is. Very tight on both cpu and grid, so any suggestions would have to be cpu/grid neutral.
Cheers.
1 x LAR 4 x Hardeners 2 x MFS
2 x Cap Rechargers 3 x Omnidirectional Tracking links
6 x 350mm Rails
Sentry Damage Augmentor I Drone Control Range Augmentor I Capacitor Control Circuit I
Garde II Warden II
|
Hagan Sirius
|
Posted - 2008.09.20 11:42:00 -
[178]
5 duals 250mms prototypes, dronelink augmentor 5caprechargers T2 DCU, 2 EANM, 2 specific hardeners, 2 T2 LARs, 3 3CCC Its permarun, 95% missions are ok. Ofcors T2 heavies its only nice addition
|
Aethras
Legion Infernal
|
Posted - 2008.09.20 13:34:00 -
[179]
its worthy to fit any ab on this setups?
|
Vincent Jarjadian
|
Posted - 2008.09.30 15:07:00 -
[180]
Im using Dual LARIIs, DGII, and 4 hardeners (mission spec),
all Cap Recharger IIs in mids,
2x CCC rigs and an Aux Nano pump.
for my high slots i use 2x Drone Link (my 80KM range) 2x 425mm rail to draw agro (loot these everywhere...) medium remote armor repair, medium remote hull repair for repairing drones.
For drones i use: 5 Hvy, 15 Mediums, 20 lights. Usually gallente, but i have been experimenting with damage type drones.
Its cap stable and will tank well, 1840 repair over 12 seconds with 80+% resists with mission spec hardeners.
|
|
|
|
|
Pages: 1 2 3 4 5 [6] 7 :: one page |
First page | Previous page | Next page | Last page |