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Thread Statistics | Show CCP posts - 2 post(s) |
baltec1
Bat Country Goonswarm Federation
16523
|
Posted - 2015.08.21 08:44:12 -
[1] - Quote
Warmeister wrote:Lucas Kell wrote:So why should they also be able to contest active sov in any ship they like, risk free? Since that's what's generally occuring. They use an inty so they can run away when defenders show up. How about CCP make it so the entosis link explodes if you move away from the target while it's active, so you cost yourself the entosis link and a trip back to station each time you run away. There you go, no free killmail. they shouldn't however i think you and I have different definitions of 'active sov'. to me 'active sov' is the one where defenders don't have to make an effort to 'show up' during their vulnerability window. they are either already there, or moving through the system on the regular basis as part of their normal activities. now the length of the vulnerability window, the times it takes to RF something or to capture the nodes is something i think should be fine tuned based on player feedback. as well as what happens with the nodes no one bothered to cap/defend. but i strongly object to crippling ships further than they already are by the current entosis 'perks', just for the sake of rewarding defenders with guaranteed kill mail for showing up.
What makes you think you should be able to attack sov with effectively zero risk?
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baltec1
Bat Country Goonswarm Federation
16523
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Posted - 2015.08.21 08:59:47 -
[2] - Quote
Warmeister wrote:baltec1 wrote: What makes you think you should be able to attack sov with effectively zero risk?
i'm not going into this again, read me previous posts, you'll find an answer to your question there
Unlikely.
The point of the sov shakeup was to make us all more active, kill the mega blobs and make the whole process more fun. Running around in ships built for avoiding fights while sporting the jesus laser is even less fun than grinding entire regions of abandoned structures.
Personally I would just disallow entosis links on anything smaller than a cruiser.
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baltec1
Bat Country Goonswarm Federation
16524
|
Posted - 2015.08.21 09:09:36 -
[3] - Quote
Rivr Luzade wrote:And effectively remove any opposition to any sovholder with at least some level of power? Great idea.
Yep, nobody ever manages to get cruisers into dek to **** around with our stuff.
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baltec1
Bat Country Goonswarm Federation
16524
|
Posted - 2015.08.21 09:22:21 -
[4] - Quote
Rivr Luzade wrote:Considering the lack of timers in that region, no one manages to get anything in that region to screw with your stuff sufficiently. With ceptors out of the equation, it becomes even less likely that anybody manages to get into that region and screws with your stuff. Anywhere.
Given the number of ratters that die getting in and attacking things is no issue.
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baltec1
Bat Country Goonswarm Federation
16525
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Posted - 2015.08.21 09:29:03 -
[5] - Quote
Aiyshimin wrote:
What makes you think that you would be able to attack sov effectively zero risk?
That's what is happening right now. We did say this would become cepters trolling sov and CCPs own data shows that people using cepters and other avoidance fitted ships are the norm.
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baltec1
Bat Country Goonswarm Federation
16525
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Posted - 2015.08.21 09:31:30 -
[6] - Quote
Rivr Luzade wrote:Attacking a ratter and killing it is hardly comparable to sitting on a structure with no means of getting away if defenders appear.
What makes you think attacking sov should not involve shooting the people defending their space or them being able to shoot you?
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baltec1
Bat Country Goonswarm Federation
16526
|
Posted - 2015.08.21 09:45:39 -
[7] - Quote
Rivr Luzade wrote:I have not indicated such. While a ceptor can run away from unprepared or falsely prepared defenders, it has no means of warping away for a certain period of time and it can in fact be caught by other ceptors and some other ships. I have said that before. Attacking a ratter, on the other hand, gives the attacker total freedom of engagement and disengagement because they are not leashed to a structure.
Please do not try to turn around words into things I do not say. Much appreciated.
Cepters fitted for speed will always outrun cepters fitted for combat. You are very much defending the use of uncatchable ships for attacking sov. Attackers having to fight to take sov is not a bad thing.
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baltec1
Bat Country Goonswarm Federation
16526
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Posted - 2015.08.21 09:49:38 -
[8] - Quote
Aiyshimin wrote:baltec1 wrote:Aiyshimin wrote:
What makes you think that you would be able to attack sov effectively zero risk?
That's what is happening right now. We did say this would become cepters trolling sov and CCPs own data shows that people using cepters and other avoidance fitted ships are the norm. Please have the decency to not call trolling "attacking" sov. You can not take a system with ceptor unless defenders allow it to happen. And now you see the point- its not the role of game mechanics to defend systems for you. Not a single system worth **** has been taken so far without a fleet fight.
The bulk of timers have been caused by avoidance fitted ships. That shows we have a problem.
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baltec1
Bat Country Goonswarm Federation
16526
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Posted - 2015.08.21 10:23:49 -
[9] - Quote
Rhohan wrote:baltec1 wrote:Rivr Luzade wrote:I have not indicated such. While a ceptor can run away from unprepared or falsely prepared defenders, it has no means of warping away for a certain period of time and it can in fact be caught by other ceptors and some other ships. I have said that before. Attacking a ratter, on the other hand, gives the attacker total freedom of engagement and disengagement because they are not leashed to a structure.
Please do not try to turn around words into things I do not say. Much appreciated. Cepters fitted for speed will always outrun cepters fitted for combat. You are very much defending the use of uncatchable ships for attacking sov. Attackers having to fight to take sov is not a bad thing. Quote:Please show us on the Sov map where the entosis link touched you...
You are right, you should have to fight to take sov. But one should also be able to easily disrupt sov. Crying about a ceptor affecting sov is something I would expect from a no-body alliance, not Goonswarm. Defending your space in the new Sov isn't hard if your system is actually occupied. Though taking whole constellations for the hell of it and maintaining them absentee, of course is a lot harder. As it should be to be honest.
It's not that it's hard for us its that it's even more boring than grinding all of delves structures. Chasing around cepters all day gets boring very fast.
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baltec1
Bat Country Goonswarm Federation
16527
|
Posted - 2015.08.21 10:34:58 -
[10] - Quote
Lucas Kell wrote:Rivr Luzade wrote:And effectively remove any opposition to any sovholder with at least some level of power? Great idea. Lol? So you believe a cruiser is too much cost for taking part in an alliance level activity? Rivr Luzade wrote:Considering the lack of timers in that region, no one manages to get anything in that region to screw with your stuff sufficiently. With ceptors out of the equation, it becomes even less likely that anybody manages to get into that region and screws with your stuff. Anywhere. Firstly, there's loads of stuff in our space that isn't interceptors, get a clue. Secondly, if we work to defend our borders 24/7, why shouldn't we be able to prevent people getting in without using wormholes or bridging to spies?
Lets be honest, the only competent gate camps in our space are run by hostiles.
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baltec1
Bat Country Goonswarm Federation
16529
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Posted - 2015.08.21 13:05:47 -
[11] - Quote
afkalt wrote:Moneymake wrote:Let's see when Providence burns I'll believe that when I see it, it was threatened before this even went live and.... *crickets* And if it does, it'll sure as hell not be interceptors.
Well, not after the patch lands at least.
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baltec1
Bat Country Goonswarm Federation
16532
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Posted - 2015.08.21 13:42:06 -
[12] - Quote
Frostys Virpio wrote:So last night I went on a fleet and didn't really see any troll ceptor. I'm not sure what I'm supposed to think of that 8,5k nomen tho...
Head to where MOA are sniffing around but don't expect a fight, their cepter fleet ran from my roaming dreadnought.
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baltec1
Bat Country Goonswarm Federation
16532
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Posted - 2015.08.21 13:53:20 -
[13] - Quote
Arrendis wrote:baltec1 wrote:Lets be honest, the only competent gate camps in our space are run by hostiles. Or Boat's inty-killing Levi.
When I told him about my theory on a roaming titan I didn't expect him to try it.
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baltec1
Bat Country Goonswarm Federation
16532
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Posted - 2015.08.21 16:15:12 -
[14] - Quote
Rivr Luzade wrote: I'd love to see that happening. FA proved beyond doubt that I am right in my assertion, and SMA is not better than FA.
Please do not forget that I am also part of a sov holding alliance. So far, I have been able to deal with the ceptors that came to our space. Most of them, however, were accompanied by a proper fleet.
Nobody has used them on a war footing yet.
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baltec1
Bat Country Goonswarm Federation
16534
|
Posted - 2015.08.22 07:53:20 -
[15] - Quote
Kystraz wrote:Quote:Goal #1: As much as possible, ensure that the process of fighting over a star system is enjoyable and fascinating for all the players involved
Turns out Orca Platypus thinks playing whackamole with ECM frigates is going to be fun.
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baltec1
Bat Country Goonswarm Federation
16534
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Posted - 2015.08.22 08:01:14 -
[16] - Quote
Rivr Luzade wrote:bigbillthaboss3 wrote:Orca Platypus wrote: I am super smart at spaceships Because everyone has caldari frigate lvl 5 + electronic attack frigate + ewar skills right? No. A Griffin is more than sufficient and ECM Skills are quickly trained. Besides, these days the focus of many newbie friendly groups lies within making them fly Ewar ships. such as Griffins. Just looking at BRAVE, their numbers must go in the thousands overall by now.
As support ships, tossing them out as solo warriors against things like crusaders is only going to result in a lot of dead griffons.
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baltec1
Bat Country Goonswarm Federation
16534
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Posted - 2015.08.22 08:06:23 -
[17] - Quote
Rivr Luzade wrote:As if fighting hundreds of people under Tidi in one system was much more fun. How were the general reaction during and after every big fight? #soulcrushingtidi, wasn't it?
Even a 20 hour slugfest under the worst tidi is better than dealing with uncatchable interceptor swarms with only ECM. Grinding away entire regions of structures for a month is better than chasing stuff you cant catch.
Rivr Luzade wrote:Besides, if you really despise ceptors so much, bring proper fleets in the first place and resist the temptation of easy gameplay just because it is possible. Your lot constantly preaches to haulers and miners in High sec that they should put more effort into their tasks, yet you refuse to put more effort into your tasks just because easier ways are available. Set an example. Show how much more fun it can be with fleets. This won't remove troll ceptors for people who have nothing better to do, but encourages others on the lookout for interesting fights to actually provide the basis for them. But it is the effort that you cannot stand, isn't it?
Why would anyone choose not to use the best tactic/ship?
That argument was used to defend every game imbalance including tracking titans. It was a ******** argument then and its ******** now.
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baltec1
Bat Country Goonswarm Federation
16535
|
Posted - 2015.08.22 08:18:25 -
[18] - Quote
Rivr Luzade wrote:People who complain about it all the time. It is not like there are not other ways available, but they are not as convenient. And convenience is all that matters these day. The limited mindset of people like you sickens me. However, as said, in EVE, it's either the way of the least resistance (until its abuse forces the removal of it) or the extreme exhaustion of any mechanic (until it's nerfed so much that it's not viable anymore and nearly completely removed). This won't change even if Ceptors were removed from the equation. Next will be cruisers that blap ceptors and other tackle of the field and zoom around at 4k, uncatchable and unbeatable. What then? Gate camps? They just burn back to the gate and do it elsewhere.
Have you ever put together one of these super fast cruisers?
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baltec1
Bat Country Goonswarm Federation
16535
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Posted - 2015.08.22 08:29:50 -
[19] - Quote
Rivr Luzade wrote:No, because I have not yet been contested in a way that would require it. It was either no contest at all (so ceptors to quickly get the job done were sufficient) or so much opposition that no linking was possible in the first place (as described before). Besides, I do not complain about the ceptors. I do not see me in need of setting an example. Kystraz wrote:Rivr Luzade wrote:As if fighting hundreds of people under Tidi in one system was much more fun. How were the general reaction during and after every big fight? #soulcrushingtidi, wasn't it? Why are the only two options solo interceptors v. griffins and 2000 people in massive tidi? They are not. As described by many people on previous pages. You should read them before you comment.
So you have no idea of the downsides of slapping a 500mn mwd on a cruiser is then.
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baltec1
Bat Country Goonswarm Federation
16535
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Posted - 2015.08.22 09:20:46 -
[20] - Quote
Kieron VonDeux wrote:Kystraz wrote:Rivr Luzade wrote:As if fighting hundreds of people under Tidi in one system was much more fun. How were the general reaction during and after every big fight? #soulcrushingtidi, wasn't it? Why are the only two options solo interceptors v. griffins and 2000 people in massive tidi? Just remember the point is to try and change a game mechanic, not to actually formulate tactics to counter their new threats. The new mechanic is focused more toward small gang Sov warfare, where they prefer Sov combat based more upon the blob of Capitals and Supercapitals. The new Sov favors those who actually occupy their systems and it allows these small groups to run circles around them. It appears they would rather try to force a game mechanic change than adapting the way they fight and live in their claimed systems.
Oh boy where to start with this one.
We are the ones who have been pushing for this kind of sov, we coined the phase "death to supers", our space is the most occupied and utilised in sov null along side provi, we have adapted to the new system far better than anyone else.
We want small gang stuff, its fun pvp and doesn't require large amounts of background logistics so anyone can do it. Chasing around uncatchable interceptors trolling sov is neither small gang pvp friendly or fun.
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baltec1
Bat Country Goonswarm Federation
16538
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Posted - 2015.08.22 09:58:01 -
[21] - Quote
Rivr Luzade wrote:That is maybe, in my case at least, that I do not see these faults and instead more or less proper fighting behavior. It is your group that requires others to resort to these tactics and it is your group that threatens the game with abusive use of these tactics to show their exploitative nature. Again: exhaustion of mechanics to the extreme. Typical for EVE.
Any yet here you are fighting to keep said imbalances.
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baltec1
Bat Country Goonswarm Federation
16538
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Posted - 2015.08.22 10:26:22 -
[22] - Quote
Rivr Luzade wrote:If people employed reason instead of insanity, I would not have to do this.
Where is the insanity in saying chasing around ships you cant catch isn't fun?
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baltec1
Bat Country Goonswarm Federation
16543
|
Posted - 2015.08.23 05:23:00 -
[23] - Quote
Kieron VonDeux wrote:
All you do is look for ways to trash someone who doesn't agree with you when they post with their main. It simply gives you ammo in trying to derail their argument without actually attacking the argument.
That is harder to do when someone chooses to not post with their main. You have to go with blind personal attacks which are not as effective.
You want the argument and poster to be your basis for counter-argument.
Not just the argument and the merits of it alone.
No, posting with an alt just means there is no evidence they are telling the truth. Its a tactic used in countless arguments by people who clearly have no experience in the subject or are telling outright lies. We have already debunked his arguments several times now.
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baltec1
Bat Country Goonswarm Federation
16543
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Posted - 2015.08.23 05:31:39 -
[24] - Quote
Orca Platypus wrote: "but we may not have a griffin qqqqqqqqq" does not count as debunking sorry.
Griffons are a good support ship, they are not a good solo ship and they do not get rid of trollceptors or are fun to fly. All they will manage is to jam the enemy then die when a few ceptors gather to get rid of it before returning to their entosising.
Your tactic sucks balls and won't work, best it will manage is to entertain the trollceptors.
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baltec1
Bat Country Goonswarm Federation
16543
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Posted - 2015.08.23 06:00:50 -
[25] - Quote
Orca Platypus wrote:
They weren't meant to "get rid" of trollceptors, just to make them completely meaningless with the rarest actual application.
Only that doesn't happen does it? You still need to defend your space against them and if you arn't killing them then they are still there trolling away. This isn't fun or generating fights and the vast bulk of ships are rendered useless.
Orca Platypus wrote: Getting rid of entosis ceptor is like getting rid of any other ceptor and isn't a subject worth touching normally, unless we're talking with someone too gewn to be at least average at the game of actually piloting his spaceship.
Trollcepters are build to evade fights while every other intercepters is built for tackling. This is not like getting rid of any other cepter. I also wouldn't start trying to go down the piloting skill argument path with me.
Orca Platypus wrote: Just as you were being butthurt at the prospect of losing a ceptor I gave you an idea of fielding a Kitsune with a tackle so when ceptors come for you, you can actually get rid of them. Your response was equally nonsensual and stood somewhere inbetween "buh it's not fun to fly qqqqqq" and "ahhhhh 3 weeks training for Kitsune is impossible qqqqq".
So how long are people going to play the sov game that is not fun to play?
[/quote]
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baltec1
Bat Country Goonswarm Federation
16543
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Posted - 2015.08.23 06:38:08 -
[26] - Quote
Orca Platypus wrote: Well sorry if that is apparently too much to ask.
Defending isn't a problem, the issue is that trollcepters are even more boring than the old sov mechanics.
baltec1 wrote: blablabla great me. And no, there are plenty of ceptors built to avoid fights which aren't entosis ones.
Such as?
Orca Platypus wrote: Why are you playing it if it's not fun? It's more fun for me than dominion could ever be. And yes we held space in dominion, lost space in dominion, gained space in dominion. Fozziesov is a lot better and definitely more fun than dread babysitting. It being not fun for you is your own fault of being a dominionfag. Adapt, downsize, occupy your systems, you'll forget trollceptor existed instead of crying non-stop about it.
Post with your main or all you say is rubbish. I call bullshit on you having ever held anything in any sov mechanic given your utter lack of knowledge in your posting
[/quote]
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baltec1
Bat Country Goonswarm Federation
16544
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Posted - 2015.08.23 13:36:31 -
[27] - Quote
Hobo Traveller wrote:
And in this thread we learn that baltec1 has never heard of travel ceptors. Maybe somebody will be kind enough to educate you.
Attacking sov with effectively travel fit ceptors is depressingly accurate.
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baltec1
Bat Country Goonswarm Federation
16545
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Posted - 2015.08.23 16:04:01 -
[28] - Quote
Hobo Traveller wrote:baltec1 wrote:Hobo Traveller wrote:
And in this thread we learn that baltec1 has never heard of travel ceptors. Maybe somebody will be kind enough to educate you.
Attacking sov with effectively travel fit ceptors is depressingly accurate. Ah so you knew about them but just chose to ignore them because they weakened your argument..
In what way?
The whole point of the sov changes was to get us fighting more, using ships to attack sov while avoiding fights is the exact opposite of the goal CCP have.
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baltec1
Bat Country Goonswarm Federation
16546
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Posted - 2015.08.23 16:53:37 -
[29] - Quote
Orca Platypus wrote:baltec1 wrote:In what way? In the ignorant gewnish jupiter-sized ego way. baltec1 wrote:The whole point of the sov changes was to get us fighting more, using ships to attack sov while avoiding fights is the exact opposite of the goal CCP have. You've been told a number of times that used systems are invulnerable to trollceptors, and thus once somebody wants to take an actually used system, he'll have to come with a fleet and fight you without avoiding. You've been told a number of times that using a single frigate to capture uncontested sov is within the goals of fozziesov and working as intended. If you haven't been fighting more, that is your own fault for being behind on tactics and adaption.
Everything that has come for our space has been fitted for avoiding fights, everything we use is made to avoid fights, everyone is using this tactic as CCP has grudgingly accepted when they looked at the data and saw it was mostly interceptors doing the entosising.
We don't need to fight for sov anymore, just use ceptors endlessly for a month and just have the defenders give up in frustration as they can't do anything to stop us.
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baltec1
Bat Country Goonswarm Federation
16548
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Posted - 2015.08.24 08:06:04 -
[30] - Quote
Rivr Luzade wrote:Kystraz wrote:Quote:Goal #1: As much as possible, ensure that the process of fighting over a star system is enjoyable and fascinating for all the players involved CFC's announcement to the providence invasion is certainly the best way to make the system enjoyable and fascinating for all players. /s
Not with what we are planning to do.
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baltec1
Bat Country Goonswarm Federation
16549
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Posted - 2015.08.24 12:03:15 -
[31] - Quote
Rivr Luzade wrote:Lucas Kell wrote:Rivr Luzade wrote:Disallowing ceptors from entosising does not change that. What it will do is shift the problem. From evading to not being able to attack in the first place. This is not better in any way, shape or form. So are you claiming that if it took one battlecuriser or above to attack a solar system you would be incapable of attacking sov? If that's the case you'd stand no chance of defending sov anyway. Finally you start to understand. I've already had given up hope. Now just use your brain to fill the blanks who the people are who would cause this and we are one step closer to a solution.
The only solution here is you growing a backbone and actually fighting the sov owners for their sov.
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baltec1
Bat Country Goonswarm Federation
16550
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Posted - 2015.08.24 12:35:08 -
[32] - Quote
Rivr Luzade wrote:baltec, please listen to Mitten's recording and then think about what you just said. Then return and edit your post with your conclusion.
I was there and I'm looking forwards to once again forcing CCP to deal with a broken mechanic by using said mechanic to put another region to the torch.
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baltec1
Bat Country Goonswarm Federation
16550
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Posted - 2015.08.24 12:51:42 -
[33] - Quote
Rivr Luzade wrote:And replace it with just another broken mechanic? What you are trying to do in Providence is only going to be the prime showcase of mechanics failing in face of numbers as any mechanic can be exploited exponentially by numbers.
Growing a backbone is not enough to attack your sov, neither with ceptors nor with BC or ships without prop mods. Disallowing ceptors or any tactics is making space like yours again unassailable, whereas now it is at least trollable and causing you headache.
One guy alone sure, a dozen, two dozen small gangs attacking at the same time is a lot more challenging.
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baltec1
Bat Country Goonswarm Federation
16551
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Posted - 2015.08.25 08:59:46 -
[34] - Quote
Kystraz wrote:Orca Platypus wrote:Kystraz wrote:That has nothing to do with solo interceptor v. solo griffin being not enjoyable and fascinating for all players involved. Solo interceptor is a roamer, not a sov contest fleet, thus having NOTHING to do with goals or fozziesov itself. Please clarify what are you crying about: Roamers, or the fact you now have to react on a mighty 90 dps threat who just tackled itself on your station? It has an entosis module and is participating in aegis sov mechanics in a way that is not "enjoyable and fascinating for all players involved".
They just cant grasp that point we keep on making. How many ways can we say having to respond trollcepters attacking sov is more boring than the old sov mechanics?
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baltec1
Bat Country Goonswarm Federation
16551
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Posted - 2015.08.25 10:30:52 -
[35] - Quote
Orca Platypus wrote:baltec1 wrote:Kystraz wrote:Orca Platypus wrote:Kystraz wrote:That has nothing to do with solo interceptor v. solo griffin being not enjoyable and fascinating for all players involved. Solo interceptor is a roamer, not a sov contest fleet, thus having NOTHING to do with goals or fozziesov itself. Please clarify what are you crying about: Roamers, or the fact you now have to react on a mighty 90 dps threat who just tackled itself on your station? It has an entosis module and is participating in aegis sov mechanics in a way that is not "enjoyable and fascinating for all players involved". They just cant grasp that point we keep on making. How many ways can we say having to respond trollcepters attacking sov is more boring than the old sov mechanics? The point you're making is that essentially you're crying over a roamer who uses entosis without "fighting over a system" (thus making goal #1 inapplicable) just to force some holed up bears to undock their battle badger and waste 1 minute to deal with him. 30 seconds if he's entosising a station. Is that a "nerf roam" tears I see?
Only its not 1 minute, its 4 hours at the very least.
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baltec1
Bat Country Goonswarm Federation
16551
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Posted - 2015.08.25 11:04:27 -
[36] - Quote
Orca Platypus wrote:baltec1 wrote:Only its not 1 minute, its 4 hours at the very least. And those guys were telling me they know entosis mechanics... it's 2 hours at most unless you're one of the people whos rear parts gets on fire when mining laser is used. And even if you don't know how to camp node in a recon, dealing with him for the day, you only need to tend to the ceptor like once every 10 minutes for him to not make enough progress to complete capture within the vulnerability time window. And once only an hour is left and his progress is 0, you can ignore him for the rest of the duration. Get up to date with your tactics already.
And when we look at sov space we find we find that only two regions had high industrial index so most of sov null. You can also attack station services at any time. So that comment you made saying we only needed to spend 30 seconds to a minute defending space is an outright lie, glad you admitted it.
We also know that the vast bulk of entosising is being done with interceptors followed by nullified cloaky t3s, built to avoid fights which is the exact opposite of the goals set for the new sov system.
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baltec1
Bat Country Goonswarm Federation
16552
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Posted - 2015.08.25 17:41:23 -
[37] - Quote
Orca Platypus wrote: Citation needed (c).
The patch you downloaded with a change specifically aimed at nerfing trollcepers and their t3 counterparts isnt enough for you?
Orca Platypus wrote: I mean, you can just land on it like you do on a 100MN links T3 except entosis T3 can't just warp away, which is like the only defense link T3 has. So how?
Simple, you build them with the goal of evasion not combat.
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baltec1
Bat Country Goonswarm Federation
16554
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Posted - 2015.08.25 22:13:02 -
[38] - Quote
Orca Platypus wrote: Of course not. Aside from the obvious fact that it doesn't state the reason for these changes, it's obvious that CCP routinely catered to gewn tears without sufficient analysis, like it did many times before. So I'm all for asking for a reason to this patch before it's even a candidate for needed citation.
They also confirmed it on the meta show, grudgingly.
Orca Platypus wrote: Unfortunately this is not the case where mechanics permit evasion. Since you ignored the question, I have to assume typical goon bs. You can still give a legit explanation to break that assumption, but until you do, it stands.
So despite stating over and over you are having fun with trollcepters you don't know how to fit one?
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baltec1
Bat Country Goonswarm Federation
16559
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Posted - 2015.08.26 09:51:58 -
[39] - Quote
Orca Platypus wrote: Citation needed.
Go look up, its not exactly hard.
Orca Platypus wrote: So despite being stated at least twice that was about evasion built T3 nullified cruisers you still gewned and demonstrated typical reading comprehension failure in attempting to switch the context back to trollceptors?
So you a don't know t3 fits, glad you have admitted you infact have no experience with any of these ships being used.
Orca Platypus wrote: ad gewnminem at its finest.
This is about all you have to input into this debate, grr gons.
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baltec1
Bat Country Goonswarm Federation
16559
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Posted - 2015.08.26 12:10:45 -
[40] - Quote
afkalt wrote:Kagura Nikon wrote:afkalt wrote:Kagura Nikon wrote: The system will work wonderfully if thta is made.. BC and ABOVE, ONLY
No. Not ever. Think past the end of your nose as to why. Hint: it is not k space. Sorry I do not visit much w space. Entosis is sued in anythign there right now? No, but it will be used on structures imminently. So what happens when you want to kick someones stuff over, but you only have small hole access? Or it's a wolf rayet and bringing big stuff is straight up ? See, you're all arguing like null is the only area affected here, which granted it CURRENTLY is, but with no regard for the fact that the mechanic will be used EVERYWHERE. What "works" for null, doesn't work everywhere.
Which is why I am a growing fan of an entosis link simply turning off the MWD/AB.
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baltec1
Bat Country Goonswarm Federation
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Posted - 2015.08.26 12:34:50 -
[41] - Quote
Rivr Luzade wrote:baltec1 wrote:Which is why I am a growing fan of an entosis link simply turning off the MWD/AB. Remains the question: Once the player actives it in order to allow traveling, in particular of bigger ships (like burning back to gates in a camp or cover distances from a random stop/drag bubble) or always, ie. just by fitting it as it currently caps the speed.
While active not all the time.
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baltec1
Bat Country Goonswarm Federation
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Posted - 2015.08.26 15:39:08 -
[42] - Quote
Warmeister wrote:Kagura Nikon wrote: Because if you control the grid, it wil be no problem for you to bring a BC. .
i think you don't understand what the grid control is. i suggest you look up the difference between controlling the grid, and controlling the space/borders while you can certainly control the grid in both inty and BC, bringing BC is totally different story. which is precisely why all the goonies are crying, cause they can't hide behind the stacks of bubbles.
Given we own the most secure space without using bubble camps it's clear we are not having issues in defending. The problem we keep on pointing out is most of the entosising being done is by ships made to avoid fighting which is resulting in very boring game play and renders the vast bulk of ships useless.
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baltec1
Bat Country Goonswarm Federation
16560
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Posted - 2015.08.26 16:29:03 -
[43] - Quote
SFM Hobb3s wrote:Gewns complaining about people avoiding fights, and using weaponized boredom...just sayin'
Pointing out a system that is supposed to be producing more fights is producing fewer than the system it replaced is called feedback.
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baltec1
Bat Country Goonswarm Federation
16564
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Posted - 2015.08.27 10:29:41 -
[44] - Quote
Warmeister wrote:baltec1 wrote: Pointing out a system that is supposed to be producing more fights is producing fewer than the system it replaced is called feedback.
actually your war in Provi proves that new system produces far more fights than the old one. if you compare it to previous wars, there was nowhere near as many fights
We have most of the big players of nullsec all crammed into provi most of which looking for fights. Outside of provi its intercepters/t3d online and inside provi the bulk of our attacking force is also cepters and t3d. Also you lot camping a station in nados doesn't constitute much of a fight, I have seen a lot more fights in past wars.
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baltec1
Bat Country Goonswarm Federation
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Posted - 2015.08.27 17:05:50 -
[45] - Quote
afkalt wrote:Lucas Kell wrote:afkalt wrote:Well yes, but then it starts getting a bit weird and niche and everyone is a special snowflake and the fitting rules are different depending on what bit of space you're in...They could but I don't like it. It's not a good play when there are other effective ways to deal with this. Not really that difficult. 3 entosis links: Micro, T1, T2. T1 and T2 are as they are now but can only go on BC+, micro can go on anything. Micros can only be used on non-sov structures (including station services) while T1 and T2 can be used universally. But let's be realistic, people will still cry when citadels get lasered by evasion mobiles, won't they? Especially since they won't shoot back without a sitter in there.
Also debatable how effective said weapons are going to be, if they are capital sized then there will be issues with trollcepters and other small fast junk.
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baltec1
Bat Country Goonswarm Federation
16576
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Posted - 2015.08.27 17:08:04 -
[46] - Quote
Speedkermit Damo wrote:
Seems to me that T3 destroyers are way out of control.
Thats a whole other argument with t3d being too overpowered and invalidating things like AF completely.
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baltec1
Bat Country Goonswarm Federation
16579
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Posted - 2015.08.27 21:05:05 -
[47] - Quote
Harry Saq wrote:
The Imperium (38.05%) - 41237 Drone Region Federation (12.01%) - 13020 ----------------vs--------------- Provi-Bloc (9.72%) - 10530
Where the 53k group is saying the game isn't producing enough opportunities for us to fight big battles against our 10.5k enemies.
We have perhaps two thousand deployed not 53k and that number is spread out over several timezones.
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baltec1
Bat Country Goonswarm Federation
16594
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Posted - 2015.08.29 08:19:44 -
[48] - Quote
So BL just gave up on fountain stating that chasing interceptors around is no fun as one of the primary reasons.
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baltec1
Bat Country Goonswarm Federation
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Posted - 2015.08.29 15:34:15 -
[49] - Quote
Harry Saq wrote:Lucas Kell wrote:baltec1 wrote:So BL just gave up on fountain stating that chasing interceptors around is no fun as one of the primary reasons. Wow, I've now read all of the stuff coming out of that (of which there is a lot). GJ Fozzie, clearly all is well with this system. LOL - You guys are seriously lamenting BL, poster child for non-sov holding harassing nomads leaving their overstretched sov because it is not fun to maintain...yeah...real statement there. Provi proved toaster ceptors were not a problem, which translates to troll ceptors not being a problem with a defender present. Think of the troll ceptor as a goat herder, herding over stretched alliances back into their core systems, and then you might understand why the toasting ship doesn't matter, it's holding...hell, just being on grid that matters. BL leaving sov is more about BL than it is about anything else. In fact, them holding and then abandoning sov (certainly the sheer amount they held) during a known and widely broadcasted change in mechanics specifically designed to shrink over stretched empires seems more like a parody, than anything like a convincing example of "bad design".
Provi has been saying openly ceptors suck balls to fight all week.
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baltec1
Bat Country Goonswarm Federation
16599
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Posted - 2015.08.29 16:03:56 -
[50] - Quote
Harry Saq wrote: They died and were abandoned for better tanked ships when a defender was present to do something about them.
Um, no they weren't. The bulk of the entosising was done by ceptors must to everyones lament.
You are failing to grasp the issue still, its not the capture its the trolling thats the problem. Null is full of evasion style fleets that run when something shows up and has resulted in the vast bulk of ships becoming pointless to fly. Having to chase around ceptors for hours on end is no fun.
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baltec1
Bat Country Goonswarm Federation
16603
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Posted - 2015.08.30 07:22:28 -
[51] - Quote
Arla Sarain wrote: WTF are you talking about. What passive income is there in FW and how does it make it broken?
Jeebus So much knee jerking.
Passive rewards are there to allow sov owners autonomy - something no other gameplay apart from POSs and PI allow. The luxury of not having to worry about rewards and hence concentrate on other everyday activities would make chasing trollceptors like a casual trip to the fridge to get a snack. It's not enjoyable, but if nothing else is going on and I don't need to crab, might as well make an elaborate trap for the guy who keeps sending the notifications my way... meanwhile my wallet fattens.
But you'd obviously rather **** and whine and draw parallels previously unheard of, because well, they are a product of herd mentality, sourced by those who are the loudest but with the least clue.
The problem is that it doesn't solve the issue which is that chasing around evasion fitted ships for hours on end is not fun.
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baltec1
Bat Country Goonswarm Federation
16613
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Posted - 2015.08.31 07:35:52 -
[52] - Quote
Philip Ogtaulmolfi wrote:
I still don't understand why people chase ceptors. You just undock an alt when they have been capturing for 50 minutes and ECM them.
No chasing implied.
We already went over ECM and its at best just a boring at worst useless.
We want more fights, more roaming gangs, more content. Your solution is just as boring as chasing off the ceptor.
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baltec1
Bat Country Goonswarm Federation
16614
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Posted - 2015.08.31 13:08:06 -
[53] - Quote
Philip Ogtaulmolfi wrote:Talking about another thing, I thought that destroying the iHub would reset the ADM and looking at Providence it doesn't seem so.
Another reason not to fight, if the fleet that you risk to defend the iHub is several times more expensive than the 300Misk of the iHub and your ADM is not seriously affected.
Dotlan is having issues with that
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baltec1
Bat Country Goonswarm Federation
16617
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Posted - 2015.09.01 13:31:52 -
[54] - Quote
Warmeister wrote:baltec1 wrote: We want more fights, more roaming gangs, more content..
if that was the case you would unblue your whole coalition.
We have 90% of eve set as hostile.
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baltec1
Bat Country Goonswarm Federation
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Posted - 2015.09.01 15:57:41 -
[55] - Quote
Rivr Luzade wrote: At the moment? Unfortunately not nearly enough. High sec was a much better place when Marmite was deccing CFC's alliances indefinitely.
It came as a shock on Friday when I went through highsec with no wardecs
Rivr Luzade wrote: With regards of ISK making, I do not see how 200M ISK earned in 2-2.5 hours is bad ISK making. But we obviously have different standards here. Also, thank you again for proving that you like to avoid risk. It is not sane to say that sane people make ISK in High sec when they have Null sec holdings running.
Highec isk making is better than in null for a fraction of the risk and downtime.
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baltec1
Bat Country Goonswarm Federation
16617
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Posted - 2015.09.02 06:38:46 -
[56] - Quote
Sgt Ocker wrote: PS; Your insistence highsec is safer than your protected little pocket of sov, is just such a clear indication - We aren't playing the same game.
Anyone who utters this tripe is talking out of their arse.
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baltec1
Bat Country Goonswarm Federation
16617
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Posted - 2015.09.02 08:56:43 -
[57] - Quote
Media freak wrote:Sgt Ocker wrote: PS; Your insistence highsec is safer than your protected little pocket of sov, is just such a clear indication - We aren't playing the same game. (although, if you were to go to highsec right now, you would be safe - there are more Goons in highsec ganking than there are in nul)
I would like to see a null sec pve ignore entire dessy gangs that land on him, cause thats what you do in high sec.
Aside from the fact that it rarely ever happens you ignore several key facts, the biggest being concords very existence.
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baltec1
Bat Country Goonswarm Federation
16618
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Posted - 2015.09.03 14:32:34 -
[58] - Quote
Sgt Ocker wrote:Lucas Kell wrote:Sgt Ocker wrote:Lucas Kell wrote:Again multi quoted to make his bad arguments difficult to address. I can assure you.. SMA leave The Imperium and move to highsec - They would fail cascade within months. (they won't ever risk actually playing the game - regardless of where in "Little nobodies" - Presuming to know more than you do, once again shows just how inept you really are. I suppose you are "a somebody" - oh wait, your a Goon pet - Of course I'm wrong and jealous of you . I need to walk away for 5 mins, laughing this much hurts. Adapt - become adjusted to new conditions. Yes that is exactly what the imperium did, they got bigger to ensure less chance of actually engaging in game mechanics as intended. What I learnt from my time in the CFC - IS exactly how bad groups like it are for the game. Good lord man. What the hell did the Imperium do to you to make you so incredibly butthurt? I mean seriously, reread this from a neutral standpoint (if you are able) and see how insanely grr it is. Long story short though mate, there's all types in this game, and you sitting around crying that we exist won't change that. Not crying at all. Just voicing my opinion, which I believe I am entitled to. The Imperium is bad for the game. Any large dominating group who exploits game mechanics to remain all but invulnerable would be just as bad. Neutral standpoint - Ok lets look at it from a neutral standpoint. You have a multi player online game; One large dominating group who exploit game mechanics to ensure its members are all but invulnerable to normal game play has evolved.. From a neutral standpoint - Not knowing anything else about the game - Is that group good for the game? There is a huge difference to pushing game mechanics to win fights and exploiting them so as to not engage in normal game play.
This is just coming across as grr gons. Your irrational hatred for an organisation is why your opinion should be ignored simply because you can't give honest feedback. We are trying to tell CCP where the problems are with the new Sov mechanics so they can make the system as fun as possible while also being "goon proof". No matter what we say you will be against it simply because of the alliance ticker.
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baltec1
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16618
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Posted - 2015.09.03 14:38:44 -
[59] - Quote
Rivr Luzade wrote:Lucas Kell wrote:Objectively wrong. Large groups such as ours are a good part of the reason that EVE is as widely known as it is. No game mechanics are being exploited, and we're certainly nowhere close to invulnerable. In addition, most of the changes that have made things more difficult for us have been driven by us. Objectively right if there were many of that size. There are not. In the middle of last year, 2014, this opinion could have counted as right as there were still people capable of opposing CFC (kind of), as numbers were not as important. Now however, raw numbers are more important than a couple of good players in order to obliterate sov or hold sov. That these changes make anything more difficult for you is more than questionable. I go so far as to call this opinion rubbish. The changes introduced, in particular Aegis Sov, are tailor-made for entities with large numbers of players. No ceptor ban from ELing, no limitation to BC or similar things can change that fact.
Fact is that over 90% of eve is either neutral to us or hostile. That you cannot organise yourselves or figure out how to use this new Sov to your advantage is not our fault.
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baltec1
Bat Country Goonswarm Federation
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Posted - 2015.09.03 17:22:38 -
[60] - Quote
Rivr Luzade wrote:baltec1 wrote:Fact is that over 90% of eve is either neutral to us or hostile. That you cannot organise yourselves or figure out how to use this new Sov to your advantage is not our fault. You include the wrong numbers in your argument. Not High sec people are who matter, it is people living in Null sec. People who live in High sec, as you very well know and as it has been confirmed by you and Lucas Kell are not interested in risk for one part, and for the other part not in Null sec in the first place. People who live in Null sec already are who can oppose you, and there are certainly not 90% of people able to oppose you. Including people who have no interest in Null sec life or politics in the calculation is a cheap trick.
Where do you think each and every member of the imperium came from? We all came from highsec.
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baltec1
Bat Country Goonswarm Federation
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Posted - 2015.09.03 19:23:55 -
[61] - Quote
Rivr Luzade wrote:baltec1 wrote:Where do you think each and every member of the imperium came from? We all came from highsec. Ignoring that the majority of players in High sec have no intention to go to Null sec, so even if you went on a PR spree, you could not motivate them properly to leave the area of space they are content with. Or the thing called alts of Null sec entities or otherwise organizations, like market alts, hauler alts, Incursion alts, mission alts, production alts, etc., who also do not have any intention to join Null sec for obvious reasons. Calling it "90% neutral or hostile to us" is grossly simplifying the reality, and by subtracting all the groups mentioned above, among many others, the 90% of "available players" shrinks significantly. Not to mention that many other organizations are not interested in creating what you have: an entire sector of space pacified, requiring you to complain in forums about lack of content and requiring you to move far away from your home to find "sustainable" activity.
Because nobody else is complaining about the lack of content in null.
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baltec1
Bat Country Goonswarm Federation
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Posted - 2015.09.05 12:33:20 -
[62] - Quote
Yun Kuai wrote:
I mean you're right....other people are complaining about the lack of content, but I'd say it's about 90% Imperium members whining on the foums about how they have nothing to do and no one will fight them. Unblue even half of your coalition and you'd still be traveling 15+ jumps to find fights.
That's difference between the "nullsec blocs" vs the other members of the game. We choose to openly have a small number of blues so that we constantly have different people to shoot. Also, we poke the bear so to speak pretty much every day in order to keep getting content, which I know is another "crazy man on the corner preaching..." idea since you know, content is worth logging in for even it's not strategic. It's also one of the reaons a lot of groups, unsurprisingly who aren't blue with each other, have all decided to move to Black Rise/Placid for the content that the FW guys and local priates create.
If we are not the big boys someone else would take our place. Big groups will always happen, right now we are in a time where there is just one superpower. Telling us to disband does not solve the problem, the only way to solve it is to keep organisations like ours in mind when designing sov mechanics. We have been calling for nerfs to our own power for years now and we are continuing to do so because telling people to not abuse bad mechanics does not work.
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baltec1
Bat Country Goonswarm Federation
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Posted - 2015.09.12 11:54:41 -
[63] - Quote
Told you so.
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