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Garrett Howe
Spectres
7
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Posted - 2015.05.28 00:00:20 -
[1] - Quote
Black Ops Scrambling Device
Requires Electronic Upgrades V
Passive High Slot Module
60 CPU, 1 PG (same as a Cloaking Device II)
-Show up in local/chat as an anonymous player (no photo, no name). No flags next to name.
-If on-grid, player name does not show up next to ship name
-Still show up in fleet screen as normal
-Your information does not show up on killmails (anonymous player listed). No affect on criminal status in lowsec.
-Cannot give or receive remote assistance while installed on ship
-Suspect flag if online while in highsec (although the flag is invisible, if anyone sees someone with no info in a belt/mission site, they will definitely have it, suspect flag will remain for normal timer if module is offlined).
Question: Why would anyone use this module? Anonymity.
Mission runners/carebears/industrials: The person ganking you no longer knows who you are, or what buddies you might have nearby. You could be brand new or a 10 year veteran setting a trap.
Solo/small group PvP: No one knows who you are, so no one knows how you are fit based on experience or looking up your killboards. Not good if you want to brag, but you still get the loot. Also good for practicing PvP without having to worry about it hurting your killboards.
Large organizations: True Black Ops. Harass opposing corporations/alliances to no end and they will have no idea who you are. Would also make fleet fights much more interesting as the enemy would have a harder time organizing primary targets, although this is why the "can't give/receive remote assistance" is included.
Thoughts? |
Tiddle Jr
Galvanized Inc.
200
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Posted - 2015.05.28 00:20:26 -
[2] - Quote
Garrett Howe wrote:Black Ops Scrambling Device
Requires Electronic Upgrades V
Passive High Slot Module
60 CPU, 1 PG (same as a Cloaking Device II)
-Show up in local/chat as an anonymous player (no photo, no name). No flags next to name.
-If on-grid, player name does not show up next to ship name
-Still show up in fleet screen as normal
-Your information does not show up on killmails (anonymous player listed). No affect on criminal status in lowsec.
-Cannot give or receive remote assistance while installed on ship
-Suspect flag if online while in highsec (although the flag is invisible, if anyone sees someone with no info in a belt/mission site, they will definitely have it, suspect flag will remain for normal timer if module is offlined).
Question: Why would anyone use this module? Anonymity.
Mission runners/carebears/industrials: The person ganking you no longer knows who you are, or what buddies you might have nearby. You could be brand new or a 10 year veteran setting a trap.
Solo/small group PvP: No one knows who you are, so no one knows how you are fit based on experience or looking up your killboards. Not good if you want to brag, but you still get the loot. Also good for practicing PvP without having to worry about it hurting your killboards.
Large organizations: True Black Ops. Harass opposing corporations/alliances to no end and they will have no idea who you are. Would also make fleet fights much more interesting as the enemy would have a harder time organizing primary targets, although this is why the "can't give/receive remote assistance" is included.
Thoughts?
Are you an ex-NSA agent ?
I'am going to petition your idea to E. Snowden. |
Zan Shiro
Alternative Enterprises
650
|
Posted - 2015.05.28 01:11:57 -
[3] - Quote
Garrett Howe wrote: Large organizations: True Black Ops. Harass opposing corporations/alliances to no end and they will have no idea who you are. Would also make fleet fights much more interesting as the enemy would have a harder time organizing primary targets, although this is why the "can't give/receive remote assistance" is included.
Thoughts?
so how do you get rep as a black ops crew if no one knows who you are? I know of Burn Eden and vivicide's rep from many years ago. this rep helped them make money as well if I am paying billions to have them wreck someones operations....I'd like to know wtf I am paying for.
Kind of hard if I ask so can you prove your past operations. Well, ummm, not really. But trust us, we can do a good job. chance of me saying cool story bro and finding a crew who doesn't fit this mod much higher. Silly I know...paying a blop merc crew with lots of proven experience over some crew who can't show me they have done crap in this game.
and with all the funky stuff you have going on, how does a fleet not know there are blops on the field.
There in local is...a blank name or random name with no tag or color. Unless in some hippy commune NBSI says hi. Fleet says this guy not in fleet and its not a local/ov bug from lag.....its a target.
And since only one class of ship does this, one does not need extensive analysis to work out they are 1 of 4 blops. This me being nice, at least the blops is unknown till seen. you still now its there though. Probably a panther or redeemer, the least broken of the blops really imo.
And the anonymous name? There is bill, ted, tom, ****, harry and liuhlkhlkh12234klj (pseudorandom name). Remember ccp is not bending over backwards for name assigns. Got funky with a player name at creation, ccp didn't like it....say hello caldaricitizen_1234455. Name like this....most let that char die long before they reach blops/cap level (already there skill wise so often becomes the combo train).
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Garrett Howe
Spectres
7
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Posted - 2015.05.28 01:34:22 -
[4] - Quote
Zan Shiro wrote:Garrett Howe wrote: Large organizations: True Black Ops. Harass opposing corporations/alliances to no end and they will have no idea who you are. Would also make fleet fights much more interesting as the enemy would have a harder time organizing primary targets, although this is why the "can't give/receive remote assistance" is included.
Thoughts?
so how do you get rep as a black ops crew if no one knows who you are? I know of Burn Eden and vivicide's rep from many years ago. this rep helped them make money as well if I am paying billions to have them wreck someones operations....I'd like to know wtf I am paying for. Kind of hard if I ask so can you prove your past operations. Well, ummm, not really. But trust us, we can do a good job. chance of me saying cool story bro and finding a crew who doesn't fit this mod much higher. Silly I know...paying a blop merc crew with lots of proven experience over some crew who can't show me they have done crap in this game. and with all the funky stuff you have going on, how does a fleet not know there are blops on the field. There in local is...a blank name or random name with no tag or color. Unless in some hippy commune NBSI says hi. Fleet says this guy not in fleet and its not a local/ov bug from lag.....its a target. And since only one class of ship does this, one does not need extensive analysis to work out they are 1 of 4 blops. This me being nice, at least the blops is unknown till seen. you still now its there though. Probably a panther or redeemer, the least broken of the blops really imo. And the anonymous name? There is bill, ted, tom, ****, harry and liuhlkhlkh12234klj (pseudorandom name). Remember ccp is not bending over backwards for name assigns. Got funky with a player name at creation, ccp didn't like it....say hello caldaricitizen_1234455. Name like this....most let that char die long before they reach blops/cap level (already there skill wise so often becomes the combo train). 1. If you want to build your reputation, don't fit the module. I didn't say it came standard on Black Ops ships, just like a cloaking device doesn't come standard on a bomber. 2. If I wasn't clear, this module could be fitted on any ship, not just Black Ops. 3. The difference with this is that I don't have to make a new character with some weird name, I can use my existing character. |
Danika Princip
GoonWaffe Goonswarm Federation
3408
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Posted - 2015.05.28 01:37:26 -
[5] - Quote
Given that most space outside of highsec is NBSI anyway, what would this actually do besides get you shot by friendlies a lot? |
Garrett Howe
Spectres
7
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Posted - 2015.05.28 02:21:58 -
[6] - Quote
Danika Princip wrote:Given that most space outside of highsec is NBSI anyway, what would this actually do besides get you shot by friendlies a lot? That's a good point, but I'm not saying the module is without downsides. It's not an instant include for every fleet. |
Stragak
18
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Posted - 2015.05.28 04:59:18 -
[7] - Quote
Sounds like someone got dropped. .. Do you know how expensive doing a drop is? Then you sometimes get counterdropped and rack up hours of Jump Fatigue to kill one person. Kill one thing and you are in the positive.
"Oh look, the cat is sitting in the litter box and pooping over the side again" every time we go through these "rough patches".
In good humor, and slight annoyance,
Boiglio -á-áhttps://forums.eveonline.com/default.aspx?g=posts&t=238130&p=82
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Garrett Howe
Spectres
7
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Posted - 2015.05.28 05:12:13 -
[8] - Quote
Stragak wrote:Sounds like someone got dropped. .. Do you know how expensive doing a drop is? Then you sometimes get counterdropped and rack up hours of Jump Fatigue to kill one person. Kill one thing and you are in the positive.
Edit: Rules to play by: And we hunt by ship type not who you are... If you are ratting do not do it by yourself. Most Blops orgs single out a person from the herd. So if you just want to carebear by yourself to 'improve your isk/hr' you are playing eve all wrong. Eve is ana can be a social game 90% of it. I've never been dropped, I just thought it would be an interesting game mechanic. |
FireFrenzy
Satan's Unicorns
414
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Posted - 2015.05.28 06:04:57 -
[9] - Quote
I am unconvinced... This too me sounds like an "i wan to have my cake and eat it since noone knows they should come looking for me"
instead of a "LETS ALL WEAR MASKS AND ROB A BANK I SAW IT IN THE DARK KNIGHT IT'LL BE AWESOME"
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Madd Adda
94
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Posted - 2015.05.28 07:29:20 -
[10] - Quote
wouldn't it be better if it were only in local, and have the guy's name on grid or in station? this way WTs could drop in on the unsuspecting.
but the issue is people will even more paranoid when someone anonymous comes into system, they all dock. nothing changes...
Carebear extraordinaire
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Jumbo Dongers
Imperial Academy Amarr Empire
7
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Posted - 2015.05.28 10:57:59 -
[11] - Quote
This does not sound broken at all, let me just fit one of these modules onto my already broken Lachesis and kill even more unsuspecting bears.
Also what stops people from having one of these fitted on their ship, and onlining it only when they are in trouble to avoid generating a lossmail? |
suid0
Habitual Euthanasia Pandemic Legion
161
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Posted - 2015.05.28 13:58:36 -
[12] - Quote
So basically you want to be able to gank people anonymously so there can be no retribution?
the entire enemy support fleet is dead except for one interdictor a titan could easily finish off with drones
-á--áCommander Ted
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Christopher Mabata
The Interstellar Manipulation Consortium
336
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Posted - 2015.05.28 15:32:31 -
[13] - Quote
I see no practical use for a module such as this.
This is just a multi-stealth-do-this thread in disguise ex: 1. Stealth remove local from null 2. Stealth be a pirate with no penalty 3. Stealth Stealth 4. Stealth "shot by blues" 5. Stealth Make the game easier for the aggressor 6. Stealth..... get the point?
This is just a jumbled idea of a half dozen different things you want on one ship, why dont we give frigates capital reps and triage while were at it and triple the ishtars hull bonus?
Theory-Crafter, Free Agent, Immortal Space Pirate. Generally Crazy and difficult to understand at times.
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Zan Shiro
Alternative Enterprises
650
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Posted - 2015.05.28 22:01:08 -
[14] - Quote
suid0 wrote:So basically you want to be able to gank people anonymously so there can be no retribution?
Or is in a no gank pvp crew and wants to hide any empire fun. In which case they can either roll alts or leave the say 0.0 crew and join an empire crew that does this. Was in homes that had no gank policies in place. Saw the reasons why tbh.
There is your kb after a massive fight showing fleet BS' and caps killed in droves. Or roams nailing t2/t3 cruiser kills like its cool. Then there are some guy crapping up the kb with low grade bear kills in empire. Next to the death of caps and a few bling t3's....is some "pro's" killing of several crap fit kestrels in an empire hub.
Well that and if out of empire one should be there. Got time to kill bears in empire you got time to play with the corp you joined. One assumes you go through application/trial process you want to be there in that crew. So, well, be there.
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Argyle Jones
Signal Cartel EvE-Scout Enclave
34
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Posted - 2015.05.28 23:25:11 -
[15] - Quote
I kinda like this idea, and I think it could be expanded much further than a simple module. One of the things that EVE has always had problems with is how information is handled, and it really is handled pretty weirdly. I mean let's look at it from an immersion point of view, and say you're in a fleet that's flying into hostile nullsec territory, to combat an enemy alliance. Why would you carry "transponders" that identify your pilots to your enemy? Why not disable them? Why would a corporation that's at war with another corporation advertise that they only have 10 members, for everyone and their enemies to see?
And from a game mechanics perspective, why are we allowing everyone to know everything about everyone else? How does it further the game that I can look you up, see every corporation you've ever been a member of, how old your character is, look you up on a killboard and see every ship you've ever lost/killed, with nearly no effort on my part?
If we by default had restricted access to such information, there would be an untapped potential there, for including skills / modules / ships / structures / agents / etc, that could penetrate that barrier of secrecy and obtain relevant information on the enemy. You could have other skills / modules / ships / etc. that then work to protect you against such attempts at information retrieval.
Becoming an information broker could then be a real career path in the game.
I've always thought it was both out of character with the game, and that it serves to shrink an otherwise much larger universe, that you can identify and know everything about anyone with just a few clicks from the "people & places" menu. |
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