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Thread Statistics | Show CCP posts - 3 post(s) |
Viictoria
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Posted - 2006.11.15 17:35:00 -
[1]
Originally by: Tammarr Umm yeah, drake... Anyone gotten a reply on why its got 10% more thermal and 10% less em armor resist compared to other news bcs which uses standard? Or have I watched outdated screenshots? Dont give me bull about "racial enemies damage or advesarys" (Awaits Harbringer to get 30% explosive base and 20% less em) -_-
To make it easier for Amarr to kill?
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Viictoria
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Posted - 2006.11.15 21:17:00 -
[2]
Originally by: Goumindong This is why comparing fits of the drake that have big ol passive shield tanks against fits of the other three that have MWD/Scram/web/(injector) isnt so easy.
I've been trying to push this point about the Drake, as similar to other super-shield tankers (basically the other BC hulls) it simply can't lock anything down without destroying it's tankability. Passive tank relies on so many slots you cannot do ANYTHING else with it, that includes dmg mods / scrambling / any kind of EWAR. So you're stuck with what limited weapons you can fit leftover from that. And active tanking it means it becomes heavily cap-reliant so it can't use javs, and can probably just get away with an MWD.
Also I see the typical complaint about "oh noes missiles are too easy fire-and-forget" is all too prevelant when it comes to this ship. Perhaps people need to forget about the ship and start brainstorming about anti-missiles mods or something, because defenders are "broken" (maybe cause it takes more than one to kill a torp? lol) and missiles are just too good in PvP or something , and people whine just as much about the Raven if not more than the Drake.
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Viictoria
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Posted - 2006.11.17 00:53:00 -
[3]
Originally by: HankMurphy
Originally by: 2SecondsTilMidnight
Ferox? Its a gunboat that everyone uses as a missleboat because its primary role sucks.
or maybe half the race doesn't know how to fly its ships cause they have been so pampered w/ fire and forget they are scared to even look at a railgun?
minnie nerf? we will surive, we actually pilot our ships, we adapt both on and off the field (no adapting doesn't mean changing ammo) caldari nerf? may the streets flow with your tears
the changes were justified.
Hahaha this was cute. But seriously, when Caldari missile ships get the ability to actually, you know, move... then you can say they don't deserve to do damage while standing still.
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Viictoria
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Posted - 2006.11.26 03:13:00 -
[4]
Originally by: Nalshiga Dshoayo I personally give a crap about the drake. I dont see any reason why a week day old noob should fly one of the best ships available. and you dont need 14 days to fly the drake. you need a week. tops. if you dont specialize.
I dont care if the drake has 7 launchers or 5. I dont care if the drake sucks or not. I dont whine about tech 1 stuff. why? because I learned that if I am unhappy with tech 1, I invest time to get tech 2 equipment. And now I am ****ed.
I just dont like the fact that I spent so much time training for something any noob can get and can get much cheaper. I dont think they will ask 240 millions for the drake, now wont they?
Dev confirmed the changes to the Nighthawk were going in but were not ready yet, or something. This was a few days ago, in a post in Ships and Modules I believe. I'll see if I can find it...
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Viictoria
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Posted - 2006.11.26 04:52:00 -
[5]
Originally by: Atar I hate to say it, but the tank on these caldari ships is to the point of silly, I can get 18000 shield with a 400 recharge and 70%+ on all resits totally passive tank, including passive hardeners with a full rack of heavy missiles!
Yeah....
45/hp per second is insane? News to me.
And heavy missiles eh? Run for the hills!
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