Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Victoria Ramsay
BOVRIL bOREers Mining CO-OP Brave Collective
6
|
Posted - 2015.02.06 04:59:10 -
[1] - Quote
Was just testing out some ships on sisi - ships are now flashy like a strobe light when you warp. Can we please have an option to disable this? I'm sure some people will love it, but to me it's super bright and irritating.... |
Ranger 1
Ranger Corp Vae. Victis.
6159
|
Posted - 2015.02.07 08:46:47 -
[2] - Quote
You might want to adjust your monitor.
When in warp you get a play of light and shadow across the hull, simulating the light distortion from the warp tunnel effect. It doesn't really flash, or strobe... more like shadows flicking quickly across the hull.
View the latest EVE Online developments and War Thunder game play by visiting Ranger 1 Presents.
|
Victoria Ramsay
BOVRIL bOREers Mining CO-OP Brave Collective
8
|
Posted - 2015.02.07 16:53:12 -
[3] - Quote
Ranger 1 wrote:You might want to adjust your monitor.
When in warp you get a play of light and shadow across the hull, simulating the light distortion from the warp tunnel effect. It doesn't really flash, or strobe... more like shadows flicking quickly across the hull.
That is what I'm referring to. Although it may depend on the ship - it was super annoying on the Providence hull. |
Victoria Ramsay
BOVRIL bOREers Mining CO-OP Brave Collective
8
|
Posted - 2015.02.09 19:18:33 -
[4] - Quote
Bump! |
|
CCP Sledgehammer
C C P C C P Alliance
351
|
Posted - 2015.02.10 15:43:45 -
[5] - Quote
Hi there, I will take a look. Are there any other ships that you feel are particularly problematic?
Graphical QA Analyst | EVE Quality Assurance | Team TriLambda
|
|
|
CCP Sledgehammer
C C P C C P Alliance
352
|
Posted - 2015.02.10 16:46:07 -
[6] - Quote
Just to add some information to the discussion:
I just sat with the artist responsible and another QA and showed them the Providence in a long warp, along with several other ships. We were all happy with the effect, including the Providence. Please understand that these are personal opinions that obviously contradict your own, and may come to pass that they contradict the opinions of the community at large.
As this is the first that I have heard of someone having issue with the effect out of anyone posting in the relevant feedback thread or this forum at large, and since the feature has had QA work done on it, we have to take the stance that the feature is "Ready".
However, this does not preclude anyone from having issues with the effect and as such we always invite people to submit a bug report if their EVE experience is negatively affected by the introduction of features.
Please do not take this post as a "Case closed" statement, merely an indication of the development team's stance at the minute.
Graphical QA Analyst | EVE Quality Assurance | Team TriLambda
|
|
|
CCP Sledgehammer
C C P C C P Alliance
352
|
Posted - 2015.02.10 16:47:07 -
[7] - Quote
That being said I would love to see a video of how your setup is rendering the effect, in case you are seeing something completely screwy and messed up :)
Graphical QA Analyst | EVE Quality Assurance | Team TriLambda
|
|
Altrue
Exploration Frontier inc Brave Collective
1602
|
Posted - 2015.02.10 17:05:42 -
[8] - Quote
Without being overly disturbed, I was, too, puzzled when I saw the warp reflexions on my crow for the first time. It doesn't look like reflexion from the warp tunnel, it looks like a (subtle) light blinking randomly to light the whole ship.
The effect would be much better, in my opinion, if we saw the little "water reflexions" that make the warp tunnel. Instead of some bonus lighting alternating with no lighting.
Signature Tanking - Best Tanking
|
Victoria Ramsay
BOVRIL bOREers Mining CO-OP Brave Collective
9
|
Posted - 2015.02.10 17:19:04 -
[9] - Quote
ok - fair enough. I will try to do some recording in a day or two. as the person above pointed out - it is just lie a light blinking on and off rather than a nice looking effect.
because of the slow war of freighters also, it seems like the blinking continues for a good 30 seconds after the warp tunnel has ended. |
|
CCP Sledgehammer
C C P C C P Alliance
354
|
Posted - 2015.02.10 17:33:24 -
[10] - Quote
Victoria Ramsay wrote: because of the slow war of freighters also, it seems like the blinking continues for a good 30 seconds after the warp tunnel has ended.
That's what I've been trying to reproduce today but haven't seen it. Can I ask what hardware you run EVE on and if your graphics drivers are up to date?
Also, if you could jump on Singularity if you have a chance and see if that still occurs I would be indebted to you.
Graphical QA Analyst | EVE Quality Assurance | Team TriLambda
|
|
|
Victoria Ramsay
BOVRIL bOREers Mining CO-OP Brave Collective
11
|
Posted - 2015.02.10 17:46:58 -
[11] - Quote
CCP Sledgehammer wrote:Victoria Ramsay wrote: because of the slow war of freighters also, it seems like the blinking continues for a good 30 seconds after the warp tunnel has ended.
That's what I've been trying to reproduce today but haven't seen it. Can I ask what hardware you run EVE on and if your graphics drivers are up to date? Also, if you could jump on Singularity if you have a chance and see if that still occurs I would be indebted to you.
ok! will do when i get home. Im running a gtx 745 and i3 processor; drivers are all up to date. windows 8. perhaps this has been fixed then since I was on sisi yesterday but Ill let you know :) thanks for looking into it! :) |
bassie12bf1
Militaris Industries Northern Coalition.
69
|
Posted - 2015.02.10 18:12:49 -
[12] - Quote
The effect does stay crazy if you enter warp while having the old map opened until the ship stops instead of gradually toning down.
|
Damjan Fox
Fox Industries and Exploration
87
|
Posted - 2015.02.11 09:35:56 -
[13] - Quote
Just looked at it on the test server.
I think it looks a little weird and "unnatural". The light effect is basically just random slight flashing (like a fast driving car, passing by random street lamps every now and then) instead of constant flickering, like i would expect it, from the warp tunnel effect.
One other thing: Now, that there is "light reflections on ships from nearby planets", what about suns? I mean if a cold planet casts light on my ship, then orbiting a sun at 150.000 km, should make it glow like it's melting.
Regards,
Damjan |
|
CCP Darwin
C C P C C P Alliance
929
|
Posted - 2015.02.11 11:47:10 -
[14] - Quote
My concern would be that more intense colors from the sun in each system would render the look of the ships more muddy and indistinct, overwhelming color variations and making ship detail harder to see. It's not too much of a stretch to suggest that camera drones have exceptionally good auto-white-balance and auto-exposure, given tens of thousands of years to solve such problems. :)
Edit: Just to keep things orderly, please try to keep discussion in this thread on the topic of the warp tunnel animation and put other lighting feedback in an appropriate existing thread, or a new one if you can't locate a good place.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
|
|
Damjan Fox
Fox Industries and Exploration
87
|
Posted - 2015.02.11 12:19:59 -
[15] - Quote
Quote:My concern would be that more intense colors from the sun in each system would render the look of the ships more muddy and indistinct, overwhelming color variations and making ship detail harder to see.
That i understand. Nevertheless, i think, that being in very close proximity to a sun, should have a much larger influence on the look of your ship. Of course it wouldn't look that bright, if you are 10 AU away.
Quote:Just to keep things orderly, please try to keep discussion in this thread on the topic of the warp tunnel animation and put other lighting feedback in an appropriate existing thread, or a new one if you can't locate a good place.
I apologize for that. I didn't mean to derail the thread, i just felt, that the two things fell under the same catergory of visual effects. But i'll stop my off-topic here then. |
|
CCP Darwin
C C P C C P Alliance
930
|
Posted - 2015.02.11 14:35:15 -
[16] - Quote
Damjan Fox wrote:I apologize for that. I didn't mean to derail the thread, i just felt, that the two things fell under the same category of visual effects. But i'll stop my off-topic here then.
No problem, clearly expressed ideas and feedback like yours are most welcome. I just didn't want to drag the thread too far off the OP's topic myself. :)
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
|
|
Nolan Kotulan
Nova Tabula Rasa
90
|
Posted - 2015.02.14 02:57:22 -
[17] - Quote
CCP Sledgehammer wrote:Just to add some information to the discussion:
[...]
As this is the first that I have heard of someone having issue with the effect out of anyone posting in the relevant feedback thread or this forum at large, and since the feature has had QA work done on it, we have to take the stance that the feature is "Ready".
[...]
Not the first one. Take a look there: https://forums.eveonline.com/default.aspx?g=posts&m=5446319#post5446319
Per aspera ad astra
|
Victoria Ramsay
BOVRIL bOREers Mining CO-OP Brave Collective
18
|
Posted - 2015.02.14 03:28:53 -
[18] - Quote
Nolan Kotulan wrote:We are saying we don't like the effect because it doesn't look good at all.
I think this is more or less the answer. I haven't had time to record but as I said above, I don't expect that anything is working in a way other than what was intended. But the effect itself is quite bright and doesn't look good (hence my asking if we can have the option to disable it like with the new belt effects - although nobody in their right mind would disable the belt effects, those look amazing!). |
Altrue
Exploration Frontier inc Brave Collective
1606
|
Posted - 2015.02.14 09:09:04 -
[19] - Quote
Victoria Ramsay wrote:Nolan Kotulan wrote:We are saying we don't like the effect because it doesn't look good at all. I think this is more or less the answer. I haven't had time to record but as I said above, I don't expect that anything is working in a way other than what was intended. But the effect itself is quite bright and doesn't look good (hence my asking if we can have the option to disable it like with the new belt effects - although nobody in their right mind would disable the belt effects, those look amazing!).
I'd gladly trade the option to disable belt effects for the option to disable the warp flashes. As you said, nobody in their right mind would disable the belt effects!
Signature Tanking - Best Tanking
|
Lil' Brudder Too
Pistols for Pandas
82
|
Posted - 2015.02.15 03:23:18 -
[20] - Quote
Nolan Kotulan wrote:We are saying we don't like the effect because it doesn't look good at all. This. It plain looks terrible, and very disengaging. Yes it might be "neat" during the first warp, but after that it looks uninteresting and not-good.
It seems like this is just one more of those "lets see how much shiney we can code before something breaks" sorta things, with no regard to how it really looks and feels in-game. |
|
Victoria Ramsay
BOVRIL bOREers Mining CO-OP Brave Collective
21
|
Posted - 2015.02.15 03:29:00 -
[21] - Quote
Yer fair 'nuff.....my rig is fairly new and decent so not melting but I could see it being an issue for ppl. But yer, I pretty much agree with the assessment above.....
|
d0cTeR9
Astro Technologies SpaceMonkey's Alliance
38
|
Posted - 2015.02.15 18:49:41 -
[22] - Quote
I don't understand... why not make it toggle on/off? Makes everyone happy... |
Minchurra
Quovis
20
|
Posted - 2015.02.16 13:07:05 -
[23] - Quote
d0cTeR9 wrote:I don't understand... why not make it toggle on/off? Makes everyone happy...
Consistent user experience.
They are reducing options so they have more control over our gaming experience. The majority of the industry is leaning this way and general consensus is it is a good thing, at least from a developers stand point.
OTOH I think all the new graphics effects look **** and prefer the old ones :colbert: |
Soldarius
Kosher Nostra The 99 Percent
1100
|
Posted - 2015.02.17 14:53:23 -
[24] - Quote
I haven't noticed this problem. Perhaps it is a result of OP's graphics settings? I know others have had odd or unusual results under certain conditions when they turn off/down certain settings.
http://youtu.be/YVkUvmDQ3HY
|
Nolan Kotulan
Nova Tabula Rasa
92
|
Posted - 2015.02.17 15:41:07 -
[25] - Quote
All graphic settings are set to the highest and drivers are up to date.
This isn't a bug. The effects are working as intended. We just don't like them.
This is "too much" in our opinion and it doesn't look anything like "real" or like a "warp tunnel reflect" like they call it.
It looks like strobe lights in my opinion, nothing else.
Per aspera ad astra
|
Arthur Aihaken
X A X
4063
|
Posted - 2015.02.18 15:02:41 -
[26] - Quote
It's already been posted, but the warp effects aren't present under Tiamat for Mac.
I am currently away, traveling through time and will be returning last week.
|
Aurelius Valentius
Imperial Academy Amarr Empire
445
|
Posted - 2015.02.19 00:02:23 -
[27] - Quote
My Anathema has it - and I am sure the others do - but since PBR, I have pretty much ignored anything visual in the game in order to not barf at the horrible mud mess my ships have become since that.
EVE: Beta Test Visuals Edition - working as intended. |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |