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Seraph IX Basarab
Hades Effect
524
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Posted - 2015.01.19 23:49:50 -
[91] - Quote
Jayne Fillon wrote:That was exactly was the point I was trying to make originally, but you took the initial quote out of context. Essentially, even tho you act that way on reddit - a persona, if you will - doesn't mean that you're going to act that way on the CSM or when talking to CCP about important matters. You know what you're talking about, and you know when you need to be serious.
The problem here is: You don't know what you're talking about. You have zero platform and you haven't even proposed any issues to address. It's all very vague in the wind phrases.
Hades Effect
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2247
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Posted - 2015.01.20 01:05:31 -
[92] - Quote
I want to see a fleet mechanic that allows fleet operators to make it public what your intentions are. Example: a NPSI fleet decides to broadcast open hostility publicly, so that nobody is butthurt when they get shot by a blue cause they can see that the blue is in a NPSI fleet.
Thoughts?
CSM X: Sabriz Adoudel, Mike Azariah, Sugar Kyle
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Lajs
Pator Tech School Minmatar Republic
2
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Posted - 2015.01.20 01:17:57 -
[93] - Quote
Seems to be a faint whiff of drama just waiting to surface.
Yet to be convinced the NPSI community needs a dedicated CSM, Ganked, spectre fleet, bombers bar all seem to do pretty well and there seems to be no mechanics that impinge them. |
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2248
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Posted - 2015.01.20 03:50:46 -
[94] - Quote
I have to admit I had no difficulty with the idea of flying NPSI with Agony Unleashed a couple of times. Maybe it's because I'm in TEST, or maybe because my corp is cool like that, but I just didn't fear any repercussions from a mistake on my part. On the contrary, I rather relished the thought of possibly running into a blue or green and having to make a split second decision to assist my fleet or leave them alone. I even spent a fair bit of time running through scenarios in my head and deciding how I would act in each. I was a bit disappointed to not meet any friendlies during the roam-or perhaps I wasn't paying attention and shot somebody blue who is mad and is gonna hunt me down later.
These sorts of unknowns add a sense of adventure to EVE. I know a lot of people dislike them but I am careful to advocate the ability to see through it because such functions quickly become fleet/alliance doctrine and it destroys that adventure.
CSM X: Sabriz Adoudel, Mike Azariah, Sugar Kyle
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Jayne Fillon
550
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Posted - 2015.01.20 11:09:36 -
[95] - Quote
Reaver Glitterstim wrote:I want to see a fleet mechanic that allows fleet operators to make it public what your intentions are. Example: a NPSI fleet decides to broadcast open hostility publicly, so that nobody is butthurt when they get shot by a blue cause they can see that the blue is in a NPSI fleet.
Thoughts? There are a few things that I would like to see happen with the current fleet mechanics, and the one closest to what you're talking is the "fleet standings" concept. The gist of it is simple: members of a fleet inherit standings from FC. Your blues are now the FC's blues, your reds are now the FC's red, and people view YOU in the same way they would view the FC. These standings would preferably only apply for the duration of the fleet, and only if the FC "enabled" that option etc etc.
Whether that is technically possible given the coding for standings and fleet, I don't know.
Can't shoot blues if you don't have any. Long Live NPSI.
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Jayne Fillon
550
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Posted - 2015.01.20 11:14:11 -
[96] - Quote
Lajs wrote:Seems to be a faint whiff of drama just waiting to surface.
Yet to be convinced the NPSI community needs a dedicated CSM, Ganked, spectre fleet, bombers bar all seem to do pretty well and there seems to be no mechanics that impinge them. In the same way that there are no mechanics that impinge them (which I would argue is untrue) there are no mechanics that support the playstyle at all. People have simply developed creative ways of using chat channels and mailing lists to organize these thriving communities.
Alternatively, you could make the same argument against sov warfare. The system is currently functional, wars are being fought, sov is changing hands, the alliance that live is sov space seem to be doing pretty well.... why do they need a CSM? why does sov need to be worked on?
The CSM does more than just fix broken things, they let CCP know how and what they need to do to make the game better.
... and there are A LOT of different things that could be done to make the channel based communities better.
Can't shoot blues if you don't have any. Long Live NPSI.
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2255
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Posted - 2015.01.20 12:18:15 -
[97] - Quote
I like this man because he is intelligent and well-spoken, and whether or not I support his specific ideas I feel he has a good head on his shoulders.
Though I kind of like the ideas, too.
+1, I may vote for you.
CSM X: Sabriz Adoudel, Mike Azariah, Sugar Kyle
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Sleightz
Extra Dimensional F0RCED ENTRY.
6
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Posted - 2015.01.20 14:28:22 -
[98] - Quote
Sleightz wrote: I also had some other more relevant questions for Jayne I scribbled down and then lost (sorreh). IGÇÖll get back to you.
I found my notes!
These were mostly questions for variety (hopefully) and are all hypothetical.
* Imagine it's 2-3 years from now and you're still on the CSM. The vast majority of your proposed tools for improving npsi outlets of the game have been implemented to a satisfactory degree, and are mostly fitting in successfully. This area of npsi public gameplay is now in an overall "good place".
What is the next big thing you take on as your new agenda for change, and cause for improvement in the game?
* A relatively new player crosses paths with you during your space travels. You end up chatting briefly and he or she makes you an offer of 300 million ISK for 3 days training in the arts of EVE.
Assuming you accept, what do you teach them?
* Our beloved game developers somehow introduce a definitive change to the game that causes reactions from the playerbase similar to those witnessed in the Incarna expansion (a la Monoclegate). You agree with the players on this being a major issue.
What is you first course of action in tackling this?
* Lastly, you find yourself in an ice cream parlour on a hot summers day. Sadly there are only two flavours of ice-cream left over. Chocolate & Tutti Frutti.
Which flavour do you choose?
Thanks.
www.tricksofthetrades.net
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Hendrick Tallardar
Habitual Euthanasia Pandemic Legion
344
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Posted - 2015.01.21 10:55:52 -
[99] - Quote
This thread is like a time capsule to the CSM 9 thread with the sperging from Seraph over Jayne's in-game antics :allears:
EVE Online Weekly & Monthly Nullsec Recaps | EVE 101 Tutorial Series
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Seraph IX Basarab
Hades Effect
525
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Posted - 2015.01.21 11:03:06 -
[100] - Quote
Lajs wrote:Seems to be a faint whiff of drama just waiting to surface.
Yet to be convinced the NPSI community needs a dedicated CSM, Ganked, spectre fleet, bombers bar all seem to do pretty well and there seems to be no mechanics that impinge them.
If we could at least have an actual idea introduced that would better the experience.
Hendrick Tallardar wrote:This thread is like a time capsule to the CSM 9 thread with the sperging from Seraph over Jayne's in-game antics :allears:
Easy cowgirl, i'm still a little sore from all the riding you did last year.
Hades Effect
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Hendrick Tallardar
Habitual Euthanasia Pandemic Legion
344
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Posted - 2015.01.21 11:41:42 -
[101] - Quote
Seraph IX Basarab wrote:Easy cowgirl, i'm still a little sore from all the riding you did last year.
Oh sweetheart, if you're gonna be passive aggressive you need to at least put some effort into it.
EVE Online Weekly & Monthly Nullsec Recaps | EVE 101 Tutorial Series
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Jayne Fillon
555
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Posted - 2015.01.21 11:47:25 -
[102] - Quote
Hendrick Tallardar wrote:This thread is like a time capsule to the CSM 9 thread with the sperging from Seraph over Jayne's in-game antics :allears: Heh. I'm just amazed I haven't been asked about small gang warfare in nullsec yet.
Sleightz, I'll get to your answers later today - you've got some really good questions there.
Can't shoot blues if you don't have any. Long Live NPSI.
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Seraph IX Basarab
Hades Effect
525
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Posted - 2015.01.21 16:52:29 -
[103] - Quote
Hendrick Tallardar wrote:Seraph IX Basarab wrote:Easy cowgirl, i'm still a little sore from all the riding you did last year. Oh sweetheart, if you're gonna be passive aggressive you need to at least put some effort into it.
Hey you approached me. PM me if you have more feelings to share.
@ Jayne, also what do you plan to do about adding more small gang in nullsec?
Hades Effect
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Ranamar
Valkyries of Night Of Sound Mind
78
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Posted - 2015.01.21 19:25:56 -
[104] - Quote
Jayne Fillon wrote:Hendrick Tallardar wrote:This thread is like a time capsule to the CSM 9 thread with the sperging from Seraph over Jayne's in-game antics :allears: Heh. I'm just amazed I haven't been asked about small gang warfare in nullsec yet.
This probably isn't exactly the question you were thinking of, but... how big a fleet do you consider "small gang", in nullsec? Actually, for that matter, how about lowsec? In either case, I'm curious about where the boundaries are and why you put them there. |
Jayne Fillon
556
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Posted - 2015.01.21 20:16:09 -
[105] - Quote
Ranamar wrote:Jayne Fillon wrote:Hendrick Tallardar wrote:This thread is like a time capsule to the CSM 9 thread with the sperging from Seraph over Jayne's in-game antics :allears: Heh. I'm just amazed I haven't been asked about small gang warfare in nullsec yet. This probably isn't exactly the question you were thinking of, but... how big a fleet do you consider "small gang", in nullsec? Actually, for that matter, how about lowsec? In either case, I'm curious about where the boundaries are and why you put them there. FYI, the original question is a reference to something I was asked last year, and the fiasco that caused my original candidacy thread to be locked - Hendrick was a part of that specific inside joke.
That being said, I'd love to answer your question.
In my opinion, the difference between a gang and a fleet isn't determined by size, but by the presence of links and logistics. Small gangs in FW are often groups of frigates or destroyers working as a wolfpack, whereas a fleet of maybe 20 battleships with triage support would certainly be classified as a fleet. That is to say, it's more about what people are flying, rather than how many people are flying them.
Can't shoot blues if you don't have any. Long Live NPSI.
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Hendrick Tallardar
Habitual Euthanasia Pandemic Legion
347
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Posted - 2015.01.21 22:05:57 -
[106] - Quote
Seraph IX Basarab wrote:Hey you approached me. PM me if you have more feelings to share.
I think you need someone with a greater grasp of reading comprehension to explain to you the past two pages, coco puff.
Jayne Fillon wrote:FYI, the original question is a reference to something I was asked last year, and the fiasco that caused my original candidacy thread to be locked - Hendrick was a part of that specific inside joke.
Well, it was asked on a near daily, possibly hourly, basis by someone you had already informed you would not be fielding questions from due to a rather comedic obsession with trying to get you banned for EULA/TOS violations that held no weight (given that you've been logged in each day for the past year without issue).
The fact he kept demanding an answer to the question despite being told he would not be replied to, like he is doing now, is equally sad and comical.
That said, the meme is simply a reminder that EVE is chockfull of mentally damaged people who can't differentiate between out of game activity and in-game activity.
EVE Online Weekly & Monthly Nullsec Recaps | EVE 101 Tutorial Series
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Seraph IX Basarab
Hades Effect
525
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Posted - 2015.01.21 22:57:59 -
[107] - Quote
Hendrick Tallardar wrote:I think you need someone with a greater grasp of reading comprehension to explain to you the past two pages, coco puff.
Don't be so hard on yourself, I'm sure you'd do just fine explaining it in your own way.
Hendrick Tallardar wrote:Well, it was asked on a near daily, possibly hourly, basis by someone you had already informed you would not be fielding questions from due to a rather comedic obsession with trying to get you banned for EULA/TOS violations that held no weight (given that you've been logged in each day for the past year without issue).
You're clearly lying. I had asked multiple csm candidates about small gang warfare...not the same one on an "hourly basis." I'm not sure where the obsession part comes in. I critique the platforms of several CSM candidates...just like everyone else...including this one. Just because I think this one is particularly bad doesn't make anything an obsession.
Obsessive would be someone such as yourself trying to impress me yet again in a thread that has nothing to do with me.
Hendrick Tallardar wrote:The fact he kept demanding an answer to the question despite being told he would not be replied to, like he is doing now, is equally sad and comical.
Silence speaks volumes.
Hendrick Tallardar wrote:That said, the meme is simply a reminder that EVE is chockfull of mentally damaged people who can't differentiate between out of game activity and in-game activity.
I can't debate that with you as clearly you have first had knowledge of the issue. Believe it or not I'd rather not have you distract from the topic of the thread even if only so people have a clear impression of this...platform. If you have anymore personal remarks toward me, questions, oral fixations, etc send me a personal message and we can work out whatever issue there is.
Take care.
Hades Effect
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ISD Ezwal
ISD Community Communications Liaisons
3680
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Posted - 2015.01.22 00:42:15 -
[108] - Quote
Right, first of, the OP has the right to expect a civil and healthy discussion ion his campaign thread. You don't have to agree, but post your arguments in a civil manner please (and don't spam them again and again). This goes both ways by the way.
I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay. Please people, keep it on topic and above all civil!
The Rules: 4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.
5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.
13. Spamming is prohibited.
Spam is defined as the repetitive posting of the same topic or nonsensical post that has no substance and is often designed to annoy other forum users. This can include the words GÇ£firstGÇ¥, GÇ£go back to (insert other game name)GÇ¥ and other such posts that contribute no value to forum discussion. Spamming also includes the posting of ASCII art within a forum post.
27. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued to the off-topic poster.
30. Posts that distort the forum layout are prohibited.
Posts that are deliberately designed to distort the layout of the EVE Online forums, or character names that are of an inappropriate length and stretch the forums will be removed. This kind of behavior is deemed as being in opposition to the community spirit that CCP would like to promote, and posts of this nature will be deleted. Users who engage in this type of behavior may face temporary suspension or permanent revocation of their forum posting privileges.
ISD Ezwal
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
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Seraph IX Basarab
Hades Effect
525
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Posted - 2015.01.22 00:44:01 -
[109] - Quote
Thank you Ezwal. +1
Hades Effect
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Hendrick Tallardar
Habitual Euthanasia Pandemic Legion
350
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Posted - 2015.01.22 04:07:31 -
[110] - Quote
The tale of Sisyphus is an apt analogy to this thread.
EVE Online Weekly & Monthly Nullsec Recaps | EVE 101 Tutorial Series
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Ranamar
Valkyries of Night Of Sound Mind
80
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Posted - 2015.01.22 04:26:37 -
[111] - Quote
It might have been nice if the part where I actually asked a question about small-gang had stuck around...
To paraphrase, it sounds like Jayne sees "small gang" as a state of mind, containing less in the way of dedicated support ships, and probably more in the way of ships that could fight reasonably on their own but fight better in a group. Does that sound right? |
Jayne Fillon
557
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Posted - 2015.01.22 04:27:13 -
[112] - Quote
Ranamar wrote:It might have been nice if the part where I actually asked a question about small-gang had stuck around...
To paraphrase, it sounds like Jayne sees "small gang" as a state of mind, containing less in the way of dedicated support ships, and probably more in the way of ships that could fight reasonably on their own but fight better in a group. Does that sound right? Nailed it.
Can't shoot blues if you don't have any. Long Live NPSI.
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Seraph IX Basarab
Hades Effect
526
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Posted - 2015.01.22 04:31:09 -
[113] - Quote
I think that's the sort of vagueness that I'm finding issue with. Small gang being a "state of mind" is wishy washy up in the air nonsense. Does that mean I can roll around with 500 Zealots but as long as my "state of mind" is small gang, than it is so?
If the concept is so relative as personal perspective, how can you even begin to address any of the issues presented? I mean you can't even pin down the fundamental definition about the concept let alone improve on it. You're just agreeing with whatever Ranamar said.
"Yeah uhuh sure yeah that's what I think."
Hades Effect
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Jayne Fillon
558
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Posted - 2015.01.22 04:51:34 -
[114] - Quote
... maybe if your mad blithering hadn't forced Ezwal to clean up this thread, you would have seen my response.
Reposting for the sake of everyone else:
Quote:In my opinion, the difference between a gang and a fleet isn't determined by size, but by the presence of links and logistics. Small gangs in FW are often groups of frigates or destroyers working as a wolfpack, whereas a fleet of maybe 20 battleships with triage support would certainly be classified as a fleet. That is to say, it's more about what people are flying, rather than how many people are flying them. Source can be found here.
Seraph: by now you've made it abundantly clear that you not only disapprove of me, but of my candidacy for CSM9 as well - not that either of those things were ever in question in the first place. So please, remind yourself of the forums rules as well as the words of ISD Ezwal above and stop spamming and trolling my thread. Thanks in Advance.
Can't shoot blues if you don't have any. Long Live NPSI.
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Seraph IX Basarab
Hades Effect
526
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Posted - 2015.01.22 04:55:21 -
[115] - Quote
I actually did read that portion and the point stands.
I'm not breaking any forum rules by offering critique. I do it here and in half the other CSM threads.
Ezwal was not needed here until another individual decided to focus on me rather than the purpose of this thread: you presenting your platform.
Hades Effect
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ISD Ezwal
ISD Community Communications Liaisons
3684
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Posted - 2015.01.22 08:37:57 -
[116] - Quote
I have removed some rule breaking posts.
The Rules: 5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.
12. Discussion of forum moderation is prohibited.
The discussion of EVE Online forum moderation actions generally leads to flaming, trolling and baiting of our ISD CCL moderators. As such, this type of discussion is strictly prohibited under the forum rules. If you have questions regarding the actions of a moderator, please file a support ticket under the Community & Forums Category.
ISD Ezwal
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
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Jayne Fillon
558
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Posted - 2015.01.22 12:44:39 -
[117] - Quote
Sleightz wrote:I found my notes! These were mostly questions for variety (hopefully) and are all hypothetical.
- Imagine it's 2-3 years from now and you're still on the CSM. The vast majority of your proposed tools for improving NSPI outlets of the game have been implemented to a satisfactory degree, and are mostly fitting in successfully. This area of NPSI public gameplay is now in an overall "good place".
What is the next big thing you take on as your new agenda for change, and cause for improvement in the game? 2-3 years from now? At that point I feel it's reasonable to assume that corporation and alliance mechanics have been completely overhauled, and the sovereignty warfare redesign has been completed as well - which would have been my focus if the items in my platform were brought to a point where they could no longer be improved upon. What I would focus on after all of these things are completely done and perfected, would be wardecs. Although you could consider this to be a part of the corporation and alliance mechanics, I doubt it'll receive the proper attention during the current development roadmap.
I don't feel that there are enough highsec corporations and alliances that operate and compete with one another exclusively in highsec... and I blame this entirely on the current wardec system. Highsec will be in a "good place" imho when the same depth of conflict, competition, and narrative can be seen in highsec as can be seen in sov null. Allowing player run groups in highsec to form empires, and encouraging them to compete with one another is extremely important to me, and will do wonders to improve the health of the game.
Sleightz wrote:
- A relatively new player crosses paths with you during your space travels. You end up chatting briefly and he or she makes you an offer of 300 million ISK for 3 days training in the arts of EVE.
Assuming you accept, what do you teach them? Take the money and say "Welcome to Eve" ?
Real talk tho, money should never be the root incentive for people to help players - just putting that out there.
Anyway, the one thing about new players that frustrates me, is that they don't know enough about the sandbox to know what they're going to enjoy in the sandbox. This is partly why it irritates me that people are so quick to encourage new players to join groups like Brave Newbies - not that BNI isn't a wonderful group and has a lot of systems in place to help new players - but that people are pigeonholing these new players into sov nullsec, which many consider to be the least fun part of the sandbox.
If I were to have three days with a newbro, I'd show them as many different parts of the game world as I could. Take them wormhole diving, try and fight FW plexers, gank a few miners, run a few mission.... show them the depth of the game, and let them decide where they want to set up camp and thrive within the sandbox. To this end, E-UNI does a great job, and after the 3 days I'd recommend the new player go there until they've found themselves.
Sleightz wrote:
- Our beloved game developers somehow introduce a definitive change to the game that causes reactions from the playerbase similar to those witnessed in the Incarna expansion (a la Monoclegate). You agree with the players on this being a major issue.
What is your first course of action in tackling this? You would think this comes with a rather complicated answer, but it's really quite simple.
In CCP Seagull's keynote speech, she discussed designing for unintended consequences within New Eden, saying that: "If we can predict what is going to happen, [The Players] can predict what's going to happen - and [The Players] are smarter than us."
The playerbase is extremely intelligent, the bloggers are outspoken and knowledgeable, and the subreddit and news sites allow for both discussion and dissemination of information. In a situation where there is a controversy regarding a change to the game - or anything really - it's important to make sure that constructive discussion is taking place and that the community knows what's happening and why. Regardless of whether or not I agree with a controversial change, it's the CSM's job to represent the players. That means facilitating the discussion within the playerbase, correcting any misunderstandings, and taking that feedback to CCP.
Can't shoot blues if you don't have any. Long Live NPSI.
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Tora Bushido
EVE Corporation 987654321-POP The Marmite Collective
1840
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Posted - 2015.01.23 14:38:15 -
[118] - Quote
Jayne Fillon wrote:Seraph: by now you've made it abundantly clear that you not only disapprove of me, but of my candidacy for CSM9 as well - not that either of those things were ever in question in the first place. Now, please stop posting in this thread if you're not going to contribute anything of value. Why do you keep avoiding him. Shouldn't a CSM listen to everyone and not just the players who agree with you? Don't you think its arrogant to tell people not to post any more on the public Eve-O forum ?
TORA FOR CSM X - A NEW HIGH-SEC
YOU EITHER LOVE US OR WE HATE YOU - ADAPT OR DIE - DELETE THE WEAK
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Jayne Fillon
560
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Posted - 2015.01.23 15:26:12 -
[119] - Quote
Tora Bushido wrote:Jayne Fillon wrote:Seraph: by now you've made it abundantly clear that you not only disapprove of me, but of my candidacy for CSM9 as well - not that either of those things were ever in question in the first place. Now, please stop posting in this thread if you're not going to contribute anything of value. Why do you keep avoiding him. Shouldn't a CSM listen to everyone and not just the players who agree with you? Don't you think its arrogant to tell people not to post any more on the public Eve-O forum ? Forum rules prevent me from answering this question fully.
In short, Seraph is neither interested in a productive discussion about the CSM nor in my platform as a whole. We have a history together that dates back over two years to when we were in the same corp together, him as the CEO and myself as the director. We did not part amicably - that much I'm sure is obvious. I engaged with him during my CSM9 campaign, but the aftermath of that nonsense proved to me that simply ignoring him is the best course of action.
I'm all for discussions about the game, debating conflicting ideas, and defending both my position and opinions.
... but I'm not going to humor someone who harbors nothing but malicious intent towards me.
Can't shoot blues if you don't have any. Long Live NPSI.
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Doomchinchilla
Collapsed Out Overload Everything
42
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Posted - 2015.01.23 15:30:19 -
[120] - Quote
Jayne Fillon wrote:
... but I'm not going to humor someone who harbors nothing but malicious intent towards me.
Would you say that's something common with you? I can't say that Sugar Kyle or Fuzzy Steve have people that have such feelings towards them.
It wouldn't be a good quality in a CSM to cause such feelings from the player body. At the end of the day we all know this is a game but if you're the type of person that elicits that response from people it would be detrimental(to all of us) to have you presenting our problems to CCP. |
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