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Author |
Thread Statistics | Show CCP posts - 41 post(s) |
BuddyKnife
Amok. Goonswarm Federation
12
|
Posted - 2014.10.04 15:33:00 -
[6571] - Quote
davet517 wrote:X Gallentius wrote: Maybe you can enlighten us on how the strategic status quo will change?
I don't know. Nobody does. It's going to depend on what players do. IF (and its a big if) individual alliances (and god forbid, renters) start declaring independence all over the map and tearing down the infrastructure of their overlords, this change will make it damn hard for those overlords to stop them. Just can't be everywhere at once anymore. The best you can do is try to stomp one upstart at a time, but any upstart with half a brain will know that all they have to do is wait, and retake everything once the overlord has moved on. IF (and this is just as likely) everyone wants to continue to hold hands and sing kum-by-yah, this change won't stop them. In that scenario, you're going to see little guys getting periodically curb stomped with impunity, because they won't be able to call for aid from the other side of the map and get it in time. Either one of those things could happen. Neither of them could happen. That's why they call it emergent game play. We'll have to wait and see what players actually do in adapting to these changes.
Umm... We do. |
Milla Goodpussy
Federal Navy Academy
55
|
Posted - 2014.10.04 15:35:00 -
[6572] - Quote
im actually shocked by some of the epic levels of rage on this thread, so what rage quit all you want to. .drag up the past as much as you want to. foam at the mouth as much as you want to.. this new era of the game doesn't need griefers and whine-bears like you. just deal with it..
with that being said I have faith that CCP will continue driving forward with their vision of making this game balanced for new players and retain more kinder new players who wouldn't want to run out and Hot drop supers on lets say 1 freaking lone cruiser!!!!!!... so debate about it till your finger tips falls off.. bring up the past as you want to.. Onward to the Future... as CCP once said.. THERE IS NO TURNING BACK NOW!!!!
Greyscale you have my prayers buddy I may not like it.. I may even foam at the mouth on your twisted way (sadistic way sometimes) of adding timers.. but i'll deal with it.... Carry On..
Threaten to Cancel, Quit, what ever.. i'll finally inform my friends that eve online is finally getting some things fixed and corrected and the bad people are leaving.. bye bye go ruin someone else's game.. if you wanna try it.. lol
its about time!.. its totally about time that CCP struck back!
Eve Online: Phoebe..aka Attack of the Devs! muahahahahahahahahahahah |
davet517
Body Count Inc. Pandemic Legion
20
|
Posted - 2014.10.04 15:38:00 -
[6573] - Quote
BuddyKnife wrote:
Umm... We do.
Of course you do, but then, you are internet spaceship masterminds. Not everyone can be that. |
PotatoOverdose
Royal Black Watch Highlanders Mordus Angels
2216
|
Posted - 2014.10.04 15:38:00 -
[6574] - Quote
Jenn aSide wrote:But like so many other things they've done, it will backfire and make the situation WORSE.
I see. It's a shame I never trained prescience to V. Would've been really useful to know how massive emergent systems with thousands of interconnected parts behave under a given set of changes. |
gascanu
Bearing Srl.
182
|
Posted - 2014.10.04 15:39:00 -
[6575] - Quote
PotatoOverdose wrote:Lucas Kell wrote:PotatoOverdose wrote:How many "small" null groups are their really? There are maybe 4 in the galactic east, and a handful in the galactic west. The ones in the east occasionally poke someone and do something minutely noticeable. The ones on the western half mostly farm in stain.
IMO the notion that smaller entities will be able to "take" sov while the two large coalitions still exist is a red herring that people use when they don't like a particular set of changes. "But think of the little guy" my-ass. Very true. So that being the case, who is this benefiting? Or is it change just so that something has changed, regardless of who or what is affected? Seems a bit pointless in that regard. Overall I think the game will become slightly more tedious and slightly less fun. In the short term, conflicts will arise due to the fact that the entire topology of new eden changed overnight. That this will happen is a certainty. Predicting the medium to long term is difficult because CCP still has at least 2 major changes planned of which we know quite little. Less certain but still possible: the priorities of large alliances between local industry and logistics may shift as importing from Jita via JF is no longer the magic silver bullet that solves all of your supply problems. Local industry and mining provide additional targets for local entities. dude, i want what you are smoking, really." topology of new eden will change overnight?" why? will a star explode or somethig? eve map the day after this patch will be the same as the map of the previous day; "that this will happen is a certainty" - are you some sort of nostradamus now? even ccp have no ideea how things will evolve, and they admited it openly, but hey if you say so...
and on the second part you are again wrong: importing from jita will still be the best way for the large alliances; they have the entry points to 0.0 and the have allot of titans to bridge their freighters around; at the most, this will cost them 1-2h/week when they will need 5-6 titans online to bridge those freighters; it's just that simple |
davet517
Body Count Inc. Pandemic Legion
20
|
Posted - 2014.10.04 15:40:00 -
[6576] - Quote
Jenn aSide wrote:I've been saying this stuff for a long time. The fine folks at CCP need to realize certain things if they want to stop exploding mine fields. You can't please everyone, but causing these kinds of firestorms is just as dumb as trying to please everyone.
There isn't a single significant change that they could make that wouldn't cause a nerd-rage firestorm. A significant change, by definition, is disruptive. People with stakes in the status quo don't like disruption.
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Ninteen Seventy-Nine
Pator Tech School Minmatar Republic
198
|
Posted - 2014.10.04 15:42:00 -
[6577] - Quote
Prince Kobol wrote:
Yss, it will not change the power that current entities have, it will not give smaller entities a chance to take Sov and it will only hurt smaller groups
We shall see.
At least they are trying. And it beats the hell out of the alternatives. Which were specifically:
-nothing Or -null block proposals that amounted to easier rent control (occupancy based sov by itself) or RR nerfs allowing them to roll over defensive stalemates more quickly (in the name of 'morale killmails' for those with no chance of winning)
The tears and doomsaying can flow forever, I hope it continues.
Anyone with a brain is embracing these changes. Everyone else has displayed a complete inability to think outside the box or is arguing from what are (surprisingly) hilariously biased viewpoints (those who stand to lose out and insist they wont.
No your probably right. And most the naysaying is probably not mittani and friends spinning up the propaganda machine "The unending paradox is that we do learn through pain." |
Jenn aSide
Smokin Aces.
8480
|
Posted - 2014.10.04 15:44:00 -
[6578] - Quote
davet517 wrote:X Gallentius wrote: Maybe you can enlighten us on how the strategic status quo will change?
I don't know. Nobody does. It's going to depend on what players do. IF (and its a big if) individual alliances (and god forbid, renters) start declaring independence all over the map and tearing down the infrastructure of their overlords, this change will make it damn hard for those overlords to stop them. Just can't be everywhere at once anymore. The best you can do is try to stomp one upstart at a time, but any upstart with half a brain will know that all they have to do is wait, and retake everything once the overlord has moved on. IF (and this is just as likely) everyone wants to continue to hold hands and sing kum-by-yah, this change won't stop them. In that scenario, you're going to see little guys getting periodically curb stomped with impunity, because they won't be able to call for aid from the other side of the map and get it in time. Either one of those things could happen. Neither of them could happen. That's why they call it emergent game play. We'll have to wait and see what players actually do in adapting to these changes.
No, we can't 'know'. But we can look at the 'meta game', the tools in the tool box and use our knowledge of what players will do when presented a barrier to a goal.
In every instance (that I am aware of) where CCP has changed game mechanics with the specific intent of creating specific outcomes, they have failed. As a PVE player, THIS DEBACLE is the most glaring example. Quoting CCP Greyscale:
Quote:tl;dr There's now a reason to fight for better space again: sov upgrades will spawn better cosmic anomalies in lower truesec space; cosmic anomalies spawned by methods other than sov upgrades are unaffected.
We TOLD them it would work, mainly because they weren't taking some things into consideration, like high sec incursions, high sec mission blitzing, low sec and wormhole isk making activities etc etc. They didn't listen, and this change along with the previous introduction of Dominion Sov system created the current "only worth of being rented out to scrubs" desert that is Sov null now.
Sure, they are later going to overhaul sov and such, but look at their track record. That same track record is why some of us were skeptical that a company that has failed to create any other successful game than EVE was going to be able to pull of WoD and DUST. it took those failures to put them on the right track (Phoenix and Legion) , but how many failures is it going to take to convince them to stop using the same thinking that led to Dominion?
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Yuri Thorpe
Exanimo Inc Black Pearl Alliance
33
|
Posted - 2014.10.04 15:45:00 -
[6579] - Quote
Has CCP said anything about Blops or no, will their buff be the fact that their jumprange has not been dunked? |
exiik Shardani
Terpene Conglomerate
11
|
Posted - 2014.10.04 15:46:00 -
[6580] - Quote
Draciste wrote:Give JFs and Rorqs bonus not only to "fatigue" but also to "jump range" and most of the relevant problems with this change is solved.
or give JF cargo capacity like standard freighter :-)
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Jenn aSide
Smokin Aces.
8482
|
Posted - 2014.10.04 15:49:00 -
[6581] - Quote
PotatoOverdose wrote:Jenn aSide wrote:But like so many other things they've done, it will backfire and make the situation WORSE.
I see. It's a shame I never trained prescience to V. Would've been really useful to know how massive emergent systems with thousands of interconnected parts behave under a given set of changes.
I'm simply looking at the past and how that past thinking played out.
What if people like me are right (like we were right the last few times, when we told them Dominion would work, when we told them that nerfing anomalies would not create more fights but rather just longer high sec incursion wait times etc etc).
I don't know if you have kids, but I do and it's annoying as all hell to see them sprint toward a cliff and fall off, breaking an ankle, over and over and over again while you shout at them to 'think about what they are doing for once" lol. It's kinda like that with CCP sometimes.
I want a fun video game, not some imaginary in game advantage. What CCP is actually doing (thought they don't mean to) is just making things easier for the wrong people and making it where those same people (read Goons and n3pl types) can just make things worse to their own advantage.
Why are so many of you too naive to see this? How many times does history have to repeat?
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Nazri al Mahdi
Federal Navy Academy Gallente Federation
91
|
Posted - 2014.10.04 15:49:00 -
[6582] - Quote
Hairpins Blueprint wrote:I Like this changes a lot, And i use JB,s Caps daily. this will generate a loot of fun fights and titan gate caps ^^ Only JF's Nerf is bad .... some systems are so so so deep, like drone regions. amount of cynos needed will be over 9000. and kill the residents :< i don't think there is a real need to nerf the JF's in any way. Other than that SUper cool ^^ i sure will get a titan now my self lol This! If you want null WAY, WAY emptier than now, cut off their ability to supply themselves by making it 28!!!! mids from empire to Outer Passage. |
Toriessian
Helion Production Labs Independent Operators Consortium
318
|
Posted - 2014.10.04 15:50:00 -
[6583] - Quote
Serendipity Lost wrote:I've come full circle on the blops several times. I guess my underlying concern is that they become lightyear shuttles capable of moving pilots across eve the same way that is prevalent now. If they get some relief to maintain that form of pvp, there has to be some mechanism to prevent the lightyear shuttle service.
Giving Blops fatigue isn't going to stop the cap pilots from moving if they want to. An interceptor can move almost anywhere in about 20 minutes. After about 2-3 bridges the interceptor is probably faster than bridging anyways, specially if its a large group.
1) Interceptors 2) Cloaky Nullified T3s 3) Jump Clones 4) Archon gangs fit to warp nearly as fast as frigs =/
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Nazri al Mahdi
Federal Navy Academy Gallente Federation
91
|
Posted - 2014.10.04 15:52:00 -
[6584] - Quote
exiik Shardani wrote:Draciste wrote:Give JFs and Rorqs bonus not only to "fatigue" but also to "jump range" and most of the relevant problems with this change is solved. or give JF cargo capacity like standard freighter :-) Oh gawd, the 28 mids to get back home from empire are still gonna suck, but this could actually work.... |
davet517
Body Count Inc. Pandemic Legion
21
|
Posted - 2014.10.04 15:52:00 -
[6585] - Quote
Jenn aSide wrote:Quote:tl;dr There's now a reason to fight for better space again: sov upgrades will spawn better cosmic anomalies in lower truesec space; cosmic anomalies spawned by methods other than sov upgrades are unaffected. We TOLD them it would work, mainly because they weren't taking some things into consideration, like high sec incursions, high sec mission blitzing, low sec and wormhole isk making activities etc etc. They didn't listen, and this change along with the previous introduction of Dominion Sov system created the current "only worth of being rented out to scrubs" desert that is Sov null now. Sure, they are later going to overhaul sov and such, but look at their track record. That same track record is why some of us were skeptical that a company that has failed to create any other successful game than EVE was going to be able to pull of WoD and DUST. it took those failures to put them on the right track (Phoenix and Legion) , but how many failures is it going to take to convince them to stop using the same thinking that led to Dominion?
What they weren't taking into consideration is that the average 0.0 dweller doesn't really want to fight. They gave people a reason to fight for better space. They can't actually make you do it. They tried to introduce a conflict driver into the game, and failed. At least they tried. Did you have a better idea?
It's the same with this change. It opens up OPPORTUNITIES for folks who are interested in taking some risks and seizing them. It's not going to force anyone to actually do it. If people are happy in their sea of blue grinding away, nothing will change.
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Ninteen Seventy-Nine
Pator Tech School Minmatar Republic
198
|
Posted - 2014.10.04 15:54:00 -
[6586] - Quote
Prince Kobol wrote:Glathull wrote:This is the most amazing change of all time, including Incarna.
I love it. Remind me again how Incarna worked out for subscriptions
The straws
They are being grasped "The unending paradox is that we do learn through pain." |
Prince Kobol
2283
|
Posted - 2014.10.04 15:55:00 -
[6587] - Quote
Ninteen Seventy-Nine wrote:Prince Kobol wrote:Glathull wrote:This is the most amazing change of all time, including Incarna.
I love it. Remind me again how Incarna worked out for subscriptions The straws They are being grasped
What straws.. he said Incarna was great and I asked a simple question |
Ninteen Seventy-Nine
Pator Tech School Minmatar Republic
198
|
Posted - 2014.10.04 15:55:00 -
[6588] - Quote
davet517 wrote:Jenn aSide wrote:Quote:tl;dr There's now a reason to fight for better space again: sov upgrades will spawn better cosmic anomalies in lower truesec space; cosmic anomalies spawned by methods other than sov upgrades are unaffected. We TOLD them it would work, mainly because they weren't taking some things into consideration, like high sec incursions, high sec mission blitzing, low sec and wormhole isk making activities etc etc. They didn't listen, and this change along with the previous introduction of Dominion Sov system created the current "only worth of being rented out to scrubs" desert that is Sov null now. Sure, they are later going to overhaul sov and such, but look at their track record. That same track record is why some of us were skeptical that a company that has failed to create any other successful game than EVE was going to be able to pull of WoD and DUST. it took those failures to put them on the right track (Phoenix and Legion) , but how many failures is it going to take to convince them to stop using the same thinking that led to Dominion? What they weren't taking into consideration is that the average 0.0 dweller doesn't really want to fight. They gave people a reason to fight for better space. They can't actually make you do it. They tried to introduce a conflict driver into the game, and failed. At least they tried. Did you have a better idea? It's the same with this change. It opens up OPPORTUNITIES for folks who are interested in taking some risks and seizing them. It's not going to force anyone to actually do it. If people are happy in their sea of blue grinding away, nothing will change.
But but track record And dominion
"The unending paradox is that we do learn through pain." |
davet517
Body Count Inc. Pandemic Legion
21
|
Posted - 2014.10.04 15:56:00 -
[6589] - Quote
IMO, what they should do with JFs is give them a high slot so that they can cloak while waiting out these timers. |
gascanu
Bearing Srl.
184
|
Posted - 2014.10.04 15:58:00 -
[6590] - Quote
Milla Goodpussy wrote:
Greyscale you have my prayers buddy I may not like it.. I may even foam at the mouth on your twisted way (sadistic way sometimes) of adding timers.. but i'll deal with it.... Carry On..
Eve Online: Phoebe..aka Attack of the Devs! muahahahahahahahahahahah
if i'm not mistaken, greyscale is the one who put this terible sov system that we all hate up in the first place; sooo, take care what you pray for, my friend |
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Darferan
AlphaLegion
3
|
Posted - 2014.10.04 15:59:00 -
[6591] - Quote
I hope when i cancel i have the ability to properly attribute blame for this.
By developing my skills I have earned the ability to use move my ships further distances in a shorter amount of time. LR travel is one of the most tedious parts of EVE.
If you want bigger fights, just fix the economy, make things cheaper and we'll all have more fun. |
Jenn aSide
Smokin Aces.
8482
|
Posted - 2014.10.04 16:00:00 -
[6592] - Quote
davet517 wrote:Jenn aSide wrote:Quote:tl;dr There's now a reason to fight for better space again: sov upgrades will spawn better cosmic anomalies in lower truesec space; cosmic anomalies spawned by methods other than sov upgrades are unaffected. We TOLD them it would work, mainly because they weren't taking some things into consideration, like high sec incursions, high sec mission blitzing, low sec and wormhole isk making activities etc etc. They didn't listen, and this change along with the previous introduction of Dominion Sov system created the current "only worth of being rented out to scrubs" desert that is Sov null now. Sure, they are later going to overhaul sov and such, but look at their track record. That same track record is why some of us were skeptical that a company that has failed to create any other successful game than EVE was going to be able to pull of WoD and DUST. it took those failures to put them on the right track (Phoenix and Legion) , but how many failures is it going to take to convince them to stop using the same thinking that led to Dominion? What they weren't taking into consideration is that the average 0.0 dweller doesn't really want to fight. They gave people a reason to fight for better space. They can't actually make you do it. They tried to introduce a conflict driver into the game, and failed. At least they tried. Did you have a better idea?
No I don't, and didn't back them. I don't get paid to design games. I'm simply counseling actual game designers to use evidence based thinking instead of relying on ideology, an ideology that has FAILED time and time again to the detriment of all.
Quote: It's the same with this change. It opens up OPPORTUNITIES for folks who are interested in taking some risks and seizing them. It's not going to force anyone to actually do it. If people are happy in their sea of blue grinding away, nothing will change.
Which is why this is a dumb idea. CCP should (in my laymen outsider's opinion) always concentrate of giving people more tools to counter stuff with rather than trying to nerf their way to specific outcomes. |
Glathull
Warlock Assassins
778
|
Posted - 2014.10.04 16:06:00 -
[6593] - Quote
Prince Kobol wrote:Ninteen Seventy-Nine wrote:Prince Kobol wrote:Glathull wrote:This is the most amazing change of all time, including Incarna.
I love it. Remind me again how Incarna worked out for subscriptions The straws They are being grasped What straws.. he said Incarna was great and I asked a simple question
I don't care how it worked out for subscriptions. I care that it was a bloody good show.
As far as subs goes, well, if you add up all the accounts people are threatening to unsub in this thread, it's more than the total number that we currently have. Pardon me if I suspect there is some exaggeration going on.
Anyway, carry on. Don't mind me. I'm just people-watching anyway.
I honestly feel like I just read fifty shades of dumb. --CCP Falcon |
Milla Goodpussy
Federal Navy Academy
56
|
Posted - 2014.10.04 16:06:00 -
[6594] - Quote
gascanu wrote:Milla Goodpussy wrote:
Greyscale you have my prayers buddy I may not like it.. I may even foam at the mouth on your twisted way (sadistic way sometimes) of adding timers.. but i'll deal with it.... Carry On..
Eve Online: Phoebe..aka Attack of the Devs! muahahahahahahahahahahah
if i'm not mistaken, greyscale is the one who put this terible sov system that we all hate up in the first place; sooo, take care what you pray for, my friend
I hope greyscale and seagull get married and as a celebration they decide to distribute moon goo all over the place including High sec....
yeah I said it NOW WHAT! |
Eigenvalue
Suay Tii Suk Brave Collective
82
|
Posted - 2014.10.04 16:14:00 -
[6595] - Quote
Nazri al Mahdi wrote:exiik Shardani wrote:Draciste wrote:Give JFs and Rorqs bonus not only to "fatigue" but also to "jump range" and most of the relevant problems with this change is solved. or give JF cargo capacity like standard freighter :-) Oh gawd, the 28 mids to get back home from empire are still gonna suck, but this could actually work....
A good reason to not do this is then sov upgrades are trivial to install. |
Pistonbroke
D00M. Northern Coalition.
14
|
Posted - 2014.10.04 16:15:00 -
[6596] - Quote
I wonder about just how much of this change revolves around "giving them what they have asked for" petulance from CCP, and how much is about trying to combat falling subscription numbers by forcing even more alts on people.
The concept of reducing the ludicrous ability to cross eve in 10minutes flat, I applaud.
The approach, however is so overdone it's like cooking a steak with a flamethrower and napalm, until it's carbonized, when the customer asked for medium rare, but could probably live with medium.
CCP please recognise that this level of negative feedback probably has some rational grounding. Go and rethink, then come back with your homework redone; please don't force us to have 10 accounts just to move the stuff we need from Jita to our bases in null. |
PotatoOverdose
Royal Black Watch Highlanders Mordus Angels
2216
|
Posted - 2014.10.04 16:15:00 -
[6597] - Quote
Jenn aSide wrote: Why are so many of you too naive to see this?
Probably because many are of the opinion that anything to shake up the meta is better than the utter stagnation we have now? |
Napoleon Aldent
Blueprint Haus Get Off My Lawn
24
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Posted - 2014.10.04 16:16:00 -
[6598] - Quote
I just have three requests (pleas) that I ask you to consider:
1) If your intention is to degrade the logistics capability of 00 empires, then there has to be a gray area between what is proposed and the status quo. Provide jump freighters with some additional range and/or capacity so they actually have a purpose. As it stands, they become virtually useless for sov holding alliances with an escorted freighter becoming superior in almost every way. I would rather have the full fatigue apply to jump freighters than the full range reduction proposed. The resulting impact to the Eve economy cannot be understated.
2) If your intention is to force regional play and regional economies, then look at the underlying industry and infrastructure first to make sure that is supports that vision. Amarr medium towers need to be able to support a simple reaction (3x silos + 1x simple reactor). Currently that's impossible and forces anyone living in Amarr flavored 00 space to import ice products to run reactions, or operate simple reactions at a significant financial loss. Also, moon mineral distribution does not support T2 production within each region. As it stands, Delve provides materials that are used in Gallente ship production, but has Amarr ice and Amarr flavored relic/data sites. Moon minerals need to be redistributed in order to support regional T2 production that corresponds to the racial technology available in that area. Even if an alliance doesn't hold an entire region, it should be able to trade with others in that region to facilitate this. They should not be forced to source product from the other side of the galaxy.
3) The Rorqual's role was marginalized in Crius with the addition of compression arrays. We were told leading up to Crius that a role change for Rorquals was coming soon(tm). We are now going into our second release since Crius without any further communication on this. If there is a role change for the Rorqual forthcoming, then let's hear it and make sure the jump drive changes make sense given the new role. Our angle is that we care about objective game balance, regardless of who it benefits or hurts.-á -Goonswarm 2014 |
davet517
Body Count Inc. Pandemic Legion
21
|
Posted - 2014.10.04 16:17:00 -
[6599] - Quote
Jenn aSide wrote: Which is why this is a dumb idea. CCP should (in my laymen outsider's opinion) always concentrate of giving people more tools to counter stuff with rather than trying to nerf their way to specific outcomes.
They have to do both. If they only addressed something that's OP (like the ability to project power all over the map) in the game by introducing a counter to them, you'd get "mudflation". That's how we ended up with Titans in the first place. They were trying to provide a counter to blobs of battleships. Pretty soon, the weapons at the top end are so powerful that they completely decimate anyone who doesn't have them.
So yeah, they could introduce some tools that would provide a counter to force projection. AOE weapons that rendered a fleet's jump and warp drives inoperable for a while would be an idea. If you made such a weapon too accessible, though, nobody would be going anywhere, because it'd be a griefer's delight. Make it only accessible to those with lots of isk, and you've probably made matters worse.
I don't think they have a specific outcome in mind here other than keeping the powers that be from being able to project a Titan and SC blob across the map and back again at will. I'm sure they've succeeded at that. What effect that will have will depend on the players. It opens up the opportunity for smaller entities to grab space, if, and only if, enough of them decide to do it at the same time. We'll have to wait and see if that happens. |
Ninteen Seventy-Nine
Pator Tech School Minmatar Republic
198
|
Posted - 2014.10.04 16:19:00 -
[6600] - Quote
Pistonbroke wrote:I wonder about just how much of this change revolves around "giving them what they have asked for" petulance from CCP, and how much is about trying to combat falling subscription numbers by forcing even more alts on people.
The concept of reducing the ludicrous ability to cross eve in 10minutes flat, I applaud.
The approach, however is so overdone it's like cooking a steak with a flamethrower and napalm, until it's carbonized, when the customer asked for medium rare, but could probably live with medium.
CCP please recognise that this level of negative feedback probably has some rational grounding. Go and rethink, then come back with your homework redone; please don't force us to have 10 accounts just to move the stuff we need from Jita to our bases in null.
They didn't go far enough. They should have deleted the cyno entirely.
But we'll take what we can get. "The unending paradox is that we do learn through pain." |
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