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Thread Statistics | Show CCP posts - 1 post(s) |
Miss Muppet
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Posted - 2006.08.09 07:54:00 -
[1]
Everyone in the south knows all about the insane Red Alliance complex farming that goes down, every day, every complex respawn, RA will be there with a zerg of characters that stay logged off permanently in the system, they will be there as many times as the complex spawns per day without fail, and are constantly checking the system throughout the day.
Theres no humanly possible way they can be there this often, not unless they are all bums in real life with no job and no life, but that is highly unlikely, so how do they do it? Account sharing.
Everybody knows what RA thinks of the game mechanics, if it can be done, do it, who cares if its a bordline exploit or its highly frowned upon? If they can get away with it, they do it.
Now back to account sharing, same thing, your not supposed to do it, but what do they care? They do whatever it takes to win, who cares if your not supposed to do it, if it can be done and it allows you to win, they will do it.
CCP should really enforce their account sharing policy more vigarously, i bet if CCP looked into it they'd find that most of the RA complex farmers are being logged in by many totally different IP addresses.
Why should the legit players have to put up with people who exploit and cheat by out of game and in? Its not on CCP.
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Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2006.08.09 08:04:00 -
[2]
Edited by: Avon on 09/08/2006 08:05:55 But how do you stop it, or prove it?
IP is no way to tell. My IP is completely different depending on how I connect (home PC stays pretty much the same, but when using my laptop I could be connected via dial-up at work, or a 3G / GPRS connection through my mobile phone)
The Battleships is not and should not be a solo pwnmobile - Oveur
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Miss Muppet
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Posted - 2006.08.09 08:14:00 -
[3]
Originally by: Avon Edited by: Avon on 09/08/2006 08:05:55 But how do you stop it, or prove it?
IP is no way to tell. My IP is completely different depending on how I connect (home PC stays pretty much the same, but when using my laptop I could be connected via dial-up at work, or a 3G / GPRS connection through my mobile phone)
I dont know, i was hoping ccp may have some method, if not, they can catch the obvious ones that are logging in from many different ips.
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Miss Overlord
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Posted - 2006.08.09 08:20:00 -
[4]
didnt u know this is how they fund their ongoing wars etc
Why arent those that control the area going in after them (perhaps if u log off in a plex u should be dumped back at the beginning) otherwise its up to those in the south to combat RA perhaps an open war dec hit em in emipre as well.
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Jenny Spitfire
Caldari LoneStar Industries Veritas Immortalis
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Posted - 2006.08.09 08:20:00 -
[5]
Edited by: Jenny Spitfire on 09/08/2006 08:21:25
Not possible to ban through checking IPs. The only possible way to prevent exploits is to change the game mechanics. ---------------- Cruelty is God's way of showing kindness.
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Miss Muppet
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Posted - 2006.08.09 08:29:00 -
[6]
To beat them you need to take the plexes from them and its simply not possible to get enough people available at all times unless you use RAs method of account sharing which is supposed to be bannable.
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Scorpyn
Caldari Infinitus Odium
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Posted - 2006.08.09 08:33:00 -
[7]
Edited by: Scorpyn on 09/08/2006 08:34:07 It doesn't really matter that much if it's account sharing or not, as you can still do the same with more accounts (but then you'll need more characters for it ofc).
btw, isn't it always possible to get to the 1st level? Why not just kill them there?
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Heikki
Gallente Wreckless Abandon
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Posted - 2006.08.09 08:38:00 -
[8]
Hullo Mr. Bitter Anonymous Coward
Originally by: Miss Muppet CCP should really enforce their account sharing policy more vigarously
Exactly why they should? IMHO, it somewhat looks like CCP has disallowed account sharing mostly to avoid handling numerous misuses and complaints about sharing.
Actually, it would be feel more wrong to enforce such rules only in few isolated cases (for RL analogue, see Putin vs. Khodorkovsky).
Anyway, the game offers you all the tools available to handle the issue. Like kill their ships till they figure it's not profitable. Put an outpost in the system where to store your jump clones. And so on.
-Lasse who is in no way associated with RA
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Alexi Borizkova
Caldari New Age Solutions
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Posted - 2006.08.09 08:49:00 -
[9]
Wait, haven't I seen devs/gms suggest that people have a friend set skills for them while on vacation? I could swear I have...
In Corporate Caldari, taxes pay YOU. |
Mikal Drey
Brutor tribe
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Posted - 2006.08.09 08:51:00 -
[10]
hey hey
how do you know RA account shares ?
+ all complexes are farmed daily and not just by RA.
The use of complexes (especially in low sec) is to earn isk; be it from faction drops or bounties, many many players hit specific complexes daily and are fully aware of the respawn times of certain overlords, keys, spawn cans, etc. Its not just RA.
this is in no way a RA hugging post im sure my killmails would show otherwise :))
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Arcticblue2
Gallente Nordic Freelancers inc
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Posted - 2006.08.09 08:54:00 -
[11]
Have happend that while being at a friends place I want to show him something new I have purchased or have to change skill... so I log on at his computer. Does that means I share my account ? no .. I'm the one logging on.
From CCP's stand it might look like I'm sharing my account because it is 2 different IP's and ISP's.
What about if I pay for the account to a friend, he is using it.. I only pay for it because he is poor.. am I shareing the account ?
very difficult to prove without doubt that it is a shared account.
Better that they spend their time dealing with macrominers and macro missionrunners.
---------------------------------------------- "When I was a child, I spoke as a child, I felt as a child, I thought as a child: now that I am become a man, I have put away childish things." 1 cor. |
Virida
Mindstar Technology United Confederation of Corporations
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Posted - 2006.08.09 09:00:00 -
[12]
Originally by: Heikki Hullo Mr. Bitter Anonymous Coward
Originally by: Miss Muppet CCP should really enforce their account sharing policy more vigarously
Exactly why they should? IMHO, it somewhat looks like CCP has disallowed account sharing mostly to avoid handling numerous misuses and complaints about sharing.
Actually, it would be feel more wrong to enforce such rules only in few isolated cases (for RL analogue, see Putin vs. Khodorkovsky).
Anyway, the game offers you all the tools available to handle the issue. Like kill their ships till they figure it's not profitable. Put an outpost in the system where to store your jump clones. And so on.
-Lasse who is in no way associated with RA
How is we to do anything? we cannot reach RA inside the complex, and, if my info is correct, they never LEAVE the place. i assume some ratter gang visits first level, and gets key, and, then maybe a dude inside jumps out and gets the key, who he use. The only thing we can do, is barrikade the spot, who needs to be 24/7/365, until they runs out of fuel, and needs to log off, until help arrives, who can happen at any time with a single ship with ammo, and then we are not gotten anywhere again. We could SIT there a month, and nothing were gained, and would cost so many ppl it would make entire SOUTH vulnerable.
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Brisi
Sniggerdly
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Posted - 2006.08.09 09:20:00 -
[13]
Untill CCP randomizes the spawn times, there's nothing you can do about. However, I feel the whinage the the alliances down there generate because of this is completely extreme. How many people do you have in your alliances compared to RA? What the hell is stopping you from doing the exact same thing that they do?
There must be a time where they're vulnerable to counter-attacks, i.e when they have to get the key?
Tbh, if you really wanted them out of there, you could do it.
I am Brisi, I am as One. Resistance is fertile.
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Estoramus
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Posted - 2006.08.09 09:33:00 -
[14]
What if you managed to get an evemail from someone saying they were using someone elses account?
would this be an instant ban or what?
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Lord WarATron
Amarr Out Siders Ascendant Frontier
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Posted - 2006.08.09 09:52:00 -
[15]
Edited by: Lord WarATron on 09/08/2006 09:51:54 Well, perhaps it would be more intresting having lvl5 agents in space in complex systems dishing out complex sized missions insted of the current complex arrangement. Prevents farming, and makes defending such an agent from hostiles a priority. --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |
Noriath
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Posted - 2006.08.09 10:11:00 -
[16]
Edited by: Noriath on 09/08/2006 10:11:50
One of the main things about complexes that has to change is reset on serverdown. Right now the further east you live the easier it is to run complexes.
And yea, there are certain alliances and corps that heavily rely on exploiting game mechanics to gain unfair advantages and breaking eula when they can't get cought to cause a heap of trouble to those who try to play fair...
And lastly: the fact that you can threaten a propper alliance with nothing but the money from complex runs is bad as it is. You should be a real alliance in order to take on one first...
And as to the reds, the main thing that saves their neck is fleet lag, not account sharing.
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Hllaxiu
Shiva Morsus Mihi
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Posted - 2006.08.09 10:18:00 -
[17]
Originally by: Miss Muppet Theres no humanly possible way they can be there this often, not unless they are all bums in real life with no job and no life, but that is highly unlikely, so how do they do it? Account sharing.
I think you'd be surprised. --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson |
Onin Ra
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Posted - 2006.08.09 10:23:00 -
[18]
So you never asked your friend to change a skill for you when u cant? Same balls, different angle.
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F'nog
Amarr Celestial Horizon Corp. Ascendant Frontier
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Posted - 2006.08.09 10:23:00 -
[19]
It's nigh on impossible to remove Complex campers from a system. Trust me, my alliance has tried. They either beat you to it and get to the second level before you can, in which case they're unstoppable, as you have to wait for the key to spawn, by which time they've probably beaten the Plex. Or you meet them there with an overwhelming force. In this instance, since they use a scout, they simply don't log in.
Thus they're completely untouchable 99.99% of the time. You may get lucky every one in a while, but campers have the advantage.
This is not directed at any one corp/alliance/group in particular, just the state of how things work with complices and camping them.
Originally by: Panzer Goddess I podded wrangler, and all I got was this lousy forumban.
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F'nog
Amarr Celestial Horizon Corp. Ascendant Frontier
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Posted - 2006.08.09 10:26:00 -
[20]
Originally by: Alexi Borizkova Wait, haven't I seen devs/gms suggest that people have a friend set skills for them while on vacation? I could swear I have...
No, you haven't. CCP has always been against this.
Originally by: Panzer Goddess I podded wrangler, and all I got was this lousy forumban.
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Estelle Matsuko
Caldari The Beiatch Corp Inc
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Posted - 2006.08.09 10:30:00 -
[21]
WouldnŠt the simple solution be for CCP to set complexes so that when you log off inside a complex, on relog you are placed at the entrance to the start of the complex?.
Yes this will affect those who crash inside the complex as well, but it will affect the farmers more.
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Hllaxiu
Shiva Morsus Mihi
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Posted - 2006.08.09 10:33:00 -
[22]
Originally by: F'nog
Originally by: Alexi Borizkova Wait, haven't I seen devs/gms suggest that people have a friend set skills for them while on vacation? I could swear I have...
No, you haven't. CCP has always been against this.
LeMonde said something to this effect in the tournament thread, but I believe he removed that post. --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson |
Ghargon
Apocalypse Enterprises
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Posted - 2006.08.09 10:41:00 -
[23]
Originally by: Estelle Matsuko WouldnŠt the simple solution be for CCP to set complexes so that when you log off inside a complex, on relog you are placed at the entrance to the start of the complex?.
Yes this will affect those who crash inside the complex as well, but it will affect the farmers more.
It currently works exactly like this, And doesn't stop people camping the plex, all i can say is if you want to do the plex that bad then get in there before them, their not superhuman it can be done. This is realy just a bit of a whine post to be honest, deal with you plex campers ingame
I never think of the future - It comes soon enough |
Azure Skyclad
Jericho Fraction The Star Fraction
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Posted - 2006.08.09 10:45:00 -
[24]
Sounds like how Guk (then Sebilis) got in Everquest.
Much annoyance.
http://www.voodoorockers.co.uk/ |
Gariuys
Evil Strangers Inc.
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Posted - 2006.08.09 10:53:00 -
[25]
got proof?
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Laythun
Euphoria Released Euphoria Unleashed
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Posted - 2006.08.09 11:01:00 -
[26]
why is this even an issue?
Firstly do you have proof that they account share?? or is it just another assumption about them because there russian so they must use borderline exploits???
I find this very disturbing tbh. I think you coalition alts need to stop posting complaining about RA and supposed tactics they use.
Honestly it makes you guys look real stupid
See You In Space Cowboy |
Lord WarATron
Amarr Out Siders Ascendant Frontier
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Posted - 2006.08.09 11:02:00 -
[27]
Originally by: Estelle Matsuko WouldnŠt the simple solution be for CCP to set complexes so that when you log off inside a complex, on relog you are placed at the entrance to the start of the complex?.
Yes this will affect those who crash inside the complex as well, but it will affect the farmers more.
This already happens. The problem is that the second the Server comes back up, the farmers log on. Unless you are in the system, and quite often there is pvp before the gate traffic control has even loaded!
What usually happens is that there is a race to get the key. Once you have the key, you can do the plex there and then, or if you dont have enough backup, you can simply log and return to the plex when hostiles get bored and move on. The only way you can stop farmers is to charge into the plex and attempt to destroy the keyholder and its can by having a fleet ready.
And even that fails? Why because some farmers are more than delighted to sit in the last gate for 19 hours for the next overseer respawn, while a scout collects spare keys from the start of the plex. --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |
Bhaal
Minmatar M. Corp Lotka Volterra
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Posted - 2006.08.09 11:12:00 -
[28]
Some players play this game for fun, some play to make RL cash...
I think that's partly to blame for situations like this.
A totally different mindset at the keyboard. ------------------------------------------------ Current Hobby other than EVE
My Hero
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Fara'a
Legio Ancientis
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Posted - 2006.08.09 11:14:00 -
[29]
Originally by: Lord WarATron
Originally by: Estelle Matsuko WouldnŠt the simple solution be for CCP to set complexes so that when you log off inside a complex, on relog you are placed at the entrance to the start of the complex?.
Yes this will affect those who crash inside the complex as well, but it will affect the farmers more.
This already happens. The problem is that the second the Server comes back up, the farmers log on. Unless you are in the system, and quite often there is pvp before the gate traffic control has even loaded!
What usually happens is that there is a race to get the key. Once you have the key, you can do the plex there and then, or if you dont have enough backup, you can simply log and return to the plex when hostiles get bored and move on. The only way you can stop farmers is to charge into the plex and attempt to destroy the keyholder and its can by having a fleet ready.
And even that fails? Why because some farmers are more than delighted to sit in the last gate for 19 hours for the next overseer respawn, while a scout collects spare keys from the start of the plex.
So the point would be to nerf the key system somehow. For instance, if the key isn't used within the certain time, it respawns, or something like that. One other note, a simple as* woupin' on a mass scale could do the trick too. I mean, i remember the time when political map had a nice red painted part with RA symbol on it.. so all it takes is a bit more.
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Onin Ra
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Posted - 2006.08.09 11:17:00 -
[30]
LOL, you want to nerf something only coz YOU and only YOU, not your ship, not "race", cant compete with someone ? hahah oh my god, now this takes whining to the next level. IF THEY CAN DO IT SO CAN YOU.
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