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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
baltec1
Bat Country Goonswarm Federation
12856
|
Posted - 2014.08.29 10:44:00 -
[1] - Quote
Lucas Kell wrote:Lol? Are you serious? EVE has a serious new player problem right now,
No it doesn't. New players are positivly spoiled when compared to what I went through. Join Bat Country today and defend the Glorious Socialist Dictatorship |
baltec1
Bat Country Goonswarm Federation
12858
|
Posted - 2014.08.29 10:58:00 -
[2] - Quote
Lucas Kell wrote:baltec1 wrote:Lucas Kell wrote:Lol? Are you serious? EVE has a serious new player problem right now, No it doesn't. New players are positivly spoiled when compared to what I went through. Oh OK, I guess CCP were wrong about that at fanfest then. My bad.
Go look at all of those other MMOs that have come and died over the last decade, they would kill for EVEs record on keeping players. Join Bat Country today and defend the Glorious Socialist Dictatorship |
baltec1
Bat Country Goonswarm Federation
12861
|
Posted - 2014.08.29 11:38:00 -
[3] - Quote
Lucas Kell wrote:Valkin Mordirc wrote: I was wondering when Lucas would find this thread. Took longer than I expected. Been busy :D baltec1 wrote:Go look at all of those other MMOs that have come and died over the last decade, they would kill for EVEs record on keeping players. Another overused and badly thought out argument. Funny thing is that WoW caters to the antisocial solo carebears more than most other games and yet has more players than EVE and a long standing playerbase, so clearly the key to MMOs doesn't lie in how unfriendly it is to carebears.
WoW, the game that has bled several million subs in the last year alone.
EVE continues to buck the trend because it does not go after the instant gratification and handholding crowd. Join Bat Country today and defend the Glorious Socialist Dictatorship |
baltec1
Bat Country Goonswarm Federation
12867
|
Posted - 2014.08.29 14:04:00 -
[4] - Quote
Lucas Kell wrote:baltec1 wrote:WoW, the game that has bled several million subs in the last year alone.
EVE continues to buck the trend because it does not go after the instant gratification and handholding crowd. Yes, WoW, the game that has bled more than the entire subscriber base of EVE in the last year alone and continues to be the largest subscription MMO on the market. And at no point am I saying EVE should be WoW, but they might find they have more of a market share if they at least tried to appeal to the more casual market. There's room for both market to coexist, people just have to be a bit more open minded than they currently are.
The fabled bigger market of casual players doesn't exist. Join Bat Country today and defend the Glorious Socialist Dictatorship |
baltec1
Bat Country Goonswarm Federation
12872
|
Posted - 2014.08.29 14:46:00 -
[5] - Quote
Lucas Kell wrote:While mechanically it was tougher, the playerbase was different back then. You rarely had to worry about being ganked and didn't have to worry about multiple groups wardeccing every corp they saw, and code didn't even exist.
You think its bad now?
Back then it was even easier to gank stuff and the code is nothing compared to the likes of M0o.
Lucas Kell wrote: One mechanic which is often used by gankers and the like now was much tougher back in the day though is scanning. It was an absolute mission back then, and now it's drag-drop.
Back then you had much less EHP, we had fully insurable battleships, Concord response time was much lower, crimewatch didn't exist, concord could be tanked and I belive gate and station guns did less damage.
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baltec1
Bat Country Goonswarm Federation
12872
|
Posted - 2014.08.29 15:44:00 -
[6] - Quote
Lucas Kell wrote:baltec1 wrote:You think its bad now?
Back then it was even easier to gank stuff and the code is nothing compared to the likes of M0o. I did play back then, I even played in highsec back then, and never evn considered gankers. I even flew expensive stuff around in untanked haulers on autopilot, and never got ganked. Now I'd probably not make it more than a few jumps on autopilot with 100m (not that that should change, but you get the point, it seemed a lot safer). baltec1 wrote:Back then you had much less EHP, we had fully insurable battleships, Concord response time was much lower, crimewatch didn't exist, concord could be tanked and I belive gate and station guns did less damage. And yet random ganking still seems to be more of a thing now.
Its more whined about. Back then you the likes of M0o killing thousands in highsec gatecamps and gankers effectivly using free battleships to gank much softer targets. The facts are that ganking is at an all time low today, you have never been safer. Join Bat Country today and defend the Glorious Socialist Dictatorship |
baltec1
Bat Country Goonswarm Federation
12914
|
Posted - 2014.09.01 10:22:00 -
[7] - Quote
Lucas Kell wrote:Kaarous Aldurald wrote:Well, I'd point out that Valkyrie is already more or less done, and if Facebook doesn't manage to kill the Occulus Rift then Valkyrie, as it's flagship launch, is likely to get a lot of attention.
And by all accounts it's actually pretty cool.
Nevermind that Valkyrie's engine is done, not in the production phase, not going through endless reworks, done. Something that WoD had never managed. Pity, too, because if they had actually managed to make a "EVE Online; Vampire Style", it would have been an interesting thing to play. Even if the rift isn't killed by facebook, it's still questionable whether it's going to be succeesful anyway. Sure, it's interesting tech, but then so is Kinect, and yet that has found itself falling away from mainstream games. I for one won't be spending hundreds of pounds for the opportunity of replacing my right analog stick with my head.
Nobody wants to play a game that involves flapping your arms around wildly while you trip over the cat.
Rift is something we have all wanted but the tech was never in place to make it work. I for one would love to play space fighters from a litteral first person view. Join Bat Country today and defend the Glorious Socialist Dictatorship |
baltec1
Bat Country Goonswarm Federation
12914
|
Posted - 2014.09.01 11:46:00 -
[8] - Quote
Lucas Kell wrote:baltec1 wrote:Nobody wants to play a game that involves flapping your arms around wildly while you trip over the cat.
Rift is something we have all wanted but the tech was never in place to make it work. I for one would love to play space fighters from a litteral first person view. No, of course they don't, this has been shown. I don't believe most people will want to wear their TV on their face either. Rift is interesting from a techy point of view, but I think the average gamer is unlikely to want to pay out for something that has very limited use beyond flight sims and the odd FPS which puts it in as a gimmick. Like the Kinect, the problem will be dependency. If your game requires it, you are limiting your playerbase to only those who own it, and if you don't require it but optionally support it, you are limiting your game to only features that can also be played well without it. This they tried to resolve by bundling Kinect with the XB1, but soon had to go back on that idea.
As far as I know you dont need rift to play CCPs game, its just something extra. You worry too much. Join Bat Country today and defend the Glorious Socialist Dictatorship |
baltec1
Bat Country Goonswarm Federation
12917
|
Posted - 2014.09.01 13:23:00 -
[9] - Quote
Jonah Gravenstein wrote:Remiel Pollard wrote:Lucas Kell wrote:And of course there's bad content. It doesn't mean that there has to be an imbalance in how much fun there is overall in a mechanic, but if there's all the fun on one side of it, and no fun on the other, it's a bad mechanic. This makes every competitive multiplayer game bad according to you. Every multiplayer mode in an FPS? Well that's just a bad mechanic because the losing side isn't having fun. GTA Online? Well that's just bad mechanics because it's no fun to have your ride blown up by someone else's tank in a public session. Whenever there's competition, there's a fun side and a not fun side - nobody likes losing, even if they accept their loss gracefully they don't like it and they don't have to. It's not fun. This is an absolutely ridiculous criteria for determining what's balanced and what's not. Pretty much this, Eve is a competitive game, somebody has to lose in order for somebody to win. Not learning anything from it is where people go wrong.
Someone say GTA isn't fair? Join Bat Country today and defend the Glorious Socialist Dictatorship |
baltec1
Bat Country Goonswarm Federation
12917
|
Posted - 2014.09.01 13:35:00 -
[10] - Quote
Lucas Kell wrote:Remiel Pollard wrote:This makes every competitive multiplayer game bad according to you. Every multiplayer mode in an FPS? Well that's just a bad mechanic because the losing side isn't having fun. GTA Online? Well that's just bad mechanics because it's no fun to have your ride blown up by someone else's tank in a public session.
Whenever there's competition, there's a fun side and a not fun side - nobody likes losing, even if they accept their loss gracefully they don't like it and they don't have to. It's not fun. This is an absolutely ridiculous criteria for determining what's balanced and what's not. There's a difference though. In those games you are semi-randomly paired or paired based on levels of skill. In EVE, that's not the case, people can and do choose to attack the weakest possible opponents, and do so repeatedly. Imagine if you played an FPS and you were alright at it and enjoying yourself, but then the same group of people came in and owned you repeatedly, then when you tried to change session they came along and did the same again. It wouldn't be the best designed mechanic, would it? So the problem isn't "losing isn't fun", losing can be fun, but repeatedly losing to the same group because they see you as weak, and rather than choosing a challenge choose to repeatedly display their power over you, that's no fun. It's for a similar reason most people would agree sov mechanics need work.
Planetside 2.
My Blenheim mk IV in dogfights vs biplanes in warthunder
Every Battlefield game.
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baltec1
Bat Country Goonswarm Federation
12920
|
Posted - 2014.09.01 14:14:00 -
[11] - Quote
Lucas Kell wrote:Prince Kobol wrote:Nobody is saying people can't mission, mine or any other boring High Sec crap, the problem with NPC corps is that they do not promote, offer, teach anything of value.
Again, I do not want them removed as they do serve a purpose, but I do not believe that CCP intended players to stay in them for months, years at a time or in some cases, permanently. Totally agree. But if NPC corps get nuked to the point they can't be used, or if people get removed from them after a while, that's also not teaching them anything. They will simply be targeted by the players who are far better at EVE than them and used as fodder. If you want people to move out of them, you can't expect all of the concessions to be made by them. There has to be give and take. Fine, increase tax on NPC corps, but at the same time make it harder or less appealing to wardec the weakest targets en masse.
Having wardec immunity is already a massive benefit over player corps. An 11% tax is hardly all that terrible given the average corp tax is 10%. Bumping it up to 20% would give you a reason for leaving an NPC corp. Join Bat Country today and defend the Glorious Socialist Dictatorship |
baltec1
Bat Country Goonswarm Federation
12923
|
Posted - 2014.09.01 14:42:00 -
[12] - Quote
Lucas Kell wrote:baltec1 wrote:Having wardec immunity is already a massive benefit over player corps. An 11% tax is hardly all that terrible given the average corp tax is 10%. Bumping it up to 20% would give you a reason for leaving an NPC corp. So why do the NPC corps have to take a nerf but wardeccers who go after the weakest possible targets so they have minimal risk don't? Why not make NPC corps less appealing, and at the same time look at making it more beneficial for a wardeccer to go after a challenging target and less beneficial to go after a weaker one?
Its not the wardeccers fault the corp they chose is a pushover, they can't know what any corp is like before a wardec.
I have had people wardec my solo corp a few times now to take on my tower thinking it was going to be easy only to find the production tower became a Dickstar and they died horribly. Join Bat Country today and defend the Glorious Socialist Dictatorship |
baltec1
Bat Country Goonswarm Federation
12924
|
Posted - 2014.09.01 14:49:00 -
[13] - Quote
Lucas Kell wrote:Oh bull. Don't give me that, they know full well what the corp is going to be like, and when they do make a mistake and wardec someone that can beat them, they run away to protect their precious isk efficiency.
So, they didn't know full well what my corp was going to be like, did they? given that they died miserably on my tower of woe. Join Bat Country today and defend the Glorious Socialist Dictatorship |
baltec1
Bat Country Goonswarm Federation
12924
|
Posted - 2014.09.01 14:54:00 -
[14] - Quote
Lucas Kell wrote:baltec1 wrote:Lucas Kell wrote:Oh bull. Don't give me that, they know full well what the corp is going to be like, and when they do make a mistake and wardec someone that can beat them, they run away to protect their precious isk efficiency. So, they didn't know full well what my corp was going to be like did they given that they died miserably on my tower of woe. Most of the time they know, and like I say, the odd time they make an error in judgement, they can just run and hide.
So they run and hide. Its their isk they just wasted. Join Bat Country today and defend the Glorious Socialist Dictatorship |
baltec1
Bat Country Goonswarm Federation
12925
|
Posted - 2014.09.01 15:07:00 -
[15] - Quote
Lucas Kell wrote:Xuixien wrote:If it's boring then don't do it? You always have the option of coming together and fighting the WarDeccers. I don't get involved in wardeccers. My high sec guys operate from NPC corps and my mains operate from null. Much like many people operating from NPC corps, I don't consider it entertaining to lose an unarmed hauler to 20 12 year olds who then proceed to pat themselves on the back chanting "GF" in local. And therein lies the issue. You can't expect NPC players to choose to put themselves out for nothing.
Hence why a 20% tax on NPC corps would be good. They have a reason to want to be in a player corp that offers them less tax. Join Bat Country today and defend the Glorious Socialist Dictatorship |
baltec1
Bat Country Goonswarm Federation
12927
|
Posted - 2014.09.01 15:21:00 -
[16] - Quote
Lucas Kell wrote:baltec1 wrote:Hence why a 20% tax on NPC corps would be good. They have a reason to want to be in a player corp that offers them less tax. Right, and do you really think a blanket nerf alone will have that result rather than just a monument shooting? Plus you'd need to do something else to stop it just being an attack on mission runners. Personally I'd be happy with people getting massive reductions in all possible income after a set time if some concessions were made from the other side too.
They get wardec immunity. That alone is massive. Join Bat Country today and defend the Glorious Socialist Dictatorship |
baltec1
Bat Country Goonswarm Federation
12927
|
Posted - 2014.09.01 15:26:00 -
[17] - Quote
Lucas Kell wrote:baltec1 wrote:They get wardec immunity. That alone is massive. Agreed, which is why they should be encouraged out. But you don't encourage people out by setting fire to their house then repeatedly punching them in the face when they try to get out of the door.
9% more tax isn't setting their house on fire, its poking them with a stick. Join Bat Country today and defend the Glorious Socialist Dictatorship |
baltec1
Bat Country Goonswarm Federation
12932
|
Posted - 2014.09.01 19:20:00 -
[18] - Quote
Lucas Kell wrote:baltec1 wrote:Lucas Kell wrote:baltec1 wrote:They get wardec immunity. That alone is massive. Agreed, which is why they should be encouraged out. But you don't encourage people out by setting fire to their house then repeatedly punching them in the face when they try to get out of the door. 9% more tax isn't setting their house on fire, its poking them with a stick. Well yes, most wouldn't be encouraged out by 9% at all, just mission runners who, judging by their reaction to loot reprocessing changes, would explode into an enormous ball of rage and quit. But if they really wanted to encourage people out of NPC corps, they would need to do something to make sure they didn't walk into a firing squad when they did.
In two years my corp has been wardeced three times and they were all bad at it. Hardly a firing squad. Join Bat Country today and defend the Glorious Socialist Dictatorship |
baltec1
Bat Country Goonswarm Federation
13150
|
Posted - 2014.09.12 06:02:00 -
[19] - Quote
ashley Eoner wrote:Remiel Pollard wrote:ashley Eoner wrote:
So are you going to claim that stations aren't a "safe haven" protecting you from harm?
Okay, since you aren't reading the post I edited, or just ignoring it, I'll link this again. No, being docked in stations is not safe.Now run along and stop being a twit. Being docked not engaging in others is perfectly safe. Nothing in that video shows a person docked up avoiding contact with others. I did see a lot of non consensual "pvp" in another video though which re-enforces my point that highsec isn't safe and that being in a NPC corp doesn't provide a "massive amount of protection". EDIT : Ah yes the insult the last resort of the disarmed.
No you are not safe in stations as I can still get you while you are docked. Join Bat Country today and defend the Glorious Socialist Dictatorship |
baltec1
Bat Country Goonswarm Federation
13160
|
Posted - 2014.09.12 09:27:00 -
[20] - Quote
Dave Stark wrote:I like this.
we have "wardecs are trival to avoid." threads. and we have "wardecs are griefing tools." threads.
only one of these can be true.
Best bit is that one of the loudest anti wardec posters here is also whining that wardecs are useless in another thread. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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baltec1
Bat Country Goonswarm Federation
13165
|
Posted - 2014.09.12 13:15:00 -
[21] - Quote
Ramona McCandless wrote:Kaarous Aldurald wrote:
If they've got flashing red and blue lights, they're cops.
I was arrested by a Coast Guard landrover yesterday... Also, I havent seen this on any CONCORD that waxed me before? Maybe its a graphics setting thing
This seems like an interesting story. Join Bat Country today and defend the Glorious Socialist Dictatorship |
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