Pages: 1 2 3 4 5 [6] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 29 post(s) |
Salpun
Global Telstar Federation Offices Masters of Flying Objects
757
|
Posted - 2014.07.21 05:24:00 -
[151] - Quote
First use of the industrial window did not allow use of the blueprints in the tab via either dragging or right click menu, when i first logged in after down time. Had to use a blueprint in the inventory window to select a blueprint and make the window active. If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide
See you around the universe. |
Tinman Spectacular
EVE University Ivy League
24
|
Posted - 2014.07.21 13:28:00 -
[152] - Quote
Veldspar is 0.10 m3... Compressed Veldspar is 0.15m3.
Scordite is 0.15 m3... Compressed Scordite is 0.19m3
Same for Pyroxeres and Spodumain.
I think there is a problem here, as compressed ores taking up more volume than uncompressed doesn't make sense to me. Maybe there is a missing zero after those decimals for the compressed versions? |
Kenneth Feld
Habitual Euthanasia Pandemic Legion
86
|
Posted - 2014.07.21 13:33:00 -
[153] - Quote
Tinman Spectacular wrote:Veldspar is 0.10 m3... Compressed Veldspar is 0.15m3.
Scordite is 0.15 m3... Compressed Scordite is 0.19m3
Same for Pyroxeres and Spodumain.
I think there is a problem here, as compressed ores taking up more volume than uncompressed doesn't make sense to me. Maybe there is a missing zero after those decimals for the compressed versions?
Considering compressed ore = 100 regular ore
That is pretty good compression, I think |
|
CCP RubberBAND
CCP Engineering Corp CCP Engineering Alliance
349
|
Posted - 2014.07.21 13:56:00 -
[154] - Quote
asteroidjas wrote:As a note to the "show info" not registering the ME level....i have put the blueprint (t2 damage module) into the Industry UI, and it shows the exact same quantities as the "show info" tab shows. Does this mean "show info" is broken still. or that T2 bpc's are still out of whack?
I had a look at this and it appears to be working. ME is not updating requirements on the Show Info, but it is displayed correctly in the Industry window. Could you specify what blueprint this is (ME/TE and what the discrepancy is). I looked at a bunch of Tech II modules/ammunition and it looks correct (note was checking BPCs).
Salpun wrote:CCP Contra wrote:Hashi Lebwohl wrote:
- 3000m range on pos facilities to access has returned = I hope a bug
- its being reported by pilots that the 25% ME facility bonus from a POS is a bug (for the sake of the game I hope so) - but I've not seen any dev confirmation - could someone give a link if they have.
Now 2%
1. Known issue we will be working on this. Thanks for your feedback! Bug still in effect not on the know bug list.
Will update the Known Issues, the defect is still open.
Piilupart Donald wrote:BUG When copying blueprint in pos i use lets say input division 3 and output division also 3 (for which i have rights). But i can install the job i get the following error "access to the material input location is denied". I took me many hours to figure out the reason for this but i finally got it. When i enable take rights to the 1st division then the error goes away and i am able to install the job. Seems like for some reason it wants to route the job through 1st division. I cant think that this is meant to be this way, today our corp setup is so that 1st Division is meant for CEO access only and if now access to the 1st division becomes necessary then we have to totally rebuild our divisions and access to them.
Is being investigated right now. Feel free to poke me on: Twitter |
|
Tinman Spectacular
EVE University Ivy League
24
|
Posted - 2014.07.21 13:58:00 -
[155] - Quote
Kenneth Feld wrote:Tinman Spectacular wrote:Veldspar is 0.10 m3... Compressed Veldspar is 0.15m3.
Scordite is 0.15 m3... Compressed Scordite is 0.19m3
Same for Pyroxeres and Spodumain.
I think there is a problem here, as compressed ores taking up more volume than uncompressed doesn't make sense to me. Maybe there is a missing zero after those decimals for the compressed versions? Considering compressed ore = 100 regular ore That is pretty good compression, I think
Ah, forgot about minimum volume... derp. |
|
CCP RubberBAND
CCP Engineering Corp CCP Engineering Alliance
349
|
Posted - 2014.07.21 15:02:00 -
[156] - Quote
Freeism Saurfang wrote:Ore Reprocesswhen mouse over Asteroid Line and Ore itself, base yield and total yield differs. (implant is affects yield in outpost) Ship Reprocessbonus from implant shown when reprocess ships. it's not affected as told.
Being looked into.
On a separate note. The thread has been updated with the current Known Issues/Should be Fixed.
Feel free to poke me on: Twitter |
|
|
CCP RubberBAND
CCP Engineering Corp CCP Engineering Alliance
349
|
Posted - 2014.07.21 15:05:00 -
[157] - Quote
CCP Nullarbor is correct. Feel free to poke me on: Twitter |
|
Kenneth Feld
Habitual Euthanasia Pandemic Legion
87
|
Posted - 2014.07.21 15:44:00 -
[158] - Quote
CCP RubberBAND wrote:Freeism Saurfang wrote:Ore Reprocesswhen mouse over Asteroid Line and Ore itself, base yield and total yield differs. (implant is affects yield in outpost) Ship Reprocessbonus from implant shown when reprocess ships. it's not affected as told. Being looked into. On a separate note. The thread has been updated with the current Known Issues/Should be Fixed.
I am NOT a code/programming guy
BUT
That list looks pretty extensive for something that is supposed to go live in <24 hours |
Yvonne Paaltomo
Eve Engineering Logistics Eve Engineering
3
|
Posted - 2014.07.21 17:33:00 -
[159] - Quote
Yvonne Paaltomo wrote:Just went on sisi to look for numbers: - Facility ME and PE bonus of outpost upgrades is applied twice. Facility is mentioned twice in ME consumption modifiers and 10% reduction compared to expected 5% in the numbers. Facility is also mentioned twice in PE modifiers and output is 4 times as much as not upgraded. Addition: The outpost bonus specific to a group seems to be applied additionally to all items(Which is the 2nd 43% TE bonus). I got 1 43% TE reduction on all both t1 ships and t2 component, while I should only have it for t2 ships(which gets that bonus twice). I got the ME bonus twice for those too. |
Kenneth Feld
Habitual Euthanasia Pandemic Legion
87
|
Posted - 2014.07.21 17:47:00 -
[160] - Quote
Right now on SiSi, the new names for POS modules are good
BUT
the names for their respective BPO's are still the old names
ie a XLARGE ship assembly array BPO builds a Capital Ship Assembly Array
Even the show info on the actual Capital Ship Assembly Array show the Xlarge ship assembly array BPO (Although, i know not to trust show info on SiSi) |
|
Kenneth Feld
Habitual Euthanasia Pandemic Legion
87
|
Posted - 2014.07.21 18:08:00 -
[161] - Quote
Assembly Arrays have their cargohold increased to the following amounts:
Corporate Hangar Arrays: from 1,400,000 m3 to 3,000,000 m3. Ammunition Assembly Array: from 150,000 m3 to 1,000,000 m3. Component Assembly Array: from 1,000,000 m3 to 1,500,000 m3. Drone Assembly Array: from 150,000 m3 to 1,000,000 m3. Equipment Assembly Array: from 500,000 m3 to 1,000,000 m3. Rapid Equipment Assembly Array: from 500,000 m3 to 1,000,000 m3.
I just put up a tower 10 minutes ago and put down all but a corp hangar and a rapid equip array
All had the OLD values for actual cargo sizes once anchored and online and the show info also has the old sizes listed |
Masao Kurata
Z List
58
|
Posted - 2014.07.21 18:31:00 -
[162] - Quote
I notice that problems with "view in industry" are conspicuously absent from these known issues. Surely you didn't close all my bug reports just because you fixed one bug which resulted in bpc output showing bpo activities when viewed in industry? (Hint hint please for god's sake implement a user facing bug tracker so that we can see when you close our issues.) "View in industry" is still almost completely non-functional:
- Research job output does not reflect the new efficiency levels when viewed in industry, it always shows 0/0 ME/TE regardless of the input, the research type and the number of runs.
- Copying job output has the same efficiency issue but additionally has "-1" runs remaining regardless of the number of runs you specified in the copying job.
- Invention, like copying, always shows 0 ME, 0 TE and -1 runs.
|
Salpun
Global Telstar Federation Offices Masters of Flying Objects
757
|
Posted - 2014.07.22 02:00:00 -
[163] - Quote
The inconsistency of seeing and using blueprints at range needs to be addressed.
While using a blueprint in a station you are docked at you have to drag the blueprint to the blue print area at the top and the blue print is there as you drag it.
Dealing with blueprints at range is not optimized yet and does not show the blue print you are dragging and gives a message that does not make sense when you have the control range. Blue print needs to show up as you drag it and a message like communicating with the station where the blue print is should show up until all the info from that system loads. If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide
See you around the universe. |
Kenneth Feld
Habitual Euthanasia Pandemic Legion
87
|
Posted - 2014.07.22 11:53:00 -
[164] - Quote
Kenneth Feld wrote:Assembly Arrays have their cargohold increased to the following amounts:
Corporate Hangar Arrays: from 1,400,000 m3 to 3,000,000 m3. Ammunition Assembly Array: from 150,000 m3 to 1,000,000 m3. Component Assembly Array: from 1,000,000 m3 to 1,500,000 m3. Drone Assembly Array: from 150,000 m3 to 1,000,000 m3. Equipment Assembly Array: from 500,000 m3 to 1,000,000 m3. Rapid Equipment Assembly Array: from 500,000 m3 to 1,000,000 m3.
I just put up a tower 10 minutes ago and put down all but a corp hangar and a rapid equip array
All had the OLD values for actual cargo sizes once anchored and online and the show info also has the old sizes listed
Not fixed on TQ either |
|
|
|
Pages: 1 2 3 4 5 [6] :: one page |
First page | Previous page | Next page | Last page |