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Author |
Thread Statistics | Show CCP posts - 29 post(s) |
Opner Dresden
Lugus Foundry The Serenity Initiative
19
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Posted - 2014.06.14 21:24:00 -
[61] - Quote
When are we getting legit numbers for outposts and there upgrades? Fozzie was extremely quick to issue a proactive nerf to null sec indy work with the ice announcement but getting actual numbers on ME and time bonuses for outposts has been like pulling teeth. |
MaverickScot
Unidentified Flying Saucer
56
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Posted - 2014.06.14 21:31:00 -
[62] - Quote
Just undocked on SISI and went to my POS which appears to be missing. It was unfuelled. Are you guys removing these POS's? |
Teddyboom
EON Builder's Squad Citizens of Nowhere
1
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Posted - 2014.06.15 14:38:00 -
[63] - Quote
CCP Nullarbor wrote:Mismatch cost / tax errors are known and should be getting fixed today.
I tried to build in high sec 50 Standard X-Instinct Booster (110M estimated) today and got a job cost of 92M
i moved to a station in providence and got a 414k job cost
but when trying to start the job got this
"Unable to install job due to the following reasons: The job cost has changed
Error.MISMATCH_COST (414818, 477527)" |
Freyr Udan
nXo Circle-Of-Two
1
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Posted - 2014.06.15 14:38:00 -
[64] - Quote
MaverickScot wrote:Just undocked on SISI and went to my POS which appears to be missing. It was unfuelled. Are you guys removing these POS's?
They remove all poses on the SISI server you should mount it again
I can't manage to put up any job on starbase or on station because the
Unable to install job due to the following reasons: Insufficient funds to pay job cost
Error.ACCOUNT_FUNDS (0.0, 697)
or the Error.Price have changed error |
Laendra
Wildly Inappropriate Goonswarm Federation
49
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Posted - 2014.06.15 15:31:00 -
[65] - Quote
Anyone else able to anchor a Caldari Research Outpost? I didn't have any problems with any other type of outpost. |
Laendra
Wildly Inappropriate Goonswarm Federation
49
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Posted - 2014.06.15 18:04:00 -
[66] - Quote
Laendra wrote:Anyone else able to anchor a Caldari Research Outpost? I didn't have any problems with any other type of outpost.
Wow, finally able to anchor it after downtime. Hope that isn't a recurring issue. |
Tragot Gomndor
Rise of Cerberus Cerberus Unleashed
49
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Posted - 2014.06.15 19:15:00 -
[67] - Quote
clearing cache actually fixed all my problems, including mismatch_cost errors... and even deleting launcher cache made launcher run again too... 0.0 = GOONS = SAAAMMMMEEE!!!!1111222 |
MaverickScot
Unidentified Flying Saucer
56
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Posted - 2014.06.15 21:21:00 -
[68] - Quote
Freyr Udan wrote:MaverickScot wrote:Just undocked on SISI and went to my POS which appears to be missing. It was unfuelled. Are you guys removing these POS's? They remove all poses on the SISI server you should mount it again
Thanks.
Will this happen on the release of Crius on Tranq? |
Mar'Dur Taren
The Copernicus Institute
26
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Posted - 2014.06.16 09:11:00 -
[69] - Quote
Three issues to report.
1) When you open the industry screen and go to the blueprints list. I select Owned by Corp and Current Station. The Hangar list shows an entry for every assembled container in each hangar. For example if you have three containers assembled in a Hangar called "BPOs" then you will have four entries in the list called "BPOs". There is no way to distinguish cans from hangars.
2) Set up a manufacturing job. When you type in a Job Runs figure in the hundreds, the output does not change to reflect this. Also the material consumed, job duration and job cost don't change to suit. For example I try to put on a job of 500 x 100mn Afterburners and the "Outcome" says 5 output.
3) Setting up a manufacturing job using a corp hangar for the material source. When I change the Input Material Location to a hangar with the right materials in it, it does not change the material list to indicate that materials are present or not. There is no refresh option. |
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CCP Contra
C C P C C P Alliance
1
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Posted - 2014.06.16 09:20:00 -
[70] - Quote
Teddyboom wrote:CCP Nullarbor wrote:Mismatch cost / tax errors are known and should be getting fixed today. I tried to build in high sec 50 Standard X-Instinct Booster (110M estimated) today and got a job cost of 92M i moved to a station in providence and got a 414k job cost but when trying to start the job got this "Unable to install job due to the following reasons: The job cost has changed
Error.MISMATCH_COST (414818, 477527)"
Hey Teddyboom, thanks for your bug report. The Mismatch_Cost issue should be fixed, so this might be related to your client's cache. The best would be to delete manually your cache from the OS. If you can go to Users/Yourauser/AppData/Local/CCP/EVE/ find your SiSi client /cache (more info here http://community.eveonline.com/support/knowledge-base/article.aspx?articleId=371) And delete all the files, then try to manufacture the booster again. It should allow you to, if not, let me know so we can keep looking into this.
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CCP Contra
C C P C C P Alliance
1
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Posted - 2014.06.16 09:21:00 -
[71] - Quote
MaverickScot wrote:Freyr Udan wrote:MaverickScot wrote:Just undocked on SISI and went to my POS which appears to be missing. It was unfuelled. Are you guys removing these POS's? They remove all poses on the SISI server you should mount it again Thanks. Will this happen on the release of Crius on Tranq?
This is just done when we copy the DB into SiSi, POSes should remain unchanged in TQ |
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Salpun
Global Telstar Federation Offices Masters of Flying Objects
751
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Posted - 2014.06.16 11:35:00 -
[72] - Quote
Please update the know issues post. Thanks If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide
See you around the universe. |
Galen Achu
Van Diemens Trading Corporation
12
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Posted - 2014.06.16 12:59:00 -
[73] - Quote
Mar'Dur Taren wrote:Three issues to report.
1) When you open the industry screen and go to the blueprints list. I select Owned by Corp and Current Station. The Hangar list shows an entry for every assembled container in each hangar. For example if you have three containers assembled in a Hangar called "BPOs" then you will have four entries in the list called "BPOs". There is no way to distinguish cans from hangars.
2) Set up a manufacturing job. When you type in a Job Runs figure in the hundreds, the output does not change to reflect this. Also the material consumed, job duration and job cost don't change to suit. For example I try to put on a job of 500 x 100mn Afterburners and the "Outcome" says 5 output.
3) Setting up a manufacturing job using a corp hangar for the material source. When I change the Input Material Location to a hangar with the right materials in it, it does not change the material list to indicate that materials are present or not. There is no refresh option.
1) identical result 2) identical result 3) This actually works for me but it takes a couple of seconds to process. |
Badda Benjaminsen
Heimbrent
1
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Posted - 2014.06.16 15:48:00 -
[74] - Quote
Input slot doesn't stick, output slot does. When switching input slot, it doesn't update. Have to close and reopen R&D windows and change input again for it to update.
Mad delays and freezes when switching between R&D tabs.
All funds errors I had was resolved by clearing cache manually deleting the whole cache folder. |
MaverickScot
Unidentified Flying Saucer
56
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Posted - 2014.06.16 16:46:00 -
[75] - Quote
CCP Contra wrote:MaverickScot wrote:Freyr Udan wrote:MaverickScot wrote:Just undocked on SISI and went to my POS which appears to be missing. It was unfuelled. Are you guys removing these POS's? They remove all poses on the SISI server you should mount it again Thanks. Will this happen on the release of Crius on Tranq? This is just done when we copy the DB into SiSi, POSes should remain unchanged in TQ
Thanks
I learn something new every day |
Bridgette d'Iberville
Better Killing Through Chemistry
269
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Posted - 2014.06.16 16:49:00 -
[76] - Quote
CCP Contra wrote:...then try to manufacture the booster again. It should allow you to, if not, let me know so we can keep looking into this.
Wait... we can produce drugs in Hi-Sec now? Is this just a SiSi thing? "I considered a career in griefing, but then realized that I would never achieve the level of tear generation that CCP manages to do each and every expansion." |
Kronossan
Crunchy Crunchy The Obsidian Front
50
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Posted - 2014.06.17 07:25:00 -
[77] - Quote
CCP Contra wrote:[quote=Teddyboom] Hey Teddyboom, thanks for your bug report. The Mismatch_Cost issue should be fixed, so this might be related to your client's cache. The best would be to delete manually your cache from the OS. If you can go to Users/Yourauser/AppData/Local/CCP/EVE/ find your SiSi client /cache (more info here http://community.eveonline.com/support/knowledge-base/article.aspx?articleId=371) And delete all the files, then try to manufacture the booster again. It should allow you to, if not, let me know so we can keep looking into this.
Even after clearing my cache, I'm still receiving the Error.MISMATCH_COST (75, 68) error when I attempt to initiate any kind of industry job at a POS.
Edit: Strange, I'm not receiving the error anymore after having cleared the cache a second time. |
Freyr Udan
nXo Circle-Of-Two
1
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Posted - 2014.06.17 14:36:00 -
[78] - Quote
The Mismatch_Cost issue still there sometimes, i clean my cache and i'm able to do jobs with one character, but as soon as i change to another character i get the error again, cleaning de cache again seems solve the problem again
Another error i see is when you have your maximum possible jobs (9/9 in my case) and you deliver one, sometimes it not say you have 1 job available and the start button stay in red, but if you press it you can do the job |
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CCP Contra
C C P C C P Alliance
1
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Posted - 2014.06.18 08:54:00 -
[79] - Quote
Ok, thanks for the info, we will look at it right away |
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Alexander Lion
Dragon Clan Nulli Secunda
5
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Posted - 2014.06.18 10:32:00 -
[80] - Quote
The calculation of the ME and TE of invented T2 BPCs when using decryptors is wrong.
E.g: i want to invent a Heron BPC and use an Optimized Esoteric Attainment it increases the ME lvl instead of decreasing to -1.
So i could use an esoteric augmentation and would get a ME 2 TE 1 10 Run T2 BPC instead of a ME -2 TE 1 10 run BPC. |
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Rivr Luzade
Coreli Corporation Ineluctable.
577
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Posted - 2014.06.18 14:58:00 -
[81] - Quote
Is there any info regarding the frequent crashes when you undock from a station and perform a random action? I just seconds ago had this again when I undocked, did not wait my session change timer, and tried immediately to warp to my POS.
--
How have people managed to get to resolve the problem that you cannot install an Invention job?
I tried it in station as a personal job, which gives me this:
Quote:Unable to install job due to the following reasons: Insufficient funds to pay job cost The job cost has changed The facility tax rates have changed
Error.ACCOUNT_FUNDS (0.0, 13083) Error.MISMATCH_COST (10496, 11894) Error.MISMATCH_TAX (1050, 1189)
There is enough funds in my personal wallet to pay the installation cost of 11,543 ISK.
I also tried it in my POS as a corp job, where I get this:
Quote:Unable to install job due to the following reasons: The job cost has changed
Error.MISMATCH_COST (1258, 1365) (Which is already a known issue)
Cache was deleted today. |
Nex Killer
Drunk3n Industry
76
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Posted - 2014.06.18 18:44:00 -
[82] - Quote
Rivr Luzade wrote:Is there any info regarding the frequent crashes when you undock from a station and perform a random action? I just seconds ago had this again when I undocked, did not wait my session change timer, and tried immediately to warp to my POS. -- How have people managed to get to resolve the problem that you cannot install an Invention job? I tried it in station as a personal job, which gives me this: Quote:Unable to install job due to the following reasons: Insufficient funds to pay job cost The job cost has changed The facility tax rates have changed
Error.ACCOUNT_FUNDS (0.0, 13083) Error.MISMATCH_COST (10496, 11894) Error.MISMATCH_TAX (1050, 1189) There is enough funds in my personal wallet to pay the installation cost of 11,543 ISK. I also tried it in my POS as a corp job, where I get this: Quote:Unable to install job due to the following reasons: The job cost has changed
Error.MISMATCH_COST (1258, 1365) (Which is already a known issue) Cache was deleted today.
I'm getting this same error on four different accounts.
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TeeKay Latef
Birds of Steel Kraftwerk.
12
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Posted - 2014.06.19 11:48:00 -
[83] - Quote
Well, i resolved it by leaving my corp and founding a new one. |
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CCP Contra
C C P C C P Alliance
1
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Posted - 2014.06.19 14:04:00 -
[84] - Quote
The MISMATCH_COST can be fixed by manually clearing your cache when the client is not open. However this is a temporary workaround at the moment. Our devs are looking into solving these issues. Thanks for being on SiSi to help us diagnose these issues.
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Star Killer14
Core World Imperium
52
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Posted - 2014.06.19 20:22:00 -
[85] - Quote
Hello,
I was testing the new indy features and found a small issue, when I go to tell it how many runs to do and I enter a two digit number it doesn't always pick up the second number of they are entered to quickly, it seems to really only happen when doing 20 runs. It will also do a similar thing for when entering any number larger than 20, in the input window, instead of going to 20, in the outcome window, it just goes to the first number you enter.
Ex. I enter 21, it says 2 in the outcome window.
This was also for copying blueprints at a Design Laboratory if that helps.
This is a minor nuisance but it would be best if it was fixed by the time it is released. |
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CCP Contra
C C P C C P Alliance
2
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Posted - 2014.06.20 09:15:00 -
[86] - Quote
Star Killer14 wrote:Hello,
I was testing the new indy features and found a small issue, when I go to tell it how many runs to do and I enter a two digit number it doesn't always pick up the second number of they are entered to quickly, it seems to really only happen when doing 20 runs. It will also do a similar thing for when entering any number larger than 20, in the input window, instead of going to 20, in the outcome window, it just goes to the first number you enter.
Ex. I enter 21, it says 2 in the outcome window.
This was also for copying blueprints at a Design Laboratory if that helps.
This is a minor nuisance but it would be best if it was fixed by the time it is released.
Thanks, we got a bug report about this specifically and our UI dev will take care of it. |
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Grigori Annunaki
40
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Posted - 2014.06.20 10:58:00 -
[87] - Quote
Only seems to happen if I type the number in quickly. |
Regan Rotineque
Arch Angels Assault Force The Kadeshi
353
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Posted - 2014.06.20 13:34:00 -
[88] - Quote
im starting to worry....is this account funds error a serious bug? its been there since the changes were moved to sisi i have not been able to install a single job since the new stuff was released
no reasearch testing, no building testing....im starting to get frustrated |
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CCP Contra
C C P C C P Alliance
2
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Posted - 2014.06.20 14:05:00 -
[89] - Quote
Regan Rotineque wrote:im starting to worry....is this account funds error a serious bug? its been there since the changes were moved to sisi i have not been able to install a single job since the new stuff was released
no reasearch testing, no building testing....im starting to get frustrated
We have a fix today for this and possibly for the MISMATCH_COST bug, we will be updating SiSi with these for the weekend. |
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CCP Nullarbor
C C P C C P Alliance
731
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Posted - 2014.06.20 15:19:00 -
[90] - Quote
Ok we just pushed an update to SiSi which should fix the ACCOUNT_FUNDS and MISMATCH_COST error messages. Let us know if you spot these again.
o7 CCP Nullarbor //-áExotic Dancer-á// DEVGIFS |
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