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Thread Statistics | Show CCP posts - 18 post(s) |
Darkblad
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Posted - 2014.06.10 15:15:00 -
[1] - Quote
No copy paste functionaliy for entries in the reprocessing offer window
Also: If I remember correctly, a block of compressed ore is made of a batch of the raw ore (100 units). Now let's take Arkonor as an example (the batch got added 1275 Units of Mexallon as announced in the Fortune favors the bold Devblog) Here's the minerals of a batch, the quantites are from left to right 6905 x Tritanium, 1275 x Mexallon 115 x Zydrine 230 x Megacyte
On Sisi, however, one unit of compressed Arkonor contains 7672 Tritanium 1420 Mexallon 128 Zydrine 256 Megacyte
Roughly 111 % of the minerals of a batch.
And the blueprints for compressed [whatever] are still present in the market EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
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268
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Posted - 2014.06.10 18:02:00 -
[2] - Quote
Rowells wrote:other than the blueprints and hard values, has the way compression on the rorqual changed at all?
I can't seem to get sisi to work... The Compression Array works fine. Select something first and right click that.
(Though the presence of compression blueprints might be a hint to that it doesn't work for the Rorqual yet) EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
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268
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Posted - 2014.06.10 18:28:00 -
[3] - Quote
Arronicus wrote:Darkblad wrote:
Also: If I remember correctly, a block of compressed ore is made of a batch of the raw ore (100 units).
While correct for Arkonor and a couple others, this is incorrect for most other ores. Compression values chartOre refine valuesYou'll notice in most cases the volume of minerals in 1 compressed ore block is not 100 units of the raw ore, so it's not safe to maintain this assumption, while it does work for your arkonor example. It changed to "100 units buld a block" after release of the blog. CCP Ytterbium announced that change on March 31. EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
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268
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Posted - 2014.06.10 22:26:00 -
[4] - Quote
looks @CCP_Punkturis, pointing at https://twitter.com/Darkblad_eve/status/448194987843678208 EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
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268
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Posted - 2014.06.11 11:39:00 -
[5] - Quote
Velicitia wrote:Mining is the time-sink ... and repro is the "instant" (well except in POS, which takes 10 sec). POS Reprocessing currently happens instantly as well - at least the highsec usable "Reprocessing Array". The attribute isn't active (neither is the yield multiplier). EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
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268
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Posted - 2014.06.12 10:47:00 -
[6] - Quote
Velicitia wrote:The repro module does in fact have a working delay. Maybe you had a server delay. During my tests (highsec reproc array) it was more like this.
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Darkblad
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268
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Posted - 2014.06.12 12:09:00 -
[7] - Quote
CCP Punkturis wrote:it wasn't consistent with anything else in EVE so right click (yay) has to do for now not consistent as in: Position and hints to settings menus NES as a whole Launch (only) the new deployables by drag & drop
Especially the last point is not consistent but very comfortable. And still, other items keep the requirement to anchor them on right click (I'm aware of that to change this there's way more work involved). Why not provide some new and comfortable functionality and change existing features once the time is right?
Don't get me wrong. I really appreciate many of the recent changes to the EVE UI. EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
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268
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Posted - 2014.06.12 12:21:00 -
[8] - Quote
CCP Ytterbium wrote:Darkblad wrote:No copy paste functionaliy for entries in the reprocessing offer window Also: If I remember correctly, a block of compressed ore is made of a batch of the raw ore (100 units). Now let's take Arkonor as an example (the batch got added 1275 Units of Mexallon as announced in the Fortune favors the bold Devblog) Here's the minerals of a batch, the quantites are from left to right 6905 x Tritanium, 1275 x Mexallon 115 x Zydrine 230 x Megacyte On Sisi, however, one unit of compressed Arkonor contains 7672 Tritanium 1420 Mexallon 128 Zydrine 256 Megacyte Roughly 111 % of the minerals of a batch. And the blueprints for compressed [whatever] are still present in the market Same applies to ice, like Thick blue IceCompressed stuff also contains roughly 111 % of the raw ice. Thanks for pointing this out, this will be taken care of. Confirmed this being fixed as of build 797200 \o/
There's still that yellow "!" in the reprocessing window strangely attached to the compressed variant. EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
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269
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Posted - 2014.06.13 21:53:00 -
[9] - Quote
Rivr Luzade wrote:Velicitia wrote:TBH, I'm still a bit on the fence that you can be "perfect" in NPC stations at all... Why so? You get more than perfect in POS and even more than that perfect in player outposts. This and who knows what future exploration will add to the game in terms of further improvements to the Crius maximum yield close to what's referred to as 100 % of an ore's content from then onwards.
Current 100 % will be achievable from day 1 of Crius. EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
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269
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Posted - 2014.06.14 07:17:00 -
[10] - Quote
Sales Alt negrodamus wrote:[quote=Alain Colcer]do you have a reading disability? His complaint is that he no longer can achieve what's 100 % reprocessing yield now with mediocre skills. As he'd rather choose to train skills for maximum Ore reprrocessing on an alt, he wants to have the option to get the SP refunded on his more combat oriented main character, as he will not train the missing skill levels on that one. No reading comprehension here. Currently Ref 5, RefEff 4 and Processing 1 are enough to achieve 100 % on a 50 % base station. Training Processing for all Highsec Ores, Jaspet results in a total of 394.265 SP. EVE Infolinks -+-áOld and new-áPortraits |
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Darkblad
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269
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Posted - 2014.06.15 11:33:00 -
[11] - Quote
Velicitia wrote:Rivr Luzade wrote:Velicitia wrote:TBH, I'm still a bit on the fence that you can be "perfect" in NPC stations at all... Why so? You get more than perfect in POS and even more than that perfect in player outposts. Because there are currently bots and super-multiboxers who are competing with me from the near complete safety of NPC corps. They shouldn't be able to do this. Edit --> yeah, I can gank them, or inform CODE about them ... but "wardec his refining corp, and nuke the POS" should also be a valid option. Furthermore, without any implants or re-mapped attributes ... it takes a grand total of 60 days to get L5 ore processing skills (bit longer if they need Cybernetics 5). While there will be many people who are taken by surprise, the "big players" (if you will) will have already fixed their skills, or are nearly done doing so. Taking the risk of wardecs by creating a player corporation provides the advantage to anchor a POS in Highsec. There you can achieve around 104% of what those NPC corporation players can achieve. And I still can't see a disadvantage in raising the bar to gain maximum results when it comes to the character's part of reprocessing. Striving for perfection by training skills plays a major role in other parts of the game already. EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
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269
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Posted - 2014.06.15 13:11:00 -
[12] - Quote
Darkblad wrote:Edit, while I'm at it: Two compressed variants contain raw ore quantities that are no multiple of 100 pre Crius - Crokite (1250 units) and Pyroxeres (49.950 units). I didn't get to spare some on Sisi before deployment and can't test. However, adjusting the quantities of compressed variants results in values a basic ore batch contains. This would mean the loss of half a batch for each block when Crius goes live - if there's no other adjustment, which I can't check myself. Still wondering about this. I've created a sheet to show the impact of the "half future batch" within currently existing blocks. EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
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269
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Posted - 2014.06.15 17:37:00 -
[13] - Quote
Lanek Thall wrote:Ok, I have read a lot of stuff about this, tried it on sisi and just need a simple answer....
In null sec, will I get more minerals refining at an outpost than I would at a POS regardless of any skills I may have?
cheers Depends on the Outpost/Upgrade Level. Use this overview. Intensive Array is the one you can only use in Lowsec/Nullsec. Skills have influence on the yield for Arrays, Outposts and Stations. EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
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269
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Posted - 2014.06.18 06:08:00 -
[14] - Quote
Bugsy VanHalen wrote:CCP Ytterbium wrote:Darkblad wrote:No copy paste functionaliy for entries in the reprocessing offer window Also: If I remember correctly, a block of compressed ore is made of a batch of the raw ore (100 units). Now let's take Arkonor as an example (the batch got added 1275 Units of Mexallon as announced in the Fortune favors the bold Devblog) Here's the minerals of a batch, the quantites are from left to right 6905 x Tritanium, 1275 x Mexallon 115 x Zydrine 230 x Megacyte On Sisi, however, one unit of compressed Arkonor contains 7672 Tritanium 1420 Mexallon 128 Zydrine 256 Megacyte Roughly 111 % of the minerals of a batch. And the blueprints for compressed [whatever] are still present in the market Same applies to ice, like Thick blue IceCompressed stuff also contains roughly 111 % of the raw ice. Thanks for pointing this out, this will be taken care of. wasn't there some mention of this, because the new reprocessing perfect skills are only ~74% or what ever, the yield of everything was increased so we would get the same minerals as we do now, from the same size batch. Actually perfect skills will a maxed outpost was a little better yield than current. "14.4% more reprocessed minerals than currently." The values I stated in my post were both the quantities before reprocessing. These are now shown in the info window. It got corrected, but at the time of writing this post, a block of compressed ore contained roughly 11 % more (before reprocessing) than a batch of raw ore (before reprocessing as well). Interestingly, 11 % more is around the value that base material requirements of blueprints got increased. But anyway, Sisi now states similar mineral quantities for raw and compressed ore. EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
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277
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Posted - 2014.06.23 21:04:00 -
[15] - Quote
DaReaper wrote:Darkblad wrote:Velicitia wrote:Mining is the time-sink ... and repro is the "instant" (well except in POS, which takes 10 sec). POS Reprocessing currently happens instantly as well - at least the highsec usable "Reprocessing Array". The attribute isn't active (neither is the yield multiplier). no, currently, as in right now on TQ, it takes 3 hours to run a full refining job on the array. annoying as hell. which is why i'm very happy for the 10 sec delay With "currently" I referred to the current state on Singularity at the time I posted that. Also notice the "highsec usable Reprocessing Array" which hints that.
The wording was so as the quoted post stated the 10 seconds duration that were visible in the attributes of the array.
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Darkblad
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277
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Posted - 2014.06.25 15:52:00 -
[16] - Quote
Darkblad wrote:Darkblad wrote:Edit, while I'm at it: Two compressed variants contain raw ore quantities that are no multiple of 100 pre Crius - Crokite (1250 units) and Pyroxeres (49.950 units). I didn't get to spare some on Sisi before deployment and can't test. However, adjusting the quantities of compressed variants results in values a basic ore batch contains. This would mean the loss of half a batch for each block when Crius goes live - if there's no other adjustment, which I can't check myself. Still wondering about this. I've created a sheet to show the impact of the "half future batch" within currently existing blocks. The new mirror didn't convert TQ blocks. One block still is one block on Sisi. What is planned to be done to them when crius gets deployed? How are those two special ores to be converted?
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Darkblad
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277
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Posted - 2014.06.26 09:01:00 -
[17] - Quote
Jon Lucien wrote:CCP Ytterbium wrote:Apples and oranges, but I guess I didn't explain myself clearly.
- NPC stations and conquerable stations are not getting any service change.
- Player outposts will get the reprocessing facilities as quote above.
- Slots are going away on everything. NPC stations, conquerable stations, outposts, starbases.
So then what is the non-upgraded difference between the minmatar outpost and the other racial variants? I wonder as well, as the quote CCP Ytterbium refers to is from the devblog. And those yields got changed by CCP Ytterbium later, as quoted here:
CCP Ytterbium wrote:Update:[*] Plan for Minmatar outpost to give 52% reprocessing rate by default, and 54% when upgraded to tier 1. Other values are unchanged. As a table here EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
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302
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Posted - 2014.07.01 12:35:00 -
[18] - Quote
Souichiro Suigetsu wrote:hey there,
i tested the new compressing on the Rorqual and the Array.
I recognized that the new pressing for each ore stack (100er) gets one Compressed ore, thats fine.
But the Compressed Ore i have stored in Station will lose a lots of worth as theyre number didn-¦t Change. So dunno if this was just a bug on Sisi which didn-¦t Change the compressed ore Count on Station. Or if i should refine all my Compressed Ore before Cruius and not getting the new yields from Crius.
Best regards I've also been hoping to see adjustments to kronos ore blocks during the last mirror. I just appears that there was no script run to bring those kronos blocks to crius blocks - which should be like: kronos ore count of a block divided by hundred = crius block count.
(still I'm interested especially in pyroxeres and crokite, due to them having current ore quantities that are no multiple of 100) EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
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308
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Posted - 2014.07.04 04:20:00 -
[19] - Quote
constructum wrote:Is it possible to get some sort of UI pop up for reprocessing at a pos to get expected values out. Currently ore just immidiately turns into minerals with no idea whether it is anywhere close to correct amounts or if skills/implants are properly being applied Maybe at a later date but for now:
CCP Ytterbium wrote:Setta Codie wrote:Defiantly need the refining quote at the pos refine arrays just like at outposts. I get 74% at an outpost. I can see that because the quote tells me. I get less minerals at the intensive refining array at the pos but I have no idea of the % Yes, we wanted to introduce the new UI for Starbase Reprocessing Arrays as well, but all software developers that volunteered to look into the POS code started behaving strangely. Two of them got seizures while drooling everywhere and one had to be locked down for yelling "oh my god, it's full of stars" non-stop. Not pretty, so we'll have to make due without it so far. Taken from this post.
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Darkblad
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333
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Posted - 2014.07.07 22:24:00 -
[20] - Quote
Bronson Hughes wrote:I think I have an answer to this from an earlier post, but I wanted to double-check:
The POS refinery structure is not going to be getting the reprocessing UI window popup that reprocessing in an station/outpost gets, correct? It's going to just be click "Reprocess" and hope everything works out okay?
I really feel that adding this UI to the POS structure is important, if not for the sake of consistency, than for the sake of user sanity. I understand that the POS code is supposedly quite a mess, but quite frankly I see that as a poor excuse. Correct. They wanted to add an UI to POS reprocessing first. But after some volunteer DEVs risked their mental health by looking at the POS code, they decided to add that when the POS system gets an overhaul later. At least that's what CCP Ytterbium reported here.
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Darkblad
Hilfe is like Free Entertainment
348
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Posted - 2014.07.16 14:14:00 -
[21] - Quote
Darkblad wrote:Darkblad wrote:Darkblad wrote:Edit, while I'm at it: Two compressed variants contain raw ore quantities that are no multiple of 100 pre Crius - Crokite (1250 units) and Pyroxeres (49.950 units). I didn't get to spare some on Sisi before deployment and can't test. However, adjusting the quantities of compressed variants results in values a basic ore batch contains. This would mean the loss of half a batch for each block when Crius goes live - if there's no other adjustment, which I can't check myself. Still wondering about this. I've created a sheet to show the impact of the "half future batch" within currently existing blocks. The new mirror didn't convert TQ blocks. One block still is one block on Sisi. What is planned to be done to them when crius gets deployed? How are those two special ores to be converted? It appears like Sisi ran a conversion script to convert existing blocks to Crius quantities. This time I had one block of Pyroxeres and Crokite ready. Just made it to check for them now that Sisi was up (just a few moments before the emergency restart) The results are like this.
12 compressed Crokite which is like 1200 units of raw ore compressed (12 x 100) 500 compressed Pyroxeres, which is like 50,000 units of raw ore compressed (500 x 100)
If this script will run during Crius deployment, the result will be:
Get 50 units of Pyroxeres (within a compressed block), as today 49,950 units of raw Pyroxeres are required to compress Lose 50 units of Crokite (that were within a compressed block) as today 1,250 units of raw Crokite are required to compress EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
Hilfe is like Free Entertainment
348
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Posted - 2014.07.17 07:09:00 -
[22] - Quote
Anna Ohu wrote:Steve Ronuken wrote:
Station Equipment x (1 + Refining skill x 0.03) x (1 + Refining Efficiency skill x 0.02) x (1 + Ore Processing skill x 0.02) )
For NPC Station Refining (now called reprocessing?) the new equation with implant is as follows: Station Equipment + 37.5 * (1+ (refining skill * .03)) * (1+ (refining efficiency skill*.02)) * (1+ (ore specific skill * .02)) * (1 + Implant bonus in decimal format) = effective refining yield (before taxes) and the tax rate at NPC stations will still be: 5-( .75 * your NPC standings) = tax rate Can someone please confirm or correct me please? (and info on what the equation will be for POS would be great too) The 37.5 is the inherent ability to "refine" ore or has this been thrown out? Old formula. The 37,5 personal modifier is gone. New Formula (including reprocessing implant yield modifier)
InstallationBase x (1 + Reprocessing Skill Level x 0,03) x (1 + Reprocessing Efficiency Skill Level x 0,02) x (1 + Ore Processing Skill Level x 0,02) x (1 + Implant Bonus)
So for all skills @ level 5, with a 4 % implant in your head and at a 50 % base yield station:
50% x 1,15 x 1,1 x 1,1 x 1,04 = 72,358 %
Once you can login to Sisi again, tooltips when hovering items in the (station/outpost) reprocessing window will show you the station base yield and multipliers) Same skills are planned to apply to POS Reprocessing arrays as well (with their base yield being 52%/54%) - once CCP makes it to implement that.
As for the station take (reprocessing tax), this is not planned to change. Station tax should still range von 80% (at -10 standing) to 0% (at 6,67/3,34 standing, depending on the station take base)
Devblog:
Reprocess all the Things Devblog wrote:As such, we are planning to change the formula to the following: Reprocessing yield: Station Equipment x (1 + Refining skill x 0.03) x (1 + Refining Efficiency skill x 0.02) x (1 + Ore Processing skill x 0.02) ) - We are removing the 0.375 base multiplier, instead having the station equipment directly multiplied by skills in the new formula. We are primarily doing this to increase the importance of finding the right station, while achieving our goal to reduce reprocessing efficiency. It is also important to note that NPC station reprocessing rates are not being changed for now.
- Refining now gives 3% instead of 2%, Refining Efficiency and Ore Specialization skills only giving 2% each instead of 4% and 5% respectively.
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