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Thread Statistics | Show CCP posts - 1 post(s) |
Rhes
GoonWaffe Goonswarm Federation
847
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Posted - 2014.05.03 17:49:00 -
[1] - Quote
Proletariat Tingtango wrote:Cygnet Lythanea wrote:Proletariat Tingtango wrote:Bloc vote success. See, this is the sort of thing that makes people think Dinsdale is RIGHT... The conspiracy to silence hi-sec is real. If we silence them we can't hear them wail.
EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise |
Rhes
GoonWaffe Goonswarm Federation
847
|
Posted - 2014.05.03 17:53:00 -
[2] - Quote
Gregor Parud wrote:Expected results and expect reaction... why bother anymore. People with monocles don't get a vote.
EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise |
Rhes
GoonWaffe Goonswarm Federation
849
|
Posted - 2014.05.04 16:45:00 -
[3] - Quote
Galen Darksmith wrote:Cygnet Lythanea wrote:Dave Stark wrote: if you want it to be less null-centric, maybe the people outside of null sec should vote more. you know, democracy and all.
I really wish voting was monitored by a third party. I do vote, everyone I know votes, all our alts vote, and not one of them voted for a single goon. Granted, that's hardly proof, and frankly I'm eternally suspicious of CCP since they regularly manipulate the sandbox, then claim necessity or pretend it was an accident, and alternatively admit/deny their association with major alliances, who typically directly benefit from CCP actions and/or foreknowledge of CCP plans that the rest of us are not privy to. CSM minutes? Sure, once everything in them are long over. New pirate ships? Yes, available everywhere, but cheaper for Goonswarm! Elections? All goon votes count double. and their serfs better vote their way if they know what's good for them! Goonswarm and the CFC comprise some 30,000-odd votes. This is just a ballpark number, but hopefully it gives you an idea of why you, everyone you know, and your alts (which probably comes to no more than 500 votes, and that's being generous) aren't really passing muster when it comes to highsec being "organized." And additionally, you'd need to have a ballot that was filled up; if you had one hisec messiah to vote for and that's it, guess what? You'd have one hisec carebear messiah on the CSM, and the rest of the election results would go the same as they did this time. So, if you actually want to change the general election results, you'd have to - Get organized. Hisec has a huge theoretical player base. - Get motivated. You need a lot of candidates to replace the ones you don't like, which means a lot of people willing to invest time into the game. Of course, neither of these will actually happen. Most bears live in hisec so that they DON'T have to coordinate with other players or be particularly motivated about anything in the game. Just don't be surprised that the organized and motivated groups tend to come out on top. Or just let us handle things. Everything we advocate for is better for the game as a whole.
EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise |
Rhes
GoonWaffe Goonswarm Federation
851
|
Posted - 2014.05.05 01:42:00 -
[4] - Quote
Dinsdale Pirannha wrote:I can't discuss on these forums the next logical step in this discussion, but there is clearly a supply / demand issue that becomes a big problem if high sec is completely removed from the game. Please start a blog.
EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise |
Rhes
GoonWaffe Goonswarm Federation
854
|
Posted - 2014.05.05 17:40:00 -
[5] - Quote
Dinsdale Pirannha wrote:King Fu Hostile wrote:Dinsdale Piranha wrote:More like the removal of all loot from missions, and the buffing of the Incursion rats, making the sites take longer to finish. these are pretty good suggestions mate It is not like I am giving the CSM ideas. These directives, and more, have already delivered to the CCP dev's. Like I have said before, every pilot generating PvE income in high sec is someone not paying a tithe to the cartel leaders, and they can't have that. Just wait until Level 4 missions get removed from high sec. The crying will be...breathtaking.
EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise |
Rhes
GoonWaffe Goonswarm Federation
854
|
Posted - 2014.05.05 17:42:00 -
[6] - Quote
Cygnet Lythanea wrote:Even the gradual approach to doing away with highsec is a net loss for CCP This is inaccurate.
EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise |
Rhes
GoonWaffe Goonswarm Federation
858
|
Posted - 2014.05.05 20:55:00 -
[7] - Quote
Cygnet Lythanea wrote:Fewer subs is not a net loss for CCP? So, you opening extra alts to cover it?
While I think Dinsdale's numbers are off by an order of magnitude, he's not entirely wrong.
The fewer playstyles Eve caters to, the fewer long term players it will have. This is MMO Design 101. You are wrong because you assume fewer people in highsec means fewer people in the game as a whole. When was the last time a major news organization wrote a story about highsec pubbies running missions or mining?
EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise |
Rhes
GoonWaffe Goonswarm Federation
877
|
Posted - 2014.05.06 14:09:00 -
[8] - Quote
Dinsdale Pirannha wrote:And on another note, another day goes by, no CSM breakdown on the vote. I thought last year it was a couple days after the results were released, but then I checked the 2013 dev blogs. It was actually almost right after.
Let's see what happens on Wednesday, and if we get a vote breakdown. At least one of the bloggers has already implied that the delay means bad news on the subscription size.
And of course, if the subs are down, clearly the best way to regain them is to hammer high sec even more.
Waiting for the leaked directive by the cartels ordering all their serfs to subscribe another alt. Why do you think vote tally has anything to do with subscription numbers?
EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise |
Rhes
GoonWaffe Goonswarm Federation
881
|
Posted - 2014.05.06 19:38:00 -
[9] - Quote
Dinsdale Pirannha wrote:Malcanis wrote:La Nariz wrote: You are right though nerfing highsec is the best way to combat falling subs.
I'm pretty confident that fixing POS, reworking sovereignty and making corp & alliance features work properly, along with giving power projection a savage kick in the balls, would all be more effective development targets. Yeah, now that your stated goal (about 12 months ago) was to wreck high sec industry. Mission accomplished, on to the next task. I hope the next task is to end bad posting on eve-o.
EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise |
Rhes
GoonWaffe Goonswarm Federation
884
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Posted - 2014.05.06 21:22:00 -
[10] - Quote
Little Dragon Khamez wrote:Rhes wrote:Dinsdale Pirannha wrote:Malcanis wrote:La Nariz wrote: You are right though nerfing highsec is the best way to combat falling subs.
I'm pretty confident that fixing POS, reworking sovereignty and making corp & alliance features work properly, along with giving power projection a savage kick in the balls, would all be more effective development targets. Yeah, now that your stated goal (about 12 months ago) was to wreck high sec industry. Mission accomplished, on to the next task. I hope the next task is to end bad posting on eve-o. no offence but you'd be the first to go lol... That wouldn't make WiS happen any faster.
EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise |
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Rhes
GoonWaffe Goonswarm Federation
905
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Posted - 2014.05.10 00:49:00 -
[11] - Quote
Cygnet Lythanea wrote:Ok, I put La Nertz on ignore. Let me know when he sobers up. So you admit he was right.
EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise |
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