Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 .. 111 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Aracimia Wolfe
The Cursed Navy Tactical Narcotics Team
82
|
Posted - 2012.05.08 19:48:00 -
[2431] - Quote
In combat Wartargets not able to be aided by neutral parties.
The Ability to filter chatchannels IE: local via reputation
Hell I'm tweetfleetbacklogging that last one
I like my coffee like I like my men. In a plastic cup http://aracimia.blogspot.co.uk/ |
Contagion
Chaotic dynamics
0
|
Posted - 2012.05.08 20:52:00 -
[2432] - Quote
Trading and Market Fixes please!
Fix the 1 isk wars. Every real market has a minimum bid price set per commodity (just look at any futures contracts and you'll see it.). So instead of people doing 1 isk on a battleship mabye it should be 10,000 isk as the minimum tick size. This wouldn't completely eliminate the 1 isk wars but it certainly decrease it. Should have the affect of moving the bid/ask spread closer and letting traders trade with a bit more strategy then simply using a bot to 1 isk each other.
Filter the Orders window When you have max trading skills and put on hundreds of orders it can be hard to navigate the orders window. Please let us do filters by price, name, type etc...
Color Orders based on status It's extremely mind-numbing to click each order and see if your still the best bid or best offer. Why can't the system color each order on the order window so I'm aware of my status. Even better use a field that can be ordered so I can see I'm the best regionally, or in a single station, or 2/10 systems my order covered etc...
Eliminate some spreadsheeting Let me do "what if" style transactions. click a button goto "what if" mode and click buy and sell orders to see the difference. Then you don't need to spreadsheet to determine the optimal quantities etc...
Shopping Lists Let us create shopping lists, so when we search the market and find 5 things we want to purchase when we get to jita we can click and add to a shopping list. (let us have more then one please.) Then once we get there we can use the shopping list to buy or sell our wares.
View Market by Route When hauling stuff we always try to keep the ship full on the way to our destination and again on the way home. Would be great to be able to view the market based on a route, so you can see what else is for sale 2 within 2 jumps of my route.
Context aware notes When I add a system name like Jita into the notes, why can't it underline it like a webpage, so in the future I can click to view it on a map? this would be very handy for inventory items so that traders could write profitable trades in there notes and then click the item name to goto the market to get some.
Cargo anti-spying module Create a module that gives a chance to prevent someone from scanning your cargo. It could work just the the ewar. It would help give haulers a better chance to prevent getting ganked if they plan ahead, but wouldn't prevent it, just a chance is all were asking for.
|
Greygal
Agony Unleashed Agony Empire
111
|
Posted - 2012.05.08 21:17:00 -
[2433] - Quote
Here's a little thing I'd really love... there are a number of short cuts for fleet window broadcasts. But not for the following broadcasts - would love it if I could define a short cut for these! Thanks!
- "Broadcast: Align To"
- "Broadcast: Warp To"
- "Broadcast: Jump To"
Thanks :) What you do for yourself dies with you, what you do for others is immortal. |
Nova Fox
Novafox Shipyards
3849
|
Posted - 2012.05.09 06:51:00 -
[2434] - Quote
I want to be able to right click a person and trade with them.
I rather get an error saying not in same station than to go though the entire guest list.
Also give money option on any right click options where possible like corp logos or person in chat list email ect ect.
|
Zeo Salis
Sephray Industries Serenitas Solutus
0
|
Posted - 2012.05.09 07:17:00 -
[2435] - Quote
A notification when an asteroid is mined out by drones. Could be the same as when a mining laser pops an asteroid, would just be handy because sometimes my mining drones sit doing nothing for a while before I realise the asteroid has popped. |
Strucker
Rapalje Pinked
23
|
Posted - 2012.05.09 07:28:00 -
[2436] - Quote
Right click menu in space: highlight where you are in the submenus (ie: astroid belt / station /...) Mouseover HP bars: add absolute value Contracts - My Contracts: Add status "All" Chat: Clear content? Really? -> Fade to black People & Places: Export & Import standings Market: Maybe an orange color for locations 2 or 3 jumps out of your route?
|
Gawain Edmond
Selective Hearing Nearly Feared
1
|
Posted - 2012.05.09 14:46:00 -
[2437] - Quote
lots and lots of posts so this might already be said but;
make pos research slots avalible to the public not just alliance/corp members |
MinutemanKirk
Quantum Cats Syndicate Villore Accords
5
|
Posted - 2012.05.09 15:06:00 -
[2438] - Quote
Have a client side local time converter and/or have the option to use local time instead of/in conjunction with UTC. It's frustrating to have to constantly convert mail and fleet opp times out of client. |
Luis Graca
12
|
Posted - 2012.05.10 08:29:00 -
[2439] - Quote
Had to the launcher a sisi connection, it's easily done the player only need to show here the other eve folder is
Or if it's possible without even have another folder |
Mather Odile
The spice MUST flow
3
|
Posted - 2012.05.10 10:02:00 -
[2440] - Quote
upon opening the starmap, let it center on the players position, or at least on the middle of the map(for me it allways opens centered on molden heath).
Have a look at the missions progress notifications. Right now, missions are flagged complet, even if a item you have to grab is still in a npc wreck. |
|
Johnny Trigger
Interstellar Brotherhood of Gravediggers The 0rphanage
0
|
Posted - 2012.05.11 03:25:00 -
[2441] - Quote
- if you right click a star gate in the overview, you are given an option to open the 'agent finder' with that system preselected
- agent finder allows you to filter on 'locator agent'
|
KnowUsByTheDead
The Flying Nightmares
50
|
Posted - 2012.05.11 04:50:00 -
[2442] - Quote
Fit-able Drones, Fighters, Fighter Bombers. Three classes...Combat, Industry, and Support...each class with a racial variant for each of the Drone sizes: Light/Medium, and Heavy/Sentry
Make each drone fit-able with every thing from weapons (Combat Class: Weapons And Tank) to industrial Specs (Industrial Drone with salvagers, or even sentry industrial drones....with tractors and salvagers )
It could add a whole new strategy to things... |
Merovee
Gorthaur Legion Of Mordor
13
|
Posted - 2012.05.11 09:59:00 -
[2443] - Quote
remove hourly stats from the map and only update daily stats during downtime. Have fix view of your ship so its always looking where you're warping to. Have another camera button to zoom out your ship so you can see whats around you with a small view of your ship. ship tab for the assets window. when you mouse over the neighboring stars the name of the star will show in a small pop up. a real stock market.
|
No More Heroes
GoonWaffe Goonswarm Federation
74
|
Posted - 2012.05.11 18:00:00 -
[2444] - Quote
Mr. Soundwave: Here is my little thing- Cynos/Jump Bridges and Titan Bridges are obnoxiously loud compared to the rest of the sounds going on in a typical scenario. So loud that my wife comes into my office and asks: WTF was that? And the pictures hanging on my walls rattle. Can we get an option for quieter bridges and cynos? The same way we have a 'quieter turrets' option? Thanks. . |
Gorki Andropov
Kerensky Initiatives
362
|
Posted - 2012.05.11 18:30:00 -
[2445] - Quote
No More Heroes wrote:Mr. Soundwave: Here is my little thing- Cynos/Jump Bridges and Titan Bridges are obnoxiously loud compared to the rest of the sounds going on in a typical scenario. So loud that my wife comes into my office and asks: WTF was that? And the pictures hanging on my walls rattle. Can we get an option for quieter bridges and cynos? The same way we have a 'quieter turrets' option? Thanks.
Ok Grandad.
|
No More Heroes
GoonWaffe Goonswarm Federation
74
|
Posted - 2012.05.11 18:42:00 -
[2446] - Quote
Gorki Andropov wrote:No More Heroes wrote:Mr. Soundwave: Here is my little thing- Cynos/Jump Bridges and Titan Bridges are obnoxiously loud compared to the rest of the sounds going on in a typical scenario. So loud that my wife comes into my office and asks: WTF was that? And the pictures hanging on my walls rattle. Can we get an option for quieter bridges and cynos? The same way we have a 'quieter turrets' option? Thanks. Ok Grandad.
Have you ever heard 550 ships use a Titan Bridge at once? . |
Kavaju Piru
Sununu Guasu Piru
3
|
Posted - 2012.05.11 18:44:00 -
[2447] - Quote
Add the ability to online/offline planetary structures. |
Katalci
Creative Cookie Procuring Veto Corp
78
|
Posted - 2012.05.11 18:53:00 -
[2448] - Quote
The effect icons should differentiate between regular points and scrams. I would prefer for there to be a way to tell whether or not I can use my MWD without just trying to turn it on.
The effect icons should show the total number of points that are on you, and also differentiate between hictor points and normal points.
Bubbles should appear as an effect icon when you're inside. |
Fewell
Blue Republic RvB - BLUE Republic
0
|
Posted - 2012.05.12 17:26:00 -
[2449] - Quote
I'd love to be able to put folders inside of folders in my places tab to allow for easier bookmark management. |
Lady Starfire
State War Academy Caldari State
29
|
Posted - 2012.05.12 18:39:00 -
[2450] - Quote
To look as good as I do in portrait in station. |
|
Johnny Trigger
Interstellar Brotherhood of Gravediggers The 0rphanage
0
|
Posted - 2012.05.12 20:24:00 -
[2451] - Quote
- Add another character slot per account. or allow them to be purchased. one more character slot would be awesome .
- Provide the ability to pause the training on another character on the account without having to switch to that character and manually pause the training.
- Add the ability for training to automatically switch to another character on the account when the training on one character finishes and another character on the account has skills in queue.
- allow account character switching without having to close the game and log back in.
- subscription fee: allow for an option to turn off all training on the account, in exchange for a smaller monthly fee.
|
Duvida
The Scope Gallente Federation
70
|
Posted - 2012.05.12 20:43:00 -
[2452] - Quote
Could we have thread tags for CSM members using the same mechanism that Devs, GMs and ISDs use?
It would help the CSM's image by reinforcing that they are present and are participating with the players. |
Duvida
The Scope Gallente Federation
70
|
Posted - 2012.05.12 20:45:00 -
[2453] - Quote
Also, would like to resuggest a third state for missions listed in the journal. Currently we have 'offered' in yellow and 'accepted' in green. Could we add 'completed' in sky blue for when all objectives are completed? For me it would save a few clicks each mission. |
BearUkraine
Light Style
5
|
Posted - 2012.05.14 20:46:00 -
[2454] - Quote
- Ability to open cargo and drone's cargo when ships are in a hangar at a PoS. - In assets menu to add ability to check everything what there is in PoS hangar |
Turelus
Caldari Independent Navy Reserve The Fourth District
33
|
Posted - 2012.05.15 18:43:00 -
[2455] - Quote
Containers unlocked by default Change the free rookie ship when docking to a button in the insurance window which when clicked gives you a free ship if you don't have any ships in station. |
Pinstar Colton
Sweet Asteroid Acres
67
|
Posted - 2012.05.15 19:04:00 -
[2456] - Quote
The "Show Other Player's Colonies" option on the planetary view needs some serious improvements. Currently, doing this only shows their command centers. You have to locate their CCs and click them if you want to see the rest of their network. Finding a CC on a planet, especially one where the color of the CC dot blends in with the color of the planet, is extremely tedious.
Yet doing this is important if you want to avoid putting your extractors on a patch someone else is already extracting.
My suggestion would be to have a list of all the players currently colonizing that planet and the #of installations they have (Similar to the planets screen for your own colonies)
Right clicking a player would allow you to zoom to their colony and make all their buildings visible.
This information would also be useful for a POCO owner who might want to contact players using their planet (for tax changes... threats to the POCO... etc) I don't make minerals. I just make ore 20% cooler. |
Lord Jita
Lord Jita's Big Gay Corp
30
|
Posted - 2012.05.15 19:08:00 -
[2457] - Quote
- Market search: PLEASE add "find in contracts" to the right click menu on the results, it is SO annoying to have to right click->show info then find in contracts on the information popup menu. It would make it 2 clicks instead of 4 clicks and a popup.
- For Find Related Contracts -> Same type/category/Group on a contract -- PLEASE stop this from changing the Loactions to ALL REGIONS. I pull my hair out having to change it back every time to current region. It should just be left alone to whatever the user had it set to before.
- Related, clicking Same Region/Constellation/Solary system blanks out the item type and just shows you EVERYTHING in that region/constellation/solar system. Why would anyone want to do that? It should retain the type!
|
Greg Valanti
Looney Clones
42
|
Posted - 2012.05.15 19:14:00 -
[2458] - Quote
Improvement of the contacts system:
- Ability to assign a label(s) to a contact when adding the person; Ability to drag a character's portrait or name from the show info window directly to a label or standing tree on the contact window to add them.
- Ability to modify the standings of multiple contacts without having their labels automatically removed
- Ability to disable the auto-accept of conversations/invitations for contacts on the watch list |
Ginseng Jita
Pator Tech School Minmatar Republic
18
|
Posted - 2012.05.15 19:15:00 -
[2459] - Quote
I want the stinking door of my quarters to open up so that I can get down to business of running my empire of clubs, pubs, and bordellos. |
Greg Valanti
Looney Clones
42
|
Posted - 2012.05.15 19:41:00 -
[2460] - Quote
Also, when I click show info on a stargate, I want the info of the system in connects to. I do not care about the structure of the gate itself. Does anyone? Maybe even just include a "Show System Info" to the right-click context menu of the stargate so that I don't have to navigate a useless gate info window to bring it up. |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 .. 111 :: one page |
First page | Previous page | Next page | Last page |