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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Kisey
GoonWaffe Goonswarm Federation
4
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Posted - 2014.02.20 23:32:00 -
[181] - Quote
Mario Putzo wrote: Regional conquest is irrelevant to the way the moon mining works. Just because CFC owns a region doesn't mean if N3 takes it that Moon mining becomes any more interactive. Put up new pos, log in, click button, log out, make isk.
Yeah if you conveniently ignore the millions of man hours spent acquiring and defending a region then all of it's perks can be reduced to free handouts to complain about. |
Shiti Dama
University of Caille Gallente Federation
9
|
Posted - 2014.02.20 23:53:00 -
[182] - Quote
Kisey wrote:Mario Putzo wrote: Regional conquest is irrelevant to the way the moon mining works. Just because CFC owns a region doesn't mean if N3 takes it that Moon mining becomes any more interactive. Put up new pos, log in, click button, log out, make isk.
Yeah if you conveniently ignore the millions of man hours spent acquiring and defending a region then all of it's perks can be reduced to free handouts to complain about.
You realize you can drop a tower regardless of who has sov and you can turn a profit within a week? And if you do this on multiple moons in multiple systems, there are plenty of systems that are in "enemy" territory and don't get as much attention, most of the time the sov holders are too busy fighting in more important strategic places.
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Gyromite
Stronghold of the Condemned The Bloc
23
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Posted - 2014.02.21 00:21:00 -
[183] - Quote
I've never had a problem getting isk to magically flow into my wallet, then again I've never had a problem performing sexual favors for isk outside of game either. |
Mallak Azaria
GoonWaffe Goonswarm Federation
4656
|
Posted - 2014.02.21 00:44:00 -
[184] - Quote
Shiti Dama wrote:Kisey wrote:Mario Putzo wrote: Regional conquest is irrelevant to the way the moon mining works. Just because CFC owns a region doesn't mean if N3 takes it that Moon mining becomes any more interactive. Put up new pos, log in, click button, log out, make isk.
Yeah if you conveniently ignore the millions of man hours spent acquiring and defending a region then all of it's perks can be reduced to free handouts to complain about. You realize you can drop a tower regardless of who has sov and you can turn a profit within a week? And if you do this on multiple moons in multiple systems, there are plenty of systems that are in "enemy" territory and don't get as much attention, most of the time the sov holders are too busy fighting in more important strategic places.
Because no one is going to notice a corp-wide notification that some random has just plonked a tower on that R64 or R32 that you've been ignoring since you took that space. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |
Mario Putzo
Welping and Dunking.
315
|
Posted - 2014.02.21 01:45:00 -
[185] - Quote
Mallak Azaria wrote:Shiti Dama wrote:Kisey wrote:Mario Putzo wrote: Regional conquest is irrelevant to the way the moon mining works. Just because CFC owns a region doesn't mean if N3 takes it that Moon mining becomes any more interactive. Put up new pos, log in, click button, log out, make isk.
Yeah if you conveniently ignore the millions of man hours spent acquiring and defending a region then all of it's perks can be reduced to free handouts to complain about. You realize you can drop a tower regardless of who has sov and you can turn a profit within a week? And if you do this on multiple moons in multiple systems, there are plenty of systems that are in "enemy" territory and don't get as much attention, most of the time the sov holders are too busy fighting in more important strategic places. Because no one is going to notice a corp-wide notification that some random has just plonked a tower on that R64 or R32 that you've been ignoring since you took that space.
How is CO2 doing with R64's? |
Thomas Harding
Flaming Sideburns Social Club
14
|
Posted - 2014.02.21 02:52:00 -
[186] - Quote
Caviar Liberta wrote:
"As I have said so many times, God doesn't play dice with the world." Albert Einstein
"Thus it seems Einstein was doubly wrong when he said, God does not play dice. Not only does God definitely play dice, but He sometimes confuses us by throwing them where they can't be seen." Stephen Hawking |
Mallak Azaria
GoonWaffe Goonswarm Federation
4663
|
Posted - 2014.02.21 03:00:00 -
[187] - Quote
Mario Putzo wrote:Mallak Azaria wrote:Shiti Dama wrote:Kisey wrote:Mario Putzo wrote: Regional conquest is irrelevant to the way the moon mining works. Just because CFC owns a region doesn't mean if N3 takes it that Moon mining becomes any more interactive. Put up new pos, log in, click button, log out, make isk.
Yeah if you conveniently ignore the millions of man hours spent acquiring and defending a region then all of it's perks can be reduced to free handouts to complain about. You realize you can drop a tower regardless of who has sov and you can turn a profit within a week? And if you do this on multiple moons in multiple systems, there are plenty of systems that are in "enemy" territory and don't get as much attention, most of the time the sov holders are too busy fighting in more important strategic places. Because no one is going to notice a corp-wide notification that some random has just plonked a tower on that R64 or R32 that you've been ignoring since you took that space. How is CO2 doing with R64's?
Who cares? This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |
Mario Putzo
Welping and Dunking.
315
|
Posted - 2014.02.21 03:28:00 -
[188] - Quote
Mallak Azaria wrote:
Who cares?
Well last I checked they hold space but not the moons. So holding space is kind of irrelevant to how moons work isn't it?
Moving goal posts is a bad habit to get into son. |
terzho
StarFleet Enterprises Almost Awesome.
346
|
Posted - 2014.02.21 03:46:00 -
[189] - Quote
Ban goons |
Harrison Tato
Barringtons Research
37
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Posted - 2014.02.21 03:57:00 -
[190] - Quote
That's change I can believe in! |
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Mallak Azaria
GoonWaffe Goonswarm Federation
4663
|
Posted - 2014.02.21 04:49:00 -
[191] - Quote
Mario Putzo wrote:Mallak Azaria wrote:
Who cares?
Well last I checked they hold space but not the moons. So holding space is kind of irrelevant to how moons work isn't it? Moving goal posts is a bad habit to get into son.
What goal posts have been moved here? Literally no one (except you) cares about what co2 does. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |
Chopper Rollins
Brutor Tribe Minmatar Republic
537
|
Posted - 2014.02.21 05:19:00 -
[192] - Quote
Knights Armament wrote:...
1) one word replies don't make you intelligent, it makes you pseudo intellectual like steve jobs.
2) If you want legitimacy you have to post sources.
1) Bollocks
2) Yeah nobody has ever said anything true without having citations to back it up, laze n gennumen, i give you the internetual, a vexing critter who thanks to wikipedia knows enough about everything to be right about anything but not enough of much to know jack.
Skipping your threads forever, 07.
Goggles. Making me look good. Making you look good. |
Anthar Thebess
REPUBLIKA ORLA C0VEN
363
|
Posted - 2014.02.21 07:50:00 -
[193] - Quote
Eve is a game - you pay for having fun. I prefer to have some passive income and then have some fun rather than have to rat/mission all the time.
The only passive income that needs to be removed is moon mining / sov renting.
But this is something that CCP will never address. Remember that passive income is : - planetary goods - production - moon mining - poco tax - invention - R&D - trading etc.
In all of those activities isk flow to you without any time consuming action.
Faction Dreadnoughts
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Tippia
Sunshine and Lollipops
19541
|
Posted - 2014.02.21 10:46:00 -
[194] - Quote
Anthar Thebess wrote:The only passive income that needs to be removed is moon mining / sov renting. Why? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Skinta
Dark Tribunal Industries
0
|
Posted - 2014.02.21 11:00:00 -
[195] - Quote
Knights Armament wrote:I don't have a thing for grannies, my wife is a beautiful former abercrombie model and professional gamer.
What the actual hell? |
Slave A00073078
The NORRS Flash Mob
19
|
Posted - 2014.02.21 11:48:00 -
[196] - Quote
Anthar Thebess wrote:Eve is a game - you pay for having fun. I prefer to have some passive income and then have some fun rather than have to rat/mission all the time.
The only passive income that needs to be removed is moon mining / sov renting.
I'll repeat the why on this one. Sov costs money to hold, money to take. No different then any other land in real life. To rent it should also cost money. You want it without renting it then take it yourself.
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Freedom Munition
TDSIN Application Sent
3
|
Posted - 2014.02.21 12:04:00 -
[197] - Quote
Goons are acting as the government, taxing everyone who wants to hold space, you can rent space, claim it as yours, but if you don't pay the taxes you don't own it. Its a clever gameplay mechanic no doubt, but EvE is suppose to be a game about war, having one super alliance that act as the Police kind of kills the game.
I remember when I played Shadowbane, my friends allied with a group called House of the Frog, we worked for a few weeks building our city, eventually the entire server allied each other, and House of the frog was the only alliance who was independent from the NAP aftermath had created, the entire server seiged our capitol city. After we lost the battle, everyone quit the game.
The server ended up becoming inactive and eventually dying because of the huge alliance of carebears that wouldn't fight each other. |
Kisey
GoonWaffe Goonswarm Federation
4
|
Posted - 2014.02.21 12:22:00 -
[198] - Quote
Mario Putzo wrote:Mallak Azaria wrote:Shiti Dama wrote:Kisey wrote:Mario Putzo wrote: Regional conquest is irrelevant to the way the moon mining works. Just because CFC owns a region doesn't mean if N3 takes it that Moon mining becomes any more interactive. Put up new pos, log in, click button, log out, make isk.
Yeah if you conveniently ignore the millions of man hours spent acquiring and defending a region then all of it's perks can be reduced to free handouts to complain about. You realize you can drop a tower regardless of who has sov and you can turn a profit within a week? And if you do this on multiple moons in multiple systems, there are plenty of systems that are in "enemy" territory and don't get as much attention, most of the time the sov holders are too busy fighting in more important strategic places. Because no one is going to notice a corp-wide notification that some random has just plonked a tower on that R64 or R32 that you've been ignoring since you took that space. How is CO2 doing with R64's? You mean it's not risk free passive income and when you're hard pressed you can lose moons left and right? Kind of my point bro. |
Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
1214
|
Posted - 2014.02.21 12:32:00 -
[199] - Quote
Knights Armament wrote:Mara Denais wrote:PI does not generate isk. It just moves it around through the playerbase. If anything, PI is an isk-sink.
Bounties on npc's generate new isk.
I'd love to hear your opinions on how passively obtaining resources that can be sold to players for profit isn't isk generation, the thing that bounties give players is an incentive to actually play the game, while moon mining and PI just gives lazy people a way to stop playing while keeping an account active with plex. I agree however that bounties provide the game with a large amount of inflation, mostly through farmers who can bot endlessly in the safety of a massive alliance, LOCAL needs to be removed from nullsec to prevent botters from being alerted to ganks.
PI and Mining (Gas, Moon & Asteroid) do not generate ISK
If I mine Scordite Asteroids 7 hours a day for 7 days at maximum m3 rates how much ISK have I accumulated over those 7 days ? None is the only correct answer
What I will have are assets with an ISK value There are no NPC's that will purchase my Scordite That value is determined by the maximum amount of ISK other players are prepared to pay per unit
ISK Transfer has costs, which are the various Taxes you see on market orders. Those Taxes remove ISK from the game
This is why mining is an ISK sink.
This was an Eve Economy 101 educational broadcast |
Freedom Munition
TDSIN Application Sent
3
|
Posted - 2014.02.21 12:36:00 -
[200] - Quote
Kitty Bear wrote:Knights Armament wrote:Mara Denais wrote:PI does not generate isk. It just moves it around through the playerbase. If anything, PI is an isk-sink.
Bounties on npc's generate new isk.
I'd love to hear your opinions on how passively obtaining resources that can be sold to players for profit isn't isk generation, the thing that bounties give players is an incentive to actually play the game, while moon mining and PI just gives lazy people a way to stop playing while keeping an account active with plex. I agree however that bounties provide the game with a large amount of inflation, mostly through farmers who can bot endlessly in the safety of a massive alliance, LOCAL needs to be removed from nullsec to prevent botters from being alerted to ganks. PI and Mining (Gas, Moon & Asteroid) do not generate ISK If I mine Scordite Asteroids 7 hours a day for 7 days at maximum m3 rates how much ISK have I accumulated over those 7 days ? None is the only correct answer What I will have are assets with an ISK value There are no NPC's that will purchase my Scordite That value is determined by the maximum amount of ISK other players are prepared to pay per unit ISK Transfer has costs, which are the various Taxes you see on market orders. Those Taxes remove ISK from the game This is why mining is an ISK sink. This was an Eve Economy 101 educational broadcast
Yeah without isk from bounties or mission runners no one could purchase your assets, except with barter so PI is still creating objects that have value, ISK is just the most commonly used item to trade in, due to its common acceptance as a currency, in reality however resources are currency, and money is suppose to be backed by resources. In the case of the Dollar, its backed by debt, debt owed by slaves called Americans. Slaves are the new commodity backing currencies. |
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Xython
Merch Industrial Goonswarm Federation
1118
|
Posted - 2014.02.21 12:53:00 -
[201] - Quote
Tippia wrote:Quote:We'd also make it so resources run out, and in order to generate new resources you have to explore more space, once you mine a moon for 100 years the moon minerals shouldn't respawn when server comes up. Again, it's been tried. It doesn't work. What you describe leads to one thing: hoarding, inflation, and economic collapse. Games that have tried that model have all been forced to abandon it for a faucet-sink system.
That actually makes me wonder - would it crash because of hoarding, inflation, et cetera, or would it crash because the dirty little secret of EVE is that the much lauded Player Based Economy rests entirely on the shoulders of a horde of AFK Bot Miners.
When CCP finally adds a minigame to mining (It's definitely coming, the hacking game was a test) you're going to see some serious shakeups in mineral prices. |
Luwc
Easy Co. Fatal Ascension
45
|
Posted - 2014.02.21 13:22:00 -
[202] - Quote
http://hugelolcdn.com/hugereaction.com/i/995.gif |
Macabre Combine
School of Applied Knowledge Caldari State
14
|
Posted - 2014.02.21 14:12:00 -
[203] - Quote
Xython wrote:Tippia wrote:Quote:We'd also make it so resources run out, and in order to generate new resources you have to explore more space, once you mine a moon for 100 years the moon minerals shouldn't respawn when server comes up. Again, it's been tried. It doesn't work. What you describe leads to one thing: hoarding, inflation, and economic collapse. Games that have tried that model have all been forced to abandon it for a faucet-sink system. That actually makes me wonder - would it crash because of hoarding, inflation, et cetera, or would it crash because the dirty little secret of EVE is that the much lauded Player Based Economy rests entirely on the shoulders of a horde of AFK Bot Miners. When CCP finally adds a minigame to mining (It's definitely coming, the hacking game was a test) you're going to see some serious shakeups in mineral prices.
CCP should turn mining into a card game like Heartstone, then you could mine all day and entertain thousands on twitch.
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Soldarius
Deadman W0nderland Test Alliance Please Ignore
540
|
Posted - 2014.02.21 14:58:00 -
[204] - Quote
I agree with what seems to be the general consensus: OP doesn't know what he's talking about, or is a troll. But I wanted to address a tangent or two from the below quote.
Tuttomenui II wrote:First, space is not infinite. Second but a bit off topic Matter can not be created or destroyed. Recycle Much? Third, this is the huge one. EvE is a game. And duh its balanced, because if you could build said super weapon you would just replace this imagined alliance you think is so hard to topple without said super weapon. And then guess what your back at square one with an entire fake galaxy of pissed off subscribers that can't take the region from you even if it was you vs. everyone else.
In Eve, matter most certainly is created and destroyed. Moon mining and PI create matter out of nothing. So does exploration. I won't bother getting into conservation of energy. Respawning asteroids for example. So why you are going on about rl physics idk.
For your third point, you have just described supercapital proliferation and the current state of nulsec. Eve is not balanced.
Instead of a balanced rock-paper-scissors cycle, we have subcaps, caps, and more caps, and more caps, T3s, more super caps, and more, and more, and more of the same.
CCP has regularly invested in inventing more of the super-weapons you have described rather than the final scissors concept. This has in the past resulted in regular turn-over of player organizations until one has finally reached critical mass and can no longer be defeated by outside means.
This leaves us at the place you so ironically described: "back at square one with an entire fake galaxy of pissed off subscribers that can't take the region from you even if it was you vs. everyone else."
Free Ripley Weaver! |
Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
1214
|
Posted - 2014.02.21 18:01:00 -
[205] - Quote
it's called power creep
short of using a real-life galaxy sized nerf bat to a very large portion of the game, theres not much CCP can do about it
if your saying you want to see power creep removed from the game your asking for CCP to do a full DB wipe each downtime
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Tippia
Sunshine and Lollipops
19547
|
Posted - 2014.02.21 18:14:00 -
[206] - Quote
Xython wrote:That actually makes me wonder - would it crash because of hoarding, inflation, et cetera, or would it crash because the dirty little secret of EVE is that the much lauded Player Based Economy rests entirely on the shoulders of a horde of AFK Bot Miners. Because of hoarding. The bot miners would not be a factor since they'd run out of stuff to mine almost instantly. If they didn't exist, the exact same thing would happen anyway, a day or two later. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Carmen Electra
The Scope Gallente Federation
301
|
Posted - 2014.02.21 21:07:00 -
[207] - Quote
Saint Dongsmith wrote:your still wrong
Please learn to troll properly. Study Tippia's posts and then try again. |
Ammzi
Love Squad Black Legion.
1696
|
Posted - 2014.02.21 21:12:00 -
[208] - Quote
Knights Armament wrote:Mara Denais wrote:PI does not generate isk. It just moves it around through the playerbase. If anything, PI is an isk-sink.
Bounties on npc's generate new isk.
I'd love to hear your opinions on how passively obtaining resources that can be sold to players for profit isn't isk generation, t
You are literally
*******
******** |
Batelle
Komm susser Tod
1859
|
Posted - 2014.02.21 21:32:00 -
[209] - Quote
Ammzi wrote:Knights Armament wrote:Mara Denais wrote:PI does not generate isk. It just moves it around through the playerbase. If anything, PI is an isk-sink.
Bounties on npc's generate new isk.
I'd love to hear your opinions on how passively obtaining resources that can be sold to players for profit isn't isk generation, t You are literally ******* ********
Lets be fair here. Mara's response was ******* pointless since the OP was talking about income in general and NOT isk-generation vs isk-destruction. The OP did say "inflation" once but I think he was talking about the inflation of net worth by any metric rather than specifically currency inflation. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
Tyberius Franklin
Federal Navy Academy Gallente Federation
1016
|
Posted - 2014.02.21 21:43:00 -
[210] - Quote
Xython wrote:Tippia wrote:Quote:We'd also make it so resources run out, and in order to generate new resources you have to explore more space, once you mine a moon for 100 years the moon minerals shouldn't respawn when server comes up. Again, it's been tried. It doesn't work. What you describe leads to one thing: hoarding, inflation, and economic collapse. Games that have tried that model have all been forced to abandon it for a faucet-sink system. That actually makes me wonder - would it crash because of hoarding, inflation, et cetera, or would it crash because the dirty little secret of EVE is that the much lauded Player Based Economy rests entirely on the shoulders of a horde of AFK Bot Miners. When CCP finally adds a minigame to mining (It's definitely coming, the hacking game was a test) you're going to see some serious shakeups in mineral prices. If there was no change in scarcity and a minigame added, wouldn't the mineral influx just skew more towards bots? |
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