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Thread Statistics | Show CCP posts - 1 post(s) |
Torijace
Aliastra Gallente Federation
8
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Posted - 2014.02.15 17:19:00 -
[31] - Quote
Sov mechanics that actually allow the little guy to take some of the empty null. An industry revamp that makes building stuff not such a crazy click fest? a re-balance on force projection? |
Nexus Day
Lustrevik Trade and Travel Bureau
977
|
Posted - 2014.02.15 17:20:00 -
[32] - Quote
Pix Severus wrote:Walking in stations please. Only if I can walk over to, point and laugh at, the dusties. This thread has so much content it may be 'Thread of the Year' and it is only January.
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Elizabeth Brown
Federal Navy Academy Gallente Federation
71
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Posted - 2014.02.15 17:23:00 -
[33] - Quote
Icarus Able wrote:Davon Mandra'thin wrote: The rift is open source hardware. Means the complete instructions for making one are public and anyone can make, distribute or sell anything made from those instruction. It will take a metaphorical 5 minutes before Microsoft, Sony or Nintendo begin making their own cheaper, subsidised and more popular version that Valkyrie wont work on. Well done CCP, well ******* done.
Ps: I am not bitter at all.
If its that similar im sure Valk could be tweaked for use on it if they use even close to the specs that the rift uses
Well then CCP will have to back-track some. Let's hope they've not signed anything because they have publicly declared it exclusive to the Rift. Exclusive means exclusive I am afraid.
http://www.eurogamer.net/articles/2014-02-05-eve-valkyrie-is-an-exclusive-oculus-rift-launch-title |
EI Digin
Sniggerdly Pandemic Legion
1869
|
Posted - 2014.02.15 17:27:00 -
[34] - Quote
Small piecemeal changes and a bunch of words about how It is going to happen ~soon~ to interest you just enough to keep subscribing. |
Caviar Liberta
Moira. Villore Accords
443
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Posted - 2014.02.15 17:34:00 -
[35] - Quote
Hiton Kado wrote:Nevyn Auscent wrote:Why do we need 'new' content? This isn't a traditional MMO that makes some 'new' content that makes every single old piece of content obsolete. Everything stays relevant in EVE. So the amount of relevant content doesn't decrease by an expansion. So, in your opinion the introduction of for example wormhole space and all related features was a waste of development time and should have been spent on reiterating older features?
The introduction of wormholes didn't make any other part of the game obsolete. I believe the OP was trying to say you don't have a power creep like you have in games like Everquest or World of Warcraft.
In those games you are in a constant cycle of replacing equipment as you level up. There are places in the game that get left behind for newer and shinier areas of the game as new content is added. |
Billy Hix
Team JK
108
|
Posted - 2014.02.15 17:59:00 -
[36] - Quote
I would like to see them combine the Mobile Modules into a POS.
Power Core S/M/L Shield Generator S/M/L And all the other crap that you need in a POS.
each one would be designed like Lego so you can clip them together however you want.
Saying that CCP have only been working on POS for a year or 2. After Hilmars announcement that they still haven't decided what sort of a game WoD is going to be be after 8 years, I don't think we have much hope. |
Malcanis
Vanishing Point. The Initiative.
13858
|
Posted - 2014.02.15 18:08:00 -
[37] - Quote
Hiton Kado wrote:Nevyn Auscent wrote:Why do we need 'new' content? This isn't a traditional MMO that makes some 'new' content that makes every single old piece of content obsolete. Everything stays relevant in EVE. So the amount of relevant content doesn't decrease by an expansion. So, in your opinion the introduction of for example wormhole space and all related features was a waste of development time and should have been spent on reiterating older features?
Apocrypha was an oustanding expansion concept, but it also took a level of crunch effort that's not realistically repeatable now. And it laid up a store of problems that contributed to a lot of the grief in the following :18 months:
Realistically, we're not going to see another Apocrypha class expansion released in a single 6 month cycle.
CCP Seagull laid out her vision at fanfest last year in the keynote speech.. That's what's going to happen. Rubicon, Odyssey, and the expansions that follow them will all be building up to that. CCP have a "to do" list that needs to be completed before we can see that vision of player built stargates and new space finally realised, and they're on it. For exapmple, one of those items is ship balancing, and that project has nearly completed its first iteration. Another was exploration, and that was addressed in the last expansion. There are other items of similar magnitude, and I'm sure that you can probably guess most or all of them if you think about what still needs doing. Meanwhile, CCP are gradually introducing the new tools that will be part of that vision, such as the deployables.
If CCP deliver what they showed us, then a lot of people engaged in everyday EVE activities are going to be very happy with the summer expansion. People expecting another "Apocrypha" will be disappointed. They're always going to be disaapointed. I think if CCP execute it well, it'll be more like another "Retribution".
And don't forget that a significant percentage of the next expansion will be delivered in point releases; the days of giant expansion changelogs and patchnotes are over. (It's worth remembering that we haven't even had all of Rubicon yet!) There is an emphasis on making sure that the core game experiences are good, and gradually infiltrating new features rather than a sudden dramatic "OH WOW" change as we got in Apocrypha.
I know it's not as exciting to anticipate, and it sure does make the marketing guys job harder, but it's a better and more productive way to develop the game. It's a change that the players begged CCP for years to make.
1 Kings 12:11
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Adrie Atticus
Unicorn Love Hurts
8
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Posted - 2014.02.15 18:28:00 -
[38] - Quote
Billy Hix wrote:I would like to see them combine the Mobile Modules into a POS.
Power Core S/M/L Shield Generator S/M/L And all the other crap that you need in a POS.
each one would be designed like Lego so you can clip them together however you want.
Saying that CCP have only been working on POS for a year or 2. After Hilmars announcement that they still haven't decided what sort of a game WoD is going to be be after 8 years, I don't think we have much hope.
Nah, just keep the current style but force a CSAA to eat all the PG and CPU of a POS with no option for defenses. |
Hiton Kado
School of Applied Knowledge Caldari State
10
|
Posted - 2014.02.15 18:51:00 -
[39] - Quote
Malcanis wrote:Hiton Kado wrote:Nevyn Auscent wrote:Why do we need 'new' content? This isn't a traditional MMO that makes some 'new' content that makes every single old piece of content obsolete. Everything stays relevant in EVE. So the amount of relevant content doesn't decrease by an expansion. So, in your opinion the introduction of for example wormhole space and all related features was a waste of development time and should have been spent on reiterating older features? Apocrypha was an oustanding expansion concept, but it also took a level of crunch effort that's not realistically repeatable now. And it laid up a store of problems that contributed to a lot of the grief in the following :18 months: Realistically, we're not going to see another Apocrypha class expansion released in a single 6 month cycle. CCP Seagull laid out her vision at fanfest last year in the keynote speech.. That's what's going to happen. Rubicon, Odyssey, and the expansions that follow them will all be building up to that. CCP have a "to do" list that needs to be completed before we can see that vision of player built stargates and new space finally realised, and they're on it. For exapmple, one of those items is ship balancing, and that project has nearly completed its first iteration. Another was exploration, and that was addressed in the last expansion. There are other items of similar magnitude, and I'm sure that you can probably guess most or all of them if you think about what still needs doing. Meanwhile, CCP are gradually introducing the new tools that will be part of that vision, such as the deployables. If CCP deliver what they showed us, then a lot of people engaged in everyday EVE activities are going to be very happy with the summer expansion. People expecting another "Apocrypha" will be disappointed. They're always going to be disaapointed. I think if CCP execute it well, it'll be more like another "Retribution". And don't forget that a significant percentage of the next expansion will be delivered in point releases; the days of giant expansion changelogs and patchnotes are over. (It's worth remembering that we haven't even had all of Rubicon yet!) There is an emphasis on making sure that the core game experiences are good, and gradually infiltrating new features rather than a sudden dramatic "OH WOW" change as we got in Apocrypha. I know it's not as exciting to anticipate, and it sure does make the marketing guys job harder, but it's a better and more productive way to develop the game. It's a change that the players begged CCP for years to make. Okay, maybe wormholes was an extreme example. I understand that Apocrypha was kind of a one time thing. But something of the size of Incursions maybe?
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Almethea
Trans Stellar Express
72
|
Posted - 2014.02.15 19:16:00 -
[40] - Quote
"balancing 3% here, 2% there nerf that and that and also that"
taadaa >> new expansion WTS BPO : https://forums.eveonline.com/default.aspx?g=posts&t=307169 |
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Malcanis
Vanishing Point. The Initiative.
13863
|
Posted - 2014.02.15 19:25:00 -
[41] - Quote
Almethea wrote:"balancing 3% here, 2% there nerf that and that and also that"
taadaa >> new expansion
You should count up the number of new ships, modules, gameplay mechanics and features that have been added since CCP's "Road to Damascus" moment after Incarna. I think you'll find the list is longer than you assume.
As I said, now that they're releasing expansions gradually as point releases, we don't get the big dramatic reveals.
1 Kings 12:11
|
Malcanis
Vanishing Point. The Initiative.
13863
|
Posted - 2014.02.15 19:27:00 -
[42] - Quote
Hiton Kado wrote:Malcanis wrote:Hiton Kado wrote:Nevyn Auscent wrote:Why do we need 'new' content? This isn't a traditional MMO that makes some 'new' content that makes every single old piece of content obsolete. Everything stays relevant in EVE. So the amount of relevant content doesn't decrease by an expansion. So, in your opinion the introduction of for example wormhole space and all related features was a waste of development time and should have been spent on reiterating older features? Apocrypha was an oustanding expansion concept, but it also took a level of crunch effort that's not realistically repeatable now. And it laid up a store of problems that contributed to a lot of the grief in the following :18 months: Realistically, we're not going to see another Apocrypha class expansion released in a single 6 month cycle. CCP Seagull laid out her vision at fanfest last year in the keynote speech.. That's what's going to happen. Rubicon, Odyssey, and the expansions that follow them will all be building up to that. CCP have a "to do" list that needs to be completed before we can see that vision of player built stargates and new space finally realised, and they're on it. For exapmple, one of those items is ship balancing, and that project has nearly completed its first iteration. Another was exploration, and that was addressed in the last expansion. There are other items of similar magnitude, and I'm sure that you can probably guess most or all of them if you think about what still needs doing. Meanwhile, CCP are gradually introducing the new tools that will be part of that vision, such as the deployables. If CCP deliver what they showed us, then a lot of people engaged in everyday EVE activities are going to be very happy with the summer expansion. People expecting another "Apocrypha" will be disappointed. They're always going to be disaapointed. I think if CCP execute it well, it'll be more like another "Retribution". And don't forget that a significant percentage of the next expansion will be delivered in point releases; the days of giant expansion changelogs and patchnotes are over. (It's worth remembering that we haven't even had all of Rubicon yet!) There is an emphasis on making sure that the core game experiences are good, and gradually infiltrating new features rather than a sudden dramatic "OH WOW" change as we got in Apocrypha. I know it's not as exciting to anticipate, and it sure does make the marketing guys job harder, but it's a better and more productive way to develop the game. It's a change that the players begged CCP for years to make. Okay, maybe wormholes was an extreme example. I understand that Apocrypha was kind of a one time thing. But something of the size of Incursions maybe?
Well all I can tell you is this: after what they showed us in January, I'm preparing to engage in gameplay that will be new to me.
1 Kings 12:11
|
Davon Mandra'thin
Consultech Intermediary Services
508
|
Posted - 2014.02.15 19:29:00 -
[43] - Quote
Hiton Kado wrote: Okay, maybe wormholes was an extreme example. I understand that Apocrypha was kind of a one time thing. But something of the size of Incursions maybe?
Incursions is a worse example. Incursions started the steady fall in player subs that cost CCP 20% of their staff. |
Sylveria Relden
Spartan Shipyards THE H0NEYBADGER
14
|
Posted - 2014.02.15 19:31:00 -
[44] - Quote
Placing bets on 95% bugfixes and 5% new content introduction. You must be THIS tall to use the "I WIN" button. |
Kaarous Aldurald
ROC Academy The ROC
2536
|
Posted - 2014.02.15 19:32:00 -
[45] - Quote
Malcanis wrote:
Well all I can tell you is this: after what they showed us in January, I'm preparing to engage in gameplay that will be new to me.
You libidinous bastard! You know full well that's much worse than no hint at all. Not posting on my main, and loving it.-á Because free speech.-á |
Beekeeper Bob
Beekeepers Anonymous
1100
|
Posted - 2014.02.15 19:38:00 -
[46] - Quote
Nevyn Auscent wrote:Why do we need 'new' content? This isn't a traditional MMO that makes some 'new' content that makes every single old piece of content obsolete. Everything stays relevant in EVE. So the amount of relevant content doesn't decrease by an expansion.
Considering we haven't had an "Expansion" in close to three years, expectations are extremely low.
CCP: "We know what's best for the game, so you can't have any options....." |
Dave Stark
4350
|
Posted - 2014.02.15 19:39:00 -
[47] - Quote
we've had an industry survey, i vaguely remember something being mentioned about an industry focused expansion next.
i'm going to go with; industry changes.
maybe they'll make player corps worth joining as a miner, or maybe they'll overhaul all the tedious and ****** method for setting up PI planets... or maybe they'll do nothing of the sort and it'll be a few irrelevant deployables and some deep space transport rebalances. |
Beekeeper Bob
Beekeepers Anonymous
1100
|
Posted - 2014.02.15 19:39:00 -
[48] - Quote
Malcanis wrote:Almethea wrote:"balancing 3% here, 2% there nerf that and that and also that"
taadaa >> new expansion You should count up the number of new ships, modules, gameplay mechanics and features that have been added since CCP's "Road to Damascus" moment after Incarna. I think you'll find the list is longer than you assume. As I said, now that they're releasing expansions gradually as point releases, we don't get the big dramatic reveals.
Adding a few new niche ships, dumb modules and fixing mechanics that have been broken for years != an expansion.
CCP: "We know what's best for the game, so you can't have any options....." |
Chastiser
Darwins Lemmings Holding Darwins Lemmings
1
|
Posted - 2014.02.15 20:08:00 -
[49] - Quote
I'm hoping for a Star Trek style warp effect |
Malcanis
Vanishing Point. The Initiative.
13863
|
Posted - 2014.02.15 20:12:00 -
[50] - Quote
Beekeeper Bob wrote:Malcanis wrote:Almethea wrote:"balancing 3% here, 2% there nerf that and that and also that"
taadaa >> new expansion You should count up the number of new ships, modules, gameplay mechanics and features that have been added since CCP's "Road to Damascus" moment after Incarna. I think you'll find the list is longer than you assume. As I said, now that they're releasing expansions gradually as point releases, we don't get the big dramatic reveals. Adding a few new niche ships, dumb modules and fixing mechanics that have been broken for years != an expansion.
Ye ye it's not an expansion unnless it has Pandas in it
1 Kings 12:11
|
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Dave Stark
4350
|
Posted - 2014.02.15 20:12:00 -
[51] - Quote
Malcanis wrote:Beekeeper Bob wrote:Malcanis wrote:Almethea wrote:"balancing 3% here, 2% there nerf that and that and also that"
taadaa >> new expansion You should count up the number of new ships, modules, gameplay mechanics and features that have been added since CCP's "Road to Damascus" moment after Incarna. I think you'll find the list is longer than you assume. As I said, now that they're releasing expansions gradually as point releases, we don't get the big dramatic reveals. Adding a few new niche ships, dumb modules and fixing mechanics that have been broken for years != an expansion. Ye ye it's not an expansion unnless it has Pandas in it
you may mock, but pandas are content. |
MeBiatch
GRR GOONS
1734
|
Posted - 2014.02.15 20:15:00 -
[52] - Quote
Malcanis wrote:Almethea wrote:"balancing 3% here, 2% there nerf that and that and also that"
taadaa >> new expansion You should count up the number of new ships, modules, gameplay mechanics and features that have been added since CCP's "Road to Damascus" moment after Incarna. I think you'll find the list is longer than you assume. As I said, now that they're releasing expansions gradually as point releases, we don't get the big dramatic reveals.
target spectrum breaker anyone?
serious though it would be cool if blops got a bonus to the TSB that made it so it would not break friendly locks...
that would be epic. There are no stupid Questions... just stupid people... Winter Expansion new ship request |
MeBiatch
GRR GOONS
1734
|
Posted - 2014.02.15 20:16:00 -
[53] - Quote
Malcanis wrote:Well all I can tell you is this: after what they showed us in January, I'm preparing to engage in gameplay that will be new to me.
Tease. There are no stupid Questions... just stupid people... Winter Expansion new ship request |
MeBiatch
GRR GOONS
1734
|
Posted - 2014.02.15 20:17:00 -
[54] - Quote
Malcanis wrote:Beekeeper Bob wrote:Malcanis wrote:Almethea wrote:"balancing 3% here, 2% there nerf that and that and also that"
taadaa >> new expansion You should count up the number of new ships, modules, gameplay mechanics and features that have been added since CCP's "Road to Damascus" moment after Incarna. I think you'll find the list is longer than you assume. As I said, now that they're releasing expansions gradually as point releases, we don't get the big dramatic reveals. Adding a few new niche ships, dumb modules and fixing mechanics that have been broken for years != an expansion. Ye ye it's not an expansion unnless it has Pandas in it
true it would get more people on the chinese server if there were pandas. There are no stupid Questions... just stupid people... Winter Expansion new ship request |
MeBiatch
GRR GOONS
1734
|
Posted - 2014.02.15 20:19:00 -
[55] - Quote
i dunno about you but after 2 years of good fixes and slight changes to the game I am totally ready for a baby jesus feature like the one ccp bagull talked about last year. There are no stupid Questions... just stupid people... Winter Expansion new ship request |
Malcanis
Vanishing Point. The Initiative.
13863
|
Posted - 2014.02.15 20:32:00 -
[56] - Quote
MeBiatch wrote:i dunno about you but after 2 years of good fixes and slight changes to the game I am totally ready for a baby jesus feature like the one ccp bagull talked about last year.
You're going to get that. She's laid out a development plan, it's realistic, the deliverables are scheduled at a pace that can be delivered with the resources she has now. I'd like it right now too, but I'll settle for a real plan.
1 Kings 12:11
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Dave Stark
4352
|
Posted - 2014.02.15 20:39:00 -
[57] - Quote
we should turn malcanis upside down and shake him until he tells us what the plan is. |
Malcanis
Vanishing Point. The Initiative.
13863
|
Posted - 2014.02.15 20:41:00 -
[58] - Quote
Dave Stark wrote:we should turn malcanis upside down and shake him until he tells us what the plan is.
Have you considered just sending me gigantic amounts of ISK?
1 Kings 12:11
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Dave stark
4353
|
Posted - 2014.02.15 20:53:00 -
[59] - Quote
Malcanis wrote:Dave Stark wrote:we should turn malcanis upside down and shake him until he tells us what the plan is. Have you considered just sending me gigantic amounts of ISK?
yes, but i don't have gigantic amounts of isk. :( |
MeBiatch
GRR GOONS
1734
|
Posted - 2014.02.15 21:01:00 -
[60] - Quote
Malcanis wrote:MeBiatch wrote:i dunno about you but after 2 years of good fixes and slight changes to the game I am totally ready for a baby jesus feature like the one ccp bagull talked about last year. You're going to get that. She's laid out a development plan, it's realistic, the deliverables are scheduled at a pace that can be delivered with the resources she has now. I'd like it right now too, but I'll settle for a real plan.
so like over 3 expansions? another 18 month thing? There are no stupid Questions... just stupid people... Winter Expansion new ship request |
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