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Author |
Thread Statistics | Show CCP posts - 26 post(s) |
Mario Putzo
Welping and Dunking.
323
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Posted - 2014.02.24 20:32:00 -
[301] - Quote
Kimmi Chan wrote:Tippia wrote:Quote:Just go someplace else that will fix the problem! Indeed it will. Good to see you're finally learning. Sorry but not empty quoting here.
Doesn't fix the problem though. I can go somewhere else, and someone will take my place. The problem doesn't change if we all go someplace else. If Amarr suddenly became the #1 place to be, they would just cap Amarr, or Dodixie, or Rens, or any other system.
Asking people to go use other systems doesn't fix the problem. It doesn't even remedy it. Fixing the problem is making it so there doesn't need to be a cap in the first place. Which is something that CCP should be doing.
Its the same thing with TIDI. Tidi doesn't fix anything, it just allowed CCP to kick the can down the road a couple years. Instead of 1K people in a system before the node blows up we get 4K people in system. That isn't a fix, it is a remedy.
Just like the drone assist change. We going to lower drones to 50 max per assist. Still doesn't change the fact that there going to be 5+*X ships on grid shitting the servers up.
Fix problems CCP, kicking them down the road isn't good design, it is lazy. |
Ai Shun
1089
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Posted - 2014.02.24 20:36:00 -
[302] - Quote
Mario Putzo wrote:Doesn't fix the problem though. I can go somewhere else, and someone will take my place.
Yeah, but then they can come to the forums, create a new thread and we can go through all of this again. What fun!
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Tippia
Sunshine and Lollipops
19612
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Posted - 2014.02.24 20:38:00 -
[303] - Quote
Mario Putzo wrote:Doesn't fix the problem though. I can go somewhere else, and someone will take my place. The problem doesn't change if we all go someplace else. If Amarr suddenly became the #1 place to be, they would just cap Amarr, or Dodixie, or Rens, or any other system. If everyone went someplace else, the problem would go away GÇö the only ones who had to enter the hubs (including Jita) are the couriers, while everyone else sits in the surrounding systems. A single courier could easily alleviate the load of 10 people trying to do it alone.
Quote:Its the same thing with TIDI. Tidi doesn't fix anything Blatantly false. Are you really expecting people to take you seriously when you spout such obvious and outrageous lies?
Quote:Just like the drone assist change. We going to lower drones to 50 max per assist. Still doesn't change the fact that there going to be 5+*X ships on grid shitting the servers up. It fixes the problem of drones being the be-all end-all answer to high-latency coordination of fire. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Kimmi Chan
Tastes Like Purple
1284
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Posted - 2014.02.24 20:56:00 -
[304] - Quote
Mario Putzo wrote:Kimmi Chan wrote:Tippia wrote:Quote:Just go someplace else that will fix the problem! Indeed it will. Good to see you're finally learning. Sorry but not empty quoting here. Doesn't fix the problem though. I can go somewhere else, and someone will take my place. The problem doesn't change if we all go someplace else. If Amarr suddenly became the #1 place to be, they would just cap Amarr, or Dodixie, or Rens, or any other system. Asking people to go use other systems doesn't fix the problem. It doesn't even remedy it. Fixing the problem is making it so there doesn't need to be a cap in the first place. Which is something that CCP should be doing. Its the same thing with TIDI. Tidi doesn't fix anything, it just allowed CCP to kick the can down the road a couple years. Instead of 1K people in a system before the node blows up we get 4K people in system. That isn't a fix, it is a remedy. Just like the drone assist change. We going to lower drones to 50 max per assist. Still doesn't change the fact that there going to be 5+*X ships on grid shitting the servers up. Fix problems CCP, kicking them down the road isn't good design, it is lazy.
So Dave Stark gave some advice on one of these threads and I am going to use that advice again.
A magic mailbox is not a suitable solution to this perceived problem. Got anything else?
"Grr Kimmi-á Nerf Chans!" ~Jenn aSide
www.eve-radio.com -áJoin Eve Radio channel in game! |
Vincent Athena
V.I.C.E.
2665
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Posted - 2014.02.24 21:14:00 -
[305] - Quote
Jenn aSide wrote:Vincent Athena wrote:New record! 70 tries needed to log into Jita. Doing it wrong. log in perimeter, jump in noob ship, warp to jita gate, set dest to jita, autopilot, go afk, come back, be in Jita. I have this bad habit of having my Jita alt sitting in a freighter. I use that freighter. Alot. Its needed for what I'm doing in Jita. http://vincentoneve.wordpress.com/ |
IIshira
School of Applied Knowledge Caldari State
694
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Posted - 2014.02.24 23:46:00 -
[306] - Quote
Kimmi Chan wrote:IIshira wrote:Kimmi Chan wrote:IIshira wrote:The RL comparison sounds great but Eve is a game and not RL. If it was RL CONCORD would take action against those that scooped the loot of a suicide gank. You think the cops are just going to watch my buddy unload the cash from an armored car after I attacked it? LOL
Bottom line is people want to be able to play whatever game their playing. If it's an MMO and the servers can't handle the load this is never a good thing. Does it happen?... Of course! Eve isn't exclusive to this. Should CCP try to fix it... definitely!
CCP should fix what exactly? In the remote possibly you're not trolling I'll entertain you... Upgrade their hardware to handle more players. Yes many MMO's suffer lag and other issues with the main areas but these are workable issues. Other MMOs are not single shard. There is no better hardware and if there were no one would be able to afford it outside of large military and government agencies. AND even if they did upgrade the players would just pack more people into the system and we would be right back here again when it reached it's limit at 4350 people and the gates are locked again. Do you have a more sustainable suggestion? Or is, "just throw more hardware, money, and infrastructure at it" all that you have?
Wait the first thing you said is "There is no better hardware"... So no hardware other than some top secret computer only owned by the government can handle more than 2700 players in Jita... Yea somehow I doubt this is correct.
You said even if they did more would just get into Jita... Yea maybe but there is a limit where all the people that wanted to go to Jita would be in... It's not like all the sudden everyone will want to go there when they hear it was upgraded. By your logic we could limit Jita local to 500 and say if you make it 600 it will still have traffic holdups.... You must work for the Texas Department of Transportation
And it's not , "just throw more hardware, money, and infrastructure at it".... If you have 500 players of a game one type of setup might work but if you have a million you need a different setup. It's not throwing more money at it but rather expanding the game to allow more players. I really can't see a downside to this.
Now when it comes to the cost of course CCP has to determine is spending X amount of money worth fixing Jita when they could spend that money elsewhere to fix something else. That's CCP's business decision and only they would know all the factors to determine if this upgrade is worth it.
As many posted I suspect this thread will get locked because due to the nature of Eve players they like to troll and this thread will become a huge troll fest once all the pros and cons are discussed and there is really nothing else to add.
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Infinity Ziona
Cloakers
1742
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Posted - 2014.02.24 23:47:00 -
[307] - Quote
Batelle wrote:Mario Putzo wrote: Ya no it hasn't. It is impossible for me to sit in New Caldari, buy an item from Jita, and have it show up in my inventory in New Caldari.
Unless I personally jump into Jita and get it and bring it back. Or have someone else go into Jita and get it and bring it back.
If the issue is session changes, then adding more session changes doesn't fix the issue...hell it doesn't even remedy the issue.
It is pure laziness and poor game design. It is a simple ******* fix, and doesn't impact any aspect of the game whatsoever....aside from removing "fish in a barrel" Saturday/Sunday afternoons for Gankers.
"Hey Guys! We have to close Jita every single weekend for nearly a year now, so instead of working on fixing this we just want you to go somewhere else Thanks CCP Lazzycunt."
No fantasy-mmo-style magic mailboxes plz. I'd rather see an additional 0.5% Jita sales tax. Also, that derogatory language is pretty f-ing unwarranted. Theres nothing magical about auto-delivery. Happens every day in RL. You buy stuff and its delivered, fancy that.... crazy magic home deliverers!
Sheesh.
Its a hell of a lot better than magically teleporting your ships and all its goods to a system of your choice. When's the last time you got out of bed, only to have your house tell you that you and your car would be magically transferred to the house next door. Now THAT is true magic. Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |
Ai Shun
1101
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Posted - 2014.02.24 23:50:00 -
[308] - Quote
IIshira wrote:Wait the first thing you said is "There is no better hardware"... So no hardware other than some top secret computer only owned by the government can handle more than 2700 players in Jita... Yea somehow I doubt this is correct.
You haven't read CCP Explorer's posts yet, have you?
It explains why the current software architecture is big stumbling block, not the hardware. Changing the core software underpinning EVE? Well, I'd wager that's a large task but it is also one that their devblogs suggest they are working on by moving systems from old tech to new tech.
It's worth reading what the devs write.
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Salvos Rhoska
Pator Tech School Minmatar Republic
44
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Posted - 2014.02.25 00:07:00 -
[309] - Quote
Infinity Ziona wrote:Its a hell of a lot better than magically teleporting your ships and all its goods to a system of your choice. When's the last time you got out of bed, only to have your house tell you that you and your car would be magically transferred to the house next door. Now THAT is true magic.
Ok, then the fix you require is to reduce Jita capacity even further, to where this no longer happens.
Happy?
Jita has a maximum capacity. It is an INGAME maximum restriction enforced and set by the Jita Authorities.
They cant service more ships than that in their system, and frankly, I wouldnt want 2.5k potentially dangerous Capsuleers in my systems either. Hence, gates are closed to ensure continuity and qualti of service untio capacity meets demand. Furthermore, its a security risk, as well as straining the systems infrastructure to cope with all the Capsuleers who have decided it is their personal playground. |
Mario Putzo
Welping and Dunking.
325
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Posted - 2014.02.25 00:22:00 -
[310] - Quote
Kimmi Chan wrote: A magic mailbox is not a suitable solution to this perceived problem. Got anything else?
Except it isn't a magic mail-box. Its NPC delivery.
You think the Caldari Empire would say..."Don't worry about it guys just go to Dodoxie we don't want your ISK flooding up our capitalist enterprise give it to the Gallente instead!"
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Salvos Rhoska
Pator Tech School Minmatar Republic
44
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Posted - 2014.02.25 00:26:00 -
[311] - Quote
Mario Putzo wrote:Except it isn't a magic mail-box. Its NPC delivery.
You think the Caldari Empire would say..."Don't worry about it guys just go to Dodoxie we don't want your ISK flooding up our capitalist enterprise give it to the Gallente instead!"
NPC delivery?
You mean putting Couriers and Haulers out of work by automating their job?
Nope.
As to the Caldari Empires financial interest in Jita, its in their interest as well that more trade is handled in neighbouring systems, rather than Jita itself, because they are losing potential clientele at Jita, because though it is thr finest and most busy hub in the universe, even it has logistical limitations to how many Capsuleers it can service at one time. Such is EVE life.
As to your edit inclusion, Jita is in sovereign Caldari Empire space. They decide how many Capsuleers from all over the galaxy they allow in (yes, even us filthy Minmatar). Would you allow several thousand heavily armed vessels with unknown allegiances and agendas into your heart of commerce with impunity? No, I think not. And as is true of everything, their are limits to the logistics of a system. Jita simply cannot service more vessels, hence, gates closed, sorry for the inconvenience (as at every air/port, business center, restaurant, and establishment of any kind anywhere and at any time). When something is FULL, it is full. |
Mario Putzo
Welping and Dunking.
325
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Posted - 2014.02.25 00:30:00 -
[312] - Quote
Salvos Rhoska wrote:Mario Putzo wrote:Except it isn't a magic mail-box. Its NPC delivery.
You think the Caldari Empire would say..."Don't worry about it guys just go to Dodoxie we don't want your ISK flooding up our capitalist enterprise give it to the Gallente instead!"
NPC delivery? You mean putting Couriers and Haulers out of work by automating their job? Nope.
Because 1 jump will bankrupt courries and haulers.
As a Courier/Trader myself who depends on access to Jita in order to fund my game experience the fact for 4 days of the week I can not reliably do what I like to do is pathetic. I can assure you that there will be no impact on trading or courier markets should CCP decide to allow players to buy and receive items in stations within systems surrounding Jita, or other Market hubs.
I guarantee that no Courier makes their living running contracts from Jita to New Caldari, and no Trader makes their living running items from Jita to New Caldari.
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Kimmi Chan
Tastes Like Purple
1309
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Posted - 2014.02.25 00:33:00 -
[313] - Quote
Mario Putzo wrote:You think the Caldari Empire would say..."Don't worry about it guys just go to Dodoxie we don't want your ISK flooding up our capitalist enterprise give it to the Gallente instead!"
I don't buy anything from the Caldari State (we're not an Empire silly).
I buy stuff from other players. Taxes and brokers fees are paid on the selling end not the buying end.
What you are proposing is not a suitable solution.
Instead, buy and sell stuff in New Caldari. Takes some of the load off of Jita, opens up a new., competitive market. No magic mailboxes or changing of game mechanics. Does not screw over Push, Frogs, or any other contract hauler.
I fail to see why this is so difficult. Can you help me to understand why this can't be done?
"Grr Kimmi-á Nerf Chans!" ~Jenn aSide
www.eve-radio.com -áJoin Eve Radio channel in game! |
Mario Putzo
Welping and Dunking.
325
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Posted - 2014.02.25 00:41:00 -
[314] - Quote
Kimmi Chan wrote:Mario Putzo wrote:You think the Caldari Empire would say..."Don't worry about it guys just go to Dodoxie we don't want your ISK flooding up our capitalist enterprise give it to the Gallente instead!" I fail to see why this is so difficult. Can you help me to understand why this can't be done?
You fail to see because you don't know what a market hub is.
And again "go somewhere else" does not solve the issue with Jita needing a cap, and that cap being exceeded.
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Salvos Rhoska
Pator Tech School Minmatar Republic
44
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Posted - 2014.02.25 00:42:00 -
[315] - Quote
Mario Putzo wrote: As a Courier/Trader myself who depends on access to Jita in order to fund my game experience the fact for 4 days of the week I can not reliably do what I like to do is pathetic.
Blame other players for floosing Jita, and yourself for refusing to adapt your playstyle to a PLAYER DRIVEN situation.
It is other players who are preventing you from "doing what you like", because guess what, they are ALSO doing what they like, which appears to be piling into Jita.
This is called, for lack of a better word, competition. You are now competing with other like yourself for the finite resource that is access to Jita. Nothing unusual, wrong or vroken about this.
As to turning transport of materials over to NPC bots, as was stated, that puts Couriers/Haulers out of work, and is absoluteky unnacceptable. Basically that is tantamount to saying "they shouldnt be allowed to play as they like, because I want to play as I like." Nope. |
Mario Putzo
Welping and Dunking.
325
|
Posted - 2014.02.25 00:49:00 -
[316] - Quote
Salvos Rhoska wrote:Mario Putzo wrote: As a Courier/Trader myself who depends on access to Jita in order to fund my game experience the fact for 4 days of the week I can not reliably do what I like to do is pathetic.
Blame other players for flooding Jita, and yourself for refusing to adapt your playstyle to a PLAYER DRIVEN situation.
Im not blaming anyone other than CCP for refusing to address what is becoming a more and more serious issue.
and no "Go somewhere else" is not a solution. CCP has given us the capacity to do whatever we want. They cater to the 80K dudes in nullsec by using every hardware trick they can conceive to keep 4K man fights going for 12+ hours. Yet they can't be assed to figure out how to get 4K dudes into Jita during primetime on Friday>Monday.
Competition is nonexistent when there is an cap in place. That by very definition is lack of competition. At least in a capitalist market sense. Which CCP seems to take a lot of pride in. |
Kimmi Chan
Tastes Like Purple
1310
|
Posted - 2014.02.25 00:49:00 -
[317] - Quote
Mario Putzo wrote:Kimmi Chan wrote:Mario Putzo wrote:You think the Caldari Empire would say..."Don't worry about it guys just go to Dodoxie we don't want your ISK flooding up our capitalist enterprise give it to the Gallente instead!" I fail to see why this is so difficult. Can you help me to understand why this can't be done? You fail to see because you don't know what a market hub is. And again "go somewhere else" does not solve the issue with Jita needing a cap, and that cap being exceeded.
That does not answer the question Mario?
Why can't a new market hub spring up in The Forge? Why do we need CCP to change a mechanic because YOU can't go somewhere else?
I know what a market hub is. I don't give a damn. The hub exists because of the players. CCP has already made concessions to alleviate the issues with population in Jita.
CCP removed all agents from Jita. CCP removed all asteroid belts from Jita.
But rather than play in the sandbox that the rest of us are playing in, you're demanding that CCP go one step further by changing the length, width, and depth of the sandbox, again.
By having NPC Couriers... a job that has always been performed by players. That is the extent to which you want to change the game. Heaven forbid YOU change. EVERYONE else must adapt to the new changes that you're suggesting to suit YOUR game. And you call CCP lazy...
Just selfish man. "Grr Kimmi-á Nerf Chans!" ~Jenn aSide
www.eve-radio.com -áJoin Eve Radio channel in game! |
Kimmi Chan
Tastes Like Purple
1310
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Posted - 2014.02.25 00:51:00 -
[318] - Quote
Mario Putzo wrote:Salvos Rhoska wrote:Mario Putzo wrote: As a Courier/Trader myself who depends on access to Jita in order to fund my game experience the fact for 4 days of the week I can not reliably do what I like to do is pathetic.
Blame other players for flooding Jita, and yourself for refusing to adapt your playstyle to a PLAYER DRIVEN situation. Im not blaming anyone other than CCP for refusing to address what is becoming a more and more serious issue. and no "Go somewhere else" is not a solution. CCP has given us the capacity to do whatever we want. They cater to the 80K dudes in nullsec by using every hardware trick they can conceive to keep 4K man fights going for 12+ hours. Yet they can't be assed to figure out how to get 4K dudes into Jita during primetime on Friday>Monday.
Those 4k man fights involve 10% TiDi even with all of the hardware they can leverage. Is that what you're asking for in Jita?
"Grr Kimmi-á Nerf Chans!" ~Jenn aSide
www.eve-radio.com -áJoin Eve Radio channel in game! |
Salvos Rhoska
Pator Tech School Minmatar Republic
45
|
Posted - 2014.02.25 01:00:00 -
[319] - Quote
Mario Putzo wrote:.Competition is nonexistent when there is an cap in place. That by very definition is lack of competition. At least in a capitalist market sense. Which CCP seems to take a lot of pride in.
Lol what? Every single market place in the world is capped, in various ways. If by nothing else, then by the physical restrictions of space and the practical limitations of logistics.
You have been told, ingame, by Jita Authorities, that they are limiting transit to the station due to demand exceeding their capacity to service them. What part of that do you not understand?
If you go to a restaurant and are told by the staff that they are currently full and unable to offer you a table, do you start ranting at them?
If you attend a business conference that is alreadynfilled to capacity, do you expect them somehow to receive help from a God thatmagically intervenes to restructure reality and increases their premises capacity?
Jita is FULL. What part of that does not compute? FULL means FULL. Kindly wait for a vacancy, or we must regretfully recommend to you to try another establishment.
To rephrase this differently, the competition to get into Jita is now so great, that you may have to rethink your game strategy. Other players are competing with you for access. Just as you arw with them.
Competition has caught up with you at Jita. Younare now positively swarmed and surroundedmby competition. Now, what are you going to do about it? |
Fredfredbug4
Eve Defence Force Cult of War
2134
|
Posted - 2014.02.25 01:05:00 -
[320] - Quote
If you can't go to Jita, there are several other major trade hubs that you could go to. Actually, considering how saturated the market is in Jita, you might have better success with making a profit in other systems like Amarr or Dodixie. Watch Fred Fred Frederation and stop cryptozoologist! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it! |
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Mario Putzo
Welping and Dunking.
325
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Posted - 2014.02.25 01:06:00 -
[321] - Quote
Kimmi Chan wrote:[ That does not answer the question Mario?
Why can't a new market hub not spring up in The Forge? Why do we need CCP to change a mechanic because YOU can't go somewhere else?
I never said you couldn't. I just said you don't know how market hubs work. Which is painfully obvious if you think moving a market hub solves this problem. I seed markets all over high and low sec. I have no issue moving product outside of Jitas area of influence. But that doesn't change the fact that there is a problem with the game, and CCP should be working to fix that problem. Not telling people to just go somewhere else.
Lets assume everyone just says **** Jita and goes to Amarr instead. What is the solution for when Amarr gets over capacity...just move somewhere else?
Why not just fix the problem and be done with it, and the easiest least way with minimal impact on current gameplay is to just have product purchased in adjacent solar systems be delivered to those solar systems. This doesn't hurt prices, this doesn't hurt contracts, this doesn't hurt trading, and it allows people the ability to still buy crap from a central location without having to depend on a cap. Ignoring the problem doesn't make it go away, telling people to move doesn't get rid of the problem.
Having the systems next to the main hubs in each "empires" space to handle overflow is not going to damage anything about the game currently. Sole exception being that gankers won't have Saturday afternoon fish barrels. But you are incapable of understanding this because you don't know what a market hub is.
Fredfredbug4 wrote:If you can't go to Jita, there are several other major trade hubs that you could go to. Actually, considering how saturated the market is in Jita, you might have better success with making a profit in other systems like Amarr or Dodixie.
You can make much more money trading outside of Jita. Unfortunately the VAST majority of people sell in Jita for the quick sell and product turnover...which if you are in the production side of things results in higher profit. For Traders like myself though Buying in Jita and Seeding Amarr, or Dodixie is much more profitable than moving product to Jita. |
Fredfredbug4
Eve Defence Force Cult of War
2134
|
Posted - 2014.02.25 01:13:00 -
[322] - Quote
Mario Putzo wrote: Lets assume everyone just says **** Jita and goes to Amarr instead. What is the solution for when Amarr gets over capacity...just move somewhere else? .
Yes.
CCP put thousands of systems in this game yet narrow minded people like you think there is only one.
In fact, there is a lot of money to be made whenever Jita is full. My market alt regularly travels between all the major and minor hubs making a small fortune. While people like you are sitting at the gate spamming the jump button and crying on the forums.
Jita being closed is wonderful! It means I can sell stuff at higher than Jita prices because what are they going to do, go to Jita? Capitalism is all about taking advantage of opportunities. There are many opportunities when Jita is full, I suggest you stop whining and try to find them.
Mario Putzo wrote: You can make much more money trading outside of Jita. Unfortunately the VAST majority of people sell in Jita for the quick sell and product turnover...which if you are in the production side of things results in higher profit. For Traders like myself though Buying in Jita and Seeding Amarr, or Dodixie is much more profitable than moving product to Jita.
Then buy in Amarr and sell in Dodixie or whichever order will give you the best return. The market system functions the same way across every system in the game. I've met many successful entrepreneurs who never once set foot in Jita. Watch Fred Fred Frederation and stop cryptozoologist! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it! |
Kimmi Chan
Tastes Like Purple
1315
|
Posted - 2014.02.25 01:17:00 -
[323] - Quote
Mario Putzo wrote:I never said you couldn't. I just said you don't know how market hubs work. Which is painfully obvious if you think moving a market hub solves this problem. I seed markets all over high and low sec. I have no issue moving product outside of Jitas area of influence. But that doesn't change the fact that there is a problem with the game, and CCP should be working to fix that problem. Not telling people to just go somewhere else.
Lets assume everyone just says **** Jita and goes to Amarr instead. What is the solution for when Amarr gets over capacity...just move somewhere else?
Why not just fix the problem and be done with it, and the easiest least way with minimal impact on current gameplay is to just have product purchased in adjacent solar systems be delivered to those solar systems. This doesn't hurt prices, this doesn't hurt contracts, this doesn't hurt trading, and it allows people the ability to still buy crap from a central location without having to depend on a cap. Ignoring the problem doesn't make it go away, telling people to move doesn't get rid of the problem.
Having the systems next to the main hubs in each "empires" space to handle overflow is not going to damage anything about the game currently. Sole exception being that gankers won't have Saturday afternoon fish barrels. But you are incapable of understanding this because you don't know what a market hub is.
Here's what I do know.
It would be pure stupidity for CCP to implement the change you are proposing. If you read CCP Explorer's posts he has already mentioned using PLAYER courier services to accomplish what you want.
The "issue" in Jita has no negative impact on my game because I sell outside of any hub (including Amarr, Dodixie, and Rens). My profits are higher because I don't have to deal with the obscene amounts of competition and playing the Dwight K. Schrute "and 1 penny" game,
It is clear that there are two camps in this discussion. Those who point the finger at CCP such as yourself and IZ. And those of us who recognize the sandbox for what it is and leverage the existing mechanics to our advantage. People railing for changes, such as you and the others in that first camp, do so because you are unable to adapt.
Not my problem. You just keep playing the game the way you want to and keep posting about how horrible CCP is for not fixing your game. I'm going to go make some ISK.
"Grr Kimmi-á Nerf Chans!" ~Jenn aSide
www.eve-radio.com -áJoin Eve Radio channel in game! |
Salvos Rhoska
Pator Tech School Minmatar Republic
46
|
Posted - 2014.02.25 01:22:00 -
[324] - Quote
Your problem, is simple..
Its all the other people whom are competing with you for access to Jita.
Its not Jita systems nominal population cap. Its not that you cant magically teleport your commodities over lightyears without using players to transport it. Its not that massive battles can happen elsewhere in the universe. Its not that there are no other established hubs that you can operate at. Its not that in some distant future another Jitalike monolithic hub may develop, thereafter to fall.
Its. Other. People. Competing. With. You. To. Get. Into. Jita.
They are players. This is a player driven and created situation.
As such, CCP has nothing to do with it. If CCP was to intervene and artififially increase Jitas cap above that of other stations, that would violate the unwritten rule of no direct intervention in the player driven economy. Jita is at its max capacity. Players have done this, not CCP. And its players that jeed to deal and adapt to it, not CCP. |
Kimmi Chan
Tastes Like Purple
1319
|
Posted - 2014.02.25 01:34:00 -
[325] - Quote
Salvos Rhoska wrote:Your problem, is simple..
Its all the other people whom are competing with you for access to Jita.
Its not Jita systems nominal population cap. Its not that you cant magically teleport your commodities over lightyears without using players to transport it. Its not that massive battles can happen elsewhere in the universe. Its not that there are no other established hubs that you can operate at. Its not that in some distant future another Jitalike monolithic hub may develop, thereafter to fall.
Its. Other. People. Competing. With. You. To. Get. Into. Jita.
They are players. This is a player driven and created situation.
As such, CCP has nothing to do with it. If CCP was to intervene and artififially increase Jitas cap above that of other stations, that would violate the unwritten rule of no direct intervention in the player driven economy. Jita is at its max capacity. Players have done this, not CCP. And its players that jeed to deal and adapt to it, not CCP.
Getting into Jita on the weekends is now PVP!!!! Emergent Gameplay!!
"Grr Kimmi-á Nerf Chans!" ~Jenn aSide
www.eve-radio.com -áJoin Eve Radio channel in game! |
Salvos Rhoska
Pator Tech School Minmatar Republic
47
|
Posted - 2014.02.25 01:47:00 -
[326] - Quote
Kimmi Chan wrote:Getting into Jita on the weekends is now PVP!!!! Emergent Gameplay!!
Jita Weekend Opening 1!
Jita Weekend Opening 2! |
Kimmi Chan
Tastes Like Purple
1319
|
Posted - 2014.02.25 01:48:00 -
[327] - Quote
Salvos Rhoska wrote:Kimmi Chan wrote:Getting into Jita on the weekends is now PVP!!!! Emergent Gameplay!!
Jita Weekend Opening!
LMAO!
"Grr Kimmi-á Nerf Chans!" ~Jenn aSide
www.eve-radio.com -áJoin Eve Radio channel in game! |
Kimmi Chan
Tastes Like Purple
1321
|
Posted - 2014.02.25 02:08:00 -
[328] - Quote
You need to find one for Hek. You know, quiet, relaxed but with some crazy people just walking around staring at the camera with googly eyes... LOL
"Grr Kimmi-á Nerf Chans!" ~Jenn aSide
www.eve-radio.com -áJoin Eve Radio channel in game! |
Salvos Rhoska
Pator Tech School Minmatar Republic
52
|
Posted - 2014.02.25 08:40:00 -
[329] - Quote
Kimmi Chan wrote:You need to find one for Hek. You know, quiet, relaxed but with some crazy people just walking around staring at the camera with googly eyes... LOL
Hek. The fruity nuts guy. |
Brendan Anneto
Gladiators of Rage Fidelas Constans
20
|
Posted - 2014.02.25 10:07:00 -
[330] - Quote
Irishdab Cadelanne wrote:Instead of locking out jita to players why not go in an kick out players that are spaming local all the time. This would lower server load and allow the people that pay for this game the access we want.
I would not have any issues with the spam if the server could handle the load but it clearly can't. This effects the game play for other users and in my view is not fair to us that want to trade.
I know Jita is a high volume system and it is run on it's own sever. But it's getting to the point where you need to decide.
- kick spamers out
or
- Give Jita a second server till the spamers fill it up as well.
Don';t go there. That'll Fix the Problem Proverbs 1:26-27 |
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