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Author |
Thread Statistics | Show CCP posts - 26 post(s) |
Tippia
Sunshine and Lollipops
19282
|
Posted - 2014.02.10 03:31:00 -
[1] - Quote
Irishdab Cadelanne wrote:Instead of locking out jita to players why not go in an kick out players that are spaming local all the time. This would lower server load and allow the people that pay for this game the access we want. The spammers don't really affect the server load. They also don't affect the population limit since it is scaled to take them into account. If the spammers were to be kicked out of the system, the population limit would just be reduced to fit about the same amount of players and you'd still be locked out.
Quote:I would not have any issues with the spam if the server could handle the load but it clearly can't. Local is handled by a different server, so their spam does not affect the load on the Jita node.
The reason you're locked out of Jita is because people like you go to Jita during the most populated time of the week. The solution is to not go there during the most populated time of the week. If you absolutely, definitely, categorically have to go to Jita, just ask your autopilot to auto-jump you in, or spend all of 20 seconds to spam the gate. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
Tippia
Sunshine and Lollipops
19287
|
Posted - 2014.02.10 11:23:00 -
[2] - Quote
Samoth Egnoled wrote:So with the current size of battles that are happening in 0.0 where you have to implement Tidi to make it playable at all, and the fact that Jita is frequently being capped to save the node dying. Would you conclude that it is logical to assume that the current hardware that Eve is run on is insufficient for it's intended purpose going forward? With the odd rare event and one out of 7,500 systems being the only exceptions to the rule that the game chugs along quite nicely, it rather seems logical to assume that the current hardware is sufficient. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
Tippia
Sunshine and Lollipops
19294
|
Posted - 2014.02.10 13:02:00 -
[3] - Quote
Dior Rellik wrote:Just by being in the system they are adding to load. How do you know this? Especially with the explanation just given for how the game actually works?
Quote:Unless of course you are denying player count in system has any impact at all. He just did.
Quote:No matter what you say, the amount of spammers is ridiculous and people need to get in and out trade. GǪand no matter how much you dislike them, one has nothing to do with the other. The reason you can't get in is not connected to there being lots of scammers, since the limit it set based on the load and they don't add any. If the scammers were kicked out, all that would happen is that the pop limit would be reduced and you'd still not get in.
Quote:allow us to buy / sell in adjacent systems and use NPC transporters to move the orders in and out of the system. You can already do this. Well, apart from the bit where NPCs transport stuff, since NPCs should never do something the players can do just fine on their own.
Infinity Ziona wrote:Its not true that better deals can be found elsewhere. Primarily for the best profit you MUST go to Jita to trade. Both supply and demand make it the number one hub to do business for maximum profits. GǪbut you still don't have to go to Jita to trade there, so the suggestion is entirely correct. Also, remember that there are two rather different profits: one is GÇ£good dealsGÇ¥, which Jita is awful for since it's so close to the norm price for everything GÇö low deviation and low margins makes the deals few and far between. The other is just piles of cash, which has more to do with the trade volume than the price. So it's most definitely true that you can find better deals elsewhere. Whether or not they translate into higher profits is a different matter. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
Tippia
Sunshine and Lollipops
19451
|
Posted - 2014.02.18 23:16:00 -
[4] - Quote
Vincent Athena wrote:Lets have a contest! Whats your record number of tries before either logging into Jita or jumping in? Mine: 58 tries to log in before success. Record high or record low?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19552
|
Posted - 2014.02.22 15:22:00 -
[5] - Quote
Infinity Ziona wrote:The solution in this situation is obvious, get people out of Jita and using surrounding systems as well. Not put a queue on the gate.
Creating a trading district out of surrounding systems is an obvious solution, a small fee and small wait both remove the reason for a queue, create an isk sink and instead of waiting at a gate clicking jump you wait in station. The solution to this situation is even more obvious than that: use the tools already at our disposal.
For a small fee and small wait, you can get your goods both in and out of the system. The funny thing is that no-one seems to be using this option.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19552
|
Posted - 2014.02.22 16:02:00 -
[6] - Quote
Aivo Dresden wrote:So in other words, the spammers don't cause that much server load, but they do are the reason legit players can't actually get in. No. In other words, the spammers don't cause that much sever load so they are not the reason legit players can't get in. If they were removed, the cap would just be lowered to maintain the same node load and you'd still not get in. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19552
|
Posted - 2014.02.22 16:09:00 -
[7] - Quote
Dave Stark wrote:so can we blame red frog for constantly docking and undocking with freighter alts? That's a bit unfair. We can blame everyone going to Jita for the crowding in Jita. Big shock. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19552
|
Posted - 2014.02.22 16:13:00 -
[8] - Quote
Dave Stark wrote:Tippia wrote:That's a bit unfair. We can blame everyone going to Jita for the crowding in Jita. Big shock. i refuse to blame myself for creating a situation that i dislike. That's how it usually goes, isn't it? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19553
|
Posted - 2014.02.22 17:16:00 -
[9] - Quote
Aivo Dresden wrote:I literally quoted his words. GǪbut you didn't understand what he was saying.
Quote:The spammers don't cause that much load but the system is still capped at 2175 pilots. If there's 1000 spammers and the system is capped at 2175 then there's only room for 1175 players. So yes, the spammers do prevent actual players from logging or jumping in to Jita. GǪexcept that if the spammers weren't there, the system cap would be 1175 players. So you would still not get in. They're not preventing anyone from logging or jumping in.
So no, the spammers are not the reason legit players can't get in, and he didn't say anything of the kind. Legit players are. They're the ones creating the load that determines the system cap. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19553
|
Posted - 2014.02.22 17:35:00 -
[10] - Quote
Aivo Dresden wrote:That makes no sense at all. The current cap is 2175 and if spammers are taking up 1000 of those (or whatever arbitrary number) then that directly cuts in to the 2175 total pilots allowed. GǪa cap that is set to accommodate the 1175 non-spammers and the 1000 spammers. If you were to remove the spammers, somehow, the cap would be set to 1175 instead since that's how much load the system can take (after all, the spammers don't contribute to that load).
Quote:Your reasoning goes out from the assumption that for every spammer removed, the cap would the lowered as well and the total amount of 'legitimate' players would stay the same, so 1175 in our example. GǪwhich is based on the fact that the spammers don't add any load to the system and the load is what determines the cap. You know, like the man just said.
Quote:You do realise that local in Jita is completely useless right. There's the same people spamming the same message every 5 seconds just to make sure their message is the most visible, completely blocking out all other communication in the channel. That is the definition of spamming. It is a definition. It's not the one you quoted from the RoC, though. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
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Tippia
Sunshine and Lollipops
19553
|
Posted - 2014.02.22 17:49:00 -
[11] - Quote
Aivo Dresden wrote:Your assumption isn't based on any facts. GǪother than the dev's own statements about how they've determined the system cap. I think it works like that because I've been told it works like that.
Quote:Unless Explorer comes in here to confirm that the cap is there with the fact that x % of it will be spammers GǪwhich, of course, no-one has claimed. All we're doing is using your made-up numbers as illustration.
Quote:And yes, that is the same definition. GǪaside from the whole GÇ£a repetitive display of the same text again and again in an effort to aggravate other channel patronsGÇ¥. All you're showing is repetition. So yes, you have to go on to show that they're actually causing any kind of aggravation. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19553
|
Posted - 2014.02.22 18:23:00 -
[12] - Quote
Aivo Dresden wrote:I must have missed that, where was it written how the cap was determined? And yea, repetitive spam that makes any kind of other communication impossible is aggravating. Digging out the posts require more google-fu than I am capable of, but it has been explained on multiple occasions.
Jita has a target load and TiDi that it should be able to maintain at all times and is being monitored for average levels. If the average load becomes too high, the cap is lowered; if the load consistently is lower than expected, the cap goes up. Stuff that doesn't add to the loadGǪ wellGǪ just don't add to the load, and can therefore add up without really affecting the cap.
At the moment, it has been determined that just over 2000 people can be in the system without it going bonkers from all the activity. Exactly what those people do is not even particularly relevant. But let's use your numbers to show the process.
Let's say that 1000 spammers (and their off-hours replacements) were kicked out permanently from Jita with a completely na+»ve approach to the results, letting 1000 active players in and doubling the size of that group. This would double the load (active players, remember, as opposed to the spammers that add no load), and TiDi would kick in at 40:ish% GÇö about half of the target. This is way below target and the cap would have to be adjusted. Let's say they tried 1500 first, which is still 50% more active players than before, and thus 50% more load. This would leave TiDI at ~55% GÇö still far too low. Since we kicked people out na+»vely and had no idea who did what, we have no idea what kind of cap we should be aiming for so we have to keep searching. Let's say they reduced it to 1250 as a next step GÇö ~25% more load than originally and 20% lower TiDiGǪ still not good enough, but we're seeing a convergence point now. Final try: set the cap to 1000 et voil+á, the load and TiDi falls within the acceptable range.
All we've really done is figure out how many players were creating load to being with GÇö the ones we kicked out never added any. If they were to come back and take up the reduced slots, what would happen is that the average load would go down, demonstrating that there was room to increase the cap. However, that increase would only really cover the non-loaders, and the amount of active players would stay pretty much constant. And on it goes: GÇ£feelingGÇ¥ for what the right level is, irrespective of what people actually do in the system.
Infinity Ziona wrote:So who is it up to God? After 8 years the players are definitely not going to do it. Then it's obviously not a particularly big problem, or people would have long since started using the many tools at our disposal to remove it. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19554
|
Posted - 2014.02.22 18:44:00 -
[13] - Quote
Angelica Dreamstar wrote:What's actually going on that you need to have a cap as low as 2175? Lots of people logging in, jumping in, and undocking, which requires large amounts of calculations to set up their in-space object. Unfortunately, it's also not something that TiDi is a very good countermeasure for, which is why everyone is (or was) hoping for some progress on the brain-in-a-box project that would sideload all those calculations onto a separate server.
Fleets generate a completely different kind of load. Sure, when it jumps in, all those calculations have to be run, which creates a momentary spike, but once that's done, everything else is just the standard ongoing simulation running at whatever speed it needs to run at. That load is generally much smaller per ship than the complex task of fetching all character, ship, module, etc. data, mashing it together and producing a single object for the simulation to handle. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19556
|
Posted - 2014.02.22 18:46:00 -
[14] - Quote
Angelica Dreamstar wrote:You could have just quoted "The session changes???" and responded with "Yes" and it would have been the same response in a one-liner. Yes, but it's worth pointing out the difference they make compared to regular fleet action to explain the difference in numbers. It's also worth pointing out that TiDi isn't fully up to the task of handing this particular load. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19558
|
Posted - 2014.02.22 20:32:00 -
[15] - Quote
Infinity Ziona wrote:Yeah this fantastic logic. "There's no problem with the application because if there was the users would have worked around it years ago." More along the lines of GÇ£the potential problem is already solved, and the lack of people using the solutions suggests that they don't consider it a problem to begin with.GÇ¥
The solution is still there. What's the point of adding it a second time if it's already not used? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19558
|
Posted - 2014.02.22 20:57:00 -
[16] - Quote
Em arr Roids wrote:Allow us to transport stuff in and out of jita via npc type mechanics and then we cann finally put this to bed. Telling us not to bother using Jita as a lot of trolls do, is rediculous. Why should NPCs be handed a job players can do just fine on their own? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19558
|
Posted - 2014.02.22 21:50:00 -
[17] - Quote
Mario Putzo wrote:Exactly but why is Jita capped, but space fights are not. Because it's easily defined and largely non-disruptive for Jita but undefinable and creates horribly broken mechanics for fights.
Quote:Yet nearly every time there is a nullsec fight CCP trips all over themselves trying to make the blob fights more convenient. Not really. Just more possible without the server dying in the process. I mean, sure, not having the server keel over is pretty convenient, but that doesn't make the fights themselves convenient.
Quote:Maybe if the guys in nullsec weren't seeing CCP bend over backwards to accommodate For one, do you have an example of this ever happening? For another, so what if they do? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19563
|
Posted - 2014.02.23 10:15:00 -
[18] - Quote
Infinity Ziona wrote:You do realise that whether I go to Jita or I get another player to go to Jita (because that's where they're going to go for the cheapest price) that's still the same number of people going to Jita. You do realise that with large freight, there can be a smaller than 1:1 relationship between people getting stuff out of Jita and people going into Jita?
Quote:Additionally when I go to Jita I usually go there to both sell loot and buy equipment. So? Are you so skimped that you can't do one without doing the other? If not, you can still do both but they'll be decoupled and asynchronous.
Quote:If I need a cheetah worth 20 million isk how much do I pay for a courier? A Cheetah is, what, one 300:th of the cargo space of a freighter. So you should be looking at one 300:th of the jump cost, or at most 15k ISK. Again, the solution is there and if people start using it because the problem becomes so large that there is any actual need for it, it will be industrialised to the point where you are not doing single contracts for a single person. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19563
|
Posted - 2014.02.23 10:27:00 -
[19] - Quote
Infinity Ziona wrote:FFS just add NPC couriers that will take stuff to and from New Caldari, Perimeter etc for a fee... and small delay. [GǪ] I'm not telling the devs to do anything. Uh-huh.
Quote:Now you're unfortunately focusing purely on me, however the reality is its the whole market system that is broken. There are few incentives for other trade hubs to form and be properly populated. If it was very difficult to sell and buy from the market, that would be a pretty huge incentive. So it's strange that people keep going to the same place, isn't it? It's as if it wasn't problematic to do soGǪ
Quote:the reality is the Jita system IS BROKEN, and CCP devs telling players to go elsewhere is pretty ludicrous. How is it broken? You can get in and get out without much issue. If you can't be bothered, you can get your goods in and out without any issue. You don't even have to be in the system to do your trades. If you absolutely refuse to go any of those routes, then going elsewhere is very much an option. If you dislike that option as well, then the problem starts to be with you.
Quote:When you're system is running at 10% of its normal speed, people can't log in, you have to 'magically' teleport them and their ships to other systems you don't tell your users to suck it up. You FIX it. They did fix it. That's what the whole 10% of normal speed comes from, you know. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19568
|
Posted - 2014.02.23 16:44:00 -
[20] - Quote
Salvos Rhoska wrote:Oblivion King wrote: SELLING your items in other trade hubs is actually more profitable.. Explain this part, please. Sincere query. Jita holds the lowest sell orders and highest buy orders because the volume of traders assert pressure towards the middle. If you go outside Jita, you can put your sell orders higher and your buy orders lower because the same pressure isn't there.
So if you are a trader rather than a casual consumer GÇö if you sell using sell orders and buy using buy orders rather than sell to and buy from existing orders on the market GÇö you sell your goods for more and you buy your goods for less than if you did the same in Jita. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
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Tippia
Sunshine and Lollipops
19568
|
Posted - 2014.02.23 17:54:00 -
[21] - Quote
Infinity Ziona wrote:Exactly. So if you're not a trader you go to Jita for the lowest prices to buy and the highest prices to sell. GǪand aren't as reliant on getting your stuff in or out right this second and can therefore wait for it to be freighted in (or out) from surrounding systems. So there's very little need to actually go into Jita. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19574
|
Posted - 2014.02.23 20:25:00 -
[22] - Quote
Mario Putzo wrote:What about having NPC couriers that can transport product from Jita 4/4 to an adjacent system (one jump out of Jita MAXIMUM). Allowing people to place and order from say New Caldari, and then that order shows up in a station in New Caldari. If I can make an order on Jita market there shouldn't be any reason that item can not just be "brought" to New Caldari. Why should NPCs be handed a job players can do perfectly well on their own? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19578
|
Posted - 2014.02.23 20:51:00 -
[23] - Quote
Mario Putzo wrote:They can't. Thats the problem. Yes they can. All the necessary systems are in place and people are even using them on a small scale (because there's no particular need to use them on a large scale).
Quote:If people could get into Jita anytime they wanted to...this thread wouldn't exist. That's just it: they can. If they started leveraging the mechanics that let them trade from surrounding systems, it would be even easier. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19591
|
Posted - 2014.02.24 14:15:00 -
[24] - Quote
Infinity Ziona wrote:So if you were running your own business and because of the processes you set up in your business your customers were experiencing difficulties, would you tell you customers - Sorry, Adapt!? or would you fix the issue... Fix it how? What you think of as a problem is the fix.
Quote:Theres a little bit of hypocrisy going on here isn't there? Do we have gate locks on blob warfare. Do cyno's and gates get locked when the system exceeds 2k players? Different circumstances. Putting a cap on fights would break stuff; putting a cap on a trade hub breaks nothing. Or are you saying that you'd prefer Jita to be at 1% TiDi during peak hours? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19594
|
Posted - 2014.02.24 14:31:00 -
[25] - Quote
Infinity Ziona wrote:Because being unable to log in and or having your ship magically transported elsewhere because you're unable to log in is not broken. Not particularly, no. After all, you can log in. That's the whole point. Nothing breaks.
Quote:broken -êbr+Ö-èk(+Ö)n/Submit adjective 1. having been broken. "he had a broken arm" synonyms: whole, unburst, unfragmented, un-splintered, working... So how does this definition apply to Jita? How is it broken? What is there to fix, and how? Or are you saying that you prefer Jita to be at 1% TiDi during peak hours?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19599
|
Posted - 2014.02.24 14:43:00 -
[26] - Quote
Infinity Ziona wrote:Do I really have to explain how being unable to log in or have your ship magically transported to another system because your unable to login to Jita is broken? Yes. Especially the part where you are able to log in.
You also need to explain what there is to fix (and preferably how). Alternatively, you can explain why you prefer Jita to be at 1% TiDi during peak hours, since you've hinted at this being a route you'd accept. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19606
|
Posted - 2014.02.24 17:56:00 -
[27] - Quote
IIshira wrote:Upgrade their hardware to handle more players. No such hardware exists.
So what is there to fix? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19610
|
Posted - 2014.02.24 19:44:00 -
[28] - Quote
Mario Putzo wrote:So maybe instead of just buying new buckets you figure out the best way to spread out the water with your current buckets so you don't spill any and still collect all the water you need.
Ill tell you how to get people to stop filling up your Jita bucket.
Let them buy and receive products from Jita, in New Caldari. This is already in the game and has been for many many years. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19610
|
Posted - 2014.02.24 20:06:00 -
[29] - Quote
Mario Putzo wrote:Ya no it hasn't. It is impossible for me to sit in New Caldari, buy an item from Jita, and have it show up in my inventory in New Caldari. It's very possible. People are doing all the time.
Quote:If the issue is session changes, then adding more session changes doesn't fix the issue. That's the beauty of it: it doesn't add more session changes. At absolute worst, it keeps them the same; at best, it reduces them since several people can share a trip.
Quote:It is pure laziness and poor game design. The only laziness is the refusal to use the many mechanics already designed into the game. That laziness is a worthless and ignorant excuse for wanting to remove gameplay and hurt an entire industry. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19612
|
Posted - 2014.02.24 20:18:00 -
[30] - Quote
Mario Putzo wrote:I just bought 4 Items from Jita 4/4 from New Caldari, but they still have yet to show up in my inventory in New Caldari what am I doing wrong!!!!! You didn't ask them to be delivered.
Quote:As for ruining an industry, LOOOOOOOOOL. Since people are actually doing what you say is impossible already, there is an industry for it. You want to put those out of a job forGǪ no sensible reason.
Quote:It takes the load of 1 system...and spreads it evenly all of the adjacent systems. I don't think you understand how trade hubs actually work in an economic sense but they are not a singular pile in system. Actually, it takes the load of one system and spreads it out unevenly depending on need. And the fact that trade hubs aren't a singular system rather relies on the fact that what you say is impossible is already possible. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
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Tippia
Sunshine and Lollipops
19612
|
Posted - 2014.02.24 20:22:00 -
[31] - Quote
Mario Putzo wrote:Well of course I didn't ask them to be delivered. Then stop asking stupid questions.
Quote:People undocking and swtiching systems adds stress to an already loaded system. No more than would be added if you did it without them. In fact, since you can share undocks and system switches, it can only ever reduce the load.
Quote:Just go someplace else that will fix the problem! Indeed it will. Good to see you're finally learning.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
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Tippia
Sunshine and Lollipops
19612
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Posted - 2014.02.24 20:38:00 -
[32] - Quote
Mario Putzo wrote:Doesn't fix the problem though. I can go somewhere else, and someone will take my place. The problem doesn't change if we all go someplace else. If Amarr suddenly became the #1 place to be, they would just cap Amarr, or Dodixie, or Rens, or any other system. If everyone went someplace else, the problem would go away GÇö the only ones who had to enter the hubs (including Jita) are the couriers, while everyone else sits in the surrounding systems. A single courier could easily alleviate the load of 10 people trying to do it alone.
Quote:Its the same thing with TIDI. Tidi doesn't fix anything Blatantly false. Are you really expecting people to take you seriously when you spout such obvious and outrageous lies?
Quote:Just like the drone assist change. We going to lower drones to 50 max per assist. Still doesn't change the fact that there going to be 5+*X ships on grid shitting the servers up. It fixes the problem of drones being the be-all end-all answer to high-latency coordination of fire. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19617
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Posted - 2014.02.25 13:14:00 -
[33] - Quote
Luwc wrote:Lock Jita local. GǪexcept, of course, that it wouldn't solve anything since the spammers in question aren't locking anyone out. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19623
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Posted - 2014.02.25 20:50:00 -
[34] - Quote
Infinity Ziona wrote:Wrong. Nope. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19626
|
Posted - 2014.02.25 22:43:00 -
[35] - Quote
Humour. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19629
|
Posted - 2014.02.26 12:59:00 -
[36] - Quote
Kaarous Aldurald wrote:I have one question about that. When it's deployed, can we all get an inaugural Brain in a Box collectible item?
It would go great with corpse collections. Like so. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19631
|
Posted - 2014.02.26 14:47:00 -
[37] - Quote
iScreem wrote:Just theorycrafting.
[GǪ]
in software? rewrite the whole node and related code, 60-100 man days? That's some pretty massive theorycrafting right there. If it could be done in a single scrum sprint, don't you think it would have happened five years ago?
Quote:What do I get in return? 5% more GTC/month, happier customers? Both are fairly unlikely.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
Tippia
Sunshine and Lollipops
19632
|
Posted - 2014.02.26 15:01:00 -
[38] - Quote
iScreem wrote:Maybe yes. But IT ppl usually like it comfy with a "If it ain't broke don't fix" it mentality. If the decision would be made it would be get done. If the decision would be made, it would be because they feel they can afford to dedicate one of the most important teams to a single task for what is likely to be several expansion cycles. It is not a small task and it is simply not allowed to go wrong.
Quote:Do you think it really is? Asking honestly. Yes. There's no reason why it would generate more subscriptions, especially compared to far easier and quicker additions or alterations, and the teeth-grinding would just switch over to the next topic. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
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