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Thread Statistics | Show CCP posts - 4 post(s) |
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CCP Phantom
C C P C C P Alliance
4021
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Posted - 2014.02.06 15:10:00 -
[1] - Quote
Destruction in EVE Online is an important thing - who doesn't like to blow up stuff? Equally important is also the production, because almost every item in EVE is originally produced by a player and without production we wouldn't have anything to destroy.
But how much was produced, how much destroyed? Where are the big production centers, where is all the destruction going on?
CCP Quant from CCP's Research and Statistics department looked into this and has compiled a very interesting blog to answer these questions. As special bonus the underlying data of this blog has been also published for you to explore more.
Read all about the production and destruction in EVE Online in 2013 in CCP Quant's latest dev blog here.
Happy data crunching!
CCP Phantom - Senior Community Representative - Volunteer Manager |
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Antoine Jordan
SUNDERING Goonswarm Federation
96
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Posted - 2014.02.06 15:28:00 -
[2] - Quote
This is awesome! However, the legend on the destruction graph has bubble size labeled as Produced Value - I assume that should be Destroyed Value? |
Antoine Jordan
SUNDERING Goonswarm Federation
96
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Posted - 2014.02.06 15:32:00 -
[3] - Quote
somebody who's really good at this stuff should do a graphic where geography factors in! that way you can see which parts of the galaxy are busier. |
Dersen Lowery
Laurentson INC StructureDamage
981
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Posted - 2014.02.06 15:35:00 -
[4] - Quote
<3
Jita is basically its own game, and Osmon has more destruction, ISK-wise, than HED-GP.
Very interesting. Also interesting to note that there are some fairly major null sec industry systems. I wonder why they're not labeled? Proud founder and member of the Belligerent Desirables. |
I Love Boobies
All Hail Boobies
1014
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Posted - 2014.02.06 15:36:00 -
[5] - Quote
That's a lot of ISK lost and produced. |
Remiel Pollard
Stirling Iron Society
2414
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Posted - 2014.02.06 15:42:00 -
[6] - Quote
Dersen Lowery wrote:<3 Jita is basically its own game, and Osmon has more destruction, ISK-wise, than HED-GP. Very interesting. Also interesting to note that there are some fairly major null sec industry systems. I wonder why they're not labeled?
I think the important thing to note here is that this data completely refutes any claims that nulsec pvp'ers need high sec industry to keep going... You don't scare me. I've been to Jita. |
Turelus
Caldari Independent Navy Reserve The Fourth District
900
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Posted - 2014.02.06 15:42:00 -
[7] - Quote
Am I the only one who thinks it's sad that the NullSec production is so worthless?
Build your own space empire where you wont produce anything there... Lieutenant Turelus Caldari Independent Navy Reserve The Fourth District
I post on my main... shocking I know! |
Efraya
Dissident Aggressors Mordus Angels
257
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Posted - 2014.02.06 15:44:00 -
[8] - Quote
Did someone say GRAPH P0RN!
WSpace; Best space. |
Vincent Athena
V.I.C.E.
2643
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Posted - 2014.02.06 16:09:00 -
[9] - Quote
Great plots!
About releasing the data for the production side: The DoD has struggled with this same issue, and came up with a solution: Drop information that is unneeded for analysis but would compromise security.
In this case the information to drop is the system name. Publish the data with all the low sec and null sec system names replaced with "low sec system #1, low sec system#2" and so on. http://vincentoneve.wordpress.com/ |
Ambo
CTRL-Q Iron Oxide.
96
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Posted - 2014.02.06 16:10:00 -
[10] - Quote
*drool* |
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ChromeStriker
The Riot Formation Fatal Ascension
694
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Posted - 2014.02.06 16:21:00 -
[11] - Quote
Needs more gra-.... wait a second.... WHAT IS THAT
Nulla Curas |
Batolemaeus
Free-Space-Ranger Nulli Secunda
37
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Posted - 2014.02.06 16:22:00 -
[12] - Quote
Remiel Pollard wrote:Dersen Lowery wrote:<3 Jita is basically its own game, and Osmon has more destruction, ISK-wise, than HED-GP. Very interesting. Also interesting to note that there are some fairly major null sec industry systems. I wonder why they're not labeled? I think the important thing to note here is that this data completely refutes any claims that nulsec pvp'ers need high sec industry to keep going...
Eh...
Considering how utterly worthless 0.0 industry is, I completely rely on empire altcorps to keep going.
The graph does show just how terrible 0.0 industry is, though.
Turelus wrote:Am I the only one who thinks it's sad that the NullSec production is so worthless? Build your own space empire where you wont produce anything there...
I'm still waiting for the industry that was promised half a decade ago. |
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Chribba
Otherworld Enterprises Otherworld Empire
11032
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Posted - 2014.02.06 16:52:00 -
[13] - Quote
Cool read!
/c
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Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
1370
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Posted - 2014.02.06 17:34:00 -
[14] - Quote
Graph ****, best ****. Except, you know, real **** :)
+1 CCP Quant I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |
Elena Thiesant
Sun Micro Systems
1261
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Posted - 2014.02.06 18:22:00 -
[15] - Quote
Awesome graphs, fascinating data. Thanks for publishing this. |
Cecil Montague
PCG Enterprises
30
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Posted - 2014.02.06 18:24:00 -
[16] - Quote
The destruction graph should be re-labled "You are not safe anywhere!" and made part of the New Player Experience.
"There is no such thing as an effective segment of Totality" - Bruce Lee: The only man with a Chuck Norris killmail. |
Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1474
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Posted - 2014.02.06 18:43:00 -
[17] - Quote
Bubble possitions are random ? |
Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1474
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Posted - 2014.02.06 18:53:00 -
[18] - Quote
Turelus wrote:Am I the only one who thinks it's sad that the NullSec production is so worthless? Build your own space empire where you wont produce anything there... Maby CCP needs nerf JF to the ground |
scimichar
Republic Military School Minmatar Republic
143
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Posted - 2014.02.06 19:16:00 -
[19] - Quote
Quote:No system names below 0.5 are shown in the production part :)
Not having a name for systems below 0.5 because they don't make much not really something to be smiling about. There should be large circles in low/null. |
jonnykefka
Adhocracy Incorporated Adhocracy
257
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Posted - 2014.02.06 19:57:00 -
[20] - Quote
scimichar wrote:Quote:No system names below 0.5 are shown in the production part :) Not having a name for systems below 0.5 because they don't make much not really something to be smiling about. There should be large circles in low/null.
Not an issue of size, but of security. "Oh, there's a big production ball in this particular system in Derilek! Gee, wonder what the Goons are up to there!" kind of thing. I suspect some WH industrialists would similarly not be pleased with having their J-sig outed.
But yes, the dominance of hisec production is mildly depressing. |
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Pinky Hops
Spartan's DNA
434
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Posted - 2014.02.06 20:02:00 -
[21] - Quote
jonnykefka wrote:scimichar wrote:Quote:No system names below 0.5 are shown in the production part :) Not having a name for systems below 0.5 because they don't make much not really something to be smiling about. There should be large circles in low/null. Not an issue of size, but of security. "Oh, there's a big production ball in this particular system in Derilek! Gee, wonder what the Goons are up to there!" kind of thing. I suspect some WH industrialists would similarly not be pleased with having their J-sig outed. But yes, the dominance of hisec production is mildly depressing.
I don't get why people always harp on this.
It's the job of a producer to produce as much as possible, as cheaply as possible. That happens in highsec and I just don't see a problem with it.
Would you put a car factory in the middle of a warzone? Or even a gun factory?
How about the middle of the Arctic?
No, of course not. For MANY different reasons. |
Tialano Utrigas
Critical Mass Inc. Nexus Fleet
90
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Posted - 2014.02.06 20:02:00 -
[22] - Quote
We're just over a month into 2014 and B-R blows Jita out the water already for destruction :) |
captain foivos
State War Academy Caldari State
218
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Posted - 2014.02.06 20:05:00 -
[23] - Quote
Maybe if highsec didn't have a thousand manufacturing slots in each of the 10 stations in every system that cost pocket change to run, nullsec might not be populated only by the desperate or those in the supercapital and import/export business. |
Pinky Hops
Spartan's DNA
435
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Posted - 2014.02.06 20:22:00 -
[24] - Quote
captain foivos wrote:Maybe if highsec didn't have a thousand manufacturing slots in each of the 10 stations in every system that cost pocket change to run, nullsec might not be populated only by the desperate industrialists or those in the supercapital and import/export business.
In another thread we debunked this hard.
Basically, if all of nullsec was populated with manufacturing stations, it would have something like 10x the production capacity of highsec.
It's a case of people complaining that they haven't utilized the sandbox or do not want to.
The tools exist to do exactly what you say -- people just don't use them because nobody likes to build cars in Somalia or the Arctic.
It's really not all that complicated. |
TornSoul
BIG
173
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Posted - 2014.02.06 20:25:00 -
[25] - Quote
A quick random collection of numbers that came to mind as "interesting":
Total 2013 destruction : 476.5 Trillion ISK
The 2014 B-R5RB Battle (11T ISK) : - 8.4 days worth of total EVE universe destruction in 2013 (2.4% of total) - 1.1 years of total Jita destruction (Jita is a crazy place!)
Jita : - 2% of total universe destruction (Jita is a crazy place!) - It takes the 1,948 safest places in EVE (25.3% of EVE) to surpass the destruction in Jita
Polaris: Only system with Zero destruction what so ever (Polaris is a boring place!) - and btw not reachable by mere mortals. - and is probably there by mistake - as it seems Jove space has in fact been excluded.
Safest (actually reachable) 2013 system : O9K-FT (The Kalevala Expanse) with just 56.3M ISK worth destroyed.
Top 20 of systems (0.2% of all systems) has 10% of all destruction. Top 462 systems (6% of all systems) has 50% of all destruction.
High-sec (14.3% of systems) : 27.8% of all destruction - 199.8B ISK/system Low-sec (10.4% of systems) : 25.8% of all destruction - 153.1B ISK/system Null-sec (42.8% of systems) : 36.9% of all destruction - 53.4 B ISK/system WH-space (32.4% of systems) : 9.5% of all destruction - 18.1 B ISK/system |
Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1475
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Posted - 2014.02.06 20:25:00 -
[26] - Quote
captain foivos wrote:Maybe if highsec didn't have a thousand manufacturing slots in each of the 10 stations in every system that cost pocket change to run, nullsec might not be populated only by the desperate industrialists or those in the supercapital and import/export business. Does that means all null sec manufacturing slots are used extensively even if there is not much of them |
Alx Warlord
SUPERNOVA SOCIETY Last Resort.
574
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Posted - 2014.02.06 20:26:00 -
[27] - Quote
It Is clear that EVE industry is not what we should expect it to be, It is so poor designed at the moment that it only survives in a sick NPC protected and non-player controlled space.
It is not the first time that you will hear it REVAMP POS and REVAMP INDUSTRY !!!!!
You can't have production without POS and you can't have industry in a system that uses BPO like in the 60's
https://forums.eveonline.com/default.aspx?g=posts&t=143764&find=unread
https://forums.eveonline.com/default.aspx?g=posts&t=305381&find=unread
In these topics we have a way to improve the game without making nullsec safe, and give control to the players. Please read these! > New POS system > New SOV system |
stoicfaux
4031
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Posted - 2014.02.06 20:26:00 -
[28] - Quote
Pinky Hops wrote: I don't get why people always harp on this.
It's the job of a producer to produce as much as possible, as cheaply as possible. That happens in highsec and I just don't see a problem with it.
Would you put a car factory in the middle of a warzone? Or even a gun factory?
How about the middle of the Arctic?
No, of course not. For MANY different reasons.
Exactly. So if it was practical to perform large scale industry in null, then the implication would be that null can be made safe. Really safe. As in Empire level safe.
WASABI: Warp Acceleration System Ancillary Boost Injected(Gäó)
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Destination SkillQueue
Are We There Yet
6284
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Posted - 2014.02.06 20:35:00 -
[29] - Quote
Pinky Hops wrote:jonnykefka wrote:scimichar wrote:Quote:No system names below 0.5 are shown in the production part :) Not having a name for systems below 0.5 because they don't make much not really something to be smiling about. There should be large circles in low/null. Not an issue of size, but of security. "Oh, there's a big production ball in this particular system in Derilek! Gee, wonder what the Goons are up to there!" kind of thing. I suspect some WH industrialists would similarly not be pleased with having their J-sig outed. But yes, the dominance of hisec production is mildly depressing. I don't get why people always harp on this. It's the job of a producer to produce as much as possible, as cheaply as possible. That happens in highsec and I just don't see a problem with it. Would you put a car factory in the middle of a warzone? Or even a gun factory? How about the middle of the Arctic? No, of course not. For MANY different reasons. Why not? It would makes sense from a game balance perspective and common sense perspective. You can develop less developed areas if you invest heavily in them and the costs should certainly be cheaper then in the more developed areas. The game already includes infrastructure and empire building, but the actual math doesn't work and will never work until highsec NPC subsidized industry is changed. It doesn't need to be a direct nerf in every respect. Manufacturing in highly developed areas could have some advantages besides the obvious security and distance to markets, but other areas should provide tangible benefits in industrial production, that highsec NPC facilities can't compete with. |
Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
4882
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Posted - 2014.02.06 20:54:00 -
[30] - Quote
Pinky Hops wrote:It's the job of a producer to produce as much as possible, as cheaply as possible. That happens in highsec and I just don't see a problem with it.
Would you put a car factory in the middle of a warzone? Or even a gun factory?
This much production only happens in hi sec because you can have the goods from Jita into the hands of your capsuleer minions in one or two jumps.
Imagine if we didn't have massive container ships and bulk haulers capable of crossing oceans in days, would there be more economic pressure to put factories closer to the place of consumption?
Day 0 advice for new players: Day 0 Advice for New Players |
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