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Author |
Thread Statistics | Show CCP posts - 44 post(s) |
Darkblad
Hilfe is like Free Entertainment
97
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Posted - 2014.01.29 15:18:00 -
[1] - Quote
diazz69 wrote:So, why are there modifications to assault ships not listed in "changes", nor patch notes????
Hawk nerfed in 5% missile damage, only kept the kinetic bonus........ Vengeance nerfed in 5%rocket damage... at least these 2 i remember "the old traits".... what else was ommited from the patch notes so players dont complaind about nerfs? In PyFa 1.1.18 (Rubicon 1.0) and EFT 2.22 (Rubicon 1.1): Hawk and Vengeance
Also up to Rubicon 1.0.4 (when traits were merged with the description) you can check for ship bonus changes here
Hawk and Vengeance EvE Infolinks-áGÇô Umfangreiche Sammlung von Links mit informationen ++ber EvE, inklusive Guides und Infos von mir selbst |
Darkblad
Hilfe is like Free Entertainment
101
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Posted - 2014.02.02 14:54:00 -
[2] - Quote
Kestrel Traits broken? They state 5 % bonus to Kinetic damage of light missiles/rockets, though actual damage (and dgmEffects) are still similar for all kinds of small Missiles. EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
Hilfe is like Free Entertainment
101
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Posted - 2014.02.04 06:27:00 -
[3] - Quote
Hadubrandt Koeppl wrote:Omnidirectional tracking links run for only one cycle and cease to work after that untill manually started again, Right click, turn Auto-Repeat on. Appears to be due to them being active just since Rubin 1.1. EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
Hilfe is like Free Entertainment
101
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Posted - 2014.02.04 06:30:00 -
[4] - Quote
BrokenBC wrote:impli wrote:seems to be an issue with the actually used dx11 renderer ... DX9 runs just fine for me .. using 6870.. with latest driver etc..
Please fix it .. I also want to use dx11 again :P This^^^^^^^ Are CCP even working on the dx 11 bug? It sure would be nice if my brand new card didn't have to run in 2007 mode. A patch for (part?) of this issue is expected this week (was expected for yesterday. Until then just imagine you were under DX11. There's no visual difference anyway. EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
Hilfe is like Free Entertainment
101
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Posted - 2014.02.04 09:50:00 -
[5] - Quote
Deriah Book wrote:When iRacing releases a patch, and some tidbit interferes with game play they try to fix it for 1-4 days. If it doesn't get resolved in that time they roll the feature back. It's quite difficult to roll back a persistent Universe, where things continue to happen even with a load of bugs affecting quite some players. There already were three iterations of bug fixing patches since 1.1 deployment (well, 1.1.3 primarily was for the capital wrecks memorial). Appears like ccp also tries to get things done asap. They even tell us so beforehand.
EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
Hilfe is like Free Entertainment
101
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Posted - 2014.02.04 09:54:00 -
[6] - Quote
Kron Udan wrote:Still not playable with DX11 In another complete crash i lost my Golem.... CCP fix this bullshit Why don't you just temporarily do what's communicated as workaround to keep you safe(r) from DX11 related crashes? Yes, it's annoying to downgrade the client to DX9 (even though you won't see any difference) but at least you may not lose any further Gollums.
EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
Hilfe is like Free Entertainment
101
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Posted - 2014.02.09 11:25:00 -
[7] - Quote
ButtFungus wrote:Darkblad wrote:A patch for (part?) of this issue is expected this week (was expected for yesterday. Until then just imagine you were under DX11. There's no visual difference anyway. So, you say that CCP made the game unplayable for thousands of users for nothing. Users will see no difference between DX9 and DX11 but CCP put it in anyway and borked thousands of machines. I now wish I was Kali so I could do a quadruple face-palm Well, that's how it is, currently. CCP plans to add DX11 features in the future, but for now it's a test bed for wether it works - or not, as it was the case on the initial Release of Rubicon 1.1. You may consider to change your want to be from Kali to Durga.CCP Zorba wrote:The change should be mostly unnoticeable, as our goal right now is to have a DX11 client that performs the same (performance, stability) as our DX9 client. Source: http://community.eveonline.com/news/dev-blogs/directx-11-in-eve/ EVE Infolinks -+-áOld and new-áPortraits |
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