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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Infinity Ziona
Cloakers
977
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Posted - 2013.12.13 16:26:00 -
[781] - Quote
baltec1 wrote:Infinity Ziona wrote: With 35,000 members an alliance wide email asking people to vote with their mains, alts and alt accounts will of course wipe out any opposition that isn't equally organized.
That's not democratic, that's more plutocratic.
Because our 35k are worth more than the the other 465k other accounts and cannot possibly be outvoted. I'm not interested in your pointless obfuscation. Any organized group like the CFC will always be able to outvote the rest of the disorganized server and dominate the CSM. We all know there is no way for a person who wants to do good things on the CSM will be downvoted and outvoted by Goons, CFC, and the rest of the alliances. Lets not play games.
The CSM voting process is set up for the alliances and no one else.
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Magna Mortem
Fratres Et Sorores
22
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Posted - 2013.12.13 16:29:00 -
[782] - Quote
Organization. Obviously a bad thing to happen against all those who only care for their own interests. |
Infinity Ziona
Cloakers
977
|
Posted - 2013.12.13 16:29:00 -
[783] - Quote
Ramona McCandless wrote: There is no obfuscation here
The words are clear as day
As for " a person who wants to do good things on the CSM" like what, exactly?
lol. |
Ramona McCandless
Imperial Shipment Amarr Empire
1417
|
Posted - 2013.12.13 16:30:00 -
[784] - Quote
Infinity Ziona wrote:Ramona McCandless wrote:Jenn aSide wrote:
How is organizing not democratic?
Because it isnt on the "correct" side of the discussion, apparently IZ has no rational basis for saying that there isnt the capability to provide 35k votes against a block (if, indeed thats what it is, which I doubt) A straw-poll of GD alone would give you more than enough support in any direction you could wish Its actually more than 35k, around 35,600+ at last count. That's only mains, not counting alts and not counting alternate accounts. Its likely the CFC could generate around 150k+ votes if it needed to and downvote the same amount. Or more than 20% of the servers subscriptions.
So what?
Non omnis moriar |
Stitcher
Alexylva Paradox
2680
|
Posted - 2013.12.13 16:30:00 -
[785] - Quote
Maybe there should be a seperate thread about the merits of Internet space democracy? An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
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Ramona McCandless
Imperial Shipment Amarr Empire
1417
|
Posted - 2013.12.13 16:31:00 -
[786] - Quote
Infinity Ziona wrote:Ramona McCandless wrote: There is no obfuscation here
The words are clear as day
As for " a person who wants to do good things on the CSM" like what, exactly?
lol.
Good point, hadnt thought of "lol" Non omnis moriar |
Davon Mandra'thin
Rotten Legion Ops
392
|
Posted - 2013.12.13 16:33:00 -
[787] - Quote
Stitcher wrote:Maybe there should be a seperate thread about the merits of Internet space democracy? Yea, it's kind of off topic. The reason it was brought up in the first place looks like it's been more or less covered anyway when people were inferring that CCP don't listen to anything people say on the forums. |
baltec1
Bat Country Goonswarm Federation
9026
|
Posted - 2013.12.13 16:33:00 -
[788] - Quote
Infinity Ziona wrote:baltec1 wrote:Infinity Ziona wrote: With 35,000 members an alliance wide email asking people to vote with their mains, alts and alt accounts will of course wipe out any opposition that isn't equally organized.
That's not democratic, that's more plutocratic.
Because our 35k are worth more than the the other 465k other accounts and cannot possibly be outvoted. I'm not interested in your pointless obfuscation. Any organized group like the CFC will always be able to outvote the rest of the disorganized server and dominate the CSM. We all know there is no way for a person who wants to do good things on the CSM will be downvoted and outvoted by Goons, CFC, and the rest of the alliances. Lets not play games. The CSM voting process is set up for the alliances and no one else.
How exactly can we out vote a group of people with a lot more than ten times our number?
Join Bat Country today and defend the Glorious Socialist Dictatorship |
Jenn aSide
STK Scientific Initiative Mercenaries
3628
|
Posted - 2013.12.13 16:35:00 -
[789] - Quote
Davon Mandra'thin wrote:On the CSM election debate. I don't think that it's unfair. Unrepresentative, sure, but only because so many players choose not to vote. And you can't really feel bad for the people who won't take a little time out to choose a CSM member.
I think it would be good to have more in-game notifications that the election is taking place. Perhaps on CONCORD billboards, on the CQ screen and in a game wide mail. It's in everyone's interest that more people vote. You might see different results if more non-block constituents voted. I am not making any assumptions on what that difference would be, but it would definitely be different.
No valid election is unrepresentative, the result represents the people who voted. I know every time i started the launcher I was greeted by a news item about the CSM election.
Lots of people simply chose to go unrepresented, that's not the fault of people who actually vote.
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Infinity Ziona
Cloakers
977
|
Posted - 2013.12.13 16:37:00 -
[790] - Quote
Ramona McCandless wrote:Infinity Ziona wrote:Ramona McCandless wrote: There is no obfuscation here
The words are clear as day
As for " a person who wants to do good things on the CSM" like what, exactly?
lol. Good point, hadnt thought of "lol" Lets take random guy Joe, he's been playing for 6 years, in a 250 man corp, he knows 1000 people. He decides he's qualified to run for CSM.
So he gets all his corporation to vote for him, he convinces 500 of his friends to vote. So they do.
Then CFC see's Joe thinks there should be WIS and decides that's not for them because they want new Super Super Capitals instead. CFC sends an alliance wide emails to its 35,000 members to vote for their own candidate, PsiK0Killa, who eats his snot and can barely wipe his bum after a poo.
Joe has great qualifications, has good intentions, wants to be fair.
CFC Peon PsiK0Killa is a complete idiot.
Joe gets 750 votes and is downvoted by CFC, and PsiK0Killa gets 35k votes + 35k alt votes + 35k alt votes + 35k a..... you get the point.
Its rigged. No two ways about it. The best candidate is not elected at all. |
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Davon Mandra'thin
Rotten Legion Ops
392
|
Posted - 2013.12.13 16:38:00 -
[791] - Quote
Jenn aSide wrote: No valid election is unrepresentative, the result represents the people who voted. I know every time i started the launcher I was greeted by a news item about the CSM election.
Lots of people simply chose to go unrepresented, that's not the fault of people who actually vote.
Except elections are not designed to be representative of only the people who voted, they are designed to be representative of all the people with the right to vote. That's why governments work so hard to increase to total % of voters each year. Getting your votes to represent a greater proportion of the total people is important, especially in CCP's case.
I'm not saying the election is bad. It's a decent system, not much worse than most real ones, but no system is perfect. Anyway, like I say. How the CSM is elected is largely irrelevant in this topic. |
Infinity Ziona
Cloakers
977
|
Posted - 2013.12.13 16:44:00 -
[792] - Quote
Davon Mandra'thin wrote:Jenn aSide wrote: No valid election is unrepresentative, the result represents the people who voted. I know every time i started the launcher I was greeted by a news item about the CSM election.
Lots of people simply chose to go unrepresented, that's not the fault of people who actually vote.
Except elections are not designed to be representative of only the people who voted, they are designed to be representative of all the people with the right to vote. That's why governments work so hard to increase to total % of voters each year. Getting your votes to represent a greater proportion of the total people is important, especially in CCP's case. I'm not saying the election is bad. It's a decent system, not much worse than most real ones, but no system is perfect. Anyway, like I say. How the CSM is elected is largely irrelevant in this topic. Its not really irrelevent because the CSM are the ones who 'choose' what they think we want the devs to work on. As long as CFC and the other alliances control the CSM through vote rigging they'll always be 'choosing' what they think we want (aka what they want) |
Vidua Arte Album
State War Academy Caldari State
14
|
Posted - 2013.12.13 16:44:00 -
[793] - Quote
Davon Mandra'thin wrote:[quote=Jenn aSide] No valid election is unrepresentative, the result represents the people who voted. I know every time i started the launcher I was greeted by a news item about the CSM election.
Lots of people simply chose to go unrepresented, that's not the fault of people who actually vote.
Except elections are not designed to be representative of only the people who voted, they are designed to be representative of all the people with the right to vote. That's why governments work so hard to increase to total % of voters each year. Getting your votes to represent a greater proportion of the total people is important, especially in CCP's case.
I'm not saying the election is bad. It's a decent system, not much worse than most real ones, but no system is perfect. Anyway, like I say. How the CSM is elected is largely irrelevant in this topic.[/quoteYou still haven't noticed that it's not about the topic for most people, but instead about opinions, entitlement and bashing? |
Rhes
GoonWaffe Goonswarm Federation
506
|
Posted - 2013.12.13 17:17:00 -
[794] - Quote
Infinity Ziona wrote:Ramona McCandless wrote:Infinity Ziona wrote:Ramona McCandless wrote: There is no obfuscation here
The words are clear as day
As for " a person who wants to do good things on the CSM" like what, exactly?
lol. Good point, hadnt thought of "lol" Lets take random guy Joe, he's been playing for 6 years, in a 250 man corp, he knows 1000 people. He decides he's qualified to run for CSM. So he gets all his corporation to vote for him, he convinces 500 of his friends to vote. So they do. Then CFC see's Joe thinks there should be WIS and decides that's not for them because they want new Super Super Capitals instead. CFC sends an alliance wide emails to its 35,000 members to vote for their own candidate, PsiK0Killa, who eats his snot and can barely wipe his bum after a poo. Joe has great qualifications, has good intentions, wants to be fair. CFC Peon PsiK0Killa is a complete idiot. Joe gets 750 votes and is downvoted by CFC, and PsiK0Killa gets 35k votes + 35k alt votes + 35k alt votes + 35k a..... you get the point. Its rigged. No two ways about it. The best candidate is not elected at all.
If he can only get 750 (out of 465k) votes then Joe isn't qualified to be on the CSM. This is even sillier than your "no reinforcement timers" argument.
EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise |
Scatim Helicon
GoonWaffe Goonswarm Federation
2757
|
Posted - 2013.12.13 17:20:00 -
[795] - Quote
Hey Infinity, tell us more about this "downvoting" mechanism you seem to think exists during CSM elections.
Apparently in your reality the CSM is determined by a Reddit thread. CCP: Not out to ruin your game, out to ruin their game. |
Anomaly One
123
|
Posted - 2013.12.13 17:28:00 -
[796] - Quote
Well this thread has gone to.. something Never forget. http://www.youtube.com/watch?v=a8sfaN8zT8E http://www.youtube.com/watch?v=5l_ZjVyRxx4
Trust me, I'm an Anomaly. |
Lady Zarrina
Republic Military School Minmatar Republic
113
|
Posted - 2013.12.13 17:35:00 -
[797] - Quote
I would be very surprised if they move forward with WiS anytime soon. To get us walking in a closet took them 100% of their Eve focus for way too long. The graphic quality of what they release was fine, but they lost focus, took all their resources, melted GPU's, etc. Can you imagine walking in Jita with 2000 other pilots. I don't see it any time soon.
Plus, CCP just announced the layoffs with WoD (a game that I imagine would actually use lots WiS technology) damn it is hard to delete my signature |
Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
324
|
Posted - 2013.12.13 17:40:00 -
[798] - Quote
Where CSM elections fall down is they concentrate on total votes along mostly nullsec bloc lines.
Just as a country like Canada put into its constitution that each province would have a minimum number of seats in government, the CSM elections could work in a similar way...
i.e. Hisec gets 3 seats on council Lowsec gets 3 seats on council Nullsec gets 3 seats on council Wormholers get 1 seat on council
Key: - Each candidate would have to declare up front the region he is running under. - CCP would vet and verify candidates actually spend the majority of their game time in the region they are running for. - People would still get one vote only, not one vote per region - The chair would be elected by the council members in the first session, not based on total vote
This would go a long way in spreading equal representation of the different playstyles across the CSM, and actually get solid representation of hisec, lowsec and WH's into the mix. You can certainly debate the makeup of the seats (or their numbers), but key here is to pre lock down an equitable spread of representation.
F
Would you like to know more? |
Herbinator d'Arcadie
Arkadian Knight
39
|
Posted - 2013.12.13 17:49:00 -
[799] - Quote
Baroness Vulna wrote: ... What do you think? I think DUST is WIS. It's just that the door is locked.
Oscillate all EVE systems (-1.0-áthrough 1.0, and back) over a ten year period; modified +/- by # of pod kills. Disentrench the older players! Improve game dynamic.
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Jenn aSide
STK Scientific Initiative Mercenaries
3628
|
Posted - 2013.12.13 17:56:00 -
[800] - Quote
Feyd Rautha Harkonnen wrote:Where CSM elections fall down is they concentrate on total votes along mostly nullsec bloc lines.
Just as a country like Canada put into its constitution that each province would have a minimum number of seats in government, the CSM elections could work in a similar way...
i.e. Hisec gets 3 seats on council Lowsec gets 3 seats on council Nullsec gets 3 seats on council Wormholers get 1 seat on council
Key: - Each candidate would have to declare up front the region he is running under. - CCP would vet and verify candidates actually spend the majority of their game time in the region they are running for. - People would still get one vote only, not one vote per region - The chair would be elected by the council members in the first session, not based on total vote
This would go a long way in spreading equal representation of the different playstyles across the CSM, and actually get solid representation of hisec, lowsec and WH's into the mix. You can certainly debate the makeup of the seats (or their numbers), but key here is to pre lock down an equitable spread of representation.
F
I don't know why you think this is some kind of good idea lol. It would change nothing at all, just means a goon (for example) who want sto run for CSM would just have to use his high sec alt's name for the ballot.
If you have to manipulate the environment so very much in an attempt to get the most populated (in terms of characters) region of space to elect someone, your problem is wayyy more than anything an election system can fix.
CCP already changed the voting system to make it less likely to be dominated buy "organized voting blocs".
Result? No change at all lol. No voting system in the world can compensate for people who refuse to vote....
The discussion about the CSM is relevant to the WiS discussion because it's another example of people seeing what they want to instead of what actually happens. The only thing stopping "high sec" representation (even domination) on the CSM is the nature of high sec residents. Likewise the thing that stopping WiS development is WiS supports inability to organize for direct action because their too busy talking about it in a thread in a forum section CCP largely ignores.... |
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Jenn aSide
STK Scientific Initiative Mercenaries
3628
|
Posted - 2013.12.13 18:03:00 -
[801] - Quote
Davon Mandra'thin wrote:
Except elections are not designed to be representative of only the people who voted, they are designed to be representative of all the people with the right to vote. .
Not in EVE:
https://forums.eveonline.com/default.aspx?g=posts&m=1942633#post1942633
CCP Xhagen wrote:- Problem two: representation on the CSM. CCP Veritas pointed out the error in my thinking, what I want is not actually fair representation of ALL EVE players, but of THOSE WHO VOTE (it follows from there that the more people that vote, the better representation we get). The current voting system is sufficient, but there are many vastly better systems out there.
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Infinity Ziona
Cloakers
977
|
Posted - 2013.12.13 18:06:00 -
[802] - Quote
Rhes wrote:Infinity Ziona wrote:Ramona McCandless wrote:Infinity Ziona wrote:Ramona McCandless wrote: There is no obfuscation here
The words are clear as day
As for " a person who wants to do good things on the CSM" like what, exactly?
lol. Good point, hadnt thought of "lol" Lets take random guy Joe, he's been playing for 6 years, in a 250 man corp, he knows 1000 people. He decides he's qualified to run for CSM. So he gets all his corporation to vote for him, he convinces 500 of his friends to vote. So they do. Then CFC see's Joe thinks there should be WIS and decides that's not for them because they want new Super Super Capitals instead. CFC sends an alliance wide emails to its 35,000 members to vote for their own candidate, PsiK0Killa, who eats his snot and can barely wipe his bum after a poo. Joe has great qualifications, has good intentions, wants to be fair. CFC Peon PsiK0Killa is a complete idiot. Joe gets 750 votes and is downvoted by CFC, and PsiK0Killa gets 35k votes + 35k alt votes + 35k alt votes + 35k a..... you get the point. Its rigged. No two ways about it. The best candidate is not elected at all. If he can only get 750 (out of 465k) votes then Joe isn't qualified to be on the CSM. This is even sillier than your "no reinforcement timers" argument. Spare me your feigned surprise and faked indignation. You're the equivalent of WoW max tiered premades steam rolling PUG's in battlegrounds. The only people that think big of you is you.
Also if CCP actually wanted people to vote they could put in an actual voting system. One person, one vote. Not one person, one vote, one goon, 20 votes crap. |
Anslo
The Scope Gallente Federation
3615
|
Posted - 2013.12.13 18:14:00 -
[803] - Quote
Please move this offtopic discussion to another thread and stop trying to derail/get ISD to lock this one.
Moving on, aside from war rooms, does anyone have feasible ideas for implementing say, EVA avatar gameplay compatible with the current server ticks?
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Onictus
Silver Snake Enterprise Fatal Ascension
690
|
Posted - 2013.12.13 18:17:00 -
[804] - Quote
Infinity Ziona wrote:
Also if CCP actually wanted people to vote they could put in an actual voting system. One person, one vote. Not one person, one vote, one goon, 20 votes crap.
Aren't funding your own personal bomber fleet....there is nothing stopping you from vote 10-20 times either
Just because you are an anti-social neckbeard that likes to play alone is your problem, not ours. |
Infinity Ziona
Cloakers
977
|
Posted - 2013.12.13 18:19:00 -
[805] - Quote
Onictus wrote:Infinity Ziona wrote:
Also if CCP actually wanted people to vote they could put in an actual voting system. One person, one vote. Not one person, one vote, one goon, 20 votes crap.
Aren't funding your own personal bomber fleet....there is nothing stopping you from vote 10-20 times either Just because you are an anti-social neckbeard that likes to play alone is your problem, not ours. I don't have a beard. Also I wouldn't game the system like that because I have standards... heard of those?
And yes, I'll stop derailing thread.. my apologies Anslo... back to WIS :)( |
Ambassador Crane
Hellhound Productions
40
|
Posted - 2013.12.13 18:40:00 -
[806] - Quote
Lady Zarrina wrote:I would be very surprised if they move forward with WiS anytime soon. To get us walking in a closet took them 100% of their Eve focus for way too long. The graphic quality of what they release was fine, but they lost focus, took all their resources, melted GPU's, etc. Can you imagine walking in Jita with 2000 other pilots. I don't see it any time soon.
Plus, CCP just announced the layoffs with WoD (a game that I imagine would actually use lots WiS technology)
Which makes me wonder just how much of the backend has been further developed. Has any further work been put into streamlining it so as not to burn up GPU's? If so, how much work would it take to start creating these other areas? I mean, these layoffs were JUST leaked. Meaning there were people working on it, thus I'd like to imagine, people working on the software aspect of it to make it more streamlined.
INTRODUCING RACIAL CAPTAINGÇÿS QUARTERS
CCP t0rfifrans wrote: All of those rooms were built using modular assets, so that the investment made in building the CaptainGÇÖs Quarters will be capitalized on further when more environments get built. They have given us the start of a library of modules, which can be used to flesh out racially themed interiors for all sorts of interesting gameplay.
So as long as both the engine is more streamlined or complete and they have a library started for faster build times of the environments, then I'd imagine it really wouldn't take excessive effort or time to expand on WiS.
Disclaimer: IGÇÖm well aware this is a lot of theorizing and wishful thinking but IGÇÖd like to believe itGÇÖs a fairly rational conclusion. |
Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
128
|
Posted - 2013.12.13 18:57:00 -
[807] - Quote
Ambassador Crane wrote:CCP t0rfifrans wrote: All of those rooms were built using modular assets, so that the investment made in building the CaptainGÇÖs Quarters will be capitalized on further when more environments get built. They have given us the start of a library of modules, which can be used to flesh out racially themed interiors for all sorts of interesting gameplay. So as long as both the engine is more streamlined or complete and they have a library started for faster build times of the environments, then I'd imagine it really wouldn't take excessive effort or time to expand on WiS. Disclaimer: IGÇÖm well aware this is a lot of theorizing and wishful thinking but IGÇÖd like to believe itGÇÖs a fairly rational conclusion. Of course, you have to bear in mind the reason POS's sit continually neglected is the oft-claimed excuse that they were introduced years ago, the people who dealt with it are long gone, and there is no=one around who knows how to work with it any more. When you consider, Incarna was years ago, there was significant layoffs after the summer of rage, and just recently, in divisions that worked on avatars walking around (WoD), then there is another entirely rational conclusion, that isn't quite so pleasant for your arguement...
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Seleia O'Sinnor
Drop of Honey
365
|
Posted - 2013.12.13 19:08:00 -
[808] - Quote
Baroness Vulna wrote:Kagura Nikon wrote:
The players did , whith their massive revotls, riots and demands that CCP scrapped the focus on incarna in favor of SPACE. CCP lost a LOT of costumers and only started gettign them back after they complied.
THey leaarned a lesson. Do not expect anything incarna related soon.
Well CCP is going to lose alot more players if they just ignore avatars and walking in stations because there are a great many players (i know of) who want that to be part of the game they play. With competition coming, many will just go to the other games if CCP cant deliver. My point is, if one company can do a decent job with avatars and walking in station in BETA, why cant CCP do something decent for its customers who want walking in stations with their awesome internet spaceships?
Because of the code base, it's so large, and a legacy and so hard to change, more like hardware than software. Don't forget about all the bugs we introduce whenever we change the colour of a label... Odyssey: Repacking in POS hangars for modules +1,-á but please for other stuff too, especially containers. Make containers openable in POS hangars. |
Anslo
The Scope Gallente Federation
3615
|
Posted - 2013.12.13 19:14:00 -
[809] - Quote
While a staunch supporter of WiS...just implementing it is hard. Like universe making hard. Let me put it into perspective.
Eve's code is based of mathematics of chaos theory. The statistician who made it left. The new guy, a very well known PhD ....still can't figure this out.
The same people who study why the universe is as it is and express it mathematically are stumped by a game's chaos theory code.
Let that sink in...
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Stitcher
Alexylva Paradox
2682
|
Posted - 2013.12.13 19:24:00 -
[810] - Quote
Anslo wrote:Please move this offtopic discussion to another thread and stop trying to derail/get ISD to lock this one.
Moving on, aside from war rooms, does anyone have feasible ideas for implementing say, EVA avatar gameplay compatible with the current server ticks?
I don't think that "Compatible with current server ticks" is actually that great of an obstacle - DUST and (when it's released) Valkyrie will both be operating at much faster speeds than that because they operate on battle servers which run at a much faster tick rate.
Shunting EVE characters between server nodes is routine, it happens every time you jump through a stargate. If it's not technically possible to move us onto a battle server without logging us off, then increasing or decreasing the tick rate of TQ's server nodes, unless I misunderstand how it works, is the basis of TiDi - did you see that Alliance Tournament match where time kept speeding up?
Might be I just made a dev laugh at my hilarious wrongness, but if that IS how it works then I don't see any obstacles to game mechanics that operate with much faster reaction times than spaceships EVE.
Of course, if I were to envision an avatar-based shooting mechanic for EVE, it'd play in a manner not dissimilar to the spaceships game - pick a target, activate weapons and modules, maneuver for advantage. you'd want cover and for the sake of verisimilitude, both sides should miss a hell of a lot, with hits really hurting. It wouldn't be twitch-based, it'd be about tactics and using the terrain and positioning to your advantage. You get into cover, the other guy gets into cover, you both shoot at each other a whole bunch, maybe you use some suppressive fire to pin them down while you move to a better firing spot, but they throw a grenade which forces you to expose yourself to return fire as you break for somewhere safer... whoever eventually wins should statistically do it by out-playing the other guy tactically, rather than by being able to score a 1337 pr0 noscope headshot. Luck should play a role - blind-firing in a panic with your crappy handgun could luckily get a dude in the eye, but it'd be really, really unlikely.
I'd envision status effects like "pinned" where your character won't lean out of cover to shoot for a few seconds, which is an opening for the other guys to sprint for a new bit of cover. "Exposed" where anyone attacking you gets an accuracy bonus just for a few seconds. "suppressed" which sharply reduces your accuracy and so on. There'd be a whole battery of EVA combat skills such as "concealment" which increases the effectiveness of your cover by 5% per level, "Opportunism" which increases the duration of your pinning effects by 2% per level, that kind of thing.
And if you do get killed, you reset to the exact number and distribution of SP you had last time you jump-cloned or were podded, so you want to be really careful or you could lose multiple skills.
The point is, it should be less about a player's skill with the controls, and more about their skill at reading the battlefield and exploiting the opportunities that present themselves. Chess, rather than boxing. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
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